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M11: plugin widgets and the plugin panel tail
Widgets for FigCraft's own WebAssembly plugins (plugin API 3; API 1 and 2 plugins run unchanged), plus the panel tail.
- **Widgets.** A manifest with `"api": 3, "widget": true` makes a widget plugin. Plugins > Widgets (or `widget.insert {plugin, x?, y?}`) puts its widget on the page: the plugin is called with `widget: {id, state, event}` and hands back a description through the new `widget_render` import (`{state?, root}`: frames with auto layout, text, rectangles, ellipses and images it carries as base64). FigCraft validates the description (4 MB, 256 layers, 16 deep, finite numbers within ranges, hex colours, text length and control characters, a 16 KB state, images 1 MB each / 2 MB together / 4096 px a side) and builds it as a frame whose layers are locked, so the widget moves as one layer.
- **Clicks.** A plain click with the Move tool on a part the plugin named as a `target` (the cursor turns into a pointing hand there; quick repeated clicks each count) calls the plugin back in a fresh, metered sandbox (same fuel, memory and call limits as runs; nothing kept between calls, so the state and the click alone decide the result) as one undo step, and the widget is redrawn. Dragging moves it; Shift/Cmd/Alt clicks only select. Agents use `widget.click {id, target}` and `widget.list`.
- **State in the document.** The plugin id and the state live in the widget's own layer data (`figcraft.widget*`), so widgets survive save and reload, duplicate/copy and paste (the copy is a widget of its own), undo/redo, export (the built layers draw) and live sessions (synced like any layer data). No plugin can write `figcraft.widget*` data or call `widget.*`; a callback can only rebuild its own widget, and touches other layers only through the commands its manifest permits. A widget whose plugin is missing stays as drawn.
- **Example.** `plugins/examples/counter`: a counter between - and + buttons (read access, no assets). The SDK gained `Input::widget` and `render_widget`.
- **Panel tail.** Panels of several plugins are open at once, side by side (`plugin.ui` without an id returns the one opened last); a colour field's swatch opens FigCraft's colour picker beside the plugin's window (the plugin hears of the colour when a drag ends; also for parameters forms). Swatch grid's palette panel gained a label colour field.
- Docs: plugins.md (ABI v3, widget description, commands, limits), mcp.md, target-app-parity area 18, ROADMAP, gaps gap 6, roadmap M11; Spanish labels for the new commands.
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# FigCraft parity with Figma
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-12 · **Change:** minor (French, German and Brazilian Portuguese draft catalogs; cursor chat and spotlight in live sessions; layers and assets panels behaviour suite and fixes; vector multi-edit and edit tail; dev resources links; extended collections tail; branch version history and finer list merges; headline percentages recomputed from the area table: feature breadth ~84%, core ~94%, mainstream ~50%; text lists, hanging punctuation and decoration styles; comments and version history behaviour suite and fixes; canvas navigation, guides and grids behaviour suite and fixes; export and inspect behaviour suite and fixes; .fig import: editable vector networks and more layer kinds; shapes and vector behaviour suite and fixes; paint and effects behaviour suite and fixes; frames, groups, sections and masks behaviour suite and fixes; styles and variables behaviour suite and fixes; prototyping behaviour suite and fixes; components behaviour suite and fixes; embedded image colour profiles; layers panel keyboard: F2 rename, Shift+F10 context menu, keyboard box selection, 10k-layer QA; per-side stroke weight variables; text behaviour suite: CJK line breaking, metrics, vertical trim; selection and transform behaviour suite and fixes; `.fig` import, best effort; auto layout behaviour suite and fixes; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; localization layer with a draft Spanish catalog; hosting figcraft-server: wss in the desktop app, server releases, deployment guide; plugin panels and settings; canvas fixes: boolean hit testing on the result, group drags, frame outlines and slices; code connect; stretch and scatter brushes, pen pressure; text on a path and pattern fills; team libraries on the server and swap library; branches: create, update from main, review and merge; animated GIF fills and TIFF images; Open recent, outlines for the selection and mask outlines: menu breadth 100%; extended collections, variables import/export, gradient stop and variant bindings; feature breadth ~80%; ready ~49%; last major: full re-measure against Figma desktop 126.10.7) · **Target:** Figma Design (desktop app 126.10.7, macOS)
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-12 · **Change:** minor (plugin widgets and the plugin panel tail; French, German and Brazilian Portuguese draft catalogs; cursor chat and spotlight in live sessions; layers and assets panels behaviour suite and fixes; vector multi-edit and edit tail; dev resources links; extended collections tail; branch version history and finer list merges; headline percentages recomputed from the area table: feature breadth ~84%, core ~94%, mainstream ~50%; text lists, hanging punctuation and decoration styles; comments and version history behaviour suite and fixes; canvas navigation, guides and grids behaviour suite and fixes; export and inspect behaviour suite and fixes; .fig import: editable vector networks and more layer kinds; shapes and vector behaviour suite and fixes; paint and effects behaviour suite and fixes; frames, groups, sections and masks behaviour suite and fixes; styles and variables behaviour suite and fixes; prototyping behaviour suite and fixes; components behaviour suite and fixes; embedded image colour profiles; layers panel keyboard: F2 rename, Shift+F10 context menu, keyboard box selection, 10k-layer QA; per-side stroke weight variables; text behaviour suite: CJK line breaking, metrics, vertical trim; selection and transform behaviour suite and fixes; `.fig` import, best effort; auto layout behaviour suite and fixes; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; localization layer with a draft Spanish catalog; hosting figcraft-server: wss in the desktop app, server releases, deployment guide; plugin panels and settings; canvas fixes: boolean hit testing on the result, group drags, frame outlines and slices; code connect; stretch and scatter brushes, pen pressure; text on a path and pattern fills; team libraries on the server and swap library; branches: create, update from main, review and merge; animated GIF fills and TIFF images; Open recent, outlines for the selection and mask outlines: menu breadth 100%; extended collections, variables import/export, gradient stop and variant bindings; feature breadth ~80%; ready ~49%; last major: full re-measure against Figma desktop 126.10.7) · **Target:** Figma Design (desktop app 126.10.7, macOS)
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The authoritative assessment of how close FigCraft is to Figma Design. [`ROADMAP.md`](../ROADMAP.md)
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summarizes it; [`gaps.md`](gaps.md) is the ranked work list; the measured menu checklist is
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@@ -21,7 +21,7 @@ summarizes it; [`gaps.md`](gaps.md) is the ranked work list; the measured menu c
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| Essentials user | **~57%** | estimated ([below](#essentials-user): core features 77.8% × discounts 0.92 × 0.92 × 0.88) |
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| Mainstream practitioner | **~49%** | estimated ([below](#mainstream-practitioner): weekly areas 72.6% × discounts 0.9 × 0.9 × 0.85) |
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| Remaining to beta | **~162–292 h** one Opus 5.5 agent (~33–67 h wall-clock with 5 parallel agents) | estimated |
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| Remaining to full parity | **~281–548 h** one agent (~85–148 h wall-clock with 5 parallel agents) | estimated |
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| Remaining to full parity | **~276–538 h** one agent (~85–148 h wall-clock with 5 parallel agents) | estimated |
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| Stage | **alpha**: the alpha gate passes ([roadmap](roadmap.md#alpha-gate)); multiplayer and checking the best-effort `.fig` import on real files are beta gaps (see [ROADMAP](../ROADMAP.md#stage)) | |
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The previous figures (ROADMAP of 2026-10-10, "feature depth ~79%", "full parity 115–195 h") were
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@@ -35,7 +35,7 @@ tool; presence was being graded as behaviour in places.
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| Audience | Ready % | Opus 5.5 agent wall-clock hours to ~95% | Work that dominates |
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|---|---|---|---|
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| Full target (ready for real work) | ~52% | ~286–550 h | multiplayer (42–84), localization (40–65), plugins (15–40), the interaction pass (40–60), GPU canvas (30–60), AI (30–60), the `.fig` import's tail (5–10) |
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| Full target (ready for real work) | ~52% | ~281–540 h | multiplayer (42–84), localization (40–65), plugins (10–30), the interaction pass (40–60), GPU canvas (30–60), AI (30–60), the `.fig` import's tail (5–10) |
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| Mainstream practitioner | ~49% | ~130–244 h | core editor depth incl. the `.fig` import's tail (49–98), the interaction pass (40–60), real-file corpus and platform QA (25–50), `.fig` export for handing work back (15–30) |
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| Essentials user | ~57% | ~60–110 h | the `.fig` import's tail so the files people send open well (5–10), core tool polish (25–45), interaction pass on the core tools (15–25), stability QA (10–20), onboarding and starter templates (5–10) |
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@@ -111,11 +111,11 @@ Breadth: does it exist. Ready: depth, correctness and fidelity for real projects
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| 15 | Dev Mode / inspect | 2 | 96% | 72% | Import lines for connected instances inside generated layer trees; an editor extension is left to the MCP server (inspect behaviour suite with colour formats, rem and icon and image assets, code connect, plugins in Dev Mode and dev resources links landed) ([dev-mode-parity](dev-mode-parity.md)) | 0–1 |
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| 16 | Comments, versions, find, misc | 3 | 87% | 63% | Comments are local only; comparing two versions; branches in live sessions; text runs and other lists besides fills, strokes and effects merge whole (branches with review and merge, their own version history and per-item list merges, and a comments and version history behaviour suite from the documentation landed) | 1–3 |
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| 17 | Multiplayer & sharing | 8 | 17% | 5% | Core landed (`crates/collab`: ids, change sets, server ordering, convergence tested); live sessions (preview): WebSocket transport, hosting from the desktop app, joining from the app or the browser, invite links that open the app, cursors, selections and follow, cursor chat and spotlight, per-person undo, offline resume; a self-hosted `figcraft-server` with persistence and share links to edit or view. Left: accounts and teams, audio ([collaboration-parity](collaboration-parity.md)) | 42–84 |
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| 18 | Plugins & widgets | 4 | 45% | 28% | Own sandboxed WASM plugins landed (#101: manifest, permissions, menu, Run last, Manage, SDK, 2 examples), then plugin panels called back per button or changed value and per-plugin settings (ABI v2). Left: distribution, widgets; panels one at a time without a colour picker; Figma's plugins are JavaScript and don't run (a JS engine would be an owner decision) ([plugins.md](plugins.md)) | 15–40 |
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| 18 | Plugins & widgets | 4 | 55% | 32% | Own sandboxed WASM plugins landed (#101: manifest, permissions, menu, Run last, Manage, SDK), plugin panels called back per button or changed value and per-plugin settings (ABI v2), then widgets (API 3: plugin-drawn layers on the canvas with state kept in the document, redrawn on clicks; a Counter example), panels side by side and a colour picker for plugin colour fields. Left: distribution; widgets take clicks only (no text input, property menus, hover or timers) and draw frames, text, shapes and images only; Figma's plugins are JavaScript and don't run (a JS engine would be an owner decision) ([plugins.md](plugins.md)) | 10–30 |
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| 19 | Team libraries & organization | 2 | 70% | 40% | Libraries kept on `figcraft-server` under their file and enabled by a share link (per-asset versions, background update checks, overrides kept), usage counts per component and file, swapping a library by names. Left: team-wide library lists, accounts and permissions, analytics over time, pushed update notices | 4–8 |
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| 20 | Figma Draw extras | 2 | 88% | 60% | Have: variable width, lasso, shape builder, noise/texture, text on a path, pattern fills, stretch and scatter brushes, pen pressure (Windows pens, browser styluses), multi-edit (several vector layers in edit mode at once). Missing: pressure from macOS/Linux tablets | 1–3 |
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| 21 | AI features | 3 | 0% | 0% | First draft, rename layers, image edit/remove background, visual search, Make: needs local models (owner decision) | 30–60 |
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| | **Weighted (÷113)** | 113 | **~84%** | **~63%** | | **125–270** |
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| | **Weighted (÷113)** | 113 | **~84%** | **~63%** | | **120–260** |
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| | Core editor only (1–16, ÷94) | 94 | ~94% | ~72% | | 33–75 |
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## By dimension (ready for real work)
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@@ -131,9 +131,9 @@ Breadth: does it exist. Ready: depth, correctness and fidelity for real projects
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| Hardware | 3 | 60% | 10–21 | Trackpad pinch and HiDPI yes; pen pressure on Windows and from browser styluses (none from macOS/Linux tablets); several windows (screen-reader tree in the main one only); no GPU canvas, no P3 on screen | [hardware-parity](hardware-parity.md) |
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| Localization | 3 | 30% | 40–65 | The layer, an English catalog and complete machine drafts of Spanish, French, German and Brazilian Portuguese (none reviewed by a native speaker); Figma's Japanese, Korean and Latin American Spanish are missing; engine messages stay English | [localization-parity](localization-parity.md) |
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| Platforms | 3 | 75% | 10–20 | macOS, Windows (x64/x86/arm64), Linux, FreeBSD, web all packaged (v0.2.0); Figma also has iOS/Android apps; non-macOS QA thin | [hardware-parity](hardware-parity.md) |
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| Ecosystem/plugins | 3 | 28% | 15–40 | Own WASM plugins with a Rust SDK and two examples (#101), plugin panels and settings (ABI v2); no Figma plugin compatibility, no widgets, no distribution or community files; the CLI, control channel and MCP server are ahead of Figma for agents | [gaps](gaps.md) |
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| Ecosystem/plugins | 3 | 34% | 10–30 | Own WASM plugins with a Rust SDK and three examples (#101), plugin panels and settings (ABI v2), widgets that take clicks (API 3); no Figma plugin compatibility, no distribution or community files; the CLI, control channel and MCP server are ahead of Figma for agents | [gaps](gaps.md) |
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| AI features | 2 | 0% | 30–60 | None | [gaps](gaps.md) |
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| **Ready for real work** | 100 | **~52%** | **~281–548** | | |
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| **Ready for real work** | 100 | **~52%** | **~276–538** | | |
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Dimension hours add up to the full-parity total without double counting: the feature-area rows
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for import/export (14), multiplayer and team libraries (17, 19), plugins (18) and AI (21) are
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@@ -496,8 +496,13 @@ Hours in this narrative are the builders' estimates; the tables above supersede
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plugins (Tidy names, Swatch grid) in `plugins/`, built by `cargo xtask plugins`. Then plugin
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panels (ABI v2: fields and buttons drawn with FigCraft's widgets, the plugin called back for
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each button or changed value as one undo step, `plugin.ui` / `plugin.event` / `plugin.close`
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for scripts and MCP) and per-plugin settings kept with the preferences. *Left:* plugin
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distribution; for collaboration, the browser client and a standalone server. 15–40 h.
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for scripts and MCP) and per-plugin settings kept with the preferences. Then widgets (API 3:
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a plugin describes a layer of its own, validated and built as a frame with locked layers; clicks
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on its named parts call the plugin back in a fresh sandbox with the state kept in the layer, one
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undo step each; `widget.insert` / `widget.click` / `widget.list`; a Counter example), panels of
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several plugins side by side and the colour picker on plugin colour fields. *Left:* plugin
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distribution; richer widget events; for collaboration, the browser client and a standalone
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server. 10–30 h.
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9. **Hardening and performance**: *landed:* `cargo xtask bench` (synthetic 1k/10k/50k-layer
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pages: engine, render and headless UI-frame timings). The canvas keeps its last image and
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re-renders only what a pan uncovers or an edit touches: moving one layer at 10k layers re-renders
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@@ -612,6 +617,7 @@ Carried over from the ROADMAP's "Shipped so far" (2026-10-10). The test count th
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| Date | Change | Summary |
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| 2026-10-12 | minor | Plugin widgets and the panel tail (gap 6, plugin API 3; v1 and v2 plugins unchanged): a plugin marked as a widget puts a layer of its own on the canvas from Plugins ▸ Widgets or `widget.insert`: it describes the layer (frames with auto layout, text, rectangles, ellipses, images it carries) and FigCraft validates the description (size, layer count, depth, numbers, colours, text and image sizes) and builds it as a frame with locked layers inside; a click on a part the plugin named (on the canvas with the Move tool, a pointing hand over it, or `widget.click`) calls the plugin back in a fresh, metered sandbox with the widget's state, as one undo step, and the widget is redrawn; the state lives in the widget's own layer data, so widgets survive save and reload, copying, undo, export and live sessions; no plugin can write that data or call `widget.*`. `widget.list` lists them. A Counter example widget. Plugin panels of different plugins open side by side, and a colour field's swatch opens the colour picker (the plugin hears of the colour when a drag ends). Plugins & widgets 45%/28% → 55%/32%, 15–40 h → 10–30 h; Ecosystem dimension 28% → 34%; weighted totals unchanged at this rounding; full parity ~286–558 h → ~281–548 h |
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| 2026-10-12 | minor | French, German and Brazilian Portuguese draft catalogs (gap 5): every UI string, command label and menu wording (1,899 entries) machine-drafted in each and marked as drafts awaiting native review, falling back to English per key (new strings need only English and Spanish); 0 counts as singular in French and Brazilian Portuguese; System picks the first OS language with a catalog (pt-PT and pt read pt-BR); long translations elide with a tooltip in dropdowns, two-column labels and the home cards. Localization 20% → 30%, 45–75 h → 40–65 h; ready for real work unchanged (~52%; 52.6 → 52.9); full parity ~289–564 h → ~284–554 h; beta ~170–305 h → ~162–292 h (Figma's languages left on the way to beta: Japanese and Korean, 7–12 h) |
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| 2026-10-12 | minor | Cursor chat and spotlight in live sessions: `/` opens a chat bubble at your pointer that everyone sees as you type and that fades a few seconds after the last change; a spotlight (your avatar's menu, `collab.spotlight`) makes everyone follow your view and page, latecomers included, until they move their own. Both are ephemeral presence the host validates and rate-limits, passed only to clients that read them. Multiplayer & sharing breadth 15% → 17%, ready unchanged (5%), 45–90 h → 42–84 h; the Collaboration dimension's hours 55–110 → 52–104 h (the dimension hours still add up to the total); feature breadth (~84%) and ready for real work (~51%) unchanged at this rounding; full parity ~301–587 h → ~298–581 h |
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| 2026-10-12 | minor | Layers and Assets panels behaviour suite written from the public documentation (6 engine tests with about 50 table rows and 5 panel tests driven through the UI; about 30 rows that the code before the fixes contradicts) and its fixes: several layers dropped together in the layers panel land together (layers from apart split around the drop point); Collapse layers keeps the selection's rows open (it closed everything); the eye and padlock stay under the pointer (they vanished as it reached them, so clicks could miss) and dragging across them sets several layers in one undo step; several layers selected open a Rename layers dialog (match as text or a regular expression, Rename to, current name and number buttons, a start value, preview) instead of renaming the top one; `object.batchRename` counts `$n` up and `$N` down (they were swapped), pads with `$nnn`, takes `start`, regular expressions with `$1`…`$9`, `` $` `` / `$'` and codes in the replacement; pages are dragged to reorder, a blank page named with a hyphen is a divider (never opened, holds no layers), duplicates are named "Copy of …", the last page that isn't a divider can't be deleted; the Assets panel files components by page, frame and slash names in folders that fold away (`component.list` gives each `folder`); a leading `.` or `_` now keeps a component out of the library even after it was published, and removing it brings the component back. Pinned where the documentation is silent: Alt-click on an arrow, numbering in stacking order, hidden layers and locked frames taking drops, locking deselects. Layers panel 98%/82% → 99%/85%; percentages and full parity hours unchanged at this rounding |
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