* M12: stamps stick to the objects they land on
A stamp sticks to the topmost object under its centre (BoardItem::Stamp gains an optional on, left out when empty so older files open with stamps on nothing) and the board's normalize pass carries it when that object moves or turns, once when both move together. A stamp dragged onto another object sticks to that one, off everything to nothing; one whose object is deleted stays where it is. Gap 24.
* M12: the object a stamp will stick to is highlighted
While the stamp tool is over an object, or a stamp is dragged over one, the object it will stick to is outlined with the canvas's hover outline (Overlay::stamp_target, found by the same stamp_target as board.stamp and settle_stamps). A drag no longer drops what it moves into the auto layout of a sticky, shape with text or table: board objects take no drops; a stamp already inside its sticky moves with it once. Builds on #1671. Gap 24.
The bar over a selected connector adds start and end point menus with every line end, a line style menu (solid or dashed, weights 1 to 6) and a colour wheel opening the colour picker, beside the board colours and line type; every control names itself on hover. UI only, through board.setStyle and the stroke's dashes and weight.
* M12: create the next board shape already connected (#1597)
A selected sticky or shape shows a + beside each side; hovering one previews where the next goes, clicking makes one of the same kind, size and colour there, joined by a connector, and starts typing in it, in one undo step. board.addConnected {id?, side?, edit?} does it from commands.
* M12: the connected-shape handle and command in every full catalog (#1597)
* M12: Shift+Cmd/Ctrl+Enter on a board shape adds the next one already connected (#1597)
* M6: FigJam .jam files open like .fig files (#1342)
A .jam is the same archive as a .fig (its canvas header reads fig-jam.), which the .fig reader already took; File > Open and its filter, drag and drop, file.import and the command line now take .jam too, and the home screen shows its thumbnail. FigJam layers come in as the .fig reader makes them (stickies and shapes with text as frames with their generated layers, other FigJam layers as frames or vectors with a note, unknown types left out with a note). Tests use a synthetic fig-jam. canvas and a .jam made from our own export.
* M12: a FigJam .jam file opens as a board (#1342)
The .fig reader marks a canvas with FigJam's fig-jam. header as FileKind::Board, so a .jam opens with the board toolbar, the dot grid and the board panels and saves as a board; a .fig stays a design file, and importing a .jam into an open file leaves its kind alone. Its objects stay ordinary layers (frames and vectors with the existing import notes). Builds on the .jam opening branch (#1586).
The board canvas's background grid is now a preference (`board.grid`): dots
(the default), lines, graph paper (a strong line every 2-12 cells over fainter
ones, like Japanese section paper) or none, with spacing (4-512), mark size and
contrast. Preferences gets a Board grid section; right-clicking an empty board
offers Board grid settings. Zoomed out the grid still thins out (by halves, or
down to graph paper's strong lines), and dots no longer shrink to a single
pixel, so the grid stays visible at low zoom.
The renderer draws lines as well as dots, with a configurable strong-mark
rhythm; a crossing of two lines is blended once, in the stronger colour. A
hand-edited preferences file falls back to the default grid instead of losing
the other preferences.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FEkCVd8n1eC6xTHebmHMDR
Brings #1210 onto main as it stands after #1019 and #1209, and keeps both:
- #1019's flyout caret keeps its 16 pt target, 2 pt clear of its tool (#988).
- #1209's narrow-window handling stays as it landed: the pill is never wider
than the canvas less a margin and its buttons scroll inside it under a drag
or the wheel, the help button lifts above it when they'd overlap, and the
pill still clips to itself rather than floating over the panels.
The design itself, as #1210 proposed it:
- One grid for every state of the pill: 32 pt cells, 8 pt padding, 8 pt between
top-level items (the divider included), a 1 pt divider as tall as the content,
16 pt carets, 14 pt mode marks, and a 32 pt mode strip whose current mode is a
plain inset with no outline.
- The Resources button goes; the left rail's Assets tab, Shift+I, Alt+2 and
View > Panels > Assets remain the ways into the Assets panel (and the locale
key, its test and the parity notes go with it).
- The vector edit and shape builder pills move onto the same grid, so a pill
never changes its spacing as the tool changes.
main_width is now the same walk the pill draws, and a test walks it for the
design and board toolbars: the last item ends exactly PAD from the right edge.
That caught the board pill asking for 8 pt more than it drew.
* M12: board templates and tables
Five built-in board templates (retrospective, brainstorm, weekly planner,
flow chart, kanban board) placed as ordinary board objects in one undo step
(board.template, board.templates) from a toolbar picker with pictures, and
board tables made of auto layout frames (board.table, board.tableEdit; up to
50 x 20), typed into with a double-click and edited by row and column from
the bar over the selection. Docs: boards-parity, gap 24, ROADMAP, mcp.
* M12: board templates picker on egui 0.37
Id::new and Ui::id are deprecated in egui 0.37: the templates picker's area uses Id::unique, its buttons' interaction ids come from ui.scope_id(), and its test reads the board bar's area by Id::unique.
* M12: board timer and voting
A countdown everyone on a board sees (board.timer, board.timerState), synced as its end time or the
time left while paused, and voting sessions (board.vote, board.voteResults): votes per person, on
everything, stickies or the selection; clicks vote, your badge takes a vote back; your own votes
show while it runs, everyone's with a ranked list once it ends. Timer and vote sync as document
properties and ballots as one entry per voter; neither is an undo step. A pill at the top right
of the board, new Timer, Pause and Vote icons, labels and strings in every catalog, docs.
* M12: board timer and voting on egui 0.37
Id::new is deprecated in egui 0.37: the timer and voting area and its memory ids use Id::unique.
* M12: board.vote's start and ballot changes in functions of their own (Sonar)
* M12: boards dot grid, re-attaching connector ends, curved connectors
Board pages draw a dot grid in the canvas render, after the page colour
and under the layers (figcraft_render::Dots), thinned out when zoomed out
and coloured from the theme's ink against the page. A selected connector
shows its ends as handles; dragging one onto an object re-attaches it,
onto empty canvas leaves it free (board.reattach, one undo step, also
over MCP). Connectors can be curved, and elbows go around the objects
they join when the short way would cross them.
* M12: boards dot grid: blending a dot in a function of its own (Sonar)
Board files (File > New board) with sticky notes, shapes with text, connectors that follow what they join (straight or elbow, arrowheads, labels), marker, highlighter and eraser, and stamps; a board toolbar and a contextual bar; the Design panel hidden on boards, Prototype and Dev Mode refused there. Boards are ordinary FigCraft files built from ordinary layers, so saving, undo, export, MCP and live sessions work unchanged. File tabs, recent files and Open files show a pen nib for design files and a note for boards (original icons drawn in code).