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- apps/effectcraft-web (L6): eframe web runner booting the shared EffectcraftApp with a browser session: in-memory file table, <input type=file> pickers and drag-and-drop for open/import, downloads for Save and Render Queue outputs (several files as one stored .zip), and the window.effectcraft promise API over the control channel. Demo project on start. - wasm32 runtime fixes: web-time for Instant/SystemTime (render, engine, export, ui-egui); Frames renders queued jobs on the UI thread (Frames::pump) instead of a thread pool; Render Queue runs inline; relative outputs resolve under / ; control PNGs inline. - effectcraft-export: per-job output Sink (files to memory instead of disk); host FileExporter carries it; test that sink exports touch no file. - xtask web [--dev] [--serve PORT] (wasm-bindgen 0.2.129, optional wasm-opt, COOP/COEP server); effectcraft-web in WEB_CRATES. docs/web.md, headless Chrome smoke test, favicon (+attribution). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
27 lines
891 B
TOML
27 lines
891 B
TOML
[package]
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name = "effectcraft-render"
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description = "The CPU compositor: property evaluation, layer sources (solids, footage, text, shapes, precomps), masks, effects, track mattes, 2D/3D transforms, motion blur and blending"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version.workspace = true
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[lints]
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workspace = true
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[dependencies]
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effectcraft-time = { workspace = true }
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effectcraft-geom = { workspace = true }
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effectcraft-color = { workspace = true }
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effectcraft-keyframe = { workspace = true }
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effectcraft-project = { workspace = true }
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effectcraft-raster = { workspace = true }
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effectcraft-path = { workspace = true }
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effectcraft-text = { workspace = true }
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effectcraft-effects = { workspace = true }
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kurbo = { workspace = true }
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rayon = { workspace = true }
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web-time = { workspace = true }
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serde = { workspace = true }
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log = { workspace = true }
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