mirror of
https://github.com/storytold/effectcraft.git
synced 2026-11-10 10:20:47 -06:00
Dropping an .aep or .aepx on the window, or picking one in File > Import > File... or Multiple Files... (also from the Home screen and the Project panel), imports it as File > Import > Adobe After Effects Project... does, instead of failing as unsupported footage: the losses prompt first when parts cannot come over, its items in a folder named after the file, its first composition open. - Several projects are asked about one at a time: the others wait in the prompt's queue, and Cancel skips only the one it asks about. A prompt another dialog replaced (Save changes?) strands nothing: its projects are tried with the next import or queued behind the next prompt. - The other files of a drop or pick import as footage, into the Project panel only when a project is in the drop. While the prompt shows, a Photoshop file or image sequence imports with its defaults instead of replacing the prompt, an Interpret Footage question leaves a note instead, and a dropped .ecproj is skipped with a note. While Save changes? waits for a dropped .ecproj, the rest of the drop is skipped with a note instead of landing in the replaced project. - Errors of every picked project reach the status line on both the blocking and the non-blocking file dialog. - The Import File dialogs list .aep, .aepx, .ecproj and .ecprojx; Replace Footage offers footage only. - For scripts and agents, file.import hands After Effects projects to file.importAep; a refusal (new EngineError::Refused) names the menu entry and `file.importAep` with `allowLosses`. - File > Import / Export name the entry Adobe After Effects Project..., as Adobe Premiere Pro Project...; File > Import keeps After Effects' order with the project imports together and the formats only EffectCraft imports after a separator. All 13 menu catalogs and the losses dialog title are updated. - Docs: aep-import, aep-export, footage, file-format-parity, agents. Supersedes #3312.