A native file whose images together pass IMAGE_BUDGET (4 GiB, or 20,000
images) opens without the images past it. They are intact in the file, but
saving it again wrote the archive from the images in memory, so every
save, autosave or `convert` onto itself deleted them for good. A 7.6 GiB
`.fig` converted to a 7.3 GiB `.figcraft` reopened with 1,312 of its 2,337
images: one save would have dropped the other 1,025.
Loading now tells images left out for the budget apart from damaged ones
(`Loaded::images_past_budget`). A tab opened or reverted from such a file
remembers the file, and saving over it is refused with a message that says
how many images would be lost and to save under another name; saving a copy
elsewhere works, and the original keeps its images. Auto-save skips the
tab instead of retrying and failing every minute. `figcraft-cli convert`
and `run --in X --out X` refuse to write over their input the same way.
The same file is matched by its resolved path, so `./a.figcraft` and
`a.figcraft` count as one (`file_access::same_file`).
The note for each image left out for the budget now says it stays in the
file, which can't be saved over without losing it. Damaged and missing
images keep the old wording: they can't be kept, and saving drops them as
before. The doc comment on report_lost_images said saving always drops
the images it reports, which is no longer true for budget ones, so it went.
This stops the data loss; it doesn't make such files editable in place.
Loading images on demand would, and is discussed in the issue this links.
Tests: the count and the note for both budgets; saving over the file
refused with the file unchanged, Save As then working, and saving back over
the original refused again; a snapshot encoded in the background refused
too; a tab without images left out saving as before. Checked by hand on the
7.3 GiB file with file.save, file.saveAs, convert and run --out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* E21: require release font coverage and stabilize capture deadline tests
* E21: separate capture, IME and field-save regression phases
* M0: correct the migration qualification reference
* M-egui037: document input lifecycle and UI regression contracts
* M0: correct egui 0.37 status docs and stabilize join-code regression
---------
Co-authored-by: Dylan M. Taylor <dylan@dylanmtaylor.com>
Co-authored-by: Codebuff <noreply@codebuff.com>
Conflicts were only in the Change notes of docs/file-format-parity.md and
docs/target-app-parity.md: main's notes kept, the `.sketch` note added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The player opened a prototype's Open link at once, also from an After
delay trigger with no click. The help center's Prototype actions page
says that the viewer is told they are leaving before an external
website opens, with a checkbox that skips this page on the current
device.
An Open link to an http or https address now shows a notice with the
link, Open link, Cancel and "Don't show this again". Open link opens
it; Cancel, the close button or Escape drops it. While the notice
shows, the prototype takes no keys, and the presenter's C, Shift+C and
F keys do nothing. When Open link is pressed with the box ticked, the
desktop app saves the choice with its preferences; the web build keeps
it until the page reloads. proto.linkNotice {show} turns the notice on
or off. A mail link opens at once, as before, also while the notice
shows. A second link to a website that fires while the notice shows is
dropped.
Conflicts resolved keeping both sides: `.sketch` stays in `is_document`
(now via `OsStr::to_str`); ROADMAP and the parity, roadmap and
file-format docs keep main's headers and rows with the `.sketch` notes
and history rows added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* M6: Dev Mode measurements kept on the canvas, a read-only layers panel
Measurements placed between two layers, along a side or to the layer
around one (devMode.addMeasurement / removeMeasurement / measurements),
stored on the layer they start from (saved, synced, undoable; old files
open without them), drawn in Dev Mode as labelled redlines that follow
the layers and listed, placed and removed in the Inspect tab. In Dev Mode
the layers panel only selects and expands.
* M6: Dev Mode measurements: explicit imports, a measurement row of its own (Sonar)
Board files (File > New board) with sticky notes, shapes with text, connectors that follow what they join (straight or elbow, arrowheads, labels), marker, highlighter and eraser, and stamps; a board toolbar and a contextual bar; the Design panel hidden on boards, Prototype and Dev Mode refused there. Boards are ordinary FigCraft files built from ordinary layers, so saving, undo, export, MCP and live sessions work unchanged. File tabs, recent files and Open files show a pen nib for design files and a note for boards (original icons drawn in code).
Import lines for connected components inside generated layer trees; Compare changes against any saved version; a Dev Mode behaviour suite with an inspect-only canvas (menus, shortcuts, paste and Revert to saved refuse design edits; a drag under way is dropped on entering), Changed in the ready list, statuses only on top-level frames and sections; read-only plugins' panels from the Inspect tab.
node.create, node.set and the other prop appliers map fill/stroke
"none" (either case) and null to an empty fills/strokes list, as
fills: [] already did (undocumented), so an outline-only shape is one
call - agents write "none" for no paint. KEYS and docs/mcp.md
document it; the error names the accepted forms. fill_none_tests
covers create, set, undo, text and the error.
A file or library saved before "modes" was an override group has a mode
chosen on a layer inside an instance without its marker, so the next
rebuild or library import still put the main's mode back.
Copies follow their main layer's modes when the main changes them, so a
layer inside an instance on other modes chose them itself.
mark_layer_modes marks those when a file opens and when a published
library is read from a file or a server. Layers on their main's modes
and top-level instances stay unmarked.
.sketch archives (document.json, meta.json, pages/*.json) open through
file.open, file.import, drag and drop, the CLI and MCP; files saved by a
Sketch older than 48 are refused with a message saying how to convert
them. Layers come in the next commits.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
`file.saveAs {data: true}` marked the file saved before the UI handed the
bytes to `Services::download`. When the download was refused, the toast
said "Couldn't download" but the document was clean, so closing it no
longer warned and the edits could be lost.
The data result now leaves the save state alone. A new `file.markSaved`
(the bookkeeping a native save already did: the file and its branch tabs)
runs from `save_as_dialog` only once the download was delivered. It ends a
version preview like the other commands that act on the document itself.
Tests: the engine save test checks the file stays dirty until
`file.markSaved`; `a_refused_download_says_so` checks the document is
still dirty.
- inspect.code {language: "tailwind"}: a layer tree as a React component
styled with Tailwind CSS v4 utilities, no stylesheet. Auto layout maps to
flex utilities on the spacing scale; fixed-width auto layout frames, text
and wide layers become fluid (w-full max-w-[…]); instances are inlined
with their overrides, except those connected to code (codeConnect), which
are their snippet with one import each; bound variables are theme
utilities (bg-accent, rounded-card).
- mobile: <frame id> (same layer names): mobile-first code, desktop classes
that differ behind lg:, resets for desktop defaults, padding compared per
side; layers only on desktop are hidden below lg, those only on mobile are
listed in the header.
- variable.export {format: "tailwind"}: @import "tailwindcss" and an @theme
block (--color-*, --radius-*, --text-*, --spacing-*, --font-*), names
unique per file and shared with page code.
Builds on the token roles of the CSS export px fix (#1008).