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Cut the fix down: a click off every mesh makes nothing only when the art it resolves to already has a mesh with that outline. The nearest-art fallback in `region` stays, so a near miss beside separate art still meshes it. `mesh::outline` is as it was and the `newMesh` option of puppet.addPin is back. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>