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Extruded text keeps per-character 3D: each glyph's outline is extruded in its own space and placed by its animated matrix; shape layers extrude their fill outlines (gradients use their mid colour). Shadow-map bias scales with the texel footprint at the receiver and the PCF reach (no acne on curved casters), identically on CPU and GPU. Docs: Advanced 3D in architecture.md, parity table updated (3D, Text). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>