Commit Graph
30 Commits
Author SHA1 Message Date
bflatastic ccff6c8658 Merge remote-tracking branch 'origin/main' into batch/r2-2
# Conflicts:
#	crates/text/src/fontdb.rs
2026-10-24 11:21:15 +07:00
BFlat 3476f4b1e7 Merge pull request #1244 from storytold/batch/r2-1
Community batch r2-1: 63 reviewed PRs
2026-10-24 11:15:53 +07:00
a1a842af9a chore: resolve SonarCloud maintainability issues (#1241)
* chore: resolve SonarCloud maintainability issues

- Define SHA256_FMT constant in packaging script to remove duplicated string literal (shelldre:S1192)
- Remove redundant 'static lifetime annotations from const items (rust:S8863)
- Replace closures with method and function pointers (rust:S1612)
- Extract helper functions in synthetic document generation, bezier polyline flattening, and component restoration to reduce cognitive complexity (rust:S3776)

* fix(packaging): use verify_sha256 helper function to avoid shellcheck SC2059

* fix(engine): remove duplicate closing brace in large_document

* fix(engine): take &mut Document in restore_id_map; keep 'static on associated consts

restore_id_map allocates ids, so it needs a mutable document. Elided
lifetimes in associated consts trip elided_lifetimes_in_associated_constant,
so those annotations are restored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Assign positional parameters to locals in sha256 verification

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Dylan Taylor <dylan@craftmaker.dev>
2026-10-23 23:28:13 -04:00
bflatastic b12977e404 Merge #1006: Show a boolean property's default on the main component's bound layers (@kkilchrist) 2026-10-24 09:28:14 +07:00
MortenHusted 6394e96005 M3: a variable mode set on a layer inside an instance is an override
A variable mode chosen on a layer inside an instance (the icon inside a
Close button, recoloured through an icon colour collection) wasn't an
override group. A full rebuild of the instance starts each layer over
from its main and carries only override groups, so the mode fell back
to the main's. Library import always rebuilds, as do main edits such as
a new auto layout direction, so a modal's recoloured close icon came
into other files in its default colour.

"modes" is now an override group: setting a mode inside an instance
records it, rebuilds carry it, rebasing a nested instance finds it, the
component panel lists it, and resetting it brings back the main's mode.
A top-level instance's own modes stay its own and record no override,
like its resizing.
2026-10-22 13:41:56 +02:00
KameronandClaude Opus 5.5 014098b6c9 fix(components): a boolean property's default is its bound layers' visibility on the main (#993)
component.addProperty {type: "boolean", default: false, layer} hid the
bound layer in new instances but left it showing in the main component,
so the main didn't show its own default.

On the main, a boolean property's value is now the visibility of the
layers bound to it:

- addProperty, bindProperty {field: "visible"} and editProperty {default}
  show or hide the main's bound layers to match the default (every
  variant of a set for editProperty). Without a default, addProperty
  takes the bound layer's current visibility instead of always `true`.
- Showing or hiding a bound layer on the main sets the default, and the
  property's other bound layers (in every variant) follow. Edits inside
  instances stay overrides.
- Existing instances keep their stored values; documents open as saved
  (no normalisation on load).

Fixes #993

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 11:27:46 -07:00
BFlat 123e46550f Merge pull request #909 from RiceDee/fix/component-set-name
#903 follow-up: name new component sets from the variant path, not the first property
2026-10-21 16:31:04 +07:00
RiceDee b5a315a748 #903: name a new component set from its variants' path, not their first property
A component set took its name from the first variant's name up to the first '/' or '=',
so variants named "State=Default, Size=Small" made a set called "State". The set now
takes the path before the last '/' ("Button/State=Hover" -> "Button",
"Icons/Arrow/Dir=Up" -> "Icons/Arrow"), keeps a plain name as is ("Button"), and
otherwise gets the next numbered default ("Component 1"), as a new component does.
2026-10-20 16:32:16 +11:00
RiceDee bcd5b6e632 #903: Combine as variants in the context menu and Design panel; Add variant on a lone component 2026-10-20 16:18:13 +11:00
bflatastic 4e8f258300 Merge main into #862 2026-10-20 02:04:32 +07:00
MortenHustedandClaude Opus 5.5 be9e72f74d M3: instances follow the variable modes their main component sets
An instance copied its main's variable modes when it was made and kept
the copy as modes of its own. Switching it to another variant kept the
old variant's modes, and a mode set on the main later never reached it.

Instances now take the modes their main sets through the link
(`Document::inherited_modes`), closer than any frame around them. Modes
set on the instance itself still win and stay through variant switches.
Bindings are re-applied for the instances of a main that chose another
mode and for an instance that switched mains. Detaching keeps the modes
the instance took from its main, and the Variable modes panel shows them
as the instance's Auto value.

Instances made before this change keep their copy as modes of their
own; setting one back to Auto lets it follow its main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 09:15:34 +02:00
MortenHustedandClaude Opus 5.5 147a374350 M3: a refused slot names component.makeSlot
component.makeSlot adds its slot property through add_prop, which named
itself in every error: making a second slot called "Content" said
"invalid parameters for `component.addProperty`: a property named
`Content` already exists", a command the caller never ran. add_prop now
takes the command errors name, the fix #807 makes for wrap.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 23:53:04 +02:00
skylar taylor-barrick c7acd1a81d chore: clear the rustc 1.96 clippy lints that fail xtask ci
Unrelated to the security changes in this branch; `main` already failed
`clippy --workspace --all-targets -- -D warnings` without them. Eight
clippy::nonminimal_bool sites across seven files, each taking clippy's own
suggested rewrite.

Every rewrite is pure boolean algebra with the negation kept outside, so the
float comparisons and their NaN behaviour are untouched: !A && !B becomes
!(A || B), and !opt.is_some_and(f) becomes opt.is_none_or(!f). Two sites needed
explicit parentheses the suggestion omitted, where the rewritten term is the left
operand of an && and || binds looser.

designcraft cleared the same lint in bc840130; this is figcraft's equivalent.
2026-10-17 13:35:44 -06:00
bflatastic 6cdfe2ab8e M3: layers inside instances keep their resizing overrides (#731)
A layer inside an instance can now override its resizing (hug, fill or
fixed, with min and max sizes; override group `resizing`) and its size.
They were refused, and imported ones were dropped at the first relayout.
Kept through rebuilds, undo, save, .fig and REST import, .fig export and
detach; reset per group and with Reset all changes. Position, constraints
and absolute or grid placement stay the main's.
2026-10-17 19:27:35 +07:00
phonedu 9daf39e24c M1: a param that names a layer says so when it isn't one
`node.create` read its `parent` as `id(p, "parent").unwrap_or(page)`, so a `parent` that isn't a
layer id — a `{"$step": n}` nothing had resolved, a name, a negative number — quietly meant "no
parent" and the layer landed on the page, with the call reporting success. The same shape sat on
`image.place` and `instance.create`, on `index` (a string index appended where it was asked to
insert), and on the `ids` of every command that targets layers (an entry that wasn't an id was
dropped and the rest ran). A number that names nothing was reported; anything that isn't a number at
all was not.

`params::opt_id` and `params::opt_index` now say what the commands mean: missing and `null` are
"none", and anything else has to be a layer id (or a whole, non-negative number) and is named when it
isn't. `req_targets` refuses an `ids` entry that isn't an id, before falling back to the selection. A
number that names no layer still reports `no such node`, and a boolean is still a number to `f64_of`,
as it is for `x`, `width` and the rest.

This turns a silently wrong result into an error on purpose, so a caller that passed something that
isn't an id and relied on the fallback now hears about it.
2026-10-16 19:53:43 +08:00
bflatastic e56856f401 M3: component playground: variant, boolean and text properties 2026-10-13 13:36:54 +07:00
bflatastic ce094f397a M1: Hide when publishing from the Assets panel
component.hideWhenPublishing {ids?, on?} keeps this file's components and
sets out of the library it publishes. The model's sign of it is the name,
so the command writes it: hiding puts a "." before the name, showing takes
the leading "." and "_" away (one undo step, saved and synced like a
rename). The Assets panel's context menu on a local component toggles it
(checked while hidden) and the tile shows a crossed eye; also under
Libraries in the main menu.
2026-10-13 00:29:41 +07:00
bflatastic 626a9eac08 M1: layers and assets panels behaviour suite and fixes
A behaviour suite for the layers panel and the Assets panel written from the public documentation
(table rows with one-line derivations; rows the documentation is silent on say so and pin today's
behaviour), and the fixes it found.

- Engine suite `crates/engine/src/panels_behaviour_tests.rs` (6 tests, about 50 rows): reordering
  and moving layers into frames, groups and auto layout, refused drops, renaming several layers,
  show/hide and lock rules, pages and dividers, Assets folders, hidden-from-publishing names, drops.
- Panel suite `crates/ui-egui/src/layers_behaviour_tests.rs` (5 tests, driven through egui
  headless): click / Shift range / Cmd-Ctrl toggle, Alt-click expand, Collapse layers, sweeping
  across eyes and padlocks, the Rename layers dialog, dragging pages, dividers.

Fixes:
- Several layers dropped together in the layers panel land together at the drop point (layers
  from apart split around it before).
- Collapse layers (Alt+L) keeps the rows leading to the selection open (it closed everything).
- The eye and padlock no longer vanish when the pointer reaches them (the row lost its hover to
  them, so clicks could miss); dragging across eyes or padlocks sets every row passed in one undo
  step. Layers inside a locked frame show a faint padlock.
- Several layers selected + Cmd/Ctrl+R / F2 / Rename open a Rename layers dialog (Match, Rename to,
  Current name / Number up / Number down buttons, start value, preview) instead of renaming the top
  row only.
- `object.batchRename`: `$n` counts up and `$N` down (they were swapped), `$nnn` pads, `start`
  sets where numbers start/stop, `regex: true` matches a regular expression with `$1`..`$9`,
  `` $` `` and `$'`, and codes work in the replacement too. Returns the new names.
- Pages: dragged up and down the list to reorder; a blank page named with a leading hyphen is a
  divider (drawn as a line, never opened, holds no layers); duplicates are named "Copy of ...";
  the last page that isn't a divider can't be deleted. `page.list` reports `divider`.
- Assets panel: components filed in folders by page, the frames holding them and the slash parts
  of their names (folders fold away; open while searching), tiles show the last name part;
  `component.list` gives each component's `folder` and `label` for agents.
- Publishing: a leading `.` or `_` keeps a component (style, collection) out of a library even
  after it was published, and removing the prefix brings it back (the previous publish's choice
  won before).

The engine gains the `regex` crate (already in the lock file through env_logger) for the
documented regular-expression matching.
2026-10-12 03:47:34 +07:00
bflatastic 62db8d4e36 M3: components behaviour suite and fixes
**A components and variants behaviour suite written from the public documentation, and fixes for every divergence it found.** Each documented rule of instances (what an instance overrides and what it can't, how overrides persist when the main changes, reset), variants (which overrides survive a switch, the default variant, property order, duplicate combinations), swaps (instance menu vs Assets panel), exposed nested instances, detach / reset all / push changes / go to main, resizing and auto layout instances is a table row with the values the rule implies and a one-line derivation; where the documentation is silent the row says so and pins today's behaviour. Nested instance overrides stay covered by `nested_override_tests`, slots by `components_tests`, accepting library updates with overrides kept by `library_tests` / `components_scale_tests` (#91).

**Fixes (9 of the 10 new tests fail on the old code)**
- **Overrides that were silently lost**: auto layout **padding**, **gap** and **alignment** (three override groups, so a padding override still follows the main's gap), **layout grids**, **export settings** and **prototype interactions** on layers inside instances, and every **text property** (resizing, paragraph spacing and indent, lists, max lines, OpenType features) were reset by the next edit of the main. They are override groups now: kept when the main changes that property, carried by variant switches and swaps, pushed to the main, reset per group, and listed in the Overrides section. REST imports map the matching `overriddenFields`. An instance's own export settings and interactions stay its own, like its place (as before).
- **What an instance can't override is refused** (rolled back with a message, one place for every path: commands, MCP, gestures): moving, rotating, flipping, nudging or aligning a layer inside an instance (auto layout items included: their place is the layout's), resizing it (text boxes keep their main's bounds; text whose box follows its content still grows), changing its constraints or resizing (hug / fill / min / max / absolute), and an instance's auto layout direction or other auto layout settings (only padding, gap and alignment are its own). Before, these became `position` / `size` overrides or were lost on the next main edit. Resizing the instance itself still works and its layers follow the main's constraints. Existing `size` / `position` overrides in files are still read and kept.
- **Variant switches** keep an override only where the layer's name path matches *and* both variants had the same value for that property; text layers keep all their changes (by name and hierarchy). Before, every same-named override survived, even where the new variant differs (a hover background overridden back to the default one). The instance's own overrides follow the same rule. Undo brings the dropped overrides back.
- **Alt-drop swaps from the Assets panel** (`instance.swapAt`, `library.swapAt`) keep only text layers' overrides; the instance menu's swap (`instance.swap`) still keeps every override on same-named layers.
- **Default variant = the top-left one** (was the first in layer order): new instances of a set, the set's Assets thumbnail, generated code, `component.properties` defaults and the panel's default dropdown. Picking another default moves that variant to the top-left corner (one undo step).
- **Hidden exposed instances hide their properties** (`instance.exposed`).
- **Push changes from a nested layer** goes to the outer instance's main, never into the nested instance's own main; it reuses the override copy code, so every group above is pushed too.

**Added**
- **Variant property order**: `component.editProperty {name, index}` moves a variant property; every variant's name follows.
- **Duplicate combinations**: `component.properties` reports `conflicts` (variants sharing one combination of values), and the component panel warns until each has a unique one.
- **Design panel**: Position, Rotation, Constraints, Dimensions / resizing and grid cell fields are greyed out (with a tooltip) for layers inside an instance; the auto layout direction, wrap, strokes / canvas stacking and add / remove auto layout are greyed out or hidden for instances. New strings go through `tr(...)` with `en.toml` / `es.toml` entries; disabled controls are announced as disabled.
2026-10-12 00:57:43 +07:00
BFlat 09600d6da2 M9: team libraries on the server; swap library (#117)
A file's library can be published to figcraft-server and enabled in other files by a share link (view access is enough); placing, styles, variables and library updates with overrides kept work as for local libraries, with a background check while the Assets panel is open. library.swap re-points instances, styles and variables to another library by name (one undo step, unmatched items listed). The server keeps per-file usage reports (library.usage).
2026-10-11 13:05:46 +07:00
BFlat ee82cdd138 M3: extended variable collections, variables import/export, gradient stop and variant bindings (#114)
Library collections can be extended in a consuming file (inherited modes, per-mode overrides with reset, extra variables; library updates keep overrides). Variables export to the REST JSON shape or CSS custom properties and import back (merged by name, validated by the REST reader, one undo step). Gradient stops and variant properties bind to variables. Also fixes clicking a gradient stop adding a new stop.
2026-10-11 10:49:16 +07:00
BFlatandClaude Opus 5.5 3c63e6d7c8 M3: components at scale; Alt-drag to swap instances (#91)
* M3: components at scale; Alt-drag to swap instances

- Synthetic design system (engine `synthetic_ds`): ~300 components (icons; button, input,
  card, nav and badge sets of size x state x type x theme variants), boolean/text/instance
  swap/slot properties, instances nested four deep, text and paint styles, light/dark
  variables bound across it, and 2,000 instances with overrides at every level.
- Propagation: value, size and added/removed-layer edits of mains reach their copies
  directly; other edits rebuild each affected instance once, inner mains first; rebuilds keep
  unchanged layers shared; bound variables no longer touch unchanged layers; auto layout
  re-flows only where sizes or places changed.
- Fixes: values from variables (theme switches, bound radii) are no longer recorded as
  overrides; a detached variable on an instance layer is an override that survives main
  edits; exposed nested instances stay exposed; swapped nested instances keep their layer
  names and the ids/overrides of layers their own main adds; renamed nested instances keep
  their name when detached out.
- Instance swap properties have preferred values. `instance.swapAt` / `library.swapAt` and
  Alt-drop from the Assets panel onto an instance swap it (highlighted while dragging).
- Instances pasted into other files follow their mains (library copies shared, published
  components used from their library, other mains left behind as a missing main).
- Assets panel lays out only visible tiles and renders thumbnails lazily with a cache
  invalidated per changed component; instance panel lists components once per revision.
- `figcraft-cli perf --instances`, UI frame bench and tests in components_scale_tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* M3: the swap perf case drops on a glyph the hit test reaches

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Merge origin/main into feat/components-scale; weighted depth 79%

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:07:43 +07:00
BFlatandClaude Opus 5.5 4565c4ab93 M3: reorder paints, effects and layout grids in the Design panel; grid and instance property variable bindings (#81)
Fill, stroke, effect and layout grid rows drag to reorder by their grip (a handle shows over the
row, an insertion line where it lands, the row's label follows the pointer like a dragged layer;
Escape cancels; lists that differ across the selection have nothing to drag). New commands
`fill.move`, `stroke.move` and `grid.move {ids?, from, to}` join `effect.move` (lists bottom first,
one undo step; items keep everything, linked list styles are unlinked).

Variable bindings on list items follow their items when a list is reordered or shrinks:
paint colours bind per paint (`fills/<i>/color`, `strokes/<i>/color`; `fill`/`stroke` stay the
first paint's), so a moved bound paint keeps its variable and its neighbours are never recoloured.
`fill.remove`, `stroke.remove` and `grid.remove` refuse negative indices.

Layout grids get settings in the Design panel (size; count, type, width or height, margin or
offset, gutter; colour) whose numbers bind to number variables (`layoutGrids/<i>/<field>`),
re-applied on variable and mode changes. Instance boolean and text properties bind to boolean and
string variables (`componentProperties/<name>`, from the instance's properties panel), kept across
instance rebuilds, following property renames and dropped on delete, reset and detach.
Inspect names the variable of each paint.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:21:05 +07:00
BFlatandClaude Opus 5.5 0638c98564 M3: component slots and nested override edge cases (#56)
Slots: a frame of a main component becomes a slot property
(component.makeSlot / removeSlot, preferred components, type "slot" in
component.properties). Instances show the main's default content until
the slot is edited; from then on its layers are the instance's own
(override group "slot"): free to add, remove and reorder, kept across
main updates, variant switches, copy/paste and detach, and instances
placed there stand alone. instance.slotInsert fills a slot,
instance.resetSlot brings the default content back. Structure
protection allows edits inside slots only; drops from the Assets panel,
canvas drags, drawing and paste land in slots. UI: slot icon in the
layers panel, dashed outlines and labels on the canvas, slot property
rows with a fill menu in the properties panel, Make/Remove slot on
frames inside a main.

Nested overrides: overrides inside a nested instance survive the main
moving it into another frame (layers matched by source alone when
unique); a nested instance copied out of an instance is re-linked to
its own main with its look kept (values set by component properties
aren't overrides); plain layers copied out of instances stop mirroring
them; canvas drags can no longer pull layers out of an instance or
reorder its auto layout children. Tests for swaps, variant switches,
main restructuring, detach and copy/paste.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 08:04:13 +07:00
BFlatandClaude Opus 5.5 360b6df206 M4: local libraries: publish, enable, place and apply, updates with overrides kept (#32)
- Publish (`library.publish {description?, include?, exclude?}`, Libraries > Publish library…):
  the file's components, component sets and styles (by default all but names starting with `.` or
  `_`, or what the last publish offered) and every component and style they use go into a snapshot
  with a manifest (library id, version, per-asset version stamps). An asset keeps the version it
  last changed in; publishing without changes is refused.
- .figcraft: `library/manifest.json`, `library/document.json` (the snapshot) and
  `library/images/<sha256>` for images only the library still uses. Older files and readers are
  unaffected (extra members); a damaged library is skipped and reported when the author's file
  opens. Files using a library read only these members (size-limited), never unpublished edits.
- Version history: the library entries are written and read alongside the versions (a library
  survives saving with versions and reopening); restoring a version keeps what the file published.
- Enable: `library.add {path}` / `library.remove {id}` / `library.list {assets?}`; the document
  keeps its enabled libraries (id, name, path, last seen version) in its data. The session caches
  each library file and reads it again when it changes on disk; in the browser these commands
  return a clear error (no file system).
- Use: `library.place {library, component, x?, y?}` / `library.import` copy the component (with
  the components and styles it uses) into a hidden library store (a page-like root outside the
  page list) as read-only main components and place an instance; instances behave like any other
  (overrides, properties, variants, swap, reset, detach). `library.applyStyle` copies a style in as
  a linked remote style. Editing the copies or library styles is refused; Go to main component
  names the library. Importing a file's pages brings its library copies along (shared with copies
  the document already has).
- Updates: `library.updates` and `library.acceptUpdates {ids?}` re-import changed copies in place
  (layer ids kept, so instance overrides survive, also when layers are added); unused copies are
  dropped when a library is removed or updated.
- Assets panel: each enabled library's components (thumbnails, search, click or drag to place,
  shared with the local tile code) and styles (click to apply, paint swatches), collapsible per
  library; "Library updates available" banner with Update; a libraries view (book button,
  Libraries menu) to publish this file (choose assets, description) and add or remove library
  files. Local styles in the panels list only this file's styles.
- Tests: manifest round trip and versions, add/place/update keeping overrides (incl. a structural
  update), variants/swap/undo, library styles and importing pages, missing/corrupt/truncated/
  oversized/never-published files; format tests for damaged and oversized members.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 05:24:46 +07:00
BFlatandClaude Opus 5.5 ff0f5a40d7 M4: expose nested instances' properties on instances (#22)
- A nested instance inside a main component can be exposed (`component.exposeInstance`, an
  "Expose properties to instances" toggle in its panel); the main's instances then list it by
  name with its variant and component property controls, recursively for exposed instances
  inside it. Values set there are nested overrides and survive main edits.
- `instance.exposed {id}` lists an instance's exposed nested copies (for the CLI and MCP).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 04:08:48 +07:00
BFlatandClaude Opus 5.5 51fada8d8f M4: Assets panel: thumbnails, search, drag components onto the canvas into frames and auto layout (#5)
- Assets tab rebuilt as its own module: local components as two-column tiles with live
  thumbnails (re-rendered when a component's content changes, throttled), a search field that
  filters components and styles, and the local styles list.
- Drag a tile onto the canvas: a ghost follows the pointer, the frame under it highlights and auto
  layout frames show the insertion line; releasing drops an instance there, centred on the
  pointer. Clicking a tile places one in the middle of the view.
- New command `instance.place {component, x, y}` (page point; drops into the frame or auto layout
  slot under it; never inside its own main) for the CLI, control channel and MCP.
- The auto layout drop slot is shared with moving layers (`drop::auto_layout_slot`).
- Creating a component from a single shape names it after the shape.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 02:41:59 +07:00
Brandon ThomasandClaude Opus 5.5 23c54a6663 M4: components depth: component properties (edit/delete/bind), add variant, reset override, restore main, instance structure protection
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:14:35 -04:00
Brandon ThomasandClaude Opus 5.5 b36fd771ab M0.9: MCP server + figcraft-cli, PDF export, web app, release/CI packaging, vector edit mode, workspace lint cleanup
- crates/mcp: JSON-RPC MCP server (18 tools, resources, prompts), headless and attached backends, end-to-end agent tests
- apps/figcraft-cli: info/export/convert/render/run/commands/mcp/perf
- crates/pdf: vector PDF export via krilla with embedded text; file.exportFramesPdf
- apps/figcraft-web + packaging/{macos,windows,linux,freebsd,web} + release/ci workflows
- engine vectoredit: edit points/handles/bend/add/delete-heal; canvas overlay and edit strip

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:31:53 -04:00
Brandon ThomasandClaude Opus 5.5 56a312ba5f M0.5: layout (auto layout + constraints), format, svg, engine (commands, history, tools, components, styles, variables)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:40:18 -04:00