Gap 10: a file counts the library instances it places, creates, pastes or duplicates and reports them like its detaches. The server counts what a file's totals grow past their highest in the current week and keeps a year of weeks (actions.json). library.usage {days} and Show usage give insertions and detachments over the past 30 days, 90 days or year. New variants are appended; an older server refuses them and Show usage says so.
A request line can carry timeoutMs beside id and method, capped at 600,000 ms; without it the wait stays 60 s and older apps ignore the field. figcraft-cli mcp --attach PORT --timeout SECONDS sends it with every request and reads the answers that much longer. A timeout's message says how long the request waited.
The UI starts a request through its gate (a new Running state) just before running it and never runs one the transport already cancelled. At the timeout the reply says it was dropped and not applied, or that it is still running and will take effect; a reply that just made it is delivered. Only screenshots and input blame the window.
* M3: team library analytics count detached instances
Detaching an instance of a library component counts it in the file (libraries.detached, saved with it, capped). The background library check reports the counts after its fetch (ReportDetached); the server keeps them per file beside the file's usage report in usage.json (same caps) and answers Detached with them. Show usage and library.usage list detaches per component and per file (detached, detachesKnown). The new request and reply variants are appended, so every older library message keeps its bytes; an older server refuses the new requests, which the app ignores. Gap 10.
* M3: the detach test waits for the instance count too (the two arrive in separate reports)
downloads_have_a_share_per_address failed once under a full gate: its 40 library fetches could take long enough for the address's download share, measured against Instant::now() and refilling 1 MiB a second, to refill one more. Store::clock() is now what every rate limit the store checks reads: the clock, or in test builds a time the test holds it at (a #[cfg(test)] field). The hardening, download burst and admin budget tests hold it still; the admin test is back to its exact budget (#1564 had allowed for refilling). Found flaking in gates.
* M6: figcraft-cli connect publish publishes code connect mappings to a design file
figcraft-cli connect publish <file.figcraft> [--mappings figcraft.connect.json] [--dry-run] links each entry's component or set by name through codeConnect.import, warns about and skips links that don't fit, saves the file in place through the engine's file.save, and exits 1 when nothing links. Gap 16.
* M6: the generated man pages include connect and connect publish
* M8: cap the people a client keeps track of and the deleted ids a session remembers (#1121)
A hostile host or server could grow a client's presence, seen-peers and who-is-here lists without bound, and a session's deleted-id set only grew. Clients keep at most MAX_PEERS (4,096) others, leaving newcomers out with a warning; max_people is at most that; a session remembers at most 262,144 deleted ids, the lowest forgotten first.
* M8: a max_people above what clients track is lowered with a warning, not refused (#1121)
Refusing it would stop a server whose existing config says more from starting after an upgrade. Config::people() lowers max_people to MAX_PEERS for the core's limits, and the startup warnings name the configured and the used value.
* M8: the live welcome's handling in its own function (Sonar S3776)
UPDATE_APP (native builds; craft-update is a native-only dependency) carries our 128 px icon and accent (#02da96, its colour in ArtCraft Launcher). The updater, the self-update
helper and craft-update's startup prompt all get them through crate::UPDATE_APP; the
prompt draws the icon, the accent and "by ArtCraft" (craft-update's default developer).
craft-update is pinned to storytold/craft-libs main at 1065653e7 (#434).
The per-address download bucket never held more than its 16 MiB burst, so a larger library or plugin was refused for good. Bucket::take_spread serves one from a full bucket and leaves the debt to refill at the rate before the next download; the rate over time still holds.
Desktop recovery copies saved DocState::doc, which is the version shown while a version (or a live text preview) is previewed, so a crash during a preview brought the old version back as the unsaved file. What a recovery copy holds is now one shared helper, branches::recovery_copy: the document itself (document_itself(), the same document the unsaved-changes check compares), its history and its branches. The desktop copies and the browser's (#1580) both use it.
Someone who joins with a comment link (or its join code) sees the file live and adds, replies to, reacts to and resolves comment threads, but can't change the design: their app refuses other edits and the server accepts a comment link's batch only when every change in it touches comment threads. Sharing online makes a comment link and code beside the edit and view ones; the Share popover offers Can edit, Can comment and Can view, and the commenter's toolbar shows a Can comment badge with Move, Hand and Comment.
Backward compatible: clients announce the comments word; one that doesn't is welcomed with a comment link as a viewer and gets comment links listed as view links, a level this build doesn't know reads as view, and an older server that can't make a comment link leaves the share without one.
wasm32 can't catch a panic, so the command and frame guards do nothing in the browser and a panic ended the page with its unsaved changes. The page now follows its files with unsaved changes after every frame; its panic hook writes them to local storage as .figcraft copies (as many as fit) and says on the page that it stopped. The next page opens them again as unsaved files: file.recover also takes the copy as base64 data. The recovery-copy helpers move from the desktop app into figcraft_engine::branches so both share them.
clap derive types replace the hand-written parser: typed values, usage
errors (exit 2) before any work, help from the same definitions.
Syntax changes: a repeated option is a usage error (was: last wins; the
automation roots still repeat); a value starting with `-` needs `=`; a
positional starting with `-` needs `--`; `--o` and the `version`
subcommand are gone (`--version` stays); `<sub> --help` prints that
subcommand's help; usage errors are clap's text; `--format` is checked
before the file is opened.
The web transport implements LiveLink::publish and the hosting and sharing background requests over the page's WebSocket. Managing connections run as exchanges (exchange.rs) in the browser client's driver; the requests and what their answers mean are shared with the desktop transport (requests.rs). The Share popover offers online sharing in the browser (no local network), and Publish to server opens there. Fixes#917.
Where the browser lists them (window.queryLocalFonts, Chromium), the font menu offers Use fonts installed on this computer; the fonts join the font database by name and each style's bytes are read only when text uses it, then auto-sizing text refits. Rust only (js-sys/web-sys). Fixes#1051.
The settings folder comes from craft-settings' rules: FIGCRAFT_CONFIG_DIR,
a `portable` file next to the executable (config/ beside it), then the
platform folder every earlier version used. The Windows portable zip ships
the marker, and a portable folder without preferences starts with a copy
of the platform folder's.
Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-call
validation shaders, the two causes of "Parent device is lost" at start.
When the graphics still fail before the first frame, the app starts again
with the next of a fixed list of attempts (Windows: Vulkan, OpenGL; Linux
and FreeBSD: OpenGL; then lower requirements on the power-saving GPU), and
the last failure's message names what was tried.
* M9: one name for comments and live sessions, shown in the Join dialog, kept in the browser, renamed live (#1380)
* M9: a reconnecting session's reset is its own helper (#1380)
* M9: a per-address budget for server admin requests, and join codes found by hash (#1075)
* M9: the server tests share one snapshot and address helper (#1075)
The batches a session keeps for apps that reconnect were bounded only by count on a desktop host
and a private figcraft-server (`max_log_bytes` defaulted to usize::MAX). It now defaults to
64 MiB, and figcraft-server takes it from a new `max_log_mb` setting (default 64; open to the
public, also at most a quarter of `max_file_mb` as before). An app behind the trimmed log catches
up with a snapshot, as it already did past the count limits. The protocol is unchanged.
Nine 8 MiB renames with default limits: all 75.5 MB kept before, 58.7 MB after.
Fixes#1069
The browser build's wasm was 25,982,540 bytes, past the gate raised for 0.12.1. It is now
23,915,213 bytes (22.8 MiB), 1.2 MiB under the restored 24 MiB gate:
- Catalog rows keep their plural forms behind a reference: Text is two words, not room for
four strings, across ~52,000 baked-in rows (-454 KB).
- The browser build compiles with wasm SIMD (apps/figcraft-web/.cargo/config.toml, wasm-opt
--enable-simd), so egui's glyph rasterizer leaves out its scalar SIMD fallback (-1.6 MB).
The plugin workspace is built from the repository root and stays without SIMD.
- Revert the gate raise (cb227c97); the hosting guide names the WebAssembly SIMD requirement.
`ui.input` over `window.figcraft` (the page's control channel, `?control`) never did anything in
the browser: the batch was queued for the next frame as on the desktop, but the browser shell
has no `raw_input_hook`, the eframe callback that hands a queued batch to the frame about to
draw (`windows::take_input`). The events stayed in their queue and the request's promise never
settled, so an agent driving the page could run commands and take screenshots but not point,
click or type.
The browser shell now has the hook the desktop app has: the batch goes into the frame's raw
input, is applied by it and is acknowledged once the frame is presented, as on the desktop.
Checked in Chrome on the release web build: `ui.input` with a key (O, R, F: the ellipse,
rectangle and frame tools) and with a pointer gesture (a drag with the rectangle tool: a
rectangle drawn) resolves and takes effect, where on `main` the same requests time out and
change nothing.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
winit's default macOS app menu ends the process through AppKit's
`terminate:` at once, so ⌘Q and Quit from the menu bar never asked about
unsaved changes (the recovery copies were all that survived).
- Install craft-libs' app menu (craft-menu, same rev as the other
craft-libs pins; macOS only). Its Quit sends the main window a close
request, the same path as the window's close button, so
windows::on_close_request cancels the close and the unsaved-changes
question asks first. Failure to install keeps winit's menu and logs it.
- windows_tests::a_quit_with_unsaved_changes_waits_for_the_answer pins
the contract the menu relies on: a close request with unsaved changes
sends CancelClose and asks; Don't Save then closes.
- Like the close button it closes the main window only: with several
windows open, each quit closes one (documented).
- docs/hardware-parity.md macOS row, status line and revision history.
- Cargo.lock: craft-menu, craft-quit, craft-keymap, muda and their deps;
cargo's own minimal resolution also moves a few windows-sys/getrandom
edges to versions already in the lock.