Files
effectcraft/crates/ui-egui/tests/it/main.rs
T
skylartaylor 9ee853715d M0.37: migrate EffectCraft to egui 0.37
Reconcile main 991904888a and preserve the reviewed lifecycle, IME, rendering and lockfile changes.

Formatting, strict lint, layers, assets and WASM passed. Full CI retained 3,961 passes, 14 baseline-matching GPU failures and 31 ignored executions. The local review commit has explicit approval to retain these documented failures; native/browser acceptance and paired app performance remain open.
2026-10-25 02:01:16 +01:00

105 lines
2.7 KiB
Rust

//! The crate's integration tests, one binary (each module is a former `tests/<name>.rs`).
mod render_queue_snapshot;
mod shared_docking_ui;
mod ui_3d;
mod ui_agent_audit;
mod ui_angles;
mod ui_audio_scrub;
mod ui_azerty_shortcuts;
mod ui_batch_switches;
mod ui_blank_context_menus;
mod ui_camera_tracker;
mod ui_character_eyedropper;
mod ui_color_hex;
mod ui_comp_presets;
mod ui_control_modifiers;
mod ui_dock_resize;
mod ui_drag_drop;
mod ui_effect_controls;
mod ui_effect_drop_highlight;
mod ui_effect_names;
mod ui_font_search;
mod ui_form_fit;
mod ui_frame_step;
mod ui_fx_editors;
mod ui_gpu;
mod ui_gradient_editor;
mod ui_gradient_handles;
mod ui_gradient_value;
mod ui_graph_fit;
mod ui_group_rename;
mod ui_guide_layers;
mod ui_inline_edit;
mod ui_keyframes;
mod ui_large_project;
mod ui_layer_panel_zoom;
mod ui_layer_source_picker;
mod ui_light_settings;
mod ui_live_preview;
mod ui_locked_color;
mod ui_media_browser_cache;
mod ui_media_browser_copy_path;
mod ui_menus;
mod ui_new_primitive;
mod ui_object_matte;
mod ui_panel_focus;
mod ui_panel_windows;
mod ui_panels;
mod ui_parameter_spacing;
mod ui_presets_folder;
mod ui_preview_align;
mod ui_project_delete;
mod ui_project_duplicate;
mod ui_project_keyboard;
mod ui_project_new_folder;
mod ui_project_rows;
mod ui_quick_offset;
mod ui_ram_preview;
mod ui_render_queue;
mod ui_script_console;
mod ui_scriptui;
mod ui_scrolling;
mod ui_settings_info;
mod ui_tabs;
mod ui_tail;
mod ui_text_edit;
mod ui_text_range_handles;
mod ui_theme_favorites;
mod ui_time_zoom_controls;
mod ui_timeline_effect_label;
mod ui_timeline_pan;
mod ui_timeline_shapes;
mod ui_timeline_switches;
mod ui_timeline_trim;
mod ui_timeline_zoom;
mod ui_toolbar_gradient;
mod ui_tracker;
mod ui_unreadable_footage;
mod ui_video_preview_off;
mod ui_viewer;
mod ui_viewers;
mod ui_visual_review;
mod ui_web_gpu_storage;
mod ui_web_job_gpu;
mod ui_web_offload;
mod ui_workflow_selection;
mod ui_workspace_focus;
mod viewer_geometry;
mod viewer_passive_display;
/// Register the managed build's canonical craft-fonts checkout (`CRAFT_FONTS_DIR/fonts`) through
/// the same directory source production scans for `EFFECTCRAFT_FONT_DIRS`. The UI tests then render
/// real Japanese glyphs from the canonical external input instead of relying on host fonts.
pub(crate) fn add_canonical_test_fonts() {
use effectcraft_text::fonts::{self, DirectorySource};
static REGISTER: std::sync::Once = std::sync::Once::new();
REGISTER.call_once(|| {
let Some(root) = std::env::var_os("CRAFT_FONTS_DIR") else { return };
let dir = std::path::PathBuf::from(root).join("fonts");
if dir.is_dir() {
fonts::add_source(&DirectorySource { dirs: vec![dir] });
}
});
}