* E21: require release font coverage and stabilize capture deadline tests
* E21: separate capture, IME and field-save regression phases
* M0: correct the migration qualification reference
* M-egui037: document input lifecycle and UI regression contracts
* M0: correct egui 0.37 status docs and stabilize join-code regression
---------
Co-authored-by: Dylan M. Taylor <dylan@dylanmtaylor.com>
Co-authored-by: Codebuff <noreply@codebuff.com>
On Windows a socket's read timeout counts whole milliseconds, so a read
bounded by the hello deadline can time out a moment before it.
`next_message` then took the timeout for a closed connection: the client
got no "no hello in time" refusal, and the socket closed only after the
2 s linger. `Duplex::read` now reads again until the deadline has passed.
Tests:
- `connections_without_a_hello_are_told_why_they_end` (new): twelve
connections that never say hello each get the refusal. Failed 5 of 10
runs without the fix.
- `pre_hello_lifetime` notes the end of the stream on a thread of its own
instead of reading one message per 300 ms poke, where pongs queued
ahead of the close delayed it.
- `quiet_guests_stay_and_silent_connections_are_dropped`: the guest takes
only the host's keepalive. Its 600 ms idle timeout also bounded the wait
for the welcome.
- `two_files_are_hosted_and_joined_independently`: the two joins race, so
the file whose welcome arrived last is in front. The test checks that,
then brings B to the front.
- `a_local_share_is_joined_by_its_code_and_edits_sync`: once the share
stops, another program's host can take the freed port and refuse the
code.
Publishing uploads a whole file, and a large project on a slow link takes
the server several minutes to receive and answer. The one-shot request
connections (hosting, the publish upload, a library, a plugin directory)
waited the session idle timeout (45s), so a large publish timed out with
"no answer from the server" before the server finished. Add a dedicated
request_reply_timeout (5m) for these connections, keeping the session idle
timeout unchanged.
Co-Authored-By: Claude <noreply@anthropic.com>
Duplex::read_until gives a reader a deadline: each socket read waits at most what's left of it.
The server reads the handshake and hello under the hello deadline, so a hello trickled in
fragments can't outlast it; manage's close drains under CLOSE_DRAIN, so a silent server can't
hold it for the idle timeout.
read() returns Result<Message>, not a lock guard; these test loops
deliberately ignore what the client sent first.
🤖 Generated with Codebuff
Co-Authored-By: Codebuff <noreply@codebuff.com>
- Configure server write loop in hub.rs with max_server_message so outgoing ServerMsg payloads above 64 MiB (e.g. document snapshots in Welcome messages) are delivered without socket termination.
- Set core max_message_bytes in local live session HostConfig to max_server_message.
- Map tungstenite Capacity errors in guest read loop to Outcome::Failed with accurate size limits rather than Outcome::Refused which falsely reported 'The host refused'.
- Add loopback tests verifying Welcome delivery above client message limits and accurate diagnostics on client capacity overrun.
Found while testing crates/collab-net/src/invite.rs:242 (percent_decode)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Found while testing crates/collab-net/src/invite.rs:valid_host (around line 205)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Unrelated to the security changes in this branch; `main` already failed
`clippy --workspace --all-targets -- -D warnings` without them. Eight
clippy::nonminimal_bool sites across seven files, each taking clippy's own
suggested rewrite.
Every rewrite is pure boolean algebra with the negation kept outside, so the
float comparisons and their NaN behaviour are untouched: !A && !B becomes
!(A || B), and !opt.is_some_and(f) becomes opt.is_none_or(!f). Two sites needed
explicit parentheses the suggestion omitted, where the rewritten term is the left
operand of an && and || binds looser.
designcraft cleared the same lint in bc840130; this is figcraft's equivalent.
The hub kept the addresses removed from every file it ever had open. The
entry now goes when the file is closed (everyone left) or removed from the
server, so a long-running public server doesn't keep collecting them.
Right-click a person's avatar ▸ "Remove <name> from session", or
`collab.removePerson {client}`, when you host the session or own the file
on a server. The hub closes their connection as the end of the session for
them (close 1001: they keep their copy and don't reconnect) and bars their
address from that file while it runs, so the code or link they hold no
longer gets them in; everyone else stays connected.
Protocol addition within version 2: `Admin::RemovePeer {file, client}` on
an open hosting connection with the file's owner token (or the server
key). Older servers say they can't.
Tests: loopback (removed, can't rejoin, others stay), engine (host can,
guest can't, bad ids refused), codec round trip; the collab junk sweep
covers the new command.
The sessions test waited for a new layer to arrive and then asserted on its name, which the host sets in a second batch; it now waits for the name. Test only.
The recovery copy of one of your online files is no longer discarded when
the file reopens from its server. It is kept until the outcome is known:
- the server has everything in it: the copy goes;
- the copy has changes that never reached the server and nothing else
changed there: they are applied on top as one edit and sent to everyone;
- anything else (others changed the file, the server forgot the client):
the copy opens beside the file as "<name> (recovered copy)", with a toast;
- the server can't be reached: the copy opens as an unsaved document.
The note beside a copy is written after it and records who the app was in
the file and the server's last change it had. The app joins again as that
client (the first hello resumes; a new sync client numbers its batches
after the ones the server processed), so the layers it made are its own to
send. The old copy is removed only once this run has copied what it became.
collab.recoverFile; a tooltip on the tab mark; docs.
Online, the file is its owner's: others get links and codes of their own, and
Stop sharing (collab.stop) revokes those on the server. Whoever joined with
them is disconnected at once and told sharing was stopped (the session's end,
with their copy); the owner stays in the file, which stays on the server, and
Start sharing gives the same file new links and codes. Removing the file is a
separate, confirmed step under Advanced.
The join field is the shared text input: as tall as the Join button beside it.
The Share popover is one flow: Online (the file is published to the server in
Preferences and the server names its links with short codes) or Local network
(the app hosts; the code carries its address and the session's secret), one
Start sharing button, the code large with Copy code and Copy link, who is here,
can edit / can view, and Stop sharing. Join with a code is one field in the
popover, on the home screen and in the Join dialog, for a code of either kind
or an invite link.
Protocol (within version 2, new variants last): Resolve / Resolved and Admin
code. The server keeps a stretched hash and the wrapped token, never the code,
and limits wrong codes per address (with a lockout) and for everyone. Older
servers leave the links in place of a code; older apps join by link.
collab.share, collab.join {code}, code and share in collab.peers; the server
preference defaults to the built-in server and can be reset or turned off.
Live sessions are per document instead of one for the whole app.
- **Engine** (`crates/engine/src/live.rs`): `Session.live` is now `Lives`: the app-wide parts (the
installed link, the invite-link registration) plus one `Live` per session. One place resolves
"the session of this document": `Session::live()` (the active document's; status off when it
has none), `live_mut()`, `live_of(uid)`. Sync, undo, read-only checks, follow, cursor chat,
spotlight and presence all go through the session of the document they are about, so edits and
presence never cross. Sessions behind the active tab keep syncing; your presence there is empty.
- **Link** (`LiveLink`): every call takes the `SessionId` the engine picked and `poll` returns
`(SessionId, Event)`, so one link carries several sessions. The desktop link and the browser
link keep them in a shared table with one mailbox per session
(`crates/collab-net/src/sessions.rs`); each hosted document listens on its own port.
- **Commands**: `collab.*` act on the active document's session; no parameters changed.
`collab.peers` keeps its shape and gains `session` (its id, null when the document isn't in
one) and `sessions` (every session: `{session, document, status, reason, role, fileName, link,
peers}`). `collab.join` returns the new session and opens its file in a tab of its own without
touching other sessions; until then (or if it fails) it shows on the tab it was started from.
Starting a session for a document replaces only that document's own session. Closing a document
ends its session only.
- **UI** (`crates/ui-egui/src/live.rs`): the Share popover, avatars, cursors, chat, spotlight
banner, follow frame and read-only reason read the session of the tab in front, per window. What
belongs to one session in the window (cursors shown, your chat box, a report being written) is
dropped when another tab comes to the front. `ui.inspect`'s `live` gains `session` and
`sessions`. No new strings or command ids.
- **Docs**: `docs/collab-protocol.md`, `docs/mcp.md`, `docs/control-protocol.md`,
`docs/collaboration-parity.md`, `docs/gaps.md` (gap 2), `ROADMAP.md`.
Third review:
- a broadcast counts once per recipient block, welcomes don't count
against block caps, and presence, cursor chat and pings have their own
per-address budget, so an office behind one address works together
- when everyone's reading budget runs out, the biggest readers are cut
off until it fits (their bytes freed at once), no cliff
- block counters are forgotten once only the table holds them
- install.sh: root's downloads, clone, swap file and built binary in a
root-only directory; the build user builds its own copy; the binary is
copied out with the build user's rights
- recommended open-mode settings in install.sh's config and the docs
Second security review:
- a broadcast counts once against the queued-bytes budget; each block of
addresses gets at most an eighth; when the budget runs out the biggest
consumer is shed, not the receiver
- forced compactions at most once a minute per file
- plugin downloads check the per-address share before the global budget
and before reading
- install.sh never replaces a Caddyfile with other sites (one import line,
once; install-test.sh in packaging lint); the built binary runs only as
the server's account
- bytes being read count against per-block and global budgets, the
biggest readers dropped first
- block multipliers x2 (/56) and x4 (/48), connection caps at most a
sixteenth/eighth of all; global publish and download budgets eight times
a /48's share
- problems capped at 200; writes refused below max(1 GiB, two files) free;
the private-server file cap documented
Fixes from the security review of the public server:
- team libraries only in key-published files on open servers; unpacking
bounded by the file cap (zip bombs refused)
- byte-bounded send queues per connection and in all, a bound on bytes
waiting for the hub, per-address and global download budgets
- batches checked against the file, per-address and total caps as files
grow (refused with a Reject the app rolls back); the core's recent-batch
memory bounded in bytes; nothing confirmed when a log can't be written
- usage reports kept in memory; per-kind message caps checked while read
- layered IPv6 limits (/64, /56, /48), a global publish rate, connections
reserved for sessions, short idle timeout for one-shot requests
- revoked links and removed files cut library connections
- data directory 0700, server key 0600 from creation
- install.sh: SSH ports from sshd, ufw left off when other services
listen, unprivileged builds of the latest tag, settings checked before
use, own Caddy snippet; systemd memory and network caps; backups check
free space and say they hold the key
- linger reads raw bytes after an oversized frame (tungstenite asserted)
Config-gated (open_publish): anyone publishes without the server key and
gets an owner token (128-bit, shown once, stored hashed) that manages only
that file. Per-address limits (X-Forwarded-For only from trusted_proxy,
bounded tables), global caps, idle expiry, reports, persisted blocks,
files list --sort, check, GET /healthz on the same listener, startup
warnings. The app asks the server first, publishes without a key when it
is open, shows the owner token once, the host/terms line, the expiry date
and a report button; collab.serverInfo, collab.manageFile, collab.report
and pref.publishServer for MCP/CLI. Protocol additions stay within
version 2, gated like signals.
- **Installed plugins survive a crash.** Importing, installing, updating or removing a plugin, and a
plugin changing its settings, now sets `Runtime::unsaved`; at the end of each frame the app hands
the preferences to a new `Services::save_prefs`, and the desktop app writes `state.json` at once
(temporary file + rename, the same atomic write the quit path uses, now shared). Nothing waits for
quit any more.
- **The UI never waits on the network.** New `Session::start_background(id, params)`: the command
runs as usual until it makes a server request; the request goes out on the link's own thread
(`LiveLink::background`, implemented by the desktop `NetLink` with one short-lived thread per
request) and the command stops; when the answer arrives (`Event::Net`, taken by `live_poll`, which
the network's waker already triggers) the command runs again from the start on the file it
started on, answered from the answers so far, until it needs no new request. All server requests
go through one funnel (`Session::net`), so `plugin.directory.*`, `library.publishToServer`,
`library.add` (links), `library.usage` and library fetches work this way without being split.
A re-run of `library.publishToServer` caches the library it actually sent (a fresh copy differs
in its time and, on a first publish, its id). One job per command; `cancel_background` drops a
late answer.
- **UI:** `FigApp::run_background(ctx, id, params, done)` with a boxed completion. Manage plugins >
Browse shows "Fetching from the server..." with Cancel instead of Browse; the install confirmation
shows "Installing..." with Cancel and stays open until the download is in (an error leaves it open
to retry); row buttons wait during an install; closing the window cancels. Assets > Libraries:
Publish to server shows "Publishing..." + Cancel, Show usage and pasting a team library link show
"Fetching from the server..." + Cancel. No polling repaints: the window draws again when the
answer's waker fires; pending state is a scan of a short Vec, no per-frame allocation.
- **Programmatic callers are unchanged:** MCP, CLI, control channel and scripts still run the same
commands synchronously (and the browser link, which has no background requests, too).
- New string "Installing..." (en/es); docs: plugins.md (immediate saves, Browse/Install never wait),
server.md (team library requests never wait).