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effectcraft/crates
dedandClaude Opus 5.5 ff20f8ec41 G5: a playing preview prefetches past the frames it already cached
The playback prefetch only looked ahead*3 frames (96 with 16 workers) for uncached frames.
After a loop or a restart from the start those were all cached, so the workers stood idle until
the playhead came within that window of the end of the cached run, then the preview stalled.
A playing preview now looks as far ahead as the RAM preview holds (and the range spans) for
the next uncached frames, still queuing at most ahead at a time; eviction already spares the
frames the playhead reaches first (#595).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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