Files
effectcraft/docs/user/faq/price-and-platforms.md
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Fabio LussiandClaude Opus 5.5 d7dfe018cc docs: re-verify against 0.9.2
- verified: 0.9.2 on every page, checked against the v0.9.2 tag and release assets
- install, price-and-platforms: Windows x86 builds, riscv64 deb/rpm, macOS CLI zip
- gpu-not-used: GPU Information now names the adapter or why the GPU is off;
  OpenGL means CPU compositing; #613 still open
- import-footage: TGA, HDR, DPX, Cineon sequences; dropped PSDs ask; drop on
  an empty viewer makes a comp
- render-a-video: QuickTime (Uncompressed) format
- make-a-composition: Layer > New > Text starts typing; save and delete presets
- CLAUDE.md: regular file instead of a symlink

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:34:22 +02:00

1.5 KiB

title, description, order, verified
title description order verified
Is EffectCraft free, and where does it run? EffectCraft is free and open source under MIT or Apache-2.0, and runs on Windows, macOS, Linux and in the browser. 20 0.9.2

Yes, EffectCraft is free. It is open source, dual-licensed under MIT or Apache-2.0, at your option. It has no telemetry, and it uses no network access unless you ask for it.

Where it runs

Platform Builds
Windows x64, arm64 and 32-bit x86, as MSI installers and portable zips
macOS One universal app for Apple silicon and Intel
Linux x86_64 and aarch64 as AppImage, Flatpak, deb, rpm and tar.gz; riscv64 deb, rpm, tar.gz
FreeBSD x86_64 tar.gz
Browser A web build that runs the full app

See Install EffectCraft for the files.

How mature is it?

EffectCraft is in alpha. The README calls macOS the most tested platform, and says Linux and Windows users have hit basic interaction bugs that are being fixed first. Bug reports in the issue tracker are the most useful thing you can send.