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The mixdown evaluated levels and effect parameters once per block, and export mixes WAV/AIFF in one-second blocks, so a level fade became a staircase that changed once a second. Animated Audio Levels are now evaluated on a 1 ms grid of comp samples and interpolated in dB between, and animated per-sample effects (Stereo Mixer, Backwards) run in 1 ms pieces with their parameters at each piece. The grid is aligned to comp sample indices, so the result still does not depend on the block size. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>