Current macOS keeps PingFang and other on-demand fonts in its asset
store, which the font scan never walked, so Chinese text showed as
boxes. The scan now also walks the com_apple_MobileAsset_Font* folders
of /System/Library/AssetsV2 (and the older /System/Library/Assets) with
the same depth, size and file checks, and Hiragino Sans GB and Heiti SC
(preinstalled) join the Chinese UI faces and the text fallbacks.
Tested with a folder laid out the same way; not run on a Mac.
Brings the progress docs up to date with what landed on 2026-10-17: community batches #727, #728, #733, #735, #736 and #753, plus #729, #745, #746 and #751. Docs only.
Czech counts take three integer forms: one (1), few (2-4) and other
(0 and 5+). Since #257 catalogs can supply `few`, so `plural()` gets a
Czech rule and the 38 plural entries in cs.toml now read naturally
("1 vrstva", "3 vrstvy", "5 vrstev") instead of the count-neutral
"Vrstvy: {n}" that #469 used for everything but 1.
Test czech_integer_plurals covers the rule (1; 2-4; 0, 5, 11, 12, 21,
22, 100, 1 000 000), a real key through counted(), and that every Czech
plural entry has one and few. Docs no longer say Czech has only one/other.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
468 of the 588 command and menu rows had the command id as their text
("align.bottom" = "align.bottom"), which the app would have shown as is.
They are left out, so English shows until they are translated. Swedish
isn't in the complete list (that would make every new UI string need a
Swedish translation in the same change); the docs say what it covers.
Adds Swedish (Svenska) as an interface language: 2165 strings, written from the English source.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Windows' preferred-language list is also the input-language list: a language
added for a keyboard sits in it, and taking the first entry with a catalog
turned the interface German on a Polish system (a German keyboard) while the
system and the other apps stayed Polish. Only the first preferred language now
decides; when it has no catalog the interface reads English. macOS'
AppleLanguages and gettext's `LANGUAGE` still take the first language with a
catalog. Fixes#291.
Generated with Codebuff 🤖
Co-Authored-By: Codebuff <noreply@codebuff.com>
A file put on a server without the server's key stays its owner's after its
tab closes or the app quits. The app records it with the preferences (server,
id, name, owner token, the owner's links, what others join with; at most 200;
validated when read back) and never shows the token: not in command results,
ui.inspect, logs or debug output.
- Home > Online lists your online files: open one as its owner (a new tab, or
its tab comes to the front), start and stop sharing, copy the code or link,
rename on the server, remove from the server (confirmed), forget here. One
request per server when the section opens; offline and gone states.
- collab.files, collab.openFile, collab.forgetFile; collab.manageFile takes
its server and token from the record and gains share / unshare.
- Server: Admin owned (a compatible addition within protocol version 2) says
what became of the files a list of owner tokens owns. Older servers leave
the list as recorded.
- Tabs mark files in a live session (shared, or open only to you); toasts
about a file that isn't in front name it; after a crash a recorded file
reopens from its server as its owner.
- Draft catalogs (de, fr, ja, ko, pt-BR, zh-Hans) translate the 71 strings
and 5 command labels they lacked and the new ones; es and es-419 follow.
- Docs: collab-protocol, server, mcp, control-protocol, parity pages, gaps,
ROADMAP.
Every draft catalog translates every string again.
- French, German, Brazilian Portuguese, Japanese and Korean: the 66 UI strings and 17 command labels
added since they were drafted (cursor chat and spotlight, the plugin directory and its install
dialog, Rename layers, the presentation, snapping and panning gesture labels, list levels, the
rotation origin and placing with Enter, widgets, `view.pan`, `view.multiplayerCursors`,
`proto.evaluate`...).
- Simplified Chinese: the 46 UI strings and 12 command labels it lacked.
- Latin American Spanish overlay: only the entries worded differently there, "Control" for a
gamepad controller and "presiona" in the plugin directory hint (90 entries with the Enter keycap
added in the previous commit).
- Translated from our English in each file's existing conventions (French no-break spaces before
colons, German formal address and "Umschalt"/"Strg", Brazilian terms, concise Japanese and Korean
without polite endings, full-width punctuation in Japanese and Chinese, keycaps and placeholders
kept). The catalogs stay drafts: `COMPLETE` still lists only Spanish.
- docs/localization-parity.md: strings re-measured (1,417 UI keys, 536 command labels, 29 menu
wordings: 1,982 entries), every draft at 100%, the "lacks the newer strings" notes removed, header
and revision row. Localization grade unchanged.
- `crates/ui-egui/locales/zh-Hans.toml`: Simplified Chinese, translated from our English catalog:
every UI string (1,371 keys), command label (524) and menu wording (29), 1,924 entries. Concise UI
style, full-width punctuation in Chinese text, a space between Chinese and Latin words or numbers;
plural entries give only `other`. `[meta] status = "draft — needs native review"`; registered as
a draft (not in `COMPLETE`), like fr/de/pt-BR/ja/ko.
- Preferences > Language shows the native name (Simplified Chinese in Chinese characters).
- Detection: zh, zh-CN, zh-SG, zh-Hans, zh-Hans-CN (and zh-Hans-HK) -> zh-Hans. Traditional Chinese
(zh-Hant, zh-TW, zh-HK, zh-MO, zh_TW.UTF-8) has no catalog: it resolves to English, or to the next
OS language in the list, never to Simplified (before this, the regional fallback would have picked
zh-Hans for zh-TW).
- `plural_one` never picks "one" for zh-Hans.
- CJK UI fonts (`cjk.rs`, `theme.rs`, `lib.rs`):
- `cjk::samples` takes the UI language's scripts: a Chinese UI puts Han first, looked up in the
Chinese faces first (Noto Sans CJK SC, Microsoft YaHei UI / YaHei, PingFang SC, ...), even when
the document also has kana.
- `install_fonts`: in a Chinese UI the craft-fonts build's built-in Japanese BIZ UDPGothic goes
after the system faces and doesn't count as drawing Han, so Han takes Simplified Chinese shapes
instead of Japanese ones (and characters BIZ lacks no longer mix in from another face).
- The installed CJK faces are keyed by UI language too, so switching languages lays them out
again (before: switching from Japanese to Chinese kept the Japanese face in front).
- `pref.language` params doc and `docs/mcp.md` list zh-Hans.
- Docs: localization-parity, translating, target-app-parity, ROADMAP, gaps (gap 5), roadmap (focus
item 4). String counts re-measured from source: 1,371 UI keys, 524 command labels, 29 menu
wordings (1,924 entries; the docs said 1,899); fr/de/pt-BR/ja/ko drafts have 1,899 of them (25
strings added since read English), graded 99%. Localization 36% -> 39%, 31-54 h -> 29-51 h; ready
for real work unchanged (~53%); full parity ~267-527 h -> ~265-524 h.
- `crates/ui-egui/locales/es-419.toml`: Latin American Spanish as an overlay on `es.toml`. It lists
only the 87 entries (61 UI strings, 26 command labels) whose wording differs in Latin American
usage: agregar for anadir, presionar for pulsar, configuracion for settings, Enter for the Intro
key, control for a gamepad, resorte for a spring. Everything else reads `es.toml`, then English.
Same tu register as `es.toml`. Marked as a draft awaiting native review (not in `COMPLETE`).
- Fallback chain: a regional catalog whose language has a catalog overlays it. `build.rs` bakes a
`parent` index into each `Lang` (es-419 -> es; others -> English), and `i18n::chain` walks
overlay -> base -> English for UI strings, command labels and menu wordings. Catalogs are now
sorted by code, so the picker lists Espanol before Espanol (Latinoamerica).
- System detection: es-419, es-MX, es-AR, es-CO, es-US and the other Latin American tags (also
`es_CO.UTF-8`, `es-Latn-MX`) resolve to es-419; es, es-ES and other regions stay es.
- Preferences > Language shows "Espanol (Latinoamerica)" (in Spanish spelling) with the draft note.
- `pref.language` params doc and `docs/mcp.md` list es-419.
- Docs: localization-parity (overlay section, language preference, Spanish row, total), translating
(overlays, detection, wording), target-app-parity, ROADMAP, gaps (gap 5), roadmap (focus item 4).
Localization 35% -> 36%, 32-55 h -> 31-54 h; ready for real work unchanged (~53%); full parity
~268-528 h -> ~267-527 h.
- **Japanese (`ja`) and Korean (`ko`) draft catalogs** (`crates/ui-egui/locales/ja.toml`, `ko.toml`): every UI string (1,351 keys), command label (519) and menu wording (29), machine-drafted from our English (Japanese: concise, no desu/masu endings, full-width punctuation where Japanese UI text uses it; Korean: no hamnida endings, instructions in -seyo). Placeholders identical to English, `|context` keys translated per context, plural entries give only `other`. Marked `status = "draft - needs native review"` and registered as drafts (not in `COMPLETE`), like fr/de/pt-BR.
- **Plurals:** `plural_one` returns false for ja and ko (always "other").
- **Language picker and detection:** Preferences > Language lists the two languages by their own names; System picks `ja*` / `ko*` from the OS language list; `pref.language` doc lists `ja|ko` (engine spec and docs/mcp.md).
- **CJK UI fonts** (`crates/ui-egui/src/cjk.rs`): egui's fonts and Inter have no CJK glyphs. After the existing system font scan, the desktop app works out which CJK scripts (kana, Hangul, Han) the UI shows: the UI language's, the language picker's while Preferences is open, typed/IME text, and the open file's names and comments (re-read when the tab's revision changes, not mid-drag, and never again once all three scripts have a face). For each needed script it appends one face to egui's fallback list, the UI language's script first: Windows Yu Gothic UI / Meiryo / Malgun Gothic / Microsoft YaHei, macOS Hiragino Sans / Apple SD Gothic Neo / PingFang SC, Linux/BSD Noto Sans CJK, Source Han Sans, Nanum, WenQuanYi; the craft-fonts build's embedded BIZ UDPGothic is tried first (free). Han without kana outside a Japanese/Korean UI reads as Chinese (Chinese faces first). English users load no CJK face. No font files are added to the repo.
- **Read once, share the bytes:** new `FontDb::find_one` reads only the one face a fallback needs instead of every file of the family (Yu Gothic UI is 4 files of ~14 MB); `theme::font_data` hands egui the font database's shared bytes instead of copying them (also used for the existing Hebrew/Arabic fallbacks). The scan's existing 64 MB per-file cap applies. Any failure degrades to the previous behaviour (tofu at worst), never a panic.
- **Web:** no system fonts there. `crates/text/build.rs` now embeds craft-fonts' Noto Sans CJK into the wasm build when `FIGCRAFT_EMBED_CJK` is set (it covers kana, Hangul and Han; +16 MB) and reruns when that variable changes. Without it, `cjk::can_show` keeps ja/ko out of the picker and out of System detection, so Japanese and Korean browser users keep the English UI instead of boxes. Nothing is fetched from the network.
- **Docs:** localization-parity (rows, CJK UI fonts section, totals, revision), translating (catalog list, CJK conventions, fonts, plural note), target-app-parity, ROADMAP, gaps (gap 5), roadmap (focus 4), mcp.md. Localization 30% -> 35% (graded low: unreviewed drafts), 40-65 h -> 32-55 h; ready for real work ~52% -> ~53% (52.9 -> 53.1 by the dimension table); full parity ~284-554 h -> ~276-544 h; beta ~162-292 h -> ~155-280 h.
- New UI catalogs `crates/ui-egui/locales/fr.toml`, `de.toml` and `pt-BR.toml`: every UI string (1,351 keys, 36 with plural forms), every command label (519) and every main-menu wording (29) translated, 1,899 entries each. Machine-drafted from our English, marked `status = "draft - needs native review"` like Spanish, so Preferences shows the draft note. Placeholders are identical to English; `|context` keys are translated per context (sizing "Fill", stroke "Join", glass "Light", open comments).
- Language conventions: French uses no-break spaces (` `) before `: ; ? !`, inside guillemets and before `%`; German uses formal address and German quotes; Brazilian Portuguese uses Brazilian vocabulary (arquivo, salvar, tela, voce).
- Not added to `COMPLETE`: that list forces every later PR to translate new strings into each complete language, so the three drafts are registered as incomplete and fall back to English per key; Spanish stays the only enforced language. `docs/translating.md` says so and how to list what a draft lacks.
- Plurals: `plural_one` now takes 0 as singular for French and Brazilian Portuguese (CLDR integer rules); English, Spanish and German stay `n == 1`.
- Language choice: Preferences > Language lists Francais, Deutsch and Portugues (Brasil) by their own names (from the catalogs). System now walks the OS's preferred-language list and takes the first language with a catalog: Windows' full `GlobalizationPreferences.Languages`, all of macOS's `AppleLanguages`, gettext's `LANGUAGE` then the locale variables on Linux/BSD; the browser still uses `navigator.language`. A tag with only a regional catalog reads it (`pt-PT`, `pt` -> `pt-BR`). `pref.language` docs list `fr|de|pt-BR`.
- Overflow (German is the longest): `widgets::dropdown` now keeps its label on one line, ending it with an ellipsis and showing it in full on hover (it used to wrap mid-word, e.g. the auto layout sizing and stacking dropdowns); `elided_dropdown` merged into it. Two-column sublabels in the right panel and the home screen's cards elide the same way. English is unchanged.
- Docs: localization-parity (languages, string counts, status, hours), translating, target-app-parity, ROADMAP, gaps (gap 5), roadmap (current focus 4), mcp. Localization 20% -> 30%, 45-75 h -> 40-65 h; ready for real work stays ~52%; full parity ~289-564 h -> ~284-554 h; beta ~170-305 h -> ~162-292 h.
UI strings come from per-language TOML catalogs compiled in (English text as the key and fallback, named placeholders, one/other plurals, context suffixes); command labels are translated at display time while ids, CLI, MCP and control output stay English; accessibility names follow. Preferences > Language (System / English / Español, live; the system language from the OS or the browser), pref.language for scripts. A key check test guards the catalogs. The Spanish catalog is a machine draft awaiting native review; docs/translating.md explains adding a language.
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and auto layout, components, prototyping, dev mode, collaboration, format, hardware, UI and localization parity docs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>