Commit Graph
1884 Commits
Author SHA1 Message Date
samhyunandClaude Fable 5.1 bdddf9a2ba M8: the baseline fixture of the JPEG sampling test is a well-formed file
From the review of #1491: patching a component's sampling in the header of a baseline JPEG
`image` wrote leaves its entropy data for 1 × 1 components, so decoding it could only fail and
the test proved nothing past the frame not being refused. The fixture is now a baseline CMYK
JPEG as jpeg-encoder writes it with 2 × 2 sampling (its black sampled finer than its cyan), and
the test asserts it is left to the decoder and decodes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-29 11:16:17 +09:00
samhyunandClaude Fable 5.1 9aac391e04 M8: a progressive JPEG sampling a component finer than its first is refused, not decoded
zune-jpeg 0.5.15, the decoder behind `image`, asserts in its upsampler on a progressive frame
whose later component is sampled more finely than its first (etemesi254/zune-image#236; an 8 × 8
Y 1×1, Cb 2×2 file is enough). The panic reached everywhere such an image is decoded: the CLI died
writing a thumbnail, the desktop canvas's guard caught it on every render of the page, and in
the browser it aborted the tab. The fix in zune-jpeg (36007420) is in 0.5.16 pre-releases only,
which `image`'s requirement doesn't take.

Such a JPEG is now refused from its frame header before the decoder sees it, as an image past
the byte budget is. The decoder refuses the larger ones of this shape itself, so nothing that
decoded is lost; baseline frames of the same shape decode and are left to it. The check can go
once zune-jpeg 0.5.16 ships.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-29 10:29:56 +09:00
Dylan M. Taylor 94cf3f3fd5 test(text): derive wrap threshold from matching glyph metrics 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 763c3a8dc4 refactor(svg): split node rendering and text setup 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 8df2e4f8dc refactor(render): pass context through export helpers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 95a456f391 refactor(server): simplify storage and collaboration helpers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor ffb4fc7e3e refactor(ui): simplify app and presentation handlers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 252d909427 refactor(ui): simplify widgets and dialogs 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 927ceb0638 refactor(ui): simplify panels and menus 2026-10-28 16:00:36 +00:00
Dylan M. Taylor e98b97de2b refactor(engine): simplify session and test helpers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor d87f9effe1 refactor(engine): simplify asset and code generation helpers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 5e16683963 refactor(engine): simplify canvas and board handlers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 23f57c8660 refactor(engine): simplify command handling for strict clippy 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 4268bd859f refactor(fig): split mapping and lint test helpers 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 6ebcf6b511 refactor(text): split shaping and layout finishing 2026-10-28 16:00:36 +00:00
Dylan M. Taylor c618e402fa refactor(format): replace wildcard imports 2026-10-28 16:00:36 +00:00
Dylan M. Taylor 8591d44909 refactor(doc): declare node property dependencies 2026-10-28 16:00:36 +00:00
Dylan M. Taylor e1a223bb1f refactor(layout): split flow layout phases 2026-10-28 16:00:35 +00:00
aiongg 8b591f703d Merge pull request #1437 from Silvertree2010/perf/export-speed
Speed up raster export: faster blur and spread passes
2026-10-27 13:40:56 -04:00
NetterSilverandClaude Opus 5.5 adb1b43033 Speed up raster export: faster blur and spread passes
Shadows and layer blurs dominated PNG/JPG/WebP export time (gdb stack
sampling of the example files: about 45% in fx::box_blur_h, 13% in
fx::morph). Both now produce the same bytes, faster:

- fx::blur runs its three box passes per row while the row is in cache,
  works on whole pixels instead of bounds-checked bytes, skips fully
  transparent rows, transposes in cache-friendly column blocks, and
  splits rows and transposes across rayon on desktop for pixmaps of
  64K pixels and more, only when not already on a rayon worker (a band
  of render_view stays on its thread: no nested parallelism).
- fx::morph (shadow spread on layers that aren't one outline) uses the
  van Herk / Gil-Werman running max/min: constant work per pixel instead
  of 2r + 1.

Integer arithmetic and pass order are unchanged; new tests compare both
against the previous implementations byte for byte, including sizes on
the parallel path.

An ignored timing test exports every top-level frame of examples/ as
PNG, JPG and WebP at 2x through export_file:
cargo test --release -p figcraft-engine --lib export_timings -- --ignored --nocapture

Ryzen, 16 threads, Linux; median of 7 (min):
  PNG   2195 ms (2182) ->  992 ms (989)   -55%
  JPG   2880 ms (2560) -> 1550 ms (1535)  -46%
  WebP  1964 ms (1901) -> 1022 ms (1018)  -48%
  total 7035 ms (6677) -> 3567 ms (3555)  -49%
All 80 exported files (PNG, JPG, WebP, PDF, SVG) are byte-identical.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 17:43:23 +01:00
aiongg bdb7e84606 fix(ui): dropdown menus grow back after a search with no matches (#1429)
* feat(ui-egui): font family menu keeps its search field and grows back after a filter clears

Repin craft-libs to the shared dropdown (craft-ui), move the font family menu to
craft_ui::combo::Menu with the search in a fixed header, and use craft_ui::ComboBox
for the credits sort. clippy bans egui::ComboBox.

* chore(deps): craft-libs 60d60d48 (dropdown fixes)

* chore(deps): craft-libs 4d7b82f7 (dropdown fixes)

* chore(deps): craft-libs 92d392cf (#387 merged)

* fix(ui-egui): craft-ui on every target (wasm uses the shared ComboBox too)
2026-10-27 10:28:10 -04:00
aiongg 52d89286cf refactor(collab-net): move hub test files to hub/ 2026-10-26 20:36:51 +00:00
aiongg c9d6b356fc refactor(format): move fig/map test files to fig/map/ 2026-10-26 20:36:51 +00:00
aiongg e1e5b4bbe3 refactor(ui-egui): move widgets/style_picker test files to widgets/style_picker/ 2026-10-26 20:36:51 +00:00
aiongg 990742c32e refactor(ui-egui): move present test files to present/ 2026-10-26 20:36:51 +00:00
aiongg aca3643b18 refactor(ui-egui): move control test files to control/ 2026-10-26 20:36:51 +00:00
aiongg 8f2f93cd0b refactor(ui-egui): move canvas test files to canvas/ 2026-10-26 20:36:51 +00:00
aiongg d436103fca refactor(ui-egui): move i18n test files to i18n/ 2026-10-26 20:36:51 +00:00
aiongg a1308e1c1a refactor(ui-egui): move dialogs/credits test files to dialogs/credits/ 2026-10-26 20:36:51 +00:00
aiongg 9ca6e1a82f refactor(ui-egui): move bidi test files to bidi/ 2026-10-26 20:36:51 +00:00
aiongg 0330a7cc85 refactor(engine): move assets/components test files to assets/components/ 2026-10-26 20:36:51 +00:00
aiongg 2576e646a1 refactor(engine): move sharing/background test files to sharing/background/ 2026-10-26 20:36:51 +00:00
aiongg 7d70e0bfe5 refactor(engine): move assets/library test files to assets/library/ 2026-10-26 20:36:51 +00:00
aiongg 9c97cb6e17 refactor(engine): move assets/library_server test files to assets/library_server/ 2026-10-26 20:36:51 +00:00
aiongg 32bd9dc35a refactor(engine): move fonts test files to fonts/ 2026-10-26 20:36:51 +00:00
aiongg 3398ec3c8c refactor(engine): move automation/file_access test files to automation/file_access/ 2026-10-26 20:36:50 +00:00
aiongg f664a82093 refactor(engine): move assets/library_swap test files to assets/library_swap/ 2026-10-26 20:36:50 +00:00
aiongg a7a35a8322 refactor(collab-net): split hub.rs into hub/ 2026-10-26 20:36:50 +00:00
aiongg 064e6be65f refactor(format): split fig/export.rs into export/ 2026-10-26 20:36:50 +00:00
aiongg 450675919f refactor(format): split fig/map.rs into map/ 2026-10-26 20:17:49 +00:00
aiongg 3b56a856be refactor(ui-egui): split app.rs into app/ 2026-10-26 20:17:49 +00:00
aiongg 5c29d184f4 refactor(ui-egui): split icons.rs into icons/ 2026-10-26 20:17:49 +00:00
aiongg 1d892d2e7b refactor(ui-egui): split panels/typography.rs into typography/ 2026-10-26 20:17:48 +00:00
aiongg f61032b3c9 refactor(ui-egui): split canvas.rs into canvas/ 2026-10-26 20:17:48 +00:00
aiongg 99edc6c815 refactor(ui-egui): split panels/right.rs into right/ 2026-10-26 20:17:48 +00:00
aiongg 6167d19e52 refactor(ui-egui): split present.rs into present/ 2026-10-26 20:17:48 +00:00
aiongg 2fded28028 refactor(ui-egui): split lib.rs into app.rs, services.rs, state.rs, clock.rs and open.rs 2026-10-26 20:17:48 +00:00
aiongg 65443020db refactor(ui-egui): split menus.rs into menus/ 2026-10-26 20:17:48 +00:00
aiongg d8de0fdea7 refactor(ui-egui): split dialogs.rs into dialogs/ 2026-10-26 20:17:48 +00:00
aiongg a9d93f8310 refactor(engine): split cmd/file.rs into file/ 2026-10-26 20:17:48 +00:00