//! Glass render timings: a 600 × 360 rounded glass pane over coloured stripes, 2400 × 1600 device //! pixels. Run in release: //! `cargo test --release -p figcraft-render --lib glass_render_timings -- --ignored --nocapture`. //! //! "export" rows render the whole view with `render_view` (exports, thumbnails, the first canvas //! frame); "canvas" rows go through `Retained`, which re-renders only what changed, as the canvas //! does; "single" renders without parallel bands (as on the web). use std::sync::Arc; use std::time::Instant; use figcraft_color::{Color, Paint}; use figcraft_doc::{Document, Effect, EffectKind, Glass, NodeId, NodeKind}; use figcraft_geom::Affine; use crate::{Options, Retained, View, Work, render_view, render_view_single}; const RUNS: u32 = 8; /// Stripes, a card under the pane and the glass pane: (document, page, pane, card). fn scene() -> (Document, NodeId, NodeId, NodeId) { let mut d = Document::new("glass bench"); let p = d.first_page().unwrap(); let colours = ["E03030", "2040E0", "20C060", "F0C830"].map(|h| Color::from_hex(h).unwrap()); for i in 0..24u32 { let s = d.create(p, NodeKind::Rectangle, "Stripe", f64::from(i) * 50.0, 0.0, 50.0, 800.0).unwrap(); d.get_mut(s).unwrap().fills = vec![Paint::solid(colours[i as usize % 4])]; } let card = d.create(p, NodeKind::Rectangle, "Card", 420.0, 300.0, 160.0, 120.0).unwrap(); d.get_mut(card).unwrap().fills = vec![Paint::solid(Color::WHITE)]; let pane = d.create(p, NodeKind::Rectangle, "Glass", 0.0, 0.0, 600.0, 360.0).unwrap(); let n = d.get_mut(pane).unwrap(); n.transform = Affine::translate((300.0, 220.0)); n.corners.radii = [40.0; 4]; n.fills = vec![Paint::solid(Color { a: 0.1, ..Color::WHITE })]; n.effects = vec![Effect { kind: EffectKind::Glass(Glass::default()), visible: true }]; (d, p, pane, card) } fn view(origin: (f64, f64), scale: f64) -> View { View { origin, scale, width: 2400, height: 1600 } } /// Mean milliseconds of `RUNS` whole-view renders (`render` of the document and view `step(i)` /// leaves) after one warm-up. fn time( d: &mut Document, p: NodeId, render: fn(&Document, NodeId, &View, &Options) -> Option, mut step: impl FnMut(&mut Document, u32) -> View, ) -> f64 { let v = step(d, 0); let _ = render(d, p, &v, &Options::default()); let t = Instant::now(); for i in 1..=RUNS { let v = step(d, i); assert!(render(d, p, &v, &Options::default()).is_some()); } t.elapsed().as_secs_f64() * 1000.0 / f64::from(RUNS) } /// Mean milliseconds of `RUNS` canvas frames at `scale`, each after `edit(document, i)`. fn canvas(d: &Document, p: NodeId, scale: f64, edit: impl Fn(&mut Document, u32)) -> f64 { let mut r = Retained::default(); let mut doc = Arc::new(d.clone()); let v = view((0.0, 0.0), scale); let _ = r.render(&doc, p, &v, &Options::default()); let t = Instant::now(); for i in 1..=RUNS { let mut next = (*doc).clone(); edit(&mut next, i); doc = Arc::new(next); let (_, _, work) = r.render(&doc, p, &v, &Options::default()).unwrap(); assert!(matches!(work, Work::Partial { .. }), "{work:?}"); } t.elapsed().as_secs_f64() * 1000.0 / f64::from(RUNS) } fn set_glass(d: &mut Document, pane: NodeId, g: Glass) { d.get_mut(pane).unwrap().effects = vec![Effect { kind: EffectKind::Glass(g), visible: true }]; } #[test] #[ignore = "timing: run in release with --ignored --nocapture"] fn glass_render_timings() { let (mut d, p, pane, card) = scene(); let move_card = move |d: &mut Document, i: u32| d.get_mut(card).unwrap().transform = Affine::translate((420.0 + 4.0 * f64::from(i), 300.0)); let move_pane = move |d: &mut Document, i: u32| d.get_mut(pane).unwrap().transform = Affine::translate((300.0 + 3.0 * f64::from(i), 220.0)); let rows: Vec<(&str, f64)> = vec![ ("export: same view again", time(&mut d, p, render_view, |_, _| view((0.0, 0.0), 2.0))), ( "export: move the card under the glass", time(&mut d, p, render_view, |d, i| { move_card(d, i); view((0.0, 0.0), 2.0) }), ), ("export: zoom, a new scale every frame", time(&mut d, p, render_view, |_, i| view((0.0, 0.0), 2.0 + 0.013 * f64::from(i)))), ("single: same view again", time(&mut d, p, render_view_single, |_, _| view((0.0, 0.0), 2.0))), ("canvas: drag the card under the glass", canvas(&d, p, 2.0, move_card)), ( "canvas: drag a glass slider (light angle)", canvas(&d, p, 2.0, |d, i| set_glass(d, pane, Glass { light_angle: -45.0 + f64::from(i), ..Glass::default() })), ), ("canvas: drag the pane (zoom 200%)", canvas(&d, p, 2.0, move_pane)), ("canvas: drag the pane (zoom 137%)", canvas(&d, p, 1.37, move_pane)), ( "canvas: resize the pane", canvas(&d, p, 2.0, |d, i| { let n = d.get_mut(pane).unwrap(); n.width = 600.0 + 3.0 * f64::from(i); }), ), ]; d.get_mut(pane).unwrap().effects.iter_mut().for_each(|e| e.visible = false); let without = time(&mut d, p, render_view, |_, _| view((0.0, 0.0), 2.0)); println!("glass render timings ({} build, 2400 × 1600 px, mean of {RUNS}, ms)", if cfg!(debug_assertions) { "debug" } else { "release" }); println!("| render | ms |\n|---|---:|"); for (name, ms) in rows { println!("| {name} | {ms:.1} |"); } println!("| export: same view, glass hidden | {without:.1} |"); }