mirror of
https://github.com/storytold/figcraft.git
synced 2026-10-31 05:46:46 -06:00
Docs: one copy of each row and status item, and a check that keeps it so (#1658)
* Docs: one copy of each row and status item, and a check that keeps it so Merge resolutions that kept both sides had left progress-doc rows (the .fig row four times, co-editing, live cursors, Windows, M0.9) and status-line items (302 in all) twice or more. The rows are merged keeping every distinct fact, the newest wording winning (#1649's connector routing included); repeated status items are removed, the first kept. cargo xtask docs, run by ci, fails on a repeated table row or status item. * Docs: remove the status items the merge of main brought back Merging main into #1658 rebuilt the status lines from main's copies, which still listed items twice: ROADMAP 2, docs/roadmap.md 5, docs/gaps.md 43 and docs/target-app-parity.md 190, whose unclosed parenthesis also came back and hid them from cargo xtask docs. They are removed again, the first copy kept, and the parenthesis closed; every distinct item is still present against main.
This commit is contained in:
@@ -12,11 +12,8 @@ cursors, selections, text carets, cursor chat and spotlights shown live ([`colla
|
||||
|
||||
| Feature | Figma | FigCraft | Hours |
|
||||
|---|---|---|---|
|
||||
| Real-time co-editing | yes | **core built, no networking** (#103): client-scoped ids, per-property change sets with fractional positions, server ordering and validation, optimistic clients, binary messages; randomized multi-client convergence tests over real commands. Live sessions over the network landed (`crates/collab-net`): the WebSocket transport (keep-alive, size and rate limits, reconnect with backoff), hosting from the app (this machine or the local network) with invite links, live cursors with name tags, selections, avatars and follow, `collab.*` commands. Document sync between apps works over them (the host's server orders every batch; guests open the host's file as a new tab). Sessions are per document: each open file has its own or none, several run at once (host one, join another, publish a third) and keep syncing behind the tab in front, and closing a file ends its session only. Revert to saved is refused until the document leaves its live session; its access checks and sync association stay intact. Undo is per person (only your own steps, others' later writes left alone), refused edits roll back with a toast, and a reconnect resumes as the same client with what it missed (or a snapshot) and sends what was made offline. The browser build joins (same messages through the browser's WebSocket API); `figcraft://` invite links open the desktop app and join. Styles, variables, collections, modes and comments made in a session take ids from their creator's space (the server checks it), so concurrent creations all survive; modes, per-mode values and replies inside one entry still resolve last-writer-wins. A standalone `figcraft-server` keeps many files, persists them (a snapshot plus a log, compacted), loses nothing confirmed across a restart (apps resume as the same participants) and takes files published from the app (File ▸ Publish to server…). The desktop app and the CLI open `wss://` links too (TLS through a reverse proxy), and releases ship the server for Linux with a deployment guide (systemd, Caddy, nginx, Docker) and `install.sh`. A server can be open to the public: anyone publishes without the key, within limits per address, and files nobody opens expire. Message limits follow the server's `max_file_mb`, so files above 64 MiB publish and open (the client takes at most 1 GiB from a server, and the server warns when large limits meet open publishing, #705); a damaged generation field in a file's log no longer drops the edits flushed to it (#687). Image entries are checked as they apply: a key must be a plain name (letters, digits, `-`, `_`; it becomes `images/<key>` in a saved file), bytes under a content-hash key must hash to it (lowercase sha256), a side is at most 65 535 px and the decoded bytes at most 256 MiB (what the importers read), a key's bytes can't be replaced and an image a layer shows can't be removed, so no collaborator can poison the shared image store or balloon memory; snapshots and server logs from before these checks open without the images they refuse (#1086). The batches kept for apps that reconnect are bounded in bytes by default (64 MiB; `max_log_mb` on `figcraft-server`), and an app further behind catches up with a snapshot (#1069). Left: server archives beyond Linux | 25–55 |
|
||||
| Real-time co-editing | yes | **core built, no networking** (#103): client-scoped ids, per-property change sets with fractional positions, server ordering and validation, optimistic clients, binary messages; randomized multi-client convergence tests over real commands. Live sessions over the network landed (`crates/collab-net`): the WebSocket transport (keep-alive, size and rate limits, reconnect with backoff), hosting from the app (this machine or the local network) with invite links, live cursors with name tags, selections, avatars and follow, `collab.*` commands. Document sync between apps works over them (the host's server orders every batch; guests open the host's file as a new tab). Sessions are per document: each open file has its own or none, several run at once (host one, join another, publish a third) and keep syncing behind the tab in front, and closing a file ends its session only. Revert to saved is refused until the document leaves its live session; its access checks and sync association stay intact. Undo is per person (only your own steps, others' later writes left alone), refused edits roll back with a toast, and a reconnect resumes as the same client with what it missed (or a snapshot) and sends what was made offline. The browser build joins (same messages through the browser's WebSocket API); `figcraft://` invite links open the desktop app and join. Styles, variables, collections, modes and comments made in a session take ids from their creator's space (the server checks it), so concurrent creations all survive; modes, per-mode values and replies inside one entry still resolve last-writer-wins. A standalone `figcraft-server` keeps many files, persists them (a snapshot plus a log, compacted), loses nothing confirmed across a restart (apps resume as the same participants) and takes files published from the app (File ▸ Publish to server…). The desktop app and the CLI open `wss://` links too (TLS through a reverse proxy), and releases ship the server for Linux with a deployment guide (systemd, Caddy, nginx, Docker) and `install.sh`. A server can be open to the public: anyone publishes without the key, within limits per address, and files nobody opens expire. Message limits follow the server's `max_file_mb`, so files above 64 MiB publish and open (the client takes at most 1 GiB from a server, and the server warns when large limits meet open publishing, #705); a damaged generation field in a file's log no longer drops the edits flushed to it (#687). Image entries are checked as they apply: a key must be a plain name (letters, digits, `-`, `_`; it becomes `images/<key>` in a saved file), bytes under a content-hash key must hash to it (lowercase sha256), a side is at most 65 535 px and the decoded bytes at most 256 MiB (what the importers read), a key's bytes can't be replaced and an image a layer shows can't be removed, so no collaborator can poison the shared image store or balloon memory; snapshots and server logs from before these checks open without the images they refuse (#1086). Placing a layer among its siblings is a binary search, so large pastes and reorders in one batch no longer take quadratic time (#1065). Left: server archives beyond Linux | 25–55 |
|
||||
| Real-time co-editing | yes | **core built, no networking** (#103): client-scoped ids, per-property change sets with fractional positions, server ordering and validation, optimistic clients, binary messages; randomized multi-client convergence tests over real commands. Live sessions over the network landed (`crates/collab-net`): the WebSocket transport (keep-alive, size and rate limits, reconnect with backoff), hosting from the app (this machine or the local network) with invite links, live cursors with name tags, selections, avatars and follow, `collab.*` commands. Document sync between apps works over them (the host's server orders every batch; guests open the host's file as a new tab). Sessions are per document: each open file has its own or none, several run at once (host one, join another, publish a third) and keep syncing behind the tab in front, and closing a file ends its session only. Revert to saved is refused until the document leaves its live session; its access checks and sync association stay intact. Undo is per person (only your own steps, others' later writes left alone), refused edits roll back with a toast, and a reconnect resumes as the same client with what it missed (or a snapshot) and sends what was made offline. The browser build joins (same messages through the browser's WebSocket API); `figcraft://` invite links open the desktop app and join. Styles, variables, collections, modes and comments made in a session take ids from their creator's space (the server checks it), so concurrent creations all survive; modes, per-mode values and replies inside one entry still resolve last-writer-wins. A standalone `figcraft-server` keeps many files, persists them (a snapshot plus a log, compacted), loses nothing confirmed across a restart (apps resume as the same participants) and takes files published from the app (File ▸ Publish to server…). The desktop app and the CLI open `wss://` links too (TLS through a reverse proxy), and releases ship the server for Linux with a deployment guide (systemd, Caddy, nginx, Docker) and `install.sh`. A server can be open to the public: anyone publishes without the key, within limits per address, and files nobody opens expire. Message limits follow the server's `max_file_mb`, so files above 64 MiB publish and open (the client takes at most 1 GiB from a server, and the server warns when large limits meet open publishing, #705); a damaged generation field in a file's log no longer drops the edits flushed to it (#687). Image entries are checked as they apply: a key must be a plain name (letters, digits, `-`, `_`; it becomes `images/<key>` in a saved file), bytes under a content-hash key must hash to it (lowercase sha256), a side is at most 65 535 px and the decoded bytes at most 256 MiB (what the importers read), a key's bytes can't be replaced and an image a layer shows can't be removed, so no collaborator can poison the shared image store or balloon memory; snapshots and server logs from before these checks open without the images they refuse (#1086). A refused batch's fixes take time linear in the batch: each deleted layer is restored once and each entry fix looked up once (#1063). Left: server archives beyond Linux | 25–55 |
|
||||
| Live cursors, selections, viewports; follow / observation mode; spotlight | yes | **done, in live sessions**: named cursors, selection outlines, avatars (an AI agent attached over MCP also shows its avatar and an outline around the layers it last edited or selected while it works, in or out of a session, #1416), follow (click an avatar), others' text carets and selected characters with their names, a note when two people type in one layer; spotlight (your avatar's menu, `collab.spotlight`): everyone follows your view and page, people who join later too, anyone who moves their view stops following and a banner offers to follow again, a newer spotlight takes over. Left: polish (no accounts, so anyone in the session can spotlight) | 2–4 |
|
||||
| Live cursors, selections, viewports; follow / observation mode; spotlight | yes | **done, in live sessions**: named cursors (one name for live sessions and comments: Preferences ▸ Your name, also in the Share popover and the Join dialog, kept in the browser too; a rename shows at once in the sessions you're in, #1380), selection outlines, avatars, follow (click an avatar), others' text carets and selected characters with their names, a note when two people type in one layer; spotlight (your avatar's menu, `collab.spotlight`): everyone follows your view and page, people who join later too, anyone who moves their view stops following and a banner offers to follow again, a newer spotlight takes over. Left: polish (no accounts, so anyone in the session can spotlight) | 2–4 |
|
||||
| Real-time co-editing | yes | **core built, no networking** (#103): client-scoped ids, per-property change sets with fractional positions, server ordering and validation, optimistic clients, binary messages; randomized multi-client convergence tests over real commands. Live sessions over the network landed (`crates/collab-net`): the WebSocket transport (keep-alive, size and rate limits, reconnect with backoff), hosting from the app (this machine or the local network) with invite links, live cursors with name tags, selections, avatars and follow, `collab.*` commands. Document sync between apps works over them (the host's server orders every batch; guests open the host's file as a new tab). Sessions are per document: each open file has its own or none, several run at once (host one, join another, publish a third) and keep syncing behind the tab in front, and closing a file ends its session only. Revert to saved is refused until the document leaves its live session; its access checks and sync association stay intact. Undo is per person (only your own steps, others' later writes left alone), refused edits roll back with a toast, and a reconnect resumes as the same client with what it missed (or a snapshot) and sends what was made offline. The browser build joins (same messages through the browser's WebSocket API); `figcraft://` invite links open the desktop app and join. Styles, variables, collections, modes and comments made in a session take ids from their creator's space (the server checks it), so concurrent creations all survive; modes, per-mode values and replies inside one entry still resolve last-writer-wins. A standalone `figcraft-server` keeps many files, persists them (a snapshot plus a log, compacted), loses nothing confirmed across a restart (apps resume as the same participants) and takes files published from the app (File ▸ Publish to server…). The desktop app and the CLI open `wss://` links too (TLS through a reverse proxy), and releases ship the server for Linux with a deployment guide (systemd, Caddy, nginx, Docker) and `install.sh`. A server can be open to the public: anyone publishes without the key, within limits per address, and files nobody opens expire. Message limits follow the server's `max_file_mb`, so files above 64 MiB publish and open (the client takes at most 1 GiB from a server, and the server warns when large limits meet open publishing, #705); a damaged generation field in a file's log no longer drops the edits flushed to it (#687). Image entries are checked as they apply: a key must be a plain name (letters, digits, `-`, `_`; it becomes `images/<key>` in a saved file), bytes under a content-hash key must hash to it (lowercase sha256), a side is at most 65 535 px and the decoded bytes at most 256 MiB (what the importers read), a key's bytes can't be replaced and an image a layer shows can't be removed, so no collaborator can poison the shared image store or balloon memory; snapshots and server logs from before these checks open without the images they refuse (#1086). The batches kept for apps that reconnect are bounded in bytes by default (64 MiB; `max_log_mb` on `figcraft-server`), and an app further behind catches up with a snapshot (#1069). Placing a layer among its siblings is a binary search, so large pastes and reorders in one batch no longer take quadratic time (#1065). A refused batch's fixes take time linear in the batch: each deleted layer is restored once and each entry fix looked up once (#1063). Left: server archives beyond Linux | 25–55 |
|
||||
| Live cursors, selections, viewports; follow / observation mode; spotlight | yes | **done, in live sessions**: named cursors (one name for live sessions and comments: Preferences ▸ Your name, also in the Share popover and the Join dialog, kept in the browser too; a rename shows at once in the sessions you're in, #1380), selection outlines, avatars (an AI agent attached over MCP also shows its avatar and an outline around the layers it last edited or selected while it works, in or out of a session, #1416), follow (click an avatar), others' text carets and selected characters with their names, a note when two people type in one layer; spotlight (your avatar's menu, `collab.spotlight`): everyone follows your view and page, people who join later too, anyone who moves their view stops following and a banner offers to follow again, a newer spotlight takes over. Left: polish (no accounts, so anyone in the session can spotlight) | 2–4 |
|
||||
| Cursor chat, audio, high-fives | yes | **partial, in live sessions**: cursor chat (`/` opens a bubble at your pointer; everyone sees it as you type, it fades a few seconds after the last change, Enter sends and Escape takes it back, 100 characters; `collab.cursorChat` for agents); sent as ephemeral presence the host checks and rate-limits, never stored. No audio, high-fives or emote reactions | 2–5 |
|
||||
| Share links, permissions (view / edit), teams and projects | yes | **partial**: sharing with a join code from the Share popover (online: the file goes to the server in Preferences and the server names its edit, comment and view links with short codes; local network: the app hosts and the code carries its address; one field joins with a code or a link, in the popover and on the home screen, and the Join dialog then shows the join until its file is ready (Cancel), or why it failed (Try again, #1381); the browser build also joins from a link in its URL's fragment, `#join=…`, which never reaches the web host's logs, capped at 6 KiB and checked like a `figcraft://` link (#712; unit-tested, not run in a browser), and shares online and publishes to a server as the desktop app does, though not on the local network (#917; the owner token of a file it puts on an open server lasts as long as the page)); `figcraft-server` share links per file with edit, comment or view access (a viewer sees changes and presence, a "View only" badge and only the moving tools; a commenter also adds, replies to, reacts to and resolves comment threads, with a "Can comment" badge and the comment tool, #1525; the server refuses their other edits), revocable at once, tokens stored as hashes; managed from the app's Share popover (first links), the server's command line or a managing connection. On a server open to the public, whoever published a file manages it with its owner token (links, name, removal: `collab.manageFile`), which the app remembers: Home ▸ Online lists your online files (open again as owner, start and stop sharing, copy the code, rename, remove, forget), with one request per server for what became of them; anyone in a file can report it, and the operator blocks addresses. The person hosting a session, or a file's owner, removes someone from it (right-click their avatar, `collab.removePerson`): they are disconnected and their address can't join that file again while it runs. The list is per computer: no accounts, teams or projects | 8–17 |
|
||||
| Comments: pins on frames and layers, threads, reactions, @mentions, resolve, unread, search and filters, links, in the presenter | yes (shared) | **done, local**: stored in the file, your name from Preferences (an AI agent attached over MCP comments as its own name, marked Agent); a behaviour suite from the documentation (pinning and following layers, threads, own edits and deletes, mentions, reactions, C and Shift+C, stepping, filters, saving, copy and paste); restoring a version keeps them. `comment.list` (CLI, MCP) gives each message its `mentions` (`{name, known, you}`, by the highlighting rule). In a live session threads sync and anyone in it can reply, react and resolve (no accounts: a name is who you are) | (shared once multiplayer lands) |
|
||||
|
||||
File diff suppressed because one or more lines are too long
+1
-1
File diff suppressed because one or more lines are too long
@@ -1,6 +1,6 @@
|
||||
# Hardware and platform parity
|
||||
|
||||
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (`doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); a batch keeps one undo snapshot, not one per step (#1099); one depth cap bounds a whole render, pattern sources included, and render threads get 8 MiB stacks (#1082); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); large images on the canvas draw from a smaller copy, so two 16k images no longer lag (#1483); macOS: the Quit menu and ⌘Q ask about unsaved changes (#857); egui/eframe 0.37 dependency migration; hidden-window screenshot deadlines; zoom previews; hidden windows answer control requests; macOS file opening, the Windows start-up message, Linux packaging; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses; macOS: quitting ends the process once everything is kept, avoiding the Touch Bar teardown crash (#781); Linux and BSD clipboard: images under Wayland, reads time out; minimised windows under Wayland; window controls on Wayland without server decorations; canvas textures on device pixels; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses) · **Target:** Figma Design (desktop app 126.10.7)
|
||||
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (`doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); a batch keeps one undo snapshot, not one per step (#1099); one depth cap bounds a whole render, pattern sources included, and render threads get 8 MiB stacks (#1082); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); large images on the canvas draw from a smaller copy, so two 16k images no longer lag (#1483); macOS: the Quit menu and ⌘Q ask about unsaved changes (#857); egui/eframe 0.37 dependency migration; hidden-window screenshot deadlines; zoom previews; hidden windows answer control requests; macOS file opening, the Windows start-up message, Linux packaging; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses; macOS: quitting ends the process once everything is kept, avoiding the Touch Bar teardown crash (#781); Linux and BSD clipboard: images under Wayland, reads time out; minimised windows under Wayland; window controls on Wayland without server decorations; canvas textures on device pixels) · **Target:** Figma Design (desktop app 126.10.7)
|
||||
|
||||
How FigCraft uses hardware and which platforms it runs on, against Figma. Figma's desktop app is
|
||||
Electron with a GPU helper process; its canvas renders on the GPU (WebGL, with WebGPU rolling out
|
||||
@@ -40,8 +40,7 @@ Nothing has been timed against Figma on the same document (needs `.fig` import).
|
||||
| Platform | Figma | FigCraft | Notes |
|
||||
|---|---|---|---|
|
||||
| macOS | desktop app (Intel and Apple silicon) | universal `.dmg`, signed and notarized (v0.2.0) | where nearly all QA happens. Quitting ends the process once the preferences, recovery copies and live sessions are taken care of: the window's teardown crashed on Macs with a Touch Bar (#781); the Quit menu and ⌘Q ask about unsaved changes like the main window's close button (#857), and like it close the main window only: with several windows open, each quit closes one; a quit that never asked — killed or crashed — still leaves recovery copies for the next start |
|
||||
| Windows x64 / arm64 | desktop app | `.msi` and portable zip for x64, x86 and arm64 | built in CI; Windows: QA pass done 2026-10-11, findings in PR. The portable zip keeps its settings in `config\` beside `figcraft.exe` (a `portable` file there), taking an installed copy's preferences on its first start (#1320) |
|
||||
| Windows x64 / arm64 | desktop app | `.msi` and portable zip for x64, x86 and arm64 | built in CI; Windows: QA pass done 2026-10-11, findings in PR. Draws with Direct3D 12 (FXC shaders) or OpenGL; when the graphics fail before the first frame it starts again on Vulkan, then OpenGL, then the power-saving GPU with lower limits (#965) |
|
||||
| Windows x64 / arm64 | desktop app | `.msi` and portable zip for x64, x86 and arm64 | built in CI; Windows: QA pass done 2026-10-11, findings in PR. The portable zip keeps its settings in `config\` beside `figcraft.exe` (a `portable` file there), taking an installed copy's preferences on its first start (#1320). Draws with Direct3D 12 (FXC shaders) or OpenGL; when the graphics fail before the first frame it starts again on Vulkan, then OpenGL, then the power-saving GPU with lower limits (#965) |
|
||||
| Linux | none (browser only) | AppImage, `.deb`, `.rpm`, Flatpak, tarball, x86_64 and aarch64; riscv64 tarball | CI tests run here. Clipboard (also the BSDs): reads run on a helper thread that gives up after 2 s, and images copied in other apps paste under Wayland through the data-control protocol (#693). Under Wayland the app can't tell its window is minimised, so control requests that need a drawn frame may still wait there (#720). None of this run on a Linux desktop here. On a Wayland compositor without server-side decorations (GNOME) the window gets winit's Adwaita controls (#592: checked by its author in a GNOME Wayland session; KDE not run) |
|
||||
| FreeBSD | none | tarball | |
|
||||
| Web | primary (figma.com) | `figcraft-web` (WASM, WebGPU/WebGL2), web zip | no accessibility tree; file access through the browser; copy and paste through the system clipboard (copies written from the copy event, pastes read from the paste event; no pasting images from other apps); an internal error stops the page (a panic can't be caught there), but its unsaved files are kept in the page's local storage (about 5 MB) and open again on reload (#1123) |
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Localization parity
|
||||
|
||||
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-29 · **Change:** minor (German terminology corrections (M10): gradient stops, OpenType stylistic sets and the Home-screen preference; partial review, catalog remains a draft; Arabic draft catalog, count-neutral plurals and web font gate; Thai draft catalog and Thai UI fonts; a missing translation fails no check: `cargo xtask i18n-report` lists them; Vietnamese draft catalog; string counts re-measured: 2,352 entries; Russian and Turkish catalogs reviewed by native speakers, Russian one/few/many plurals; Czech and Indonesian drafts; the Japanese draft completed; counts re-measured; Windows UI language from the first preferred language; draft catalogs catch up: every draft translates every string again; Simplified Chinese draft catalog; macOS finds its downloadable CJK system fonts (#406); string counts re-measured: 2,272 entries, the drafts at 95–99%; Swedish command labels and menu wordings; Russian, Swedish, Turkish, Czech and Indonesian listed; a duplicated paragraph removed; draft catalogs catch up: every draft translates every string again; Simplified Chinese draft catalog) · **Target:** Figma Design (desktop app 126.10.7)
|
||||
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-29 · **Change:** minor (German terminology corrections (M10): gradient stops, OpenType stylistic sets and the Home-screen preference; partial review, catalog remains a draft; Arabic draft catalog, count-neutral plurals and web font gate; Thai draft catalog and Thai UI fonts; a missing translation fails no check: `cargo xtask i18n-report` lists them; Vietnamese draft catalog; string counts re-measured: 2,352 entries; Russian and Turkish catalogs reviewed by native speakers, Russian one/few/many plurals; Czech and Indonesian drafts; the Japanese draft completed; counts re-measured; Windows UI language from the first preferred language; draft catalogs catch up: every draft translates every string again; Simplified Chinese draft catalog; macOS finds its downloadable CJK system fonts (#406); string counts re-measured: 2,272 entries, the drafts at 95–99%; Swedish command labels and menu wordings; Russian, Swedish, Turkish, Czech and Indonesian listed; a duplicated paragraph removed) · **Target:** Figma Design (desktop app 126.10.7)
|
||||
|
||||
FigCraft's interface has a localization layer with an English catalog, a Russian catalog reviewed
|
||||
by a native speaker, and Spanish (with a Latin American overlay), French, German, Brazilian
|
||||
|
||||
+2
-3
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
+1
-1
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user