After Effects' Curves effect interpolates its points with a natural cubic spline (zero curvature at the ends), clamped to 0..1: AE 2026 renders of an RGB curve (0,0) (125,199) (255,255) and a Red curve (0,0) (128,44) (255,255) (cases 962 / 963, ROUND4) give exactly the natural spline's values on every grey step (0, 30, 59, 115, 164, 202, 227, 242, 250, 255 and 0, 0, 1, 6, 19, 44, 83, 135, 194, 255). EffectCraft used a monotone (Fritsch-Carlson) spline: 34 / 67 / 125 / 171 ... on the RGB curve, up to 10/255 off (ROUND4 measured up to 6 levels on real projects); now within 1/255, CPU and GPU (the same Hermite tables carry the spline's knot slopes). Lumetri's curves and Glow's Arbitrary Map keep the monotone spline (not measured). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
8.3 KiB
Effects parity
Last reviewed: 2026-10-12 · Last updated: 2026-10-12 · Change: minor (effect colour labels; earlier change: parameter count and closed issue references re-audited against
upstream/main470ea7a3and the generated effects.md) · Target: Adobe After Effects 2026
Effects are the deepest single area of After Effects. This page separates the four questions that a single "306 of 306" hides: does each effect exist, does it run fast, does it look like After Effects', and does the preset library exist. The per-effect catalogue is the generated effects.md; the overall numbers are in target-app-parity.md.
Summary
| Question | Value | Kind |
|---|---|---|
| Effects present | 306 registered, 3,017 parameters; all of After Effects' effects by name (298 at the M9.11 count) plus Obsolete and our own | Measured: registry, effects.md. After Effects 26.5's Plug-ins/Effects holds 306 .plugin bundles in 231 entries (one bundle can hold several effects, so this is a cross-check, not a match) |
| Parameter names, order, popups, units, defaults | aligned in M9.12 | Agent-checked against After Effects' documentation, not against a live dump |
| On the GPU | 280 (92%) | Measured: registry flags; GPU vs CPU agreement tested per effect |
| 32-bit float, no clamping | 306 | Measured: registry flags |
| Rendered output matches After Effects | unmeasured | Only Tint is checked against After Effects renders (four solids, within 1/255). effectcraft_effects::fidelity::compare_frames exists for the corpus (fidelity/README.md); simulation effects are pinned by golden hashes of our own output (M13.27) |
| Animation presets | 54 original presets (8 text-animator, 23 Transitions, 23 Backgrounds) against After Effects' 621 .ffx presets |
Measured: crates/engine/presets/text_animators.json, crates/engine/presets/transitions.json, crates/engine/presets/backgrounds.json; the After Effects Presets folder |
| 26.x additions | Curl Noise (26.3) present (#463 open); effect colour labels (26.5) present in Effect Controls only, not in the Timeline; the rebuilt Effect Controls (26.5) missing | Release notes |
Breadth ≈ 85% (presets weigh in; the effects themselves are ≈ 100%). Ready ≈ 40%: until a corpus compares renders, each effect is assumed to differ somewhere, and users keep confirming it.
By category (from effects.md)
| Category | Effects | On the GPU | Known differences or bugs |
|---|---|---|---|
| 3D Channel | 8 | 8 | Cryptomatte selection can't be set in the UI and the GPU path is slow (#473; quoted names with commas fixed); multi-layer EXR decode shared (#474 open: f16 storage and cache sizing remain) |
| Audio | 13 | 0 | CPU by design (applied in the mixdown) |
| Blur & Sharpen | 16 | 15 | Gaussian Blur interaction and output to be measured first (fidelity/ae-2026-acceptance.md) |
| Channel | 13 | 13 | — |
| Color Correction | 40 | 40 | Tint, Tritone and Black & White (sliders and Tint) match After Effects 2026 renders (Rec. 601 luminance); Levels (Individual Controls) matches After Effects 2026 in 32 bpc (channel controls before RGB, "Off for 32 bpc Color" unclipped; plain Levels' channel order not measured); Brightness & Contrast (non-legacy) within about 6/255 of After Effects 2026 ramps (negative settings invert the positive curves); Curves interpolates a natural cubic spline through its points, as After Effects 2026 (exact on its grey steps); Tint has Swap Colors (#963); ACES 2.0 / OCIO 2.5 (26.5); Apply Color LUT (#514) and 32-bpc blending (#494) are closed |
| Distort | 39 | 35 | Liquify has no viewer brush; #303 (Mesh Warp drag) and #534 (CC Power Pin Unstretch) are closed |
| Expression Controls | 9 | 9 | — |
| Generate | 26 | 25 | 4-Color Gradient's Blend matches After Effects 2026 (weights 1 / (d² + Blend²)); Fill's Opacity is the filled layer's opacity, as After Effects 2026 renders it (with a Fill Mask it still mixes with the original, not measured); Fractal on the CPU (needs f64); #526 (Reset) and #536 (Write-on marks) are closed |
| Immersive Video | 12 | 12 | — |
| Keying | 12 | 12 | Luma Key and Extract key on Rec. 601 luminance, as After Effects 2026; Key Cleaner approximated; #533 (wire-removal Frame Offset) is closed |
| Matte | 6 | 4 | Mocha shape reads our documented JSON, not Mocha's format |
| Noise & Grain | 13 | 12 | Curl Noise (#463); Match Grain on the CPU |
| Obsolete | 9 | 9 | Luma Key matches After Effects 2026 on a grey ramp (hard cut, Tolerance only for Similar / Dissimilar) |
| Paint | 1 | 0 | Tablet pressure not read (hardware-parity.md) |
| Perspective | 10 | 9 | Chromatic Aberrations pan/tilt crash (#580) |
| Simulation | 18 | 18 | Particle Playground lacks Particle Exploder, text particles, ephemeral mapper; CC Particle World camera fixed (#397) |
| Stylize | 25 | 25 | Motion Tile output size (#369) |
| Text | 2 | 2 | — |
| Time | 8 | 8 | #535 (Pixel Motion Blur, Vector Detail) is closed |
| Transition | 17 | 17 | — |
| Utility | 9 | 7 | — |
Third-party bundles in After Effects (Cineware, Mocha AE) are out of scope; Keylight is implemented under a generic name ("Key Light").
Estimate
≈ 70–130 h: a fidelity corpus case per effect at default and one non-default setting, compared with After Effects renders, and the fixes they turn up (40–80 h, most of it parallel, but every reference render needs After Effects on the owner's Mac); an original preset library covering After Effects' preset categories (Behaviors, Shapes, Synthetics, Text, Image effects remain; Backgrounds and Transitions exist) 15–35 h; the open effect bugs 10–20 h. Moving Fractal and the analysis effects to the GPU is performance, not parity.
Revision history
| Date | Change | Summary |
|---|---|---|
| 2026-10-19 | minor | Tritone uses Rec. 601 luminance, measured against After Effects 2026 renders of a red solid and a grey ramp (CPU and GPU) |
| 2026-10-19 | minor | Black & White's Tint keeps the gray's luminosity (Color blend), measured against After Effects 2026 renders (CPU and GPU) |
| 2026-10-19 | minor | Levels: "Off for 32 bpc Color" no longer clips in 32 bpc projects, unclipped values extrapolate below Output Black; Levels (Individual Controls) applies the channel controls before the RGB ones, measured against After Effects 2026 (CPU and GPU) |
| 2026-10-19 | minor | Brightness & Contrast: negative Brightness / Contrast are the inverse curves of the positive ones (Brightness −40: 20/255 → 6/255 off After Effects 2026), CPU and GPU |
| 2026-10-19 | minor | Luma Key: Key Out Brighter / Darker cut hard at Threshold, measured against After Effects 2026 renders of a ramp (CPU and GPU) |
| 2026-10-19 | minor | Luma Key and Extract: Rec. 601 luminance (was Rec. 709), measured against After Effects 2026 (CPU and GPU) |
| 2026-10-19 | minor | 4-Color Gradient: each point weighs 1 / (d² + Blend²), measured against After Effects 2026 at Blend 10 / 50 / 100 / 300 (CPU and GPU) |
| 2026-10-19 | minor | Fill without a mask: the layer becomes the fill colour at its alpha × Opacity (was a mix with the original), measured against After Effects 2026 (CPU and GPU) |
| 2026-10-19 | minor | Curves: natural cubic spline through the points, clamped to 0..1 (was a monotone spline), measured against After Effects 2026 (CPU and GPU); Lumetri's curves and Glow's Arbitrary Map keep the monotone spline |
| 2026-10-18 | minor | Tint uses Rec. 601 luminance weights, measured against After Effects 2026 renders of red, green, blue and grey solids (CPU and GPU) |
| 2026-10-18 | minor | Exposure converts to linear light with a pure 2.2 power curve, as measured in After Effects (Offset 0.0005 / 0.002 / 0.02 / 0.1 on black: 8 / 15 / 43 / 90), not the piecewise sRGB curve; its sliders take After Effects' ranges (Exposure −100..100, slider −4..4; Offset −2..2, slider −0.5..0.5; Gamma Correction 0.1..10) |
| 2026-10-12 | minor | Parameters 3,014 to 3,017 (effects.md); #303, #514, #526, #533–#536 marked closed instead of pending |
| 2026-10-12 | minor | Effect colour labels (26.5) added in Effect Controls |
| 2026-10-12 | minor | Tint's Swap Colors button and agent-drivable command (#963); undo/redo, instance targeting, animated layer-time edits and invalid-input tests |
| 2026-10-10 | major | First effects parity checklist |