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egui takes i.modifiers from ModifiersChanged events, not from the modifiers on a pointer event, so a control-channel Shift-click arrived as a plain click (e.g. Shift-click in the Timeline replaced the selection instead of adding). ui.click and ui.drag now queue ModifiersChanged before the gesture and clear it after. The synthetic-input feeding moves into EffectcraftApp::feed_synthetic so it can be tested; the new tests fail without the fix. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>