refactor(engine): simplify canvas and board handlers

This commit is contained in:
Dylan M. Taylor
2026-10-28 16:00:36 +00:00
parent 23f57c8660
commit 5e16683963
22 changed files with 72 additions and 31 deletions
+4 -1
View File
@@ -1,5 +1,8 @@
use super::handles::{handle_at, label_at, locked_in, on_corner_square, resize_cursor, selected_end_at};
use super::*;
use super::{
Cursor, Document, Gesture, NodeId, NodeKind, Overlay, PenCursor, Point, PointerEvent, PointerKind, Rect, Result, Session, ToolId, at_45_degrees,
frame_at, json, select_target,
};
impl Session {
/// The pointer left the canvas: what hovering there showed goes (the distances Alt or Dev Mode