Two gaps CodeRabbit found in the guard:
- `same_file` compared paths, plain and resolved. A second hard link to
the file is a different path to the same data, so `convert`,
`run --out` and Save As to the link passed the guard and truncated
the file. It now asks the file system (same-file: device and inode on
Unix, volume and file index on Windows). same-file was already in the
lock through walkdir.
- `run --in X --out X` checked the tab the script left active. A script
that ends on `file.duplicate` or `file.new` leaves a tab with no count
of images left in X, so X was written over. The count is now taken
when X is opened and checked against `--out` whatever tab is active;
the active tab's own file is still checked as before.
The script check is a separate function so it can be tested without a
file past the 4 GiB budget.
A native file whose images together pass IMAGE_BUDGET (4 GiB, or 20,000
images) opens without the images past it. They are intact in the file, but
saving it again wrote the archive from the images in memory, so every
save, autosave or `convert` onto itself deleted them for good. A 7.6 GiB
`.fig` converted to a 7.3 GiB `.figcraft` reopened with 1,312 of its 2,337
images: one save would have dropped the other 1,025.
Loading now tells images left out for the budget apart from damaged ones
(`Loaded::images_past_budget`). A tab opened or reverted from such a file
remembers the file, and saving over it is refused with a message that says
how many images would be lost and to save under another name; saving a copy
elsewhere works, and the original keeps its images. Auto-save skips the
tab instead of retrying and failing every minute. `figcraft-cli convert`
and `run --in X --out X` refuse to write over their input the same way.
The same file is matched by its resolved path, so `./a.figcraft` and
`a.figcraft` count as one (`file_access::same_file`).
The note for each image left out for the budget now says it stays in the
file, which can't be saved over without losing it. Damaged and missing
images keep the old wording: they can't be kept, and saving drops them as
before. The doc comment on report_lost_images said saving always drops
the images it reports, which is no longer true for budget ones, so it went.
This stops the data loss; it doesn't make such files editable in place.
Loading images on demand would, and is discussed in the issue this links.
Tests: the count and the note for both budgets; saving over the file
refused with the file unchanged, Save As then working, and saving back over
the original refused again; a snapshot encoded in the background refused
too; a tab without images left out saving as before. Checked by hand on the
7.3 GiB file with file.save, file.saveAs, convert and run --out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Files paragraph of the CLI usage text now names .sketch (Sketch 48 or
newer, best effort), as docs/cli.md already does (PR review).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Conflicts resolved keeping both sides: `.sketch` stays in `is_document`
(now via `OsStr::to_str`); ROADMAP and the parity, roadmap and
file-format docs keep main's headers and rows with the `.sketch` notes
and history rows added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* chore: resolve SonarCloud maintainability issues
- Define SHA256_FMT constant in packaging script to remove duplicated string literal (shelldre:S1192)
- Remove redundant 'static lifetime annotations from const items (rust:S8863)
- Replace closures with method and function pointers (rust:S1612)
- Extract helper functions in synthetic document generation, bezier polyline flattening, and component restoration to reduce cognitive complexity (rust:S3776)
* fix(packaging): use verify_sha256 helper function to avoid shellcheck SC2059
* fix(engine): remove duplicate closing brace in large_document
* fix(engine): take &mut Document in restore_id_map; keep 'static on associated consts
restore_id_map allocates ids, so it needs a mutable document. Elided
lifetimes in associated consts trip elided_lifetimes_in_associated_constant,
so those annotations are restored.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Assign positional parameters to locals in sha256 verification
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Dylan Taylor <dylan@craftmaker.dev>
* Dev profile: line tables for workspace crates, no debug info for dependencies
* Tests: one integration-test binary per crate with several test files
* xtask ci: nextest, doctests, tests without examples, --keep-going; add xtask test
Review: `mcp --bogus --help` stopped at --bogus with exit 2. The parser
now keeps the first bad option and reports it only when no --help or -h
follows.
Review: " . .name. . " kept inner dots at the edges; trim spaces and dots
in one pass. docs/cli.md and safe_file_name's comment give the 100 and
200 character limits.
`figcraft-cli mcp --help` failed with "unknown option --help" and
exit code 2; only a leading --help worked. The argument parser now
returns CliError::Help for --help or -h among a subcommand's options
(not as an option's value), and main prints the usage on stdout with
exit code 0. docs/cli.md says so.
export into a folder replaced every character outside letters, digits,
'-', '_', space and '.' with '_', so a frame called
"Homepage - desktop (live + verbeteringen)" became
"Homepage - desktop _live _ verbeteringen_.png". The app's
file.exportLayers keeps those names and only replaces what file systems
refuse. The CLI now uses the engine's safe_file_name, and docs/cli.md
says which characters are replaced.
Also adds my own entry to contributors/people.toml.
- --no-system-fonts holds for .sketch imports too: the CLI opts the
process out, so the import's font matching doesn't scan.
- Shared text styles get the installed family and platform tracking
their linked layers get.
- Each text run writes its letter spacing, line height and font axes,
neutral when it has none, instead of taking the first run's.
- The unsupported-drop hint and its catalogs list .sketch.
- A test sends damaged .sketch data through file.open and file.import.
- Stack items are matched to their source layers through a map.
- Docs: .sketch is a convert input; the Carbon kit's Sketch 47 edition
is refused (the 68 and 83 ones open).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A batch step can name itself with "as" and later steps refer to it with
{"$ref": "name"}, alongside positional {"$step": n}. "field" now takes a
slash path into the result as well as a key, so {"$ref": "copy",
"field": "ids/0"} reaches the first id edit.duplicate returned (the
convention variable.bind uses for fills/0/color; a leading "/" as in
JSON Pointer also works, and a key holding "/" still matches first).
Resolution moves to crates/engine/src/batch.rs (BatchStep, BatchScope),
shared by command.batch, the CLI script runner, the control channel and
the MCP batch tool, which now passes "as" through. Duplicate names fail
before any step runs; unknown, same-step or later names, bad paths and
out-of-range indexes fail the batch with the step, name and full path.
$ref is reserved like $step; nested batches keep their own names.
Fixes#994.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The CLI help and docs/mcp.md described the roots as confining whatever the run
touches, which reads as if they also applied to `mcp --attach`. They don't: an
attached server runs the commands inside the app, and the app confines them
from its own flags. VectorCraft documents the same split, and the missing
sentence is what made the difference confusing, as #835 reports.
Co-authored-by: xiaou61 <113765024+xiaou61@users.noreply.github.com>
Routing the CLI's writes through `file_access` changed what happens when the
output path is a symbolic link. `file_access::write` stages the bytes and
renames them into place, and a rename replaces the link with a regular file,
where `std::fs::write` followed it and wrote to its target. A render to a link
reported success while the target kept its old contents.
Unconfined writes go back to `std::fs::write`. Confined ones keep the staged
write, which is right there: `Roots::check` resolves the path first and has
already refused a link leading out of the root, so the write lands on the
resolved target inside it.
`figcraft-cli mcp` takes `--automation-read-root` / `--automation-write-root`
to confine the files an agent's commands touch, but the file subcommands took
neither: `figcraft-cli run script.json --out /anywhere/x.figcraft` read and
wrote as the user who started it. The README invites agent use, and a script
or agent driving `run`, `export` or `convert` had no way to say which folders
it may reach (#833).
`info`, `export`, `convert`, `render` and `run` take the same two flags, with
the same semantics: repeatable, the folders must exist, reads inside a read or
write root, writes only inside a write root, everything else refused -- so
giving no write root denies writing altogether. Without the flags they behave
as before.
The flags would have been decorative on their own: `figcraft_engine` enforces
roots through `file_access`, which the engine's own loads already go through,
but the CLI wrote its output with `std::fs` and read its script the same way.
Those three calls now go through `file_access` too, so the confinement reaches
the files the CLI itself touches.
Text in a family that isn't installed was drawn in a fallback font
without a word. Now:
- `text.missingFonts` lists the families a document names that no
installed or built-in font provides: text layers and their styled
ranges, text styles, and string variables bound to a font family
(every mode, through aliases), with the number of text layers.
- The desktop app shows a Missing fonts window after the user opens a
file that has any: once installed fonts are indexed (before that every
one of them would count as missing) and after any import report is
closed. Files named on the command line count. Programmatic opens and
the browser build never open it by themselves. Text > Missing fonts...
shows it for the file in front; Escape closes it.
- `figcraft-cli info` prints `missing font` lines (`missingFonts` with
--json).
- file-format-parity: the row claimed REST import warnings that no code
produced.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- `figcraft-cli mcp --automation-read-root DIR --automation-write-root DIR` (each repeatable, `--flag=DIR` works too). When either is given, every file an agent's tool call reads must lie inside a read root or a write root, and every file it writes inside a write root. Anything else is an ordinary tool error (`automation path rejected: … is outside the folders that may be written: …`); nothing is written and the server keeps serving. Without the flags nothing changes.
- The desktop app takes the same flags (`figcraft --control PORT --automation-read-root DIR …`) and confines every control request and every frame of every window to them, so `figcraft-cli mcp --attach` drives a confined app. `--attach` together with the flags is a usage error, because the app runs the commands and only the app can confine them.
- New engine module `crates/engine/src/file_access.rs`: `Roots` (resolution and comparison), a thread-scoped `confined(roots, f)`, and the file primitives (`read`, `read_capped`, `open`, `metadata`, `read_dir`, `write` (atomic), `create_dir_all`, `exists`, `is_dir`). Every engine file access now goes through it. `crates/engine/clippy.toml` denies `std::fs::*`, `File::open/create`, `OpenOptions::open`, `Path::exists/is_file/is_dir/metadata/read_dir/canonicalize` and `figcraft_format::{write_file_atomic, save_file, load_file}` everywhere else in the engine, so a command added later is confined without a check of its own.
- `ui.screenshot` and `ui.render` return the PNG as base64 `data` when no `path` is given (before, `ui.screenshot` wrote `figcraft-screenshot.png` in the working directory and `ui.render` required a path). The attached MCP backend uses that, so it no longer writes and deletes temporary PNGs, and a confined app needs no exemption for them.
- `initialize`'s `instructions` name the folders the agent may read and write.
- `figcraft-cli` options may be given more than once (`Args::values`); single-valued options keep the last value, as before.
- Docs: `docs/mcp.md` › Confining file access (options, semantics, coverage, resolution, limits), `docs/control-protocol.md` › Confining file access and the optional `path` of `ui.screenshot` / `ui.render`, `docs/cli.md`, `figcraft-cli --help`, and the Automation line plus a revision row in `docs/target-app-parity.md`.
Fixes#715, fixes#481.
`figcraft-cli run` ran each step of a script on its own, so a script's `{"$step": n}` reached
`parent` unresolved and the layer landed on the page while every step reported success — the same
commands through `command.batch` (the MCP `batch` tool, the control channel, plugins) put it inside
the frame. One `edit.undo` took back one step of a script rather than the script, and a failing step
left the earlier ones applied.
`Session::batch_step` is now the one path both take — one step of a batch, its `$step` references
resolved against the results before it — and `run_script` wraps its steps in `Session::grouped`: the
whole script is one undo step, and a step that fails takes the script back. The result lines come out
once the script is through, so none of them reports work a later failure took back; a failure prints
one line with `rolledBack: true` and exits 1. `docs/cli.md` documents the reference and the output.
`{"type":"linearGradient","stops":["#hex",…]}` was only expanded by the MCP
tools, so `figcraft-cli run` and the control channel's `engine.execute`
refused it ("`fills` must be paints or colours"). The expansion now lives in
the engine (`params::normalize_paint`, used by `paint_of`), so node.set,
node.create props, fill.add/set, strokes and paint styles all take it; MCP
calls the engine's copy instead of its own.
Tests: engine (every paint command, MCP-equal defaults, junk still refused),
control channel `engine.execute`, and `figcraft-cli run` end to end.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SVG and PDF exports check the visible subtree's depth before bounds or drawing and refuse, with an actionable message, a document nested past 256 levels instead of silently leaving the deep layers out; nothing partial is written, and an inner layer can still be exported. The CLI and MCP report the same error. Fixes#208.
Also: on Windows, figcraft and figcraft-cli link with an 8 MB main-thread stack (Windows gives 1 MB where Linux and macOS give 8), so an export at the depth limit no longer overflows it.
Co-authored-by: bflatastic <bflatastic@users.noreply.github.com>
Headless runs (`figcraft-cli export`, `render`, `convert`, `run`, and the headless MCP server) never indexed the installed fonts, so a text layer in an installed family (Segoe UI, Inter installed per user, ...) was measured and drawn with a fallback face, while the desktop app used the real one. Auto layout sizes from MCP agents therefore differed from what users see in the app.
- `figcraft_text::scan_system_fonts_on_demand()`: the font database indexes the system fonts the first time it is used (first text layout, font lookup or font listing). `figcraft-cli` turns it on at startup for every subcommand, so a run that touches no text never pays for the scan. The desktop app keeps its background scan.
- `scan_system_fonts()` now runs once per process (a `OnceLock`): racing callers wait for the one directory walk instead of each walking the folders.
- Opt-out for reproducible renders: `--no-system-fonts` on any subcommand, or `FIGCRAFT_NO_SYSTEM_FONTS=1` (honoured by the desktop app too). Text then uses only the built-in fonts, as before.
- The scan is cheaper: it reads each file's headers, table directories and `name` tables instead of whole files (about 460 MB on this Windows machine), and takes file metadata from the directory listing instead of a lookup per file. This also speeds up the desktop app's background scan.
- Browser/wasm build unchanged (the scan is a no-op there).
- Docs: `docs/cli.md` (new Fonts section) and `docs/mcp.md` (Fonts under the backends table); CLI usage text mentions the flag.
An experimental, best-effort `.fig` export, so work done in FigCraft can be handed back as a `.fig` file. It is written from the same public format write-ups the importer uses and is the inverse of the importer's mapping. Only round trips through FigCraft's own importer are verified; other apps may not open every file.
- **Encoder** (`crates/format/src/fig/kiwi.rs`): the kiwi encoder that test fixtures used is now shipped code. It never panics and checks every value against the schema: unknown fields or enum names, missing struct fields, wrong types, out-of-range numbers and non-finite floats are errors, and NULs inside strings are dropped. Varints and floats are written exactly the way the decoder reads them. `Schema::parse` reads the compact text schema form, and the importer's tests use it too.
- **Writer** (`crates/format/src/fig/export.rs`): writes the zip (`canvas.fig`, `meta.json`, `thumbnail.png`, `images/<hash>`). `canvas.fig` holds the fig-kiwi header, then a raw-deflate binary schema and a raw-deflate message (flate2's pure-Rust backend, already in the tree; no new dependencies). The schema covers only the fields we write. The canvas, images, blobs, node count and nesting depth are capped, and floats are made finite before they are written.
- **Mapping:** pages; frames, groups, sections, rectangles, ellipses (arcs), polygons, stars, lines and vectors (vector network blobs with per-point radius, mirroring and caps, plus fill outlines); text with styled runs (UTF-16 indexed) and list types; slices; boolean groups; solid, gradient and image paints (image bytes included); strokes; effects; corners; constraints; masks; auto layout, including grids with tracks and cells; child layout; layout grids; export settings; components, component sets and their properties. Instances are written as their main plus the fields their layers change, by id path. This covers nested instances and swaps, and fields the main sets but the instance clears. Prototype interactions (triggers, navigation and overlay actions, transitions, easing), scrolling and flow starts are included. Everything skipped is reported in a warnings list: style links, variables, comments, Dev Mode data, plugin data, guides, slots, brush and width-profile strokes, pattern fills, image adjustments, variable and conditional actions, and more.
- **Import fixes found by the round trips** (`map.rs`): ellipse arcs, boolean operation types and component set descriptions are now read. Durations are read as whole milliseconds, because seconds stored as 32-bit floats used to truncate by 1 ms.
- **File writes:** a failed write no longer leaves its `.tmp-figcraft` file behind. The junk-parameter sweep found this.
- **Commands and UI:**
- `file.export {format: "fig"}`, or any path ending in `.fig`, writes the whole file and returns `warnings`. Without a path it returns base64 `data`.
- File > Export... has a new "The whole file" section with a ".fig (experimental)" row. A note under it says other apps may not open every exported file. After export, a toast reports how many kinds of content were left out.
- `figcraft-cli export --format fig` (or `-o x.fig`) and `convert` to `.fig` print the warnings as `note:` lines.
- MCP's `export` accepts `format: "fig"` and passes the warnings through.
- New UI strings have English and Spanish entries.
- **Docs:** file-format-parity.md has a new export section covering what is written, what is skipped, and that only round trips through our own importer are verified. Also updated: mcp.md, cli.md, gaps.md (gap 1), target-app-parity.md and ROADMAP.md. Grading is kept low. Import/export goes to 86%/58% and file formats to 60%. The file-exchange discount stays at x0.85, because nothing shows that another app opens these files.
A self-hosted plugin directory, with no third-party service: `figcraft-server` keeps plugin bundles,
the app browses, installs and updates from it, and `figcraft-cli` publishes to it.
- **Bundles** (`figcraft_plugin::bundle`): a plugin's manifest, module and up to 32 plain-named
assets in one uncompressed, length-prefixed binary form (nothing can expand beyond the bytes
sent). Its SHA-256 names it. `Bundle::decode` never allocates beyond its input and refuses
trailing bytes; `Bundle::check` parses the manifest (refusing a plugin API this build doesn't
run), requires a version of 1-4 numbers, compiles the module without running it (only the
sandbox's imports allowed) and checks asset names (no paths, no dot files, no Windows device
names, unique ignoring case). Manifests gain an optional `author`.
- **Protocol**: a new connection kind next to managing and team-library connections:
`OpenPlugins {key}` then `Plugins {list | fetch | publish | unpublish}`. Browsing needs no
credential; publishing and unpublishing need the server key (a wrong key is refused). Older
servers refuse the connection and the app says the server has no plugin directory. The protocol
version is unchanged; old clients are unaffected.
- **Server** (`apps/figcraft-server/src/directory.rs`): `<data>/plugins/index.json` plus
`<data>/plugins/<sha256>.bin`, so no publisher-chosen name reaches the file system. Every publish
is checked in full and must be a newer version; caps `max_plugins` (versions, 0 turns it off),
`max_plugin_mb` (<= 32), `max_plugins_mb`. Fetches re-hash the file before sending (a damaged
bundle is never sent) and share a download budget (~32 MiB/s) so a flood is refused, not queued.
Damaged index entries are skipped and reported, never deleted; an unreadable index lists nothing
and refuses writes until the operator fixes it. Operator moderation:
`figcraft-server plugins [list]` and `plugins remove ID [--version V]` (offline or through the
running server). Logs name ids and versions, never keys.
- **App**: Plugins > Manage plugins gets Installed / Browse tabs. Browse lists a server's plugins
(version, author as typed, size, access) with a search; nothing is fetched until Browse is
pressed. Install / Update open a confirmation listing the permissions asked for, the source and
the SHA-256; only its button downloads. The download must match the listed SHA-256 (and the one
shown), then is checked like an imported plugin before anything is written. Installed plugins
live per user under `<settings>/FigCraft/Plugins/<hash of id>/` and run in the same sandbox;
Remove deletes the folder.
- **Commands**: `plugin.directory.list {server?, query?}`, `plugin.directory.install {id, version?,
confirm, server?, sha256?}` (refused without `confirm: true`; never opens a dialog),
`plugin.directory.publish {path | plugin, server}`, `plugin.directory.unpublish {id, version?,
server}`. `ui.set {pluginsTab, pluginConfirm}` on the control channel.
- **CLI**: `figcraft-cli plugin publish FOLDER --server ws://host:port/` with the key from
`FIGCRAFT_SERVER_KEY` (or `?key=`), never printed.
- Docs: plugins.md (directories, publishing, commands, manifest), server.md (operating the
directory: access, checks, caps, moderation, backups, security), collab-protocol.md, mcp.md,
cli.md, control-protocol.md, target-app-parity area 18 and Ecosystem, ROADMAP, roadmap.md M11,
gaps.md gap 6. Plugins & widgets 55%/32% -> 60%/35%, 10-30 h -> 8-26 h.
A behaviour suite for export and inspect, written from public documentation of design tools'
export settings and developer handoff modes (`crates/engine/src/export_behaviour_tests.rs`,
`crates/engine/src/inspect_behaviour_tests.rs`: 19 tests, 139 table rows and asserts, each with a
one-line derivation; rows where the docs are silent say so and pin today's behaviour). 47 cases
failed on `main`; this PR fixes them in shared code.
**Fixes**
- Export bounds are what a layer paints (`Document::world_render_bounds`, used by every export):
a drop shadow adds room only in the direction it falls (it was a symmetric margin of blur +
largest offset on every side); strokes on rectangles, frames and ellipses reach their real width
(the mitre factor made a centre stroke of 4 add 8 a side); hidden children take no room; a mask
group exports the mask's area.
- Slices export everything visible in their area (they exported an empty image).
- Slashes in layer names export into folders (`icons/close` → `icons/close.png`, folders created;
`.` and `..` segments dropped).
- Copy as PNG copies the whole selection (only the first layer was copied), now from shared code
(`cmd::file::copy_png`).
- Inspect positions are measured from the frame around a layer; groups aren't frames.
**Added (documented options that were missing)**
- Export settings: contents only (off draws every layer showing in the area) and include bounding
box (the layer's own box); SVG: outline text (off writes `<text>` with a `<tspan>` per line),
id attributes (unique), simplified strokes (stroke attributes for centred strokes, and for inside
and outside strokes on boxes and ellipses). Stored per export setting, taken by `file.export`,
`export.add` / `export.update`, `file.exportLayers` and MCP `export`; a "…" popover on each row of
the Export section.
- Inspect: colour formats hex / RGB / CSS / HSL / HSB (`inspect.properties {colorFormat}`, a Color
format dropdown), a Blend row, CSS in rem (`inspect.code {unit, rootFontSize}`, px/rem dropdown),
CSS for rotation, blend modes, gradient directions and kinds (linear angle, radial, conic), text
alignment, case and decoration; icons and images in the asset list (`kind`), exported with
`file.exportLayers {assets: true}`.
.fig files open through file.open, file.import, drag and drop, the dialogs, the CLI and MCP. A generic reader written from the public format description decodes the zip, the deflate/zstd chunks and the kiwi schema and message, then maps nodes by field name onto the REST importer: layer tree, geometry, paints with styles resolved, strokes, effects, text runs, vectors as outlines, auto layout including grid, constraints, components, sets, instances expanded from their main with overrides, styles, variables with modes and bindings, prototyping and image fills. Unsupported layers come back as warnings. Fuzzed; tested on fixtures generated in code. New dependency: ruzstd (pure-Rust zstd decoder).
Clicks on a boolean group test its computed result, so a click in a subtracted hole reaches what is behind it. Layers inside a group, boolean group or instance stay in their parent when dragged (one shared rule). View > Frame outlines and Slices now draw. The idle test's flake came from the render worker clearing its in-flight flag before waking the UI; jobs now carry sequence numbers.
Strokes can use a brush: eight presets drawn in code (four stretched along the path, four scattered with spacing, size, rotation and offset jitter from a fixed seed), drawn by the shared stroke-outline code in canvas, PNG, SVG, PDF and outline stroke, with caps on copies and steps. Pointer events carry pen pressure; the Pencil records it as the stroke's width profile, which brushes follow (Windows pens and browser styluses; constant width elsewhere).
Boolean operands are editable in place with live results (per-operand operations, cached prefixes so a drag recomputes from the edited operand up); a Design panel Arc section; the shape builder takes strokes and open paths as outlined areas; variable width points can be wider on one side.
* M3: components at scale; Alt-drag to swap instances
- Synthetic design system (engine `synthetic_ds`): ~300 components (icons; button, input,
card, nav and badge sets of size x state x type x theme variants), boolean/text/instance
swap/slot properties, instances nested four deep, text and paint styles, light/dark
variables bound across it, and 2,000 instances with overrides at every level.
- Propagation: value, size and added/removed-layer edits of mains reach their copies
directly; other edits rebuild each affected instance once, inner mains first; rebuilds keep
unchanged layers shared; bound variables no longer touch unchanged layers; auto layout
re-flows only where sizes or places changed.
- Fixes: values from variables (theme switches, bound radii) are no longer recorded as
overrides; a detached variable on an instance layer is an override that survives main
edits; exposed nested instances stay exposed; swapped nested instances keep their layer
names and the ids/overrides of layers their own main adds; renamed nested instances keep
their name when detached out.
- Instance swap properties have preferred values. `instance.swapAt` / `library.swapAt` and
Alt-drop from the Assets panel onto an instance swap it (highlighted while dragging).
- Instances pasted into other files follow their mains (library copies shared, published
components used from their library, other mains left behind as a missing main).
- Assets panel lays out only visible tiles and renders thumbnails lazily with a cache
invalidated per changed component; instance panel lists components once per revision.
- `figcraft-cli perf --instances`, UI frame bench and tests in components_scale_tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* M3: the swap perf case drops on a glyph the hit test reaches
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Merge origin/main into feat/components-scale; weighted depth 79%
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>