Files
effectcraft/crates/render/src/tests_auto.rs
T
Brandon ThomasandClaude Opus 5.5 9ff0e5aa3c M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
- gpu: pooled working textures (released once every encoder that could read
  them is submitted), shared zero images, reused readback staging buffers,
  direct readback into Image; NaN-poisoned scratch images under test and
  NaN-aware diffs; validation errors panic under test
- render: AutoPick (per comp / scale / path EWMA of CPU vs GPU frame times,
  warm-up and periodic re-probe) behind Backend::Auto; viewer uses it too;
  cached adjustment footprints (uploaded once)
- gpu fx_warp: Warp, Bezier Warp, CC Bend It, CC Page Turn, Smear, Reshape,
  Color Emboss, Cartoon; sliding-histogram median for large radii; CC Power
  Pin perspective < 100
- cli: bench --gpu reports Auto and per-frame upload / readback MB

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:31:31 -04:00

152 lines
5.7 KiB
Rust

//! Backend::Auto's per-comp CPU / GPU choice (`auto.rs`), with a mock accelerator.
use std::sync::atomic::{AtomicUsize, Ordering};
use effectcraft_color::Label;
use effectcraft_project::build;
use effectcraft_project::{Comp, ItemId, ItemKind, LayerSource, Project, Solid};
use effectcraft_time::{FrameRate, Tick};
use crate::{Accelerator, AutoKey, AutoPick, Backend, NoFootage, RenderOpts, Renderer};
/// An accelerator that takes `delay` per frame (or declines with `handle = false`) and keeps
/// Auto timing history.
struct TimedAccel {
delay: std::time::Duration,
handle: bool,
calls: AtomicUsize,
pick: AutoPick,
}
impl TimedAccel {
fn new(ms: u64, handle: bool) -> TimedAccel {
TimedAccel { delay: std::time::Duration::from_millis(ms), handle, calls: Default::default(), pick: Default::default() }
}
fn calls(&self) -> usize {
self.calls.load(Ordering::SeqCst)
}
}
impl Accelerator for TimedAccel {
fn name(&self) -> String {
"timed".into()
}
fn comp_frame(&self, _r: &Renderer, _comp: ItemId, _t: Tick) -> Option<crate::Image> {
self.calls.fetch_add(1, Ordering::SeqCst);
std::thread::sleep(self.delay);
// The centre of the comp, as the CPU draws it (a red solid).
self.handle.then(|| {
let mut img = crate::Image::new(200, 100);
img.set(100, 50, [1.0, 0.0, 0.0, 1.0]);
img
})
}
fn supports_effect(&self, _id: &str) -> bool {
false
}
fn effects(&self, _chain: &[crate::FxStep], _buf: &crate::Buf, _levels: Option<f32>) -> Option<crate::Buf> {
None
}
fn auto_pick(&self) -> Option<&AutoPick> {
Some(&self.pick)
}
}
fn project() -> (Project, ItemId) {
let mut p = Project::default();
p.settings.gpu_acceleration = true;
let mut comp = Comp::new(200, 100, FrameRate::FPS_30, Tick::from_seconds_f64(2.0));
let sid = p.add_item("Solid", Label::Red, None, ItemKind::Solid(Solid { color: [1.0, 0.0, 0.0], width: 50, height: 50, pixel_aspect: 1.0 }));
let l = build::layer(&mut p, &comp, "Solid", LayerSource::Solid { item: sid }, (50, 50), None);
comp.layers.push(l);
let cid = p.add_item("Comp", Label::Sandstone, None, ItemKind::Comp(comp.into()));
(p, cid)
}
/// Render `n` frames with `backend`; how many the accelerator was asked for.
fn frames(p: &Project, cid: ItemId, a: &TimedAccel, backend: Backend, n: usize) -> usize {
let before = a.calls();
for _ in 0..n {
let mut r = Renderer::new(p, &NoFootage, RenderOpts { backend, ..Default::default() });
r.accel = Some(a);
let img = r.comp_frame(cid, Tick::ZERO);
// Whichever compositor ran, the frame is the same.
assert!(img.get(100, 50)[0] > 0.99 && img.get(100, 50)[3] > 0.99);
}
a.calls() - before
}
#[test]
fn auto_backend_moves_light_comps_to_the_cpu() {
// A light comp on a slow accelerator: after the warm-up (three frames on
// each side) Auto renders on the CPU, re-measuring the accelerator now and then.
let (p, cid) = project();
// Several times the CPU's frame time (unoptimised test builds are slow).
let t0 = std::time::Instant::now();
for _ in 0..3 {
Renderer::new(&p, &NoFootage, RenderOpts::default()).comp_frame(cid, Tick::ZERO);
}
let cpu_ms = t0.elapsed().as_millis() as u64 / 3;
let slow = TimedAccel::new((cpu_ms * 5).max(20), true);
let n = 6 + 2 * AutoPick::REPROBE as usize;
let asked = frames(&p, cid, &slow, Backend::Auto, n);
assert!((3..=5).contains(&asked), "asked the slow accelerator {asked} times in {n} frames");
let s = slow.pick.stats(AutoKey::new(cid, 1.0, false)).unwrap();
assert!(s.gpu_ms.unwrap() > s.cpu_ms.unwrap(), "{s:?}");
// Backend::Gpu ignores the history; Software Only never asks.
assert_eq!(frames(&p, cid, &slow, Backend::Gpu, 3), 3);
let mut sw = p.clone();
sw.settings.gpu_acceleration = false;
assert_eq!(frames(&sw, cid, &slow, Backend::Auto, 3), 0);
}
#[test]
fn auto_backend_keeps_fast_accelerators() {
// As fast as the CPU (ties stay on the accelerator): every frame but the CPU warm-up and
// re-probes.
let (p, cid) = project();
let fast = TimedAccel::new(0, true);
let asked = frames(&p, cid, &fast, Backend::Auto, 40);
assert!(asked >= 36, "asked {asked} of 40");
}
#[test]
fn auto_backend_falls_back_when_the_accelerator_declines() {
let (p, cid) = project();
let declining = TimedAccel::new(0, false);
let n = 2 * AutoPick::REPROBE as usize;
let asked = frames(&p, cid, &declining, Backend::Auto, n);
// Asked first, then only on the periodic re-probes.
assert!((1..=4).contains(&asked), "asked {asked} times in {n} frames");
}
#[test]
fn auto_pick_follows_changing_costs() {
let pick = AutoPick::default();
let key = AutoKey::new(ItemId(7), 0.5, true);
let cpu = 5.0;
let mut gpu = 10.0;
let (mut early, mut late) = (0, 0);
for frame in 0..400 {
// The GPU gets faster halfway (say, its uploads became cached).
if frame == 200 {
gpu = 1.0;
}
let g = pick.choose(key);
pick.record(key, g, if g { gpu } else { cpu });
if (100..200).contains(&frame) && g {
early += 1;
}
if frame >= 300 && g {
late += 1;
}
}
assert!(early <= 3, "{early} of 100 frames on the slower GPU");
assert!(late >= 97, "{late} of 100 frames on the faster GPU");
let s = pick.stats(key).unwrap();
assert!(s.gpu_ms.unwrap() < 2.0 && s.cpu_ms.unwrap() > 4.0, "{s:?}");
// Keys are separate per comp, scale and path.
assert!(pick.stats(AutoKey::new(ItemId(7), 1.0, true)).is_none());
assert!(pick.stats(AutoKey::new(ItemId(7), 0.5, false)).is_none());
}