color_alpha is the part of a solid paint's opacity that is its typed colour's alpha, not a flag:
binding a colour variable takes only that part out, unbinding puts the variable's alpha back in,
and REST import records it. A 50% paint bound to a 50% variable stays at 25% bound or not.
Board files (File > New board) with sticky notes, shapes with text, connectors that follow what they join (straight or elbow, arrowheads, labels), marker, highlighter and eraser, and stamps; a board toolbar and a contextual bar; the Design panel hidden on boards, Prototype and Dev Mode refused there. Boards are ordinary FigCraft files built from ordinary layers, so saving, undo, export, MCP and live sessions work unchanged. File tabs, recent files and Open files show a pen nib for design files and a note for boards (original icons drawn in code).
Import lines for connected components inside generated layer trees; Compare changes against any saved version; a Dev Mode behaviour suite with an inspect-only canvas (menus, shortcuts, paste and Revert to saved refuse design edits; a drag under way is dropped on entering), Changed in the ready list, statuses only on top-level frames and sections; read-only plugins' panels from the Inspect tab.
* Dev profile: line tables for workspace crates, no debug info for dependencies
* Tests: one integration-test binary per crate with several test files
* xtask ci: nextest, doctests, tests without examples, --keep-going; add xtask test
With points selected only on another edited layer, a press inside the
combined box over an unselected filled region of the active layer picked
the region instead of dragging the box. Other layers' selections now count
in the same priority check; a press on an already selected region still
drags the regions.
With points selected in more than one edited layer the transform box now
wraps them all, in the page's axes since the layers can be turned
differently. Its corners and edges scale them, outside a corner rotates
them and inside drags them; each layer's points are mapped in its own
coordinates and the whole drag is one undo step. A click inside clears
every layer's points.
Review: " . .name. . " kept inner dots at the edges; trim spaces and dots
in one pass. docs/cli.md and safe_file_name's comment give the 100 and
200 character limits.
export into a folder replaced every character outside letters, digits,
'-', '_', space and '.' with '_', so a frame called
"Homepage - desktop (live + verbeteringen)" became
"Homepage - desktop _live _ verbeteringen_.png". The app's
file.exportLayers keeps those names and only replaces what file systems
refuse. The CLI now uses the engine's safe_file_name, and docs/cli.md
says which characters are replaced.
Also adds my own entry to contributors/people.toml.
node.create, node.set and the other prop appliers map fill/stroke
"none" (either case) and null to an empty fills/strokes list, as
fills: [] already did (undocumented), so an outline-only shape is one
call - agents write "none" for no paint. KEYS and docs/mcp.md
document it; the error names the accepted forms. fill_none_tests
covers create, set, undo, text and the error.
A file or library saved before "modes" was an override group has a mode
chosen on a layer inside an instance without its marker, so the next
rebuild or library import still put the main's mode back.
Copies follow their main layer's modes when the main changes them, so a
layer inside an instance on other modes chose them itself.
mark_layer_modes marks those when a file opens and when a published
library is read from a file or a server. Layers on their main's modes
and top-level instances stay unmarked.
A variable mode chosen on a layer inside an instance (the icon inside a
Close button, recoloured through an icon colour collection) wasn't an
override group. A full rebuild of the instance starts each layer over
from its main and carries only override groups, so the mode fell back
to the main's. Library import always rebuilds, as do main edits such as
a new auto layout direction, so a modal's recoloured close icon came
into other files in its default colour.
"modes" is now an override group: setting a mode inside an instance
records it, rebuilds carry it, rebasing a nested instance finds it, the
component panel lists it, and resetting it brings back the main's mode.
A top-level instance's own modes stay its own and record no override,
like its resizing.
A Button main's override on its icon instance's glyph (a red fill) was
lost when an instance swapped the icon: the outer rebuild re-copies the
glyph from the main's layer with no overrides of its own, so the nested
rebuild matched it by name and carried nothing. Before that rebuild, each
old layer of the swapped instance now takes the overrides held along the
source chain it had before this rebuild, through layers inside instances
in the mains that place the swapped instance. Geometry, slot content and
groups the layer overrides itself are left out. Matched by name, the
values carry onto the new main's layer as the instance's own: inherited
at the swap, frozen after, and back to the icon main's value on reset.
An icon main's own overrides stay with it.
apply_order gave fillStyle, strokeStyle, effectStyle, gridStyle and
textStyle the rank of plain values, so the JSON map's byte order decided:
fills, strokes, effects, grids, layoutGrids and variationSettings sort
after their link and overrode it (node.set then unlinked the style;
node.create kept a link its values contradicted). Style links now apply
after the values and x/y, just before boundVariables. A deviation set in a
later call still unlinks.
SaveFiles named each test's folder after the process id and the
clock in nanoseconds. The tests run in parallel and the macOS clock
counts microseconds, so two of them often got the same folder and one
failed with AlreadyExists (14 of 30 runs here). A counter now keeps
the names apart.
Switching an instance to another variant copied the old root's sizing
and min/max back over the new variant's on the rebuild, so an instance
switched from a hugging variant to a fixed-width one whose children
fill kept hugging at the old width. The next edit then turned those
children Fixed, as a child can't fill an axis its parent hugs.
Resizing still equal to the old variant's was never the instance's own,
so on a sibling-variant switch it now follows the new variant; sizing or
min/max the instance set itself stays.
A Shift-click with the Pen already put the next point at a 45° step
from the last one, but the line drawn to the pointer while moving
ignored Shift and followed the pointer, so holding Shift looked like it
did nothing. The line now ends where the click will put the point. Both
use one helper, at_45_degrees.
Plain `-` zoomed out but plain `=` (the `+` key without Shift) did nothing,
so a canvas zoomed out with `-` couldn't be zoomed back in the same way;
held down, `-` reaches the 2% floor and `=` leaves you there. Ctrl+Shift+=
zoomed in while Ctrl+Shift+- did nothing either.
Found with a trace of the input on GNOME Wayland: Ctrl+wheel, Ctrl+=,
Ctrl+-, Ctrl+Shift+= and `-` all reach the canvas and zoom; `=` and
Ctrl+Shift+- arrive too but no binding takes them.
`view.zoomIn` gains `=` and `view.zoomOut` gains `Shift+Cmd+-`, pinned in
the shortcut parity table; neither key was bound elsewhere and the menus
still show Ctrl/Cmd and `+`/`-`. A keymap test checks each zoom-in key
has its zoom-out twin on both platforms.