Branches of a file in a live session: create, edit, review, update from
main and merge while the file is in a session. The branch stays with its
author and makes ids in their own client space far above the main file's;
merging is one synced edit and one undo step; peers' edits merge against
the branch's own base and conflicts resolve as offline; a view link still
refuses merging; a branch made outside the session that adds layers is
refused with a reason. Branch history entries for creation and updates
from main. Fuzz and junk tests extended to export settings, guides and the
live case. Docs: gap 17, collaboration parity, ROADMAP, mcp, protocol.
* M8: widgets take text input and a property menu
Plugin API 4 (gap 6). A widget's text layer can be an editable field:
a double-click edits it like any text, and when editing ends the value
(cleaned, at most 1,000 characters) goes into the widget's state under
the field's name and its plugin redraws, as one undo step. A widget can
also carry a property menu of up to 8 actions, toggles and colour
choices, shown in a small bar over it while it's selected.
- widget.setText and widget.menu drive the same paths from scripts,
the CLI and MCP; widget.insert/list also report fields and menu
- descriptions, values and stored menus are validated as untrusted;
an API 3 plugin drawing a field or menu is refused, older hosts
refuse API 4 manifests; no new host imports
- SDK reads the new events; the Counter example gains a label field
and a menu (reset, steps of ten, a colour)
- tests for fields, menus, canvas editing, rollback, forged data and
live sync; junk sweep extended; labels in every command catalog
- docs: plugins, mcp, gaps, target-app-parity, ROADMAP, roadmap
* M8: widget property menu on egui 0.37
Id::new and Ui::id are deprecated in egui 0.37: the widget bar's area uses Id::unique and its buttons' interaction ids come from ui.scope_id().
* M11: a double-click a board object or a widget field takes, in a function of its own (Sonar)
* M12: board templates and tables
Five built-in board templates (retrospective, brainstorm, weekly planner,
flow chart, kanban board) placed as ordinary board objects in one undo step
(board.template, board.templates) from a toolbar picker with pictures, and
board tables made of auto layout frames (board.table, board.tableEdit; up to
50 x 20), typed into with a double-click and edited by row and column from
the bar over the selection. Docs: boards-parity, gap 24, ROADMAP, mcp.
* M12: board templates picker on egui 0.37
Id::new and Ui::id are deprecated in egui 0.37: the templates picker's area uses Id::unique, its buttons' interaction ids come from ui.scope_id(), and its test reads the board bar's area by Id::unique.
* M12: board timer and voting
A countdown everyone on a board sees (board.timer, board.timerState), synced as its end time or the
time left while paused, and voting sessions (board.vote, board.voteResults): votes per person, on
everything, stickies or the selection; clicks vote, your badge takes a vote back; your own votes
show while it runs, everyone's with a ranked list once it ends. Timer and vote sync as document
properties and ballots as one entry per voter; neither is an undo step. A pill at the top right
of the board, new Timer, Pause and Vote icons, labels and strings in every catalog, docs.
* M12: board timer and voting on egui 0.37
Id::new is deprecated in egui 0.37: the timer and voting area and its memory ids use Id::unique.
* M12: board.vote's start and ballot changes in functions of their own (Sonar)
* M12: boards dot grid, re-attaching connector ends, curved connectors
Board pages draw a dot grid in the canvas render, after the page colour
and under the layers (figcraft_render::Dots), thinned out when zoomed out
and coloured from the theme's ink against the page. A selected connector
shows its ends as handles; dragging one onto an object re-attaches it,
onto empty canvas leaves it free (board.reattach, one undo step, also
over MCP). Connectors can be curved, and elbows go around the objects
they join when the short way would cross them.
* M12: boards dot grid: blending a dot in a function of its own (Sonar)
Conflicts were only in the Change notes of docs/file-format-parity.md and
docs/target-app-parity.md: main's notes kept, the `.sketch` note added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Prototype player: no clicks reach the prototype behind the link notice
* Selection colors: scopes filter the variable menu; the command binds as variable.bind does
* Style picker: color variables scoped to every selected layer's fill or stroke
* Corner button: named Corner smoothing on polygons and stars
* docs/gaps.md: known gaps from the #1311 review
* cargo fmt
* Style picker: clippy
The player opened a prototype's Open link at once, also from an After
delay trigger with no click. The help center's Prototype actions page
says that the viewer is told they are leaving before an external
website opens, with a checkbox that skips this page on the current
device.
An Open link to an http or https address now shows a notice with the
link, Open link, Cancel and "Don't show this again". Open link opens
it; Cancel, the close button or Escape drops it. While the notice
shows, the prototype takes no keys, and the presenter's C, Shift+C and
F keys do nothing. When Open link is pressed with the box ticked, the
desktop app saves the choice with its preferences; the web build keeps
it until the page reloads. proto.linkNotice {show} turns the notice on
or off. A mail link opens at once, as before, also while the notice
shows. A second link to a website that fires while the notice shows is
dropped.
text.onPath, and the Design panel's Put text on path button that runs
it, kept the text layer's own fill and effects when the text went onto
a path. The help center's Guide to text says that the vector object's
fill and effects are transferred to the text layer.
The text now takes the path layer's fills, with their fill style and
variable bindings, when one of them shows, and the path layer's effects,
with their effect style and bindings, when it has any. The text's own
bindings on those fields are dropped. When the path has no visible fill
or no effects, the text keeps its own.
Text went onto a path only with the Design panel's Put text on path
button (a text layer and a path selected together) or with text.onPath.
The Text on a path tool, in the Text flyout of the toolbar
(tool.textOnPath), shows the I-beam over a shape's or vector's path, and
a click there puts new, empty text on the path, starting at the click,
and starts typing. The text takes the path layer's place, transform,
box, constraints and effects, and its fills when one of them shows; the
path layer is removed. Ending the edit with nothing typed puts the path
back with no undo step.
The tool measures the distance on the page, so a layer scaled more one
way than the other, or shown smaller, is reached where it shows. Shapes
in front whose outline is away from the click do not hide a path behind
them, and paths that a mask or a clipping frame hides at the click are
skipped, as are locked layers and layers inside instances.
A double-click into a text layer that was just made no longer makes it
count as an existing layer, so leaving it empty records no undo step,
with this tool and with the Text tool.
Conflicts resolved keeping both sides: `.sketch` stays in `is_document`
(now via `OsStr::to_str`); ROADMAP and the parity, roadmap and
file-format docs keep main's headers and rows with the `.sketch` notes
and history rows added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A Selection colors row could take a color style but not a color
variable, and a row linked to a style or variable could not be
unlinked from there.
selection.bindColorVariable binds a color variable to every solid fill
and stroke slot a row stands for. It replaces a color style on that
list and any earlier binding of the slot. A text range with fills of
its own takes the variable's value in the layer's modes. Gradients and
slots outside the variable's scopes are refused.
selection.detachColor unlinks the style or variable of a row's slots
and keeps their colors.
In the Design panel, the Styles menu of an unlinked row lists the
document's color variables after its color styles, and a linked row
shows a Detach button in the Styles button's place.
* M6: Dev Mode measurements kept on the canvas, a read-only layers panel
Measurements placed between two layers, along a side or to the layer
around one (devMode.addMeasurement / removeMeasurement / measurements),
stored on the layer they start from (saved, synced, undoable; old files
open without them), drawn in Dev Mode as labelled redlines that follow
the layers and listed, placed and removed in the Inspect tab. In Dev Mode
the layers panel only selects and expands.
* M6: Dev Mode measurements: explicit imports, a measurement row of its own (Sonar)