Brandon Thomas and Claude Opus 5.5
9ff0e5aa3c
M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
...
- gpu: pooled working textures (released once every encoder that could read
them is submitted), shared zero images, reused readback staging buffers,
direct readback into Image; NaN-poisoned scratch images under test and
NaN-aware diffs; validation errors panic under test
- render: AutoPick (per comp / scale / path EWMA of CPU vs GPU frame times,
warm-up and periodic re-probe) behind Backend::Auto; viewer uses it too;
cached adjustment footprints (uploaded once)
- gpu fx_warp: Warp, Bezier Warp, CC Bend It, CC Page Turn, Smear, Reshape,
Color Emboss, Cartoon; sliding-histogram median for large radii; CC Power
Pin perspective < 100
- cli: bench --gpu reports Auto and per-frame upload / readback MB
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
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M13.9: gpu stylize and distort (posterize, threshold, CC Threshold / RGB, strobe, CC Vignette, scatter, brush strokes, roughen edges, texturize, motion tile, CC Kaleida, CC RepeTile, mirror, offset, polar, spherize, corner pin, optics compensation, magnify, CC Slant / Smear / Split / Split 2 / Tiler / Griddler, liquify; glow operations and arbitrary map; transform motion blur)
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M12.7: GPU blur/transition/generate effects (radial, camera lens, CC radial fast, wipes, venetian, cell pattern, checkerboard, grid, 4-color, noise, add grain)
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M13.9: gpu noise, blurs and time (median, dust & scratches, remove grain, turbulent / fractal noise modes, noise alpha / HLS, smart / bilateral / channel / compound blur, sharpen, unsharp mask, minimax, echo, posterize time)
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M13.9: gpu noise, blurs and time (median, dust & scratches, remove grain, turbulent / fractal noise modes, noise alpha / HLS, smart / bilateral / channel / compound blur, sharpen, unsharp mask, minimax, echo, posterize time)
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2026-10-03 02:44:36 -04:00
M13.9: gpu stylize and distort (posterize, threshold, CC Threshold / RGB, strobe, CC Vignette, scatter, brush strokes, roughen edges, texturize, motion tile, CC Kaleida, CC RepeTile, mirror, offset, polar, spherize, corner pin, optics compensation, magnify, CC Slant / Smear / Split / Split 2 / Tiler / Griddler, liquify; glow operations and arbitrary map; transform motion blur)
2026-10-03 08:16:58 -04:00
2026-10-01 22:02:36 -04:00
2026-10-03 05:29:59 -04:00
M13.9: gpu noise, blurs and time (median, dust & scratches, remove grain, turbulent / fractal noise modes, noise alpha / HLS, smart / bilateral / channel / compound blur, sharpen, unsharp mask, minimax, echo, posterize time)
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