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Docs: parity rows for the 2026-10-17 landings (#756)
Brings the progress docs up to date with what landed on 2026-10-17: community batches #727, #728, #733, #735, #736 and #753, plus #729, #745, #746 and #751. Docs only.
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# FigCraft parity with Figma
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-17 · **Change:** minor (number variables in the text content picker (#629); frames and sections convert into each other (#719); reviewed Russian catalog and integer plurals; vector edit mode regions: hover hatch, selection and drag; plugin log byte/count limits (#191); core editor leftovers: component playground, auto gap handles, variables inside styles, inner shadows and background blur on groups, command-made text readable on dark pages, a one-step frame/group convert, delays on mouse triggers and manual overlay offsets, wrapped-line alignment; starter templates, a Templates tab and Getting started tips on the home screen: essentials ~57% → ~59%; everyday editing partials: number fields, outline options, Hide when publishing, cursors, panel widths, dark pages, numbers unchanged but menu breadth 211/211; text box sizes measured against documents re-saved by other software: whole-pixel line heights, advances on a 1024-per-em grid, letter spacing between glyphs only, numbers unchanged; .fig export checked by opening written files in other software, numbers unchanged; a public figcraft-server: open hosting, owner tokens, per-address limits, idle expiry, moderation, install.sh; experimental .fig export; keyboard shortcut parity suite and bindings; Simplified Chinese draft catalog; Latin American Spanish overlay; prototyping tail: gamepad triggers, widgets in prototypes, mode lookups; plugin directory on figcraft-server; Japanese and Korean draft catalogs and CJK UI fonts; plugin widgets and the plugin panel tail; French, German and Brazilian Portuguese draft catalogs; cursor chat and spotlight in live sessions; layers and assets panels behaviour suite and fixes; vector multi-edit and edit tail; dev resources links; extended collections tail; branch version history and finer list merges; headline percentages recomputed from the area table: feature breadth ~84%, core ~94%, mainstream ~50%; text lists, hanging punctuation and decoration styles; comments and version history behaviour suite and fixes; canvas navigation, guides and grids behaviour suite and fixes; export and inspect behaviour suite and fixes; .fig import: editable vector networks and more layer kinds; shapes and vector behaviour suite and fixes; paint and effects behaviour suite and fixes; frames, groups, sections and masks behaviour suite and fixes; styles and variables behaviour suite and fixes; prototyping behaviour suite and fixes; components behaviour suite and fixes; embedded image colour profiles; layers panel keyboard: F2 rename, Shift+F10 context menu, keyboard box selection, 10k-layer QA; per-side stroke weight variables; text behaviour suite: CJK line breaking, metrics, vertical trim; selection and transform behaviour suite and fixes; `.fig` import, best effort; auto layout behaviour suite and fixes; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; localization layer with a draft Spanish catalog; hosting figcraft-server: wss in the desktop app, server releases, deployment guide; plugin panels and settings; canvas fixes: boolean hit testing on the result, group drags, frame outlines and slices; code connect; stretch and scatter brushes, pen pressure; text on a path and pattern fills; team libraries on the server and swap library; branches: create, update from main, review and merge; animated GIF fills and TIFF images; Open recent, outlines for the selection and mask outlines: menu breadth 100%; extended collections, variables import/export, gradient stop and variant bindings; feature breadth ~80%; ready ~49%; last major: full re-measure against Figma desktop 126.10.7) · **Target:** Figma Design (desktop app 126.10.7, macOS)
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-17 · **Change:** minor (rows for the community batches: Selection colors, smart-selection spacing and a Present tab (#753), `.fig` import fidelity, paste from another design app, a `.fig` copy from Save as; control requests while the window is minimised (#720); catalog counts re-measured; automation roots (#715); number variables in the text content picker (#629); frames and sections convert into each other (#719); reviewed Russian catalog and integer plurals; vector edit mode regions: hover hatch, selection and drag; plugin log byte/count limits (#191); core editor leftovers: component playground, auto gap handles, variables inside styles, inner shadows and background blur on groups, command-made text readable on dark pages, a one-step frame/group convert, delays on mouse triggers and manual overlay offsets, wrapped-line alignment; starter templates, a Templates tab and Getting started tips on the home screen: essentials ~57% → ~59%; everyday editing partials: number fields, outline options, Hide when publishing, cursors, panel widths, dark pages, numbers unchanged but menu breadth 211/211; text box sizes measured against documents re-saved by other software: whole-pixel line heights, advances on a 1024-per-em grid, letter spacing between glyphs only, numbers unchanged; .fig export checked by opening written files in other software, numbers unchanged; a public figcraft-server: open hosting, owner tokens, per-address limits, idle expiry, moderation, install.sh; experimental .fig export; keyboard shortcut parity suite and bindings; Simplified Chinese draft catalog; Latin American Spanish overlay; prototyping tail: gamepad triggers, widgets in prototypes, mode lookups; plugin directory on figcraft-server; Japanese and Korean draft catalogs and CJK UI fonts; plugin widgets and the plugin panel tail; French, German and Brazilian Portuguese draft catalogs; cursor chat and spotlight in live sessions; layers and assets panels behaviour suite and fixes; vector multi-edit and edit tail; dev resources links; extended collections tail; branch version history and finer list merges; headline percentages recomputed from the area table: feature breadth ~84%, core ~94%, mainstream ~50%; text lists, hanging punctuation and decoration styles; comments and version history behaviour suite and fixes; canvas navigation, guides and grids behaviour suite and fixes; export and inspect behaviour suite and fixes; .fig import: editable vector networks and more layer kinds; shapes and vector behaviour suite and fixes; paint and effects behaviour suite and fixes; frames, groups, sections and masks behaviour suite and fixes; styles and variables behaviour suite and fixes; prototyping behaviour suite and fixes; components behaviour suite and fixes; embedded image colour profiles; layers panel keyboard: F2 rename, Shift+F10 context menu, keyboard box selection, 10k-layer QA; per-side stroke weight variables; text behaviour suite: CJK line breaking, metrics, vertical trim; selection and transform behaviour suite and fixes; `.fig` import, best effort; auto layout behaviour suite and fixes; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; localization layer with a draft Spanish catalog; hosting figcraft-server: wss in the desktop app, server releases, deployment guide; plugin panels and settings; canvas fixes: boolean hit testing on the result, group drags, frame outlines and slices; code connect; stretch and scatter brushes, pen pressure; text on a path and pattern fills; team libraries on the server and swap library; branches: create, update from main, review and merge; animated GIF fills and TIFF images; Open recent, outlines for the selection and mask outlines: menu breadth 100%; extended collections, variables import/export, gradient stop and variant bindings; feature breadth ~80%; ready ~49%; last major: full re-measure against Figma desktop 126.10.7) · **Target:** Figma Design (desktop app 126.10.7, macOS)
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The authoritative assessment of how close FigCraft is to Figma Design. [`ROADMAP.md`](../ROADMAP.md)
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summarizes it; [`gaps.md`](gaps.md) is the ranked work list; the measured menu checklist is
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@@ -15,7 +15,7 @@ summarizes it; [`gaps.md`](gaps.md) is the ranked work list; the measured menu c
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| Number | Value | Kind |
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| Menu/command breadth | **100%** (211 / 211 catalogued menu items have a live command) | **measured** (`cargo xtask parity`, 2026-10-12) |
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| Menu/command breadth | **100%** (212 / 212 catalogued menu items have a live command) | **measured** (`cargo xtask parity`, 2026-10-17) |
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| Feature breadth (does each Figma Design feature exist, weighted) | **~85%** (core editor areas 1–16: ~94%) | estimated from the area table below |
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| Ready for real work | **~53%** | estimated (dimension table below: written weights × written per-dimension scores) |
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| Essentials user | **~59%** | estimated ([below](#essentials-user): core features 77.8% × discounts 0.92 × 0.94 × 0.88) |
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@@ -107,7 +107,7 @@ Breadth: does it exist. Ready: depth, correctness and fidelity for real projects
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| 11 | Components & variants | 9 | 96% | 72% | Real (not synthetic) libraries, `.fig` libraries (a component playground for variant, boolean and text properties, a behaviour suite from the documentation, overrides of padding, gap, grids, exports and interactions, refused geometry overrides, variant-switch and Assets-swap override rules, top-left default variant landed) ([components-parity](components-parity.md)) | 4–9 |
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| 12 | Styles & variables | 5 | 95% | 76% | Real-library QA (variables inside styles, behaviour suite from the documentation, style folders and order, mode order, code syntax, extended collections with their tail (new library variables as updates, chains through libraries) and variables import/export landed) ([components-parity](components-parity.md)) | 2–4 |
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| 13 | Prototyping | 6 | 92% | 74% | Video triggers and media actions, controllers on macOS, Linux and FreeBSD, real prototype QA (behaviour suite from the documentation, delays on mouse triggers, manual overlay offsets, key combinations, controller buttons on key/gamepad triggers (Windows and the browser), widgets reacting in prototypes, interactive components playing their variants, drag-driven animations, physical springs landed) ([prototyping-parity](prototyping-parity.md)) | 2–5 |
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| 14 | Import/export | 6 | 86% | 58% | `.fig` import's tail (best-effort import, editable vector networks, stand-ins for non-design layers and variable prototype actions landed; no real-file checks yet), checking the rest of the experimental `.fig` export (landed; written files open and draw in other software) on effects, images, prototypes and real files, HEIC/video import, CMYK output intent ([file-format-parity](file-format-parity.md)) | 5–10 |
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| 14 | Import/export | 6 | 86% | 58% | `.fig` import's tail (best-effort import, editable vector networks, stand-ins for non-design layers and variable prototype actions landed, then (2026-10-17) grid tracks, slots, labels of connectors saved with their path, per-point joins, text on a path, image adjustments, budgets for large files, an import report and paste from another design app; all on synthetic files, no real-file checks yet), checking the rest of the experimental `.fig` export (landed; written files open and draw in other software) on effects, images, prototypes and real files, HEIC/video import, CMYK output intent ([file-format-parity](file-format-parity.md)) | 5–10 |
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| 15 | Dev Mode / inspect | 2 | 96% | 72% | Import lines for connected instances inside generated layer trees; an editor extension is left to the MCP server (inspect behaviour suite with colour formats, rem and icon and image assets, code connect, plugins in Dev Mode and dev resources links landed) ([dev-mode-parity](dev-mode-parity.md)) | 0–1 |
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| 16 | Comments, versions, find, misc | 3 | 87% | 63% | Comments are local only; comparing two versions; branches in live sessions; text runs and other lists besides fills, strokes and effects merge whole (branches with review and merge, their own version history and per-item list merges, and a comments and version history behaviour suite from the documentation landed) | 1–3 |
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| 17 | Multiplayer & sharing | 8 | 17% | 5% | Core landed (`crates/collab`: ids, change sets, server ordering, convergence tested); live sessions (preview): WebSocket transport, hosting from the desktop app, joining from the app or the browser, invite links that open the app, cursors, selections and follow, cursor chat and spotlight, per-person undo, offline resume; a self-hosted `figcraft-server` with persistence and share links to edit or view, which can be open to the public (owner tokens, limits per address, expiry, moderation). Left: accounts and teams, audio ([collaboration-parity](collaboration-parity.md)) | 42–84 |
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| Features (depth) | 35 | 63% | 28–67 (areas 1–13, 15, 16, 20) | The table above; core editor ~72% | this file |
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| UI/UX fidelity | 15 | 58% | 40–60 | Look & feel compared side by side with UI3 (~65% by the builders); tool-by-tool interaction (modifiers while dragging, hover states, popovers) not yet compared (a cursor for every tool and modifier, number fields and panel widths built from the documentation, not compared); accessibility names and keyboard navigation landed | [ui-parity](ui-parity.md) |
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| File formats | 12 | 60% | 5–10 | `.fig` read, best effort, with editable vector networks (tested on generated fixtures, not real files), `.fig` write experimental (round trips through our own importer; written files open and draw in other software); REST JSON import, SVG in/out, PNG/JPG/WebP/PDF export solid, with a behaviour suite from the documentation | [file-format-parity](file-format-parity.md) |
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| File formats | 12 | 60% | 5–10 | `.fig` read, best effort, with editable vector networks and (2026-10-17) more fidelity, budgets for large files and an import report (tested on generated fixtures, not real files); layers copied from another design app paste the same way (tested only with clipboard HTML made from our own export), `.fig` write experimental (round trips through our own importer; written files open and draw in other software); REST JSON import, SVG in/out, PNG/JPG/WebP/PDF export solid, with a behaviour suite from the documentation | [file-format-parity](file-format-parity.md) |
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| Collaboration | 10 | 13% | 52–104 | Local comments, version history and branches with review and merge; the multiplayer core (sync model, server ordering, client reconciliation, convergence tests) landed in #103, and live sessions (preview) co-edit a file hosted by a desktop app or kept on a self-hosted `figcraft-server` with edit and view links, joined from the app or the browser, with cursor chat and spotlight (`docs/collab-protocol.md`) | [collaboration-parity](collaboration-parity.md) |
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| Stability | 8 | 55% | 20–40 | Never-crash lints, command guard with rollback, recovery copies, 963 tests incl. junk-parameter sweeps and a seeded retained-render walk; but two days old, one release (v0.2.0), no field reports, QA mostly on macOS | [gaps](gaps.md) |
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| Performance | 6 | 60% | 30–60 | `cargo xtask bench`: 50k-layer page ~8 ms zoomed out, 10k-layer edits ~0.2 ms, 2,000-instance design system edits 4–64 ms; CPU (tiny-skia) canvas where Figma renders on the GPU; nothing timed against Figma on the same file | [hardware-parity](hardware-parity.md) |
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| Hardware | 3 | 60% | 10–21 | Trackpad pinch and HiDPI yes; pen pressure on Windows and from browser styluses (none from macOS/Linux tablets); several windows (screen-reader tree in the main one only); no GPU canvas, no P3 on screen | [hardware-parity](hardware-parity.md) |
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| Localization | 3 | 39% | 29–51 | The layer, English, Russian reviewed by VanTan, and machine drafts of Spanish (with a Latin American overlay), French, German, Brazilian Portuguese, Japanese, Korean and Simplified Chinese (none reviewed by a native speaker; every draft covers all current strings), CJK UI text in installed faces loaded on demand (web: only the craft-fonts CJK build); engine messages stay English | [localization-parity](localization-parity.md) |
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| Localization | 3 | 39% | 29–51 | The layer, English, Russian reviewed by VanTan, and machine drafts of Spanish (with a Latin American overlay), French, German, Brazilian Portuguese, Japanese, Korean, Simplified Chinese, Indonesian and Czech (none reviewed by a native speaker; measured 2026-10-17, the drafts cover 95–99% of the 2,272 current strings), Swedish and Turkish catalogs, CJK UI text in installed faces loaded on demand (web: only the craft-fonts CJK build); engine messages stay English | [localization-parity](localization-parity.md) |
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| Platforms | 3 | 75% | 10–20 | macOS, Windows (x64/x86/arm64), Linux, FreeBSD, web all packaged (v0.2.0); Figma also has iOS/Android apps; non-macOS QA thin | [hardware-parity](hardware-parity.md) |
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| Ecosystem/plugins | 3 | 38% | 8–26 | Own WASM plugins with a Rust SDK and three examples (#101), plugin panels and settings (ABI v2), widgets that take clicks (API 3), a self-hosted plugin directory on `figcraft-server`; no Figma plugin compatibility, no public catalogue or community files; the CLI, control channel and MCP server are ahead of Figma for agents | [gaps](gaps.md) |
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| AI features | 2 | 0% | 30–60 | None | [gaps](gaps.md) |
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@@ -423,7 +423,11 @@ Hours in this narrative are the builders' estimates; the tables above supersede
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JPG, WebP, SVG and PDF, suffix, advanced options: contents only, include bounding box, and for
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SVG outline text, id attributes and simplified strokes), a preview, and "Export N layers" (`file.exportLayers`) in the
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panel and the Export dialog. Paste from other apps: images, SVG and text (the newest clipboard
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content wins over our own copy; pasted SVG lands centred in the view). SVG import is editable and
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content wins over our own copy; pasted SVG lands centred in the view), and layers copied from
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another design app (`edit.pasteDesignLayers`: the `.fig` canvas in the clipboard's HTML read
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like a `.fig` file, best effort; tested with clipboard HTML made from our own export only).
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File ▸ Save as… to a `.fig` name writes an experimental export copy and the document keeps its
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`.figcraft` path. SVG import is editable and
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checked against a corpus of synthetic files (expected pixels worked out by hand, layer structure,
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export and re-import): groups named from their ids with transforms baked into the layers;
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rectangles (corner radius), ellipses and lines kept as those shapes; gradients with exact
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@@ -623,13 +627,18 @@ Carried over from the ROADMAP's "Shipped so far" (2026-10-10). The test count th
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- **Automation:** desktop control channel (`--control <port>`: execute commands, inspect document/UI,
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synthetic pointer/keys/typing, menu invocation, screenshots, renders). What agents read and write
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on disk can be confined to chosen folders (`--automation-read-root` / `--automation-write-root` on
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`figcraft-cli mcp` and the desktop app, #715).
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`figcraft-cli mcp` and the desktop app, #715). A minimised or covered window answers every
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request that acts on the app's state without drawing (about 100 ms each on Windows), and the
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ones that need a drawn frame (`ui.screenshot`, `ui.input`, `window.new`) fail at once instead of
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waiting 60 s (#720; not tested on macOS, and under Wayland a minimised window can't be told
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apart).
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- **Tests:** 963 `#[test]` functions (2026-10-10) including junk-parameter sweeps over every command (and every vector-edit command while editing), importer fuzzing and render regressions.
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## Revision history
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| Date | Change | Summary |
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| 2026-10-17 | minor | Menu breadth re-run with `cargo xtask parity`: 212 / 212 (100%; the catalog gained View ▸ Full screen with #227 on 2026-10-14), 561 commands. Rows for the 2026-10-17 landings: import/export (area 14) and the file formats dimension name the `.fig` import's new fidelity (instance identity, overrides by key, text style precedence, grid tracks, slots, connector labels, per-point joins, text on a path, image adjustments, list start numbers, vertical trim), budgets from the file's size, the import report, a `.fig` copy from Save as and paste from another design app; the localization evidence takes the re-measured catalog counts (2,272 entries, drafts at 95–99%, Indonesian and Czech drafts, Swedish and Turkish catalogs); the Automation line adds control requests answered while the window is minimised (#720); batch #753's Selection colors, smart-selection spacing, Present tab and auto layout on empty frames are in ui-parity, prototyping-parity and auto-layout-parity. Numbers unchanged: every `.fig` and paste change is checked on synthetic files or clipboard HTML made from our own export, and real files are what gap 1's blocker and the file-exchange discounts wait for; the UI changes (menus, the Actions palette, editor fixes) are not compared side by side, so UI/UX stays at 58%; the localization grade and hours stay (Indonesian's draft is offset by the drafts' new gaps) |
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| 2026-10-17 | minor | Automation roots (M8, #715, #481): `figcraft-cli mcp --automation-read-root DIR --automation-write-root DIR` (each repeatable, existing folders) and the desktop app with the same flags confine every file a command reads to the read and write roots and every file it writes to the write roots; paths are resolved (links followed, `..`, Windows `\\?\` and UNC paths, case) and compared by whole folder names, anything else is an ordinary error. The engine reaches the file system through one module (enforced by `crates/engine/clippy.toml`), and a sweep runs every command with paths outside the roots. `--attach` refuses the flags (the app confines itself); `ui.screenshot` and `ui.render` return PNG data without a `path`, so the attached MCP server writes no temporary files. Numbers unchanged. |
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| 2026-10-17 | minor | Number variables on text content (M3, #629): the Typography section's variable picker also lists number variables for a text layer's content, as the engine already accepted (the text shows the number, e.g. 42.5, and follows the variable). Other text fields keep their own types. Numbers unchanged. |
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| 2026-10-17 | minor | Frames and sections convert into each other (M1, #719): `object.convertToSection` turns a frame on the page or in a section into a section in place (same box, name, fill and layers, which stay where they are; what only a frame has goes: auto layout, clipping, layout grids, guides, scrolling), and `object.convertToFrame` now also turns a section into a frame that keeps its fill and doesn't clip, so the look stays. Nested frames, instances, main components and sections holding sections are refused with the reason; one undo step each. Both are in the canvas context menu (Convert to section / Convert to frame) and in Spanish. Numbers unchanged. |
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