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- add_environment takes the evaluated light (&EnvLight) instead of nine loose parameters — strict clippy (#2496) denies too_many_arguments. - The Environment light's shadow map moves into env_shadow_map so shadow_maps stays under the cognitive-complexity limit. - tests/it/ui_env_light_repro.rs deleted: it duplicated ui_env_light_gpu and the engine tests, and polled with sleeps of up to 12 s. Signed-off-by: Minher0 <minhero@outlook.fr>