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- verified: 0.9.2 on every page, checked against the v0.9.2 tag and release assets - install, price-and-platforms: Windows x86 builds, riscv64 deb/rpm, macOS CLI zip - gpu-not-used: GPU Information now names the adapter or why the GPU is off; OpenGL means CPU compositing; #613 still open - import-footage: TGA, HDR, DPX, Cineon sequences; dropped PSDs ask; drop on an empty viewer makes a comp - render-a-video: QuickTime (Uncompressed) format - make-a-composition: Layer > New > Text starts typing; save and delete presets - CLAUDE.md: regular file instead of a symlink Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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title, description, order, verified
| title | description | order | verified |
|---|---|---|---|
| Can EffectCraft open After Effects projects? | EffectCraft cannot open .aep or .aepx files, and After Effects plug-ins do not run. It saves .ecproj files and imports Lottie. | 10 | 0.9.2 |
No. EffectCraft cannot open After Effects projects (.aep or .aepx), and After Effects plug-ins do not run in it.
What it opens instead
- Its own projects, saved as
.ecproj. These are readable, versioned JSON files. - Lottie animations, with File ▸ Import ▸ Lottie.... Each opens as a new composition.
- Photoshop and PDF or Illustrator files, imported as footage or as a composition. See Import footage and image sequences.
What carries over
Expressions are JavaScript with the After Effects object model, such as wiggle, loopOut and thisComp.layer("..."). The panels, shortcuts and effect parameter names follow After Effects, so the skills carry over.
Status
Reading .aep files is the largest known gap between EffectCraft and After Effects. It is listed in the project's gap list, and the maintainers have not yet decided how to approach it.