Files
figcraft/docs/parity.md
T
BFlatandClaude Opus 5.5 8dff0089e5 M4: vector edit transform box and point snapping (#64)
- Transform box around 2+ selected points (Move tool): corners/edges scale
  them (Shift keeps proportions, Alt from the centre), just outside a corner
  rotates them (Shift: 15° steps, the box turns with them), dragging inside
  moves them; one undo step each. Corners win over points, points over edges,
  edges over segments.
- Commands: vector.edit.bounds, vector.edit.resize, vector.edit.rotate,
  vector.edit.transform; object.flipH/V and the 90°/180° rotations act on the
  selected points while editing (unless ids are given).
- Design panel in edit mode: W/H for the selected points next to X/Y (the
  layer's dimensions are hidden while points are selected).
- Point snapping for dragged points and handles and both pens: points and
  segment midpoints of this and other vectors, the usual layer targets and
  the pixel grid, with guides and a marker on the point landed on; Ctrl/Cmd
  turns object snapping off. Snap code generalised in snap.rs (Targets spans).
- Fix: handle/bend drags read positions in the gesture snapshot's coordinates,
  so handles no longer lag when the preview re-fits the vector.
- Shared resize math (tools::resized_box) and handle hit-testing for layer
  and point boxes; canvas draws both boxes through one helper.
- Tests in vectoredit/transform_tests.rs (incl. junk sweep for the
  edit-aware commands).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:44:12 +07:00

385 B

Parity report

Generated by cargo xtask parity: FigCraft commands registered for the incumbent's main menu and toolbar (393 commands in the engine).

197 / 202 menu items (97.5%)

Missing

  • file.openRecent
  • view.outlinesSelection
  • view.maskOutlines
  • plugins.runLast
  • plugins.manage

Menu coverage measures breadth only; see ROADMAP.md for depth and fidelity.