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In After Effects solo is not time-dependent: while any AV layer is soloed, non-soloed layers are excluded at every time. The renderer, nested/collapsed 3D paths, engine viewer helpers and viewer hit tests only counted solo layers active at the current time, so outside the soloed layer's in-out range the whole comp reappeared. Drop the time condition (audio already ignored it). Update the #66 viewer regression test to the AE behaviour and add a render test for it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>