Files
figcraft/crates/engine/src/components.rs
T
BFlatandClaude Opus 5.5 4565c4ab93 M3: reorder paints, effects and layout grids in the Design panel; grid and instance property variable bindings (#81)
Fill, stroke, effect and layout grid rows drag to reorder by their grip (a handle shows over the
row, an insertion line where it lands, the row's label follows the pointer like a dragged layer;
Escape cancels; lists that differ across the selection have nothing to drag). New commands
`fill.move`, `stroke.move` and `grid.move {ids?, from, to}` join `effect.move` (lists bottom first,
one undo step; items keep everything, linked list styles are unlinked).

Variable bindings on list items follow their items when a list is reordered or shrinks:
paint colours bind per paint (`fills/<i>/color`, `strokes/<i>/color`; `fill`/`stroke` stay the
first paint's), so a moved bound paint keeps its variable and its neighbours are never recoloured.
`fill.remove`, `stroke.remove` and `grid.remove` refuse negative indices.

Layout grids get settings in the Design panel (size; count, type, width or height, margin or
offset, gutter; colour) whose numbers bind to number variables (`layoutGrids/<i>/<field>`),
re-applied on variable and mode changes. Instance boolean and text properties bind to boolean and
string variables (`componentProperties/<name>`, from the instance's properties panel), kept across
instance rebuilds, following property renames and dropped on delete, reset and detach.
Inspect names the variable of each paint.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:21:05 +07:00

1166 lines
48 KiB
Rust

//! Components and instances.
//!
//! An instance's layers are real nodes copied from its main component; each copy records the
//! main-component node it mirrors (`source`) and which property groups were changed locally
//! (`overrides`). When a main component changes, every instance is rebuilt from it, keeping layer
//! ids and re-applying overrides (matched by source, then by layer name path, so switching
//! variants keeps compatible overrides). Variants are components inside a component set, named
//! `Property=Value, …`; component properties (boolean, text, instance swap) are applied through
//! `prop_refs` on the layers they control.
//!
//! Override groups: `fills`, `strokes`, `effects`, `opacity`, `visible`, `name`, `corners`,
//! `characters`, `textStyle`, `size`, `position`, `component` (a swapped nested instance),
//! `props` (property values of a nested instance) and `slot` (a slot holding the instance's own
//! content).
//!
//! Instances never gain or lose layers of their own: commands that would add, remove or reorder
//! layers inside an instance are refused ([`check_structure_edit`]), except inside **slots**. A
//! slot is a frame of a main component bound to a slot property (`prop_refs["slot"]`). An
//! instance's copy of it shows the main's default content until its layers are edited; from then
//! on (override group `slot`) its children are the instance's own content: free to edit, kept
//! across syncs and variant switches, and outside the instance's structure (instances placed in it
//! stand alone).
use std::collections::{BTreeMap, BTreeSet};
use figcraft_doc::*;
use figcraft_geom::Affine;
use serde_json::Value;
/// Nesting limit for instances inside instances.
const MAX_DEPTH: usize = 16;
/// The override group (and `prop_refs` field) of slots.
pub const SLOT: &str = "slot";
/// Every override group a layer can carry.
pub const OVERRIDE_GROUPS: &[&str] = &[
"fills",
"strokes",
"effects",
"opacity",
"visible",
"name",
"corners",
"characters",
"textStyle",
"size",
"position",
"component",
"props",
SLOT,
];
fn is_instance(doc: &Document, id: NodeId) -> bool {
doc.node(id).is_some_and(|n| matches!(n.kind, NodeKind::Instance { .. }))
}
/// A slot (inside an instance) whose children are the instance's own content.
fn holds_content(n: &Node) -> bool {
n.overrides.contains(SLOT)
}
/// `id` and its ancestors, up to the nearest slot above it that holds an instance's own content:
/// content belongs to no instance (it edits freely, and instances placed in it stand alone).
fn scope(doc: &Document, id: NodeId) -> Vec<NodeId> {
let mut out = vec![id];
for a in doc.ancestors(id) {
if doc.node(a).is_some_and(holds_content) {
break;
}
out.push(a);
}
out
}
/// The component a node belongs to (itself, or the nearest component ancestor).
pub fn owning_component(doc: &Document, id: NodeId) -> Option<NodeId> {
let mut chain = vec![id];
chain.extend(doc.ancestors(id));
chain.into_iter().find(|c| doc.node(*c).is_some_and(|n| matches!(n.kind, NodeKind::Component { .. })))
}
/// The innermost instance containing `id` (`id` itself when it is an instance).
pub fn owning_instance(doc: &Document, id: NodeId) -> Option<NodeId> {
scope(doc, id).into_iter().find(|c| is_instance(doc, *c))
}
/// The outermost instance containing `id` (`id` itself when it is a top-level instance).
pub fn root_instance(doc: &Document, id: NodeId) -> Option<NodeId> {
scope(doc, id).into_iter().rfind(|c| is_instance(doc, *c))
}
/// The innermost instance `id` is a layer of (never `id` itself).
fn enclosing_instance(doc: &Document, id: NodeId) -> Option<NodeId> {
scope(doc, id).into_iter().skip(1).find(|c| is_instance(doc, *c))
}
/// Whether `id` is a layer inside an instance (not the outermost instance itself).
pub fn inside_instance(doc: &Document, id: NodeId) -> bool {
enclosing_instance(doc, id).is_some()
}
/// The slot property frame `id` stands for (its name and preferred components): a frame bound to
/// a slot property of its component, or an instance's copy of one (followed through its sources).
pub fn slot_def(doc: &Document, id: NodeId) -> Option<(&str, &[NodeId])> {
let mut cur = id;
for _ in 0..=MAX_DEPTH {
let n = doc.node(cur)?;
if !matches!(n.kind, NodeKind::Frame) {
return None;
}
if let Some(name) = n.prop_refs.get(SLOT) {
let NodeKind::Component { props, .. } = &doc.node(owning_component(doc, cur)?)?.kind else { return None };
return match props.get(name) {
Some(PropDef::Slot { preferred }) => Some((name.as_str(), preferred.as_slice())),
_ => None,
};
}
cur = n.source?;
}
None
}
/// The name of the slot property frame `id` stands for ([`slot_def`]).
pub fn slot_name(doc: &Document, id: NodeId) -> Option<String> {
slot_def(doc, id).map(|(name, _)| name.to_string())
}
/// Whether `id` is a slot (in a main component, or an instance's copy of one).
pub fn is_slot(doc: &Document, id: NodeId) -> bool {
slot_def(doc, id).is_some()
}
/// Whether slot `id` (inside an instance) holds the instance's own content rather than its main's
/// default content.
pub fn slot_edited(doc: &Document, id: NodeId) -> bool {
doc.node(id).is_some_and(holds_content)
}
/// The slot `id` is, or lies in, within its instance: where layers may be added, removed and
/// reordered freely.
pub fn slot_scope(doc: &Document, id: NodeId) -> Option<NodeId> {
let mut chain = vec![id];
chain.extend(doc.ancestors(id));
for c in chain {
if is_instance(doc, c) {
return None;
}
if is_slot(doc, c) {
return Some(c);
}
}
None
}
/// Whether layers can't be added to, removed from or reordered in `id`: it is (inside) an
/// instance, outside its slots.
pub fn structure_locked(doc: &Document, id: NodeId) -> bool {
owning_instance(doc, id).is_some() && slot_scope(doc, id).is_none()
}
/// For tree walks that look for where layers can go: whether the children of `id` are locked (in
/// an instance, outside its slots), given whether `id` itself is (`locked`).
pub fn locks_children(doc: &Document, id: NodeId, locked: bool) -> bool {
is_instance(doc, id) || (locked && !is_slot(doc, id))
}
/// Whether layer `id`'s place (parent and position among its siblings) changed between two
/// versions only where instance structure allows it.
pub fn move_allowed(before: &Document, after: &Document, id: NodeId) -> bool {
let place = |d: &Document| d.node(id).and_then(|n| n.parent).map(|p| (p, d.index_in_parent(id)));
let (was, is) = (place(before), place(after));
was == is || (!was.is_some_and(|(p, _)| structure_locked(before, p)) && !is.is_some_and(|(p, _)| structure_locked(after, p)))
}
/// The slots of a component or instance (its own: not those of instances nested in it, nor of the
/// content put into its slots), with their property names, top-most first.
pub fn slots_of(doc: &Document, root: NodeId) -> Vec<(NodeId, String)> {
let mut out = Vec::new();
let mut stack: Vec<NodeId> = doc.node(root).map(|n| n.children.iter().rev().copied().collect()).unwrap_or_default();
let mut seen = 0usize;
while let Some(c) = stack.pop() {
seen += 1;
if seen > 1_000_000 {
break;
}
let Some(n) = doc.node(c) else { continue };
if let Some(name) = slot_name(doc, c) {
out.push((c, name));
}
if !is_instance(doc, c) && !holds_content(n) {
stack.extend(n.children.iter().rev().copied());
}
}
out
}
/// All instances of `component` in the document.
pub fn instances_of(doc: &Document, component: NodeId) -> Vec<NodeId> {
doc.nodes().filter(|n| matches!(n.kind, NodeKind::Instance { component: c, .. } if c == component)).map(|n| n.id).collect()
}
/// The component set a variant belongs to.
pub fn variant_set(doc: &Document, component: NodeId) -> Option<NodeId> {
doc.node(component).and_then(|c| c.parent).filter(|p| doc.node(*p).is_some_and(|n| matches!(n.kind, NodeKind::ComponentSet { .. })))
}
/// The layer name a fresh instance of `component` gets: the set's name for variants.
pub fn default_instance_name(doc: &Document, component: NodeId) -> String {
let set = variant_set(doc, component).and_then(|s| doc.node(s));
set.or_else(|| doc.node(component)).map(|n| n.name.clone()).unwrap_or_else(|| "Instance".into())
}
/// Default property values of a component (slots hold content, not values: they have none).
pub fn default_props(comp: &Node) -> BTreeMap<String, Value> {
let mut out = BTreeMap::new();
if let NodeKind::Component { props, .. } = &comp.kind {
for (k, d) in props {
if takes_value(d) {
out.insert(k.clone(), prop_default_value(d));
}
}
}
out
}
/// Whether instances store a value for the property (every kind but slots).
pub fn takes_value(d: &PropDef) -> bool {
!matches!(d, PropDef::Slot { .. })
}
/// A property definition's default as a JSON value.
pub fn prop_default_value(d: &PropDef) -> Value {
match d {
PropDef::Boolean { default } => Value::Bool(*default),
PropDef::Text { default } => Value::String(default.clone()),
PropDef::InstanceSwap { default } => Value::from(default.0),
PropDef::Variant { default, .. } => Value::String(default.clone()),
PropDef::Slot { .. } => Value::Null,
}
}
/// Create an instance of `component` under `parent` at `(x, y)` (parent space).
pub fn create_instance(doc: &mut Document, component: NodeId, parent: NodeId, x: f64, y: f64) -> Result<NodeId, DocError> {
create_instance_at(doc, component, parent, x, y, None)
}
/// [`create_instance`] at child `index` of `parent` (None: on top).
pub fn create_instance_at(doc: &mut Document, component: NodeId, parent: NodeId, x: f64, y: f64, index: Option<usize>) -> Result<NodeId, DocError> {
let comp = doc.get(component)?.clone();
if !matches!(comp.kind, NodeKind::Component { .. }) {
return Err(DocError::Invalid(format!("{component} is not a component")));
}
if doc.is_ancestor(component, parent) {
return Err(DocError::Invalid("an instance can't be placed inside its own main component".into()));
}
let id = doc.alloc_id();
let mut root = comp.clone();
root.id = id;
root.name = default_instance_name(doc, component);
root.kind = NodeKind::Instance { component, props: default_props(&comp) };
root.children.clear();
root.parent = None;
root.source = Some(component);
root.overrides.clear();
root.transform = Affine::translate((x, y));
root.prop_refs.clear();
root.annotations.clear();
doc.insert(root, parent, index)?;
sync_instance(doc, id);
Ok(id)
}
/// Which part of the carried overrides to apply.
#[derive(Clone, Copy, PartialEq)]
enum Carry {
/// Paint, text, visibility, … (everything but geometry).
Values,
/// Values plus size (instance roots: their size decides how children follow constraints).
Root,
/// Size and position (children, after constraints ran).
Geometry,
}
/// Copy the overridden property groups of `from` onto `to`.
fn carry_overrides(from: &Node, to: &mut Node, what: Carry) {
for g in &from.overrides {
let geo = matches!(g.as_str(), "size" | "position");
match what {
Carry::Values if geo => continue,
Carry::Root if g == "position" => continue,
Carry::Geometry if !geo => continue,
_ => {}
}
match g.as_str() {
"fills" => {
to.fills = from.fills.clone();
to.styles.fill = from.styles.fill.clone();
}
"strokes" => {
to.strokes = from.strokes.clone();
to.stroke = from.stroke.clone();
to.styles.stroke = from.styles.stroke.clone();
}
"effects" => {
to.effects = from.effects.clone();
to.styles.effect = from.styles.effect.clone();
}
"opacity" => {
to.opacity = from.opacity;
to.blend = from.blend;
}
"visible" => to.visible = from.visible,
"name" => to.name = from.name.clone(),
"corners" => to.corners = from.corners,
"characters" => {
if let (NodeKind::Text(a), NodeKind::Text(b)) = (&from.kind, &mut to.kind) {
b.characters = a.characters.clone();
b.runs = a.runs.clone();
}
}
"textStyle" => {
if let (NodeKind::Text(a), NodeKind::Text(b)) = (&from.kind, &mut to.kind) {
b.style = a.style.clone();
b.runs = a.runs.clone();
b.align_h = a.align_h;
b.align_v = a.align_v;
}
to.styles.text = from.styles.text.clone();
}
"size" => {
to.width = from.width;
to.height = from.height;
to.child_layout = from.child_layout.clone();
if let (NodeKind::Text(a), NodeKind::Text(b)) = (&from.kind, &mut to.kind) {
b.auto_resize = a.auto_resize;
}
}
"position" => to.transform = from.transform,
"component" => {
if let (NodeKind::Instance { component: a, .. }, NodeKind::Instance { component: b, .. }) = (&from.kind, &mut to.kind) {
*b = *a;
}
}
"props" => {
if let (NodeKind::Instance { props: a, .. }, NodeKind::Instance { props: b, .. }) = (&from.kind, &mut to.kind) {
*b = a.clone();
}
carry_prop_bindings(from, to);
}
_ => {}
}
}
if what != Carry::Geometry {
to.overrides = from.overrides.clone();
}
}
/// Layer name paths below `root` ("Frame/Label", with `#n` for same-named siblings). With
/// `src_names` (an instance's layers), layers are named after the main layer they mirror (renames
/// don't break matching), and the content of slots holding the instance's own is left out.
fn path_map(doc: &Document, root: NodeId, src_names: bool) -> BTreeMap<NodeId, String> {
let mut out = BTreeMap::new();
let mut stack = vec![(root, String::new())];
while let Some((id, prefix)) = stack.pop() {
let Some(n) = doc.node(id) else { continue };
let mut seen: BTreeMap<&str, usize> = BTreeMap::new();
for c in &n.children {
let Some(cn) = doc.node(*c) else { continue };
let name =
if src_names { cn.source.and_then(|s| doc.node(s)).map(|s| s.name.as_str()).unwrap_or(cn.name.as_str()) } else { cn.name.as_str() };
let k = seen.entry(name).or_insert(0);
let seg = if *k == 0 { name.to_string() } else { format!("{name}#{k}") };
*k += 1;
let path = if prefix.is_empty() { seg } else { format!("{prefix}/{seg}") };
out.insert(*c, path.clone());
if out.len() > 1_000_000 {
return out;
}
if !(src_names && holds_content(cn)) {
stack.push((*c, path));
}
}
}
out
}
/// The binding key prefix of an instance's component property value
/// (`componentProperties/<name>`): a boolean property takes a boolean variable, a text property a
/// string variable.
pub const PROP_BINDING: &str = "componentProperties/";
/// Give `to` the component property bindings of instance `from` (they go with its property
/// values, which an instance keeps across rebuilds).
fn carry_prop_bindings(from: &Node, to: &mut Node) {
to.bound.retain(|k, _| !k.starts_with(PROP_BINDING));
to.bound.extend(from.bound.iter().filter(|(k, _)| k.starts_with(PROP_BINDING)).map(|(k, v)| (k.clone(), v.clone())));
}
/// The override group a property-bound field belongs to.
fn field_group(field: &str) -> &'static str {
match field {
"visible" => "visible",
"characters" => "characters",
"mainComponent" => "component",
_ => "",
}
}
/// Apply one component-property value to a layer.
fn apply_prop(doc: &Document, n: &mut Node, field: &str, val: &Value) {
match field {
"visible" => {
if let Some(b) = val.as_bool() {
n.visible = b;
}
}
"characters" => {
if let (NodeKind::Text(t), Some(sv)) = (&mut n.kind, val.as_str())
&& t.characters != sv
{
let len = t.char_count();
t.replace_range(0, len, sv);
}
}
"mainComponent" => {
if let (NodeKind::Instance { component: c, .. }, Some(v)) = (&mut n.kind, crate::params::id_of(val))
&& doc.node(v).is_some_and(|m| matches!(m.kind, NodeKind::Component { .. }))
{
*c = v;
}
}
_ => {}
}
}
/// Rebuild instance `inst` from its main component, keeping ids, overrides and the content of its
/// slots. An instance whose main component was deleted keeps its layers as they are.
pub fn sync_instance(doc: &mut Document, inst: NodeId) {
let kept = slot_content(doc, inst);
sync_instance_depth(doc, inst, 0);
restore_slot_content(doc, kept);
}
/// The slots in instance `inst` (nested instances included) holding the instance's own content:
/// each with its content (the subtrees of its children, pre-order).
fn slot_content(doc: &Document, inst: NodeId) -> Vec<(NodeId, Vec<Node>)> {
let mut out = Vec::new();
let mut stack: Vec<NodeId> = doc.node(inst).map(|n| n.children.clone()).unwrap_or_default();
while let Some(c) = stack.pop() {
let Some(n) = doc.node(c) else { continue };
if holds_content(n) {
let nodes = n.children.iter().flat_map(|k| doc.subtree(*k)).filter_map(|d| doc.node(d).cloned()).collect();
out.push((c, nodes));
} else {
stack.extend(n.children.iter().copied());
}
}
out
}
/// Put slot content back after a rebuild, into the slots that still hold the instance's own
/// content (a slot the main no longer has, or no longer marks as a slot, loses it). Constraints
/// and geometry overrides ran before, so the content keeps its place.
fn restore_slot_content(doc: &mut Document, kept: Vec<(NodeId, Vec<Node>)>) {
for (slot, nodes) in kept {
let keep = slot_edited(doc, slot) && is_slot(doc, slot) && nodes.iter().all(|n| !doc.contains(n.id));
if !keep {
continue;
}
let ids: Vec<NodeId> = nodes.iter().map(|n| n.id).collect();
for n in nodes {
// Pre-order: every parent is back before its children.
let _ = insert_linked(doc, n);
}
// Never leave links to a layer that couldn't come back.
for id in ids.into_iter().chain([slot]) {
let dangling = doc.node(id).is_some_and(|n| n.children.iter().any(|c| !doc.contains(*c)));
if dangling {
let live: Vec<NodeId> = doc.node(id).map(|n| n.children.iter().copied().filter(|c| doc.contains(*c)).collect()).unwrap_or_default();
if let Some(n) = doc.node_mut(id) {
n.children = live;
}
}
}
}
}
fn sync_instance_depth(doc: &mut Document, inst: NodeId, depth: usize) {
if depth > MAX_DEPTH {
return;
}
let Some(root) = doc.node(inst).cloned() else { return };
let NodeKind::Instance { component, props: root_props } = &root.kind else { return };
let component = *component;
let Some(comp) = doc.node(component).cloned() else { return };
if !matches!(comp.kind, NodeKind::Component { .. }) || doc.is_ancestor(inst, component) || doc.is_ancestor(component, inst) {
// A missing main, or an instance inside its own main (would recurse forever).
return;
}
let mut eff_props = default_props(&comp);
for (k, v) in root_props {
if eff_props.contains_key(k) {
eff_props.insert(k.clone(), v.clone());
}
}
// Old layers, by (parent, source), by source alone (when only one layer mirrors it) and by
// name path.
let old_paths = path_map(doc, inst, true);
let mut by_source: BTreeMap<(NodeId, NodeId), Node> = BTreeMap::new();
let mut by_src: BTreeMap<NodeId, Option<Node>> = BTreeMap::new();
let mut by_path: BTreeMap<String, Node> = BTreeMap::new();
for (i, path) in &old_paths {
let Some(n) = doc.node(*i) else { continue };
if let Some(s) = n.source {
if let Some(p) = n.parent {
by_source.entry((p, s)).or_insert_with(|| n.clone());
}
by_src.entry(s).and_modify(|e| *e = None).or_insert_with(|| Some(n.clone()));
}
by_path.insert(path.clone(), n.clone());
}
for c in root.children.clone() {
let _ = doc.remove(c);
}
// Ids for the copies: reuse the matching old layer's id (a layer the main moved to another
// parent keeps its id and overrides).
let src: Vec<NodeId> = doc.subtree(component).into_iter().filter(|i| *i != component).collect();
let main_paths = path_map(doc, component, false);
let mut map: BTreeMap<NodeId, NodeId> = BTreeMap::new();
map.insert(component, inst);
let mut olds: BTreeMap<NodeId, Node> = BTreeMap::new();
let mut used: BTreeSet<NodeId> = BTreeSet::new();
// Slots holding the instance's own content (new ids), and main layers not copied: the
// default content of those slots.
let mut edited: BTreeSet<NodeId> = BTreeSet::new();
let mut skipped: BTreeSet<NodeId> = BTreeSet::new();
for s in &src {
let Some(sn) = doc.node(*s) else { continue };
if sn.parent.is_some_and(|p| skipped.contains(&p) || map.get(&p).is_some_and(|pn| edited.contains(pn))) {
skipped.insert(*s);
continue;
}
let parent_new = sn.parent.and_then(|p| map.get(&p).copied());
let old = parent_new
.and_then(|pn| by_source.get(&(pn, *s)))
.or_else(|| by_src.get(s).and_then(Option::as_ref))
.or_else(|| main_paths.get(s).and_then(|p| by_path.get(p)));
let nid = match old {
Some(o) if !doc.contains(o.id) && used.insert(o.id) => {
olds.insert(o.id, o.clone());
o.id
}
_ => doc.alloc_id(),
};
if olds.get(&nid).is_some_and(holds_content) && is_slot(doc, *s) {
edited.insert(nid);
}
map.insert(*s, nid);
}
// Build the copies (pre-order: parents first).
let mut enclosing: BTreeMap<NodeId, Vec<NodeId>> = BTreeMap::new();
enclosing.insert(inst, vec![inst]);
let mut inst_props: BTreeMap<NodeId, BTreeMap<String, Value>> = BTreeMap::new();
inst_props.insert(inst, eff_props);
let mut nested = Vec::new();
let mut new_nodes = Vec::new();
for s in &src {
let Some(orig) = doc.node(*s).cloned() else { continue };
let Some(&nid) = map.get(s) else { continue };
let Some(parent) = orig.parent.and_then(|p| map.get(&p).copied()) else { continue };
let mut n = orig.clone();
n.id = nid;
n.parent = Some(parent);
n.children = orig.children.iter().filter_map(|c| map.get(c).copied()).collect();
n.source = Some(*s);
n.overrides.clear();
n.prop_refs.clear();
// Annotations belong to the layer they were added to, not to its copies.
n.annotations = olds.get(&nid).map(|o| o.annotations.clone()).unwrap_or_default();
if let Some(old) = olds.get(&nid) {
carry_overrides(old, &mut n, Carry::Values);
}
if !edited.contains(&nid) {
// No longer a slot in the main: it mirrors the main again.
n.overrides.remove(SLOT);
}
// Component properties: the main layer's bindings use this instance's values; layers of
// nested instances use the nested instance's values (one level per source hop).
let enc = enclosing.get(&parent).cloned().unwrap_or_default();
let mut chain = vec![orig.clone()];
while chain.len() < enc.len() {
let Some(next) = chain.last().and_then(|c| c.source).and_then(|x| doc.node(x)).cloned() else { break };
chain.push(next);
}
for (j, level) in chain.iter().enumerate().rev() {
let Some(props) = enc.get(j).and_then(|e| inst_props.get(e)) else { continue };
for (field, prop) in &level.prop_refs {
let g = field_group(field);
if n.overrides.contains(g) || (j > 0 && orig.overrides.contains(g)) {
continue;
}
if let Some(val) = props.get(prop) {
apply_prop(doc, &mut n, field, val);
}
}
}
if let NodeKind::Instance { component: c, props } = &n.kind {
inst_props.insert(nid, props.clone());
let mut e = enc.clone();
e.push(nid);
enclosing.insert(nid, e);
if !matches!(orig.kind, NodeKind::Instance { component: oc, .. } if oc == *c) {
nested.push(nid);
}
} else {
enclosing.insert(nid, enc);
}
new_nodes.push(n);
}
for n in new_nodes {
let (id, parent) = (n.id, n.parent);
if insert_linked(doc, n).is_err()
&& let Some(p) = parent.and_then(|p| doc.node_mut(p))
{
p.children.retain(|c| *c != id);
}
}
// Root: follows the main except its own placement, name, size and overrides.
let order: Vec<NodeId> = comp.children.iter().filter_map(|c| map.get(c).copied()).filter(|c| doc.contains(*c)).collect();
let mut fresh = comp.clone();
fresh.id = inst;
fresh.parent = root.parent;
fresh.children = order;
fresh.transform = root.transform;
fresh.kind = root.kind.clone();
carry_prop_bindings(&root, &mut fresh);
// A nested instance keeps mirroring its layer of the outer main.
fresh.source = if inside_instance(doc, inst) { root.source } else { Some(component) };
fresh.constraints = root.constraints;
fresh.child_layout = root.child_layout.clone();
fresh.interactions = root.interactions.clone();
fresh.exports = root.exports.clone();
fresh.prop_refs = root.prop_refs.clone();
fresh.plugin_data = root.plugin_data.clone();
fresh.annotations = root.annotations.clone();
fresh.locked = root.locked;
fresh.visible = root.visible;
fresh.var_modes = root.var_modes.clone();
fresh.is_mask = root.is_mask;
fresh.name = default_instance_name(doc, component);
carry_overrides(&root, &mut fresh, Carry::Root);
if let Some(r) = doc.node_mut(inst) {
*r = fresh;
}
// A resized instance: children follow their constraints (auto layout re-flows later).
let (iw, ih) = doc.node(inst).map(|n| (n.width, n.height)).unwrap_or((comp.width, comp.height));
if (iw - comp.width).abs() > 1e-9 || (ih - comp.height).abs() > 1e-9 {
figcraft_layout::apply_constraints(doc, inst, comp.width, comp.height);
}
// Geometry overrides of children win over constraints.
for s in &src {
let Some(nid) = map.get(s).copied() else { continue };
let Some(old) = olds.get(&nid) else { continue };
if !old.overrides.contains("size") && !old.overrides.contains("position") {
continue;
}
let Some((ow, oh)) = doc.node(nid).map(|n| (n.width, n.height)) else { continue };
if old.overrides.contains("size") {
// Through set_size so vector networks scale with the box.
figcraft_layout::set_size(doc, nid, old.width, old.height);
if doc.node(nid).is_some_and(|n| n.kind.is_frame_like() && n.layout.is_none()) {
figcraft_layout::apply_constraints(doc, nid, ow, oh);
}
}
if let Some(n) = doc.node_mut(nid) {
carry_overrides(old, n, Carry::Geometry);
}
}
// Text whose characters or style differ from the main re-measures.
for nid in map.values() {
if let Some(n) = doc.node(*nid)
&& let Some((w, h)) = figcraft_text::auto_size(n)
&& ((w - n.width).abs() > 1e-6 || (h - n.height).abs() > 1e-6)
{
figcraft_layout::set_size(doc, *nid, w, h);
}
}
// Nested instances showing another main than the main's copy (swapped): rebuild from it.
for n in nested {
sync_instance_depth(doc, n, depth + 1);
}
}
/// Insert a node whose parent/children links are already set (used when rebuilding instances).
fn insert_linked(doc: &mut Document, n: Node) -> Result<(), DocError> {
let parent = n.parent.ok_or_else(|| DocError::Invalid("no parent".into()))?;
let id = n.id;
let mut n = n;
let kids = std::mem::take(&mut n.children);
doc.insert(n, parent, None)?;
if let Some(m) = doc.node_mut(id) {
m.children = kids;
}
// The parent may already list us (its children were copied with ids): keep the first.
if let Some(p) = doc.node_mut(parent) {
let mut seen = BTreeSet::new();
p.children.retain(|c| seen.insert(*c));
}
Ok(())
}
/// Property groups that differ between two versions of a node.
pub fn diff_groups(a: &Node, b: &Node) -> Vec<&'static str> {
let mut out = Vec::new();
if a.fills != b.fills {
out.push("fills");
}
if a.strokes != b.strokes || a.stroke != b.stroke {
out.push("strokes");
}
if a.effects != b.effects {
out.push("effects");
}
if a.opacity != b.opacity || a.blend != b.blend {
out.push("opacity");
}
if a.visible != b.visible {
out.push("visible");
}
if a.name != b.name {
out.push("name");
}
if a.corners != b.corners {
out.push("corners");
}
if (a.width - b.width).abs() > 1e-6 || (a.height - b.height).abs() > 1e-6 {
out.push("size");
}
if a.transform != b.transform {
out.push("position");
}
if let (NodeKind::Text(x), NodeKind::Text(y)) = (&a.kind, &b.kind) {
if x.characters != y.characters {
out.push("characters");
}
if x.style != y.style || x.runs != y.runs || x.align_h != y.align_h || x.align_v != y.align_v {
out.push("textStyle");
}
}
if let (NodeKind::Instance { component: x, props: px }, NodeKind::Instance { component: y, props: py }) = (&a.kind, &b.kind) {
if x != y {
out.push("component");
}
if px != py {
out.push("props");
}
}
out
}
/// Whether a geometry change of `id` comes from layout rather than the user: an ancestor was
/// resized in the same edit (constraints), the parent is an auto layout frame, or auto-sized text.
fn geometry_derived(doc: &Document, before: &Document, id: NodeId, group: &str) -> bool {
for a in doc.ancestors(id) {
let (Some(x), Some(y)) = (doc.node(a), before.node(a)) else { continue };
if (x.width - y.width).abs() > 1e-6 || (x.height - y.height).abs() > 1e-6 {
return true;
}
}
let Some(n) = doc.node(id) else { return true };
if group == "position" && n.parent.and_then(|p| doc.node(p)).is_some_and(|p| p.layout.is_some()) && !n.child_layout.absolute {
return true;
}
if group == "size"
&& let NodeKind::Text(t) = &n.kind
{
let wchanged = before.node(id).is_some_and(|b| (b.width - n.width).abs() > 1e-6);
return match t.auto_resize {
TextAutoResize::WidthAndHeight => true,
TextAutoResize::Height => !wchanged,
_ => false,
};
}
false
}
/// After an edit: record overrides inside instances, then rebuild instances whose main changed,
/// whose properties or main were switched, or whose overrides were reset.
pub fn sync_after_edit(doc: &mut Document, before: &Document, changed: &[NodeId], touched: &BTreeSet<NodeId>) {
// 0. A slot whose layers were added, removed or reordered holds the instance's own content
// from now on; copies of instance layers placed elsewhere stop mirroring their main.
for &id in changed {
let (Some(n), Some(b)) = (doc.node(id), before.node(id)) else { continue };
if n.children == b.children || owning_instance(doc, id).is_none() {
continue;
}
if let Some(slot) = slot_scope(doc, id)
&& !slot_edited(doc, slot)
{
own_slot_content(doc, slot);
}
}
for &id in changed {
if !before.contains(id) {
relink_copy(doc, id);
}
}
let mut resync: BTreeSet<NodeId> = BTreeSet::new();
// 1. Overrides for layers edited inside instances.
for &id in changed {
let (Some(n), Some(b)) = (doc.node(id), before.node(id)) else { continue };
let Some(inst) = owning_instance(doc, id) else { continue };
let top_root = inst == id && !inside_instance(doc, id);
if top_root
&& let (NodeKind::Instance { component: c1, props: p1 }, NodeKind::Instance { component: c2, props: p2 }) = (&n.kind, &b.kind)
&& (c1 != c2 || p1 != p2)
{
// Switching the main or a property value of an instance isn't an override.
resync.insert(id);
}
let raw = diff_groups(b, n);
let mut groups = raw.clone();
if top_root {
groups.retain(|g| !matches!(*g, "component" | "props" | "position"));
}
if groups.iter().any(|g| matches!(*g, "size" | "position")) {
groups.retain(|g| !matches!(*g, "size" | "position") || !geometry_derived(doc, before, id, g));
}
// A value equal to the main's isn't an override (setting it back clears the override).
let mut cleared = Vec::new();
if let Some(src) = n.source.and_then(|s| doc.node(s)) {
let mut differs = diff_groups(src, n);
if inst == id {
differs.retain(|g| *g != "name");
if n.name != default_instance_name(doc, src.id) {
differs.push("name");
}
}
groups.retain(|g| differs.contains(g));
cleared =
raw.iter().filter(|g| !matches!(**g, "size" | "position") && !differs.contains(g) && n.overrides.contains(**g)).copied().collect();
if top_root {
cleared.retain(|g| !matches!(*g, "component" | "props"));
}
}
let lost = b.overrides.iter().any(|g| !n.overrides.contains(g));
let nested_switch = !top_root && raw.iter().any(|g| matches!(*g, "component" | "props"));
if (!groups.is_empty() || !cleared.is_empty())
&& let Some(m) = doc.node_mut(id)
{
for g in groups {
m.overrides.insert(g.to_string());
}
for g in cleared {
m.overrides.remove(g);
}
}
if (lost || nested_switch)
&& let Some(r) = root_instance(doc, id)
{
resync.insert(r);
}
}
// 2. Components whose layers changed, were added or removed.
let mut comps: BTreeSet<NodeId> = BTreeSet::new();
for &id in changed {
if let Some(c) = owning_component(doc, id) {
comps.insert(c);
}
}
for &id in touched {
if !doc.contains(id)
&& let Some(c) = owning_component(before, id)
&& doc.contains(c)
{
comps.insert(c);
}
}
for r in resync {
if doc.contains(r) {
sync_instance(doc, r);
if let Some(c) = owning_component(doc, r) {
comps.insert(c);
}
}
}
// 3. Instances of changed components follow; an instance inside another component makes that
// one change too. Instances nested inside instances are rebuilt with their outer instance.
let mut done: BTreeSet<NodeId> = BTreeSet::new();
let mut frontier: Vec<NodeId> = comps.into_iter().collect();
let mut rounds = 0;
while !frontier.is_empty() && rounds < 64 {
rounds += 1;
let mut next = Vec::new();
let mut synced: BTreeSet<NodeId> = BTreeSet::new();
for c in frontier {
if !done.insert(c) {
continue;
}
for inst in instances_of(doc, c) {
// A copy inside another instance is rebuilt with its outermost instance.
let r = root_instance(doc, inst).unwrap_or(inst);
if !synced.insert(r) {
continue;
}
sync_instance(doc, r);
if let Some(outer) = owning_component(doc, r)
&& !done.contains(&outer)
{
next.push(outer);
}
}
}
frontier = next;
}
}
/// Slot `slot` (inside an instance) takes the instance's own content: the layers it shows (the
/// main's default content until now) stop mirroring the main, and instances among them stand
/// alone, linked to their own mains.
fn own_slot_content(doc: &mut Document, slot: NodeId) {
if let Some(n) = doc.node_mut(slot) {
n.overrides.insert(SLOT.into());
}
for nested in unlink_layers(doc, slot, None) {
rebase_instance(doc, nested);
}
}
/// Unlink the layers below `top` that are layers of `owner` (an instance, or `None` for the
/// content of a slot): plain layers forget the main layer they mirrored and their property
/// bindings. The instances among them are returned, to re-link to their own mains (with
/// [`rebase_instance`]) once the caller is done.
pub fn unlink_layers(doc: &mut Document, top: NodeId, owner: Option<NodeId>) -> Vec<NodeId> {
let picked: Vec<(NodeId, bool)> =
doc.subtree(top).into_iter().filter(|d| *d != top && enclosing_instance(doc, *d) == owner).map(|d| (d, is_instance(doc, d))).collect();
let mut nested = Vec::new();
for (d, instance) in picked {
let Some(n) = doc.node_mut(d) else { continue };
n.prop_refs.clear();
if instance {
nested.push(d);
} else {
n.source = None;
n.overrides.clear();
}
}
nested
}
/// A new layer copied from inside an instance (pasted, duplicated) to where no instance owns it
/// stops mirroring the main; a copied nested instance is re-linked to its own main (its look kept).
fn relink_copy(doc: &mut Document, id: NodeId) {
let Some(n) = doc.node(id) else { return };
match &n.kind {
NodeKind::Instance { component, .. } => {
let main_ok = doc.node(*component).is_some_and(|m| matches!(m.kind, NodeKind::Component { .. }));
if main_ok && !inside_instance(doc, id) && (n.source != Some(*component) || !instance_issues(doc, id).is_empty()) {
rebase_instance(doc, id);
}
}
_ => {
if (n.source.is_some() || !n.overrides.is_empty())
&& owning_instance(doc, id).is_none()
&& let Some(m) = doc.node_mut(id)
{
m.source = None;
m.overrides.clear();
}
}
}
}
/// Refuse edits that add, remove or reorder layers inside an instance (only its main can), outside
/// its slots.
pub fn check_structure_edit(before: &Document, after: &Document) -> Result<(), String> {
for &id in after.dirty() {
let (Some(n), Some(b)) = (after.node(id), before.node(id)) else { continue };
// Library copies change only through library updates (and are read-only otherwise).
if n.children == b.children || after.is_remote(id) {
continue;
}
if structure_locked(before, id) && structure_locked(after, id) {
let name = owning_instance(after, id).and_then(|i| after.node(i)).map(|i| i.name.clone()).unwrap_or_default();
return Err(format!(
"layers can't be added, removed or reordered inside the instance \"{name}\": edit its main component, or detach the instance first"
));
}
}
Ok(())
}
/// Re-derive `source` links and overrides of instance `inst` against its own main by comparing
/// values (after detaching an outer instance, restoring a main, or copying a nested instance out):
/// the look is kept exactly. Values a component property sets aren't overrides.
pub fn rebase_instance(doc: &mut Document, inst: NodeId) {
let Some(NodeKind::Instance { component, .. }) = doc.node(inst).map(|n| n.kind.clone()) else { return };
let mine = path_map(doc, inst, true);
let theirs: BTreeMap<String, NodeId> =
if doc.contains(component) { path_map(doc, component, false).into_iter().map(|(k, v)| (v, k)).collect() } else { BTreeMap::new() };
let value_groups = |a: &Node, b: &Node| -> Vec<String> {
diff_groups(a, b).into_iter().filter(|g| !matches!(*g, "size" | "position")).map(str::to_string).collect()
};
let mut updates = Vec::new();
for (id, path) in &mine {
let Some(n) = doc.node(*id) else { continue };
// Follow the source chain into the main first (exact), then fall back to the name path.
let mut main = None;
let mut cur = n.source;
for _ in 0..MAX_DEPTH {
let Some(c) = cur else { break };
if c != component && doc.contains(c) && doc.is_ancestor(component, c) {
main = Some(c);
break;
}
cur = doc.node(c).and_then(|x| x.source);
}
let main = main.or_else(|| theirs.get(path).copied());
let mut overrides: BTreeSet<String> = n.overrides.iter().filter(|g| !matches!(g.as_str(), "component" | "props")).cloned().collect();
if let Some(m) = main.and_then(|m| doc.node(m)) {
let bound: Vec<&str> = m.prop_refs.keys().map(|f| field_group(f)).collect();
overrides.extend(value_groups(m, n).into_iter().filter(|g| !bound.contains(&g.as_str())));
if matches!((&m.kind, &n.kind), (NodeKind::Instance { component: a, .. }, NodeKind::Instance { component: b, .. }) if a != b) {
overrides.insert("component".into());
}
}
updates.push((*id, main, overrides));
}
for (id, main, overrides) in updates {
if let Some(n) = doc.node_mut(id) {
n.source = main;
n.overrides = if main.is_some() { overrides } else { BTreeSet::new() };
}
}
let root_groups = match (doc.node(component), doc.node(inst)) {
(Some(m), Some(n)) => value_groups(m, n).into_iter().filter(|g| g != "name").collect::<Vec<_>>(),
_ => Vec::new(),
};
if let Some(n) = doc.node_mut(inst) {
n.source = Some(component);
n.overrides.retain(|g| !matches!(g.as_str(), "component" | "props" | "position"));
n.overrides.extend(root_groups);
}
}
/// Parse a variant name "Size=Large, State=Hover" into pairs.
pub fn variant_props(name: &str) -> BTreeMap<String, String> {
name.split(',')
.filter_map(|kv| {
let (k, v) = kv.split_once('=')?;
Some((k.trim().to_string(), v.trim().to_string()))
})
.collect()
}
/// Format variant pairs as a layer name, in the given property order (others after, sorted).
pub fn variant_name(pairs: &BTreeMap<String, String>, order: &[String]) -> String {
let mut keys: Vec<&String> = order.iter().filter(|k| pairs.contains_key(*k)).collect();
keys.extend(pairs.keys().filter(|k| !order.contains(k)));
keys.iter().filter_map(|k| pairs.get(*k).map(|v| format!("{k}={v}"))).collect::<Vec<_>>().join(", ")
}
/// Variant properties of a set: property → values, in first-seen order.
pub fn variant_options(doc: &Document, set: NodeId) -> Vec<(String, Vec<String>)> {
let mut out: Vec<(String, Vec<String>)> = Vec::new();
for c in doc.node(set).map(|s| s.children.clone()).unwrap_or_default() {
let Some(cn) = doc.node(c) else { continue };
for kv in cn.name.split(',') {
let Some((k, v)) = kv.split_once('=') else { continue };
let (k, v) = (k.trim().to_string(), v.trim().to_string());
match out.iter_mut().find(|(p, _)| *p == k) {
Some((_, vals)) => {
if !vals.contains(&v) {
vals.push(v);
}
}
None => out.push((k, vec![v])),
}
}
}
out
}
/// The variant in `set` matching `wanted` best: all given properties equal, or else the most.
pub fn find_variant(doc: &Document, set: NodeId, wanted: &BTreeMap<String, String>) -> Option<NodeId> {
let s = doc.node(set)?;
let score = |c: &NodeId| doc.node(*c).map(|n| variant_props(&n.name)).map(|p| wanted.iter().filter(|(k, v)| p.get(*k) == Some(*v)).count());
if let Some(exact) = s.children.iter().copied().find(|c| score(c) == Some(wanted.len())) {
return Some(exact);
}
s.children.iter().copied().filter(|c| score(c).is_some()).max_by_key(|c| score(c).unwrap_or(0))
}
/// Check that every instance mirrors its main's layer structure (tests and diagnostics): each
/// layer's `source` is the main layer at the same place, swapped nested instances mirror their
/// own main, slots holding the instance's own content aren't compared. Returns the problems found.
pub fn mirror_issues(doc: &Document) -> Vec<String> {
doc.nodes()
.filter(|n| matches!(n.kind, NodeKind::Instance { .. }) && !inside_instance(doc, n.id))
.flat_map(|n| instance_issues(doc, n.id))
.collect()
}
/// [`mirror_issues`] for one instance.
fn instance_issues(doc: &Document, id: NodeId) -> Vec<String> {
fn walk(doc: &Document, inst: &Node, main: &Node, depth: usize, out: &mut Vec<String>) {
if depth > MAX_DEPTH || holds_content(inst) {
return;
}
if inst.children.len() != main.children.len() {
out.push(format!("{} has {} layers, its main {} has {}", inst.id, inst.children.len(), main.id, main.children.len()));
return;
}
for (a, b) in inst.children.iter().zip(&main.children) {
let (Some(an), Some(bn)) = (doc.node(*a), doc.node(*b)) else { continue };
if an.source != Some(bn.id) {
out.push(format!("{} mirrors {:?}, expected {}", an.id, an.source, bn.id));
continue;
}
match (&an.kind, &bn.kind) {
(NodeKind::Instance { component: x, .. }, NodeKind::Instance { component: y, .. }) if x != y => {
if let Some(m) = doc.node(*x) {
walk(doc, an, m, depth + 1, out);
}
}
_ => walk(doc, an, bn, depth + 1, out),
}
}
}
let mut out = Vec::new();
if let Some(n) = doc.node(id)
&& let NodeKind::Instance { component, .. } = &n.kind
&& let Some(m) = doc.node(*component)
{
walk(doc, n, m, 0, &mut out);
}
out
}
#[cfg(test)]
#[path = "components_tests.rs"]
pub(crate) mod tests;
/// The nested instance copies inside instance `id` whose main-component counterpart is exposed
/// (top-most first; an exposed instance's own exposed nested instances follow it).
pub fn exposed_copies(doc: &Document, id: NodeId) -> Vec<NodeId> {
let mut out = Vec::new();
let mut stack: Vec<NodeId> = doc.node(id).map(|n| n.children.iter().rev().copied().collect()).unwrap_or_default();
let mut seen = 0usize;
while let Some(c) = stack.pop() {
seen += 1;
if seen > 100_000 {
break;
}
let Some(n) = doc.node(c) else { continue };
let exposed = matches!(n.kind, NodeKind::Instance { .. }) && n.source.and_then(|src| doc.node(src)).is_some_and(|src| src.exposed);
if exposed {
out.push(c);
}
// Only exposed nested instances pass their own exposed instances up.
if !matches!(n.kind, NodeKind::Instance { .. }) || exposed {
stack.extend(n.children.iter().rev().copied());
}
}
out
}