Files
effectcraft/docs/user/faq/after-effects-projects.md
T
Fabio LussiandClaude Opus 5.5 a6ab6a8f8c docs: add user docs for EffectCraft
Adds docs/user/ (published at getartcraft.com/docs/effectcraft), the docs-check
and docs-publish workflows (copied from craft-launcher), and a "User docs" rule
in AGENTS.md. Verified against 0.8.0.

Source notes per page:
- index: README, crates/engine/src/menus.rs, website crafting-apps.ts entry,
  docs/gaps.md (.aep).
- getting-started/install: README Downloads, gh release v0.8.0 assets,
  packaging/windows/effectcraft.wxs (per-machine, Start Menu, desktop shortcut
  box), package.ps1 (portable zip contents), launcher crates/core catalog.rs
  (EffectCraft listed), launcher docs install guide.
- guides/make-a-composition: menus.rs (Composition, Layer, Help), comp.rs
  shortcut, panels/comp_settings.rs (labels, presets, tabs), panels/home.rs,
  engine/src/learn.rs (Animate a title tutorial).
- guides/animate-with-keyframes: learn.rs, panels/timeline.rs (stopwatch, Add
  or remove keyframe), commands/prop.rs (Easy Ease F9), menus.rs (Animation).
- guides/add-an-effect: menus.rs (Effect, Window), panels/effects_presets.rs,
  commands/effect.rs, effects/src/misc.rs (Gaussian Blur parameters).
- guides/render-a-video: panels/render_queue.rs (labels), project
  render_queue.rs (format labels, default H.264, template, supports_alpha),
  commands/render_queue.rs (Cmd+M), README (Lottie).
- guides/import-footage: docs/footage.md, menus.rs, engine/src/prefs.rs
  (Sequence Footage), README (Wayland drop).
- troubleshooting/gpu-not-used: issues #596, #613; prefs.rs (Window Graphics),
  commands/app_more.rs (System Compatibility Report text), ui-egui menus.rs
  (GPU Information dialog text, checked at v0.8.0).
- troubleshooting/footage-missing: docs/footage.md (relink), commands/
  file_more.rs (Find Missing Footage), issue #652 and PR #676.
- faq/after-effects-projects: README "Where it stands", docs/gaps.md.
- faq/price-and-platforms: README (license, platforms, status), LICENSE files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 04:04:57 +02:00

1.2 KiB

title, description, order, verified
title description order verified
Can EffectCraft open After Effects projects? EffectCraft cannot open .aep or .aepx files, and After Effects plug-ins do not run. It saves .ecproj files and imports Lottie. 10 0.8.0

No. EffectCraft cannot open After Effects projects (.aep or .aepx), and After Effects plug-ins do not run in it.

What it opens instead

  • Its own projects, saved as .ecproj. These are readable, versioned JSON files.
  • Lottie animations, with File ▸ Import ▸ Lottie.... Each opens as a new composition.
  • Photoshop and PDF or Illustrator files, imported as footage or as a composition. See Import footage and image sequences.

What carries over

Expressions are JavaScript with the After Effects object model, such as wiggle, loopOut and thisComp.layer("..."). The panels, shortcuts and effect parameter names follow After Effects, so the skills carry over.

Status

Reading .aep files is the largest known gap between EffectCraft and After Effects. It is listed in the project's gap list, and the maintainers have not yet decided how to approach it.