Dragging a guide, or moving one, now snaps to nearby layer edges and centres on the guide's own axis: within 5 screen pixels, gated by Snap to Objects and suspended with Cmd/Ctrl. Page guides see the page's top-level layers; frame guides see the frame's box, its layout grids and every visible layer inside it, in the frame's own space.
Snapping sits in the interaction path (canvas/guides.rs, not guide.add/guide.move) so the commands stay deterministic for the control channel and MCP. Tests: guide_snap_tests.rs in the engine and ui-egui crates; docs/ui-parity.md updated.
Signed-off-by: Ahmed Mahmoud <ahmedmhmouad41@gmail.com>
The Scale tool (and `transform.scale`) scales a layer's children whatever
their constraints. After the edit, overrides are recorded by diffing the
changed layers, and a size or place that changed while an ancestor resized
is read as what constraints give, so it isn't an override. For a scaled
instance that left its layers' scaled size and points unrecorded: the next
rebuild of the instance (a layer added to its main, say) put a 14 px
icon's triangle back at the main's 24 px size. Strokes already kept their
scaled weight, as a separate override group.
`scale_node` now marks `size` and `position` overrides on the layers it
scales below the scaled layer when they are layers of an instance and the
value changed. Undo takes them back with the rest of the edit.
The report's own sequence (clearing effects on the component holding the
icon) no longer reproduces on main; this covers the rebuild path that
still did. Regressions: a scaled instance through value edits and a
rebuild of its main; one scaled with the tool, with undo; a scaled icon
nested in a component and in an instance of that component, through edits
of both mains.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6Dyzof21BCrUsByhx2w
Session::execute ran a command under guard::run but normalised what it
changed afterwards, outside it: a panic in normalisation escaped execute
instead of becoming EngineError::Internal with the edit rolled back. Inside
a batch it unwound through Session::grouped, which then never restored the
undo limit it had lifted or ended the group. Normalising is now the last
step of the guarded result chain, so a panic there fails the command like
one in the command itself (and a batch step fails like any other failed
step); live text previews normalise under the guard too.
The other half of #1085, restoring grouped()'s state when its closure
panics, is left alone: #1419 rewrites that function.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6E2qDnjtMzfPVuEP7iH
Comments become the task queue for an attached or headless MCP client: comment.prompt returns a bounded Markdown brief, the Comments panel gains Copy for AI, and the MCP server exposes fix_comments, watch_comments, figcraft://comments and wait_for_changes. Mutating comment.* commands append to a bounded in-memory event log; the control channel's events.poll long-polls it without the UI thread, and a successful batch commits its events only if the whole batch lands. No model, network dependency, asset or file-format change.
A misspelt parameter name was ignored and the command reported success,
answering as if the parameter hadn't been given (`comment.list
{"filterr": "open"}` listed resolved threads). `Session::execute` now
refuses names the command's params doc doesn't list, naming them and
what the command takes, before the command runs, so every path into a
command (CLI, batches, control channel, MCP, plugins, the UI) gets the
check.
The names come from the existing docs, parsed once with the registry:
each top-level item's first word and the words joined to it by `|`, `/`
or `+`, bracketed text and what follows `:`, `=` or `→` being
description, alternative groups (`{x, y} | {points}`) included. `ids`
and `id` are always taken (`params::targets` reads either); node.set,
whose doc is its props list, keeps its own check.
The junk sweep runs each junk object as given and cut down to the names
a command takes, so the junk values still reach the parsers. Tests that
passed names their command never read (comment.resolve's author,
collab.host's link, node.get's depth) pass only what it takes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shadows and layer blurs dominated PNG/JPG/WebP export time (gdb stack
sampling of the example files: about 45% in fx::box_blur_h, 13% in
fx::morph). Both now produce the same bytes, faster:
- fx::blur runs its three box passes per row while the row is in cache,
works on whole pixels instead of bounds-checked bytes, skips fully
transparent rows, transposes in cache-friendly column blocks, and
splits rows and transposes across rayon on desktop for pixmaps of
64K pixels and more, only when not already on a rayon worker (a band
of render_view stays on its thread: no nested parallelism).
- fx::morph (shadow spread on layers that aren't one outline) uses the
van Herk / Gil-Werman running max/min: constant work per pixel instead
of 2r + 1.
Integer arithmetic and pass order are unchanged; new tests compare both
against the previous implementations byte for byte, including sizes on
the parallel path.
An ignored timing test exports every top-level frame of examples/ as
PNG, JPG and WebP at 2x through export_file:
cargo test --release -p figcraft-engine --lib export_timings -- --ignored --nocapture
Ryzen, 16 threads, Linux; median of 7 (min):
PNG 2195 ms (2182) -> 992 ms (989) -55%
JPG 2880 ms (2560) -> 1550 ms (1535) -46%
WebP 1964 ms (1901) -> 1022 ms (1018) -48%
total 7035 ms (6677) -> 3567 ms (3555) -49%
All 80 exported files (PNG, JPG, WebP, PDF, SVG) are byte-identical.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A placed image was always fitted into 1000 px on its longer side, so a
screenshot of a 1440 px wide page came in at 1000 px and stopped lining
up with the design it was taken from. Figma places an image at its pixel
size and only scales down a side past 4096 px.
Placing now does the same, and reads the screen density a PNG records:
macOS screenshots carry 144 dpi (pHYs), so an 800 x 600 px capture of a
400 x 300 pt area comes in at 400 x 300, as in Figma. Only whole 2x-4x
multiples of 72 dpi count as a screen density; 300 dpi print scans and
other values keep their pixel size. The image data stays at full
resolution, so exports at 2x and up stay sharp.
On macOS, pasting reads the clipboard's public.png as is instead of the
decoded pixels arboard returns, which drop the density (and the colour
profile). Other platforms keep the decoded image.
Files dropped, Place image, paste and image.place all go through the
same path; an explicit width/height still wins.
node.find {root?, name?, type?, text?, component?, limit?} returns {ids, total} for the strict
descendants of root (or the current page) that match every filter given: name, text and main
component name as case-insensitive substrings, type as an exact type name. It changes neither the
selection, the page nor the undo history. Part of #996; fields/outline are left for later.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: GPT-6.1 Sol <noreply@openai.com>
Co-Authored-By: GPT-6 Astra <noreply@openai.com>
With a file open in the desktop app, figcraft-cli could change it on disk;
the next Save (or auto-save) wrote the app's copy over it and said
"Saved", losing the CLI's changes.
Each tab now remembers its file's size and modification time when it
opens, reverts or saves it (the Stamp library files already use), and
Save and auto-save refuse while the file on disk differs, pointing to
Revert to saved or Save as. Scripts pass `file.save {overwrite: true}`.
Save as and saves to an explicit path are unchanged.
Branches of a file in a live session: create, edit, review, update from
main and merge while the file is in a session. The branch stays with its
author and makes ids in their own client space far above the main file's;
merging is one synced edit and one undo step; peers' edits merge against
the branch's own base and conflicts resolve as offline; a view link still
refuses merging; a branch made outside the session that adds layers is
refused with a reason. Branch history entries for creation and updates
from main. Fuzz and junk tests extended to export settings, guides and the
live case. Docs: gap 17, collaboration parity, ROADMAP, mcp, protocol.
* M8: widgets take text input and a property menu
Plugin API 4 (gap 6). A widget's text layer can be an editable field:
a double-click edits it like any text, and when editing ends the value
(cleaned, at most 1,000 characters) goes into the widget's state under
the field's name and its plugin redraws, as one undo step. A widget can
also carry a property menu of up to 8 actions, toggles and colour
choices, shown in a small bar over it while it's selected.
- widget.setText and widget.menu drive the same paths from scripts,
the CLI and MCP; widget.insert/list also report fields and menu
- descriptions, values and stored menus are validated as untrusted;
an API 3 plugin drawing a field or menu is refused, older hosts
refuse API 4 manifests; no new host imports
- SDK reads the new events; the Counter example gains a label field
and a menu (reset, steps of ten, a colour)
- tests for fields, menus, canvas editing, rollback, forged data and
live sync; junk sweep extended; labels in every command catalog
- docs: plugins, mcp, gaps, target-app-parity, ROADMAP, roadmap
* M8: widget property menu on egui 0.37
Id::new and Ui::id are deprecated in egui 0.37: the widget bar's area uses Id::unique and its buttons' interaction ids come from ui.scope_id().
* M11: a double-click a board object or a widget field takes, in a function of its own (Sonar)
* M12: board templates and tables
Five built-in board templates (retrospective, brainstorm, weekly planner,
flow chart, kanban board) placed as ordinary board objects in one undo step
(board.template, board.templates) from a toolbar picker with pictures, and
board tables made of auto layout frames (board.table, board.tableEdit; up to
50 x 20), typed into with a double-click and edited by row and column from
the bar over the selection. Docs: boards-parity, gap 24, ROADMAP, mcp.
* M12: board templates picker on egui 0.37
Id::new and Ui::id are deprecated in egui 0.37: the templates picker's area uses Id::unique, its buttons' interaction ids come from ui.scope_id(), and its test reads the board bar's area by Id::unique.
* M12: board timer and voting
A countdown everyone on a board sees (board.timer, board.timerState), synced as its end time or the
time left while paused, and voting sessions (board.vote, board.voteResults): votes per person, on
everything, stickies or the selection; clicks vote, your badge takes a vote back; your own votes
show while it runs, everyone's with a ranked list once it ends. Timer and vote sync as document
properties and ballots as one entry per voter; neither is an undo step. A pill at the top right
of the board, new Timer, Pause and Vote icons, labels and strings in every catalog, docs.
* M12: board timer and voting on egui 0.37
Id::new is deprecated in egui 0.37: the timer and voting area and its memory ids use Id::unique.
* M12: board.vote's start and ballot changes in functions of their own (Sonar)
* M12: boards dot grid, re-attaching connector ends, curved connectors
Board pages draw a dot grid in the canvas render, after the page colour
and under the layers (figcraft_render::Dots), thinned out when zoomed out
and coloured from the theme's ink against the page. A selected connector
shows its ends as handles; dragging one onto an object re-attaches it,
onto empty canvas leaves it free (board.reattach, one undo step, also
over MCP). Connectors can be curved, and elbows go around the objects
they join when the short way would cross them.
* M12: boards dot grid: blending a dot in a function of its own (Sonar)