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occlusion computes its three channels as one vector instead of writing a vector component through a loop index, which FXC cannot address and tried to unroll every enclosing loop for (X3550/X3511). classic3d now also builds like the effect kernels: if a compiler rejects it, 3D runs render on the CPU instead of the whole compositor failing to start. The ignored FXC diagnostic test now checks classic3d instead of the stale pointwise failure.