Files
effectcraft/crates
tylerjenningsw baf62b22df Preview: preserve opening audio while preparing video playback (#947)
Cause: a preview with sound and video, without Cache Before Playback,
held its sound while the playhead advanced silently through frames as
they rendered, and started the sound at the frame it had reached once the
frames ahead were cached or rendering had kept up for a quarter second.
So the opening (about the first third of a second) was never heard, and
those frames played silently. With Video off, or Cache Before Playback,
the sound started at the first frame.

Fix: starting such a preview now holds the playhead on its first frame
while the frames ahead render (the prefetch window, at most what fits in
the RAM preview: not the whole work area), then starts sound and picture
together from that frame, the sound's clock driving the picture. Without
an output device the picture plays from that frame on its own clock. A
stall later on still stops the sound and catches up silently. Stop clears
the startup state.

Tests (ui_audio_scrub): the two startup tests no longer accept silent
frames first: the playhead must hold frame 0 until the sound starts, and
the sound must start at frame 0 (also for a 30 s work area, without
caching it all). A tone lasting only the first 100 ms after a start at
0 s and at 1 s reaches the output device. Video off still starts at
once; no device plays the picture; Stop while preparing leaves nothing
playing. The three startup tests fail on the previous code (the playhead
had moved on to frame 1, silently).
2026-10-12 21:38:20 -04:00
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