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- apps/effectcraft-web (L6): eframe web runner booting the shared EffectcraftApp with a browser session: in-memory file table, <input type=file> pickers and drag-and-drop for open/import, downloads for Save and Render Queue outputs (several files as one stored .zip), and the window.effectcraft promise API over the control channel. Demo project on start. - wasm32 runtime fixes: web-time for Instant/SystemTime (render, engine, export, ui-egui); Frames renders queued jobs on the UI thread (Frames::pump) instead of a thread pool; Render Queue runs inline; relative outputs resolve under / ; control PNGs inline. - effectcraft-export: per-job output Sink (files to memory instead of disk); host FileExporter carries it; test that sink exports touch no file. - xtask web [--dev] [--serve PORT] (wasm-bindgen 0.2.129, optional wasm-opt, COOP/COEP server); effectcraft-web in WEB_CRATES. docs/web.md, headless Chrome smoke test, favicon (+attribution). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
31 lines
1004 B
TOML
31 lines
1004 B
TOML
[package]
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name = "effectcraft-export"
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description = "Render Queue jobs and output modules: H.264 MP4 (+AAC) and ProRes MOV (+PCM) via FilmCraft's pure-Rust encoders, PNG/JPEG/TIFF/EXR sequences, animated GIF"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version.workspace = true
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[lints]
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workspace = true
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[dependencies]
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effectcraft-time = { workspace = true }
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effectcraft-project = { workspace = true }
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effectcraft-raster = { workspace = true }
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effectcraft-render = { workspace = true }
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filmcraft-h264enc = { workspace = true }
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filmcraft-prores = { workspace = true }
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filmcraft-aac = { workspace = true }
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filmcraft-isobmff = { workspace = true }
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image = { workspace = true, features = ["png", "jpeg", "tiff", "exr"] }
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gif = { workspace = true }
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rayon = { workspace = true }
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web-time = { workspace = true }
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thiserror = { workspace = true }
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log = { workspace = true }
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[dev-dependencies]
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effectcraft-media = { workspace = true }
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effectcraft-color = { workspace = true }
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