Files
effectcraft/crates/project/src/essential.rs
T
Brandon Thomas a985dfb36b Merge pull request #1098 from vangel76/feat-gap21-percent-guides-effect-labels
# Conflicts:
#	crates/engine/src/tests_menu_cmds.rs
#	docs/effects-parity.md
#	docs/gaps.md
#	docs/ui-parity.md
2026-10-13 04:29:06 -04:00

847 lines
35 KiB
Rust

//! Essential Graphics: a composition's exposed controls (the Essential Graphics panel) and the
//! "Essential Properties" of precomp layers that nest it (per-instance override values, After
//! Effects' Master Properties).
//!
//! - A comp's [`EssentialGraphics`] lists controls: properties of its layers (shown as text,
//! colour, slider, checkbox, point, angle or dropdown controls; Source Text also as a font
//! control and Scale as one uniform slider), Media Replacement slots for
//! footage layers, comments and groups.
//! - Every layer that nests such a comp gets an **Essential Properties** group (match id
//! `essential`, [`GroupKind::Essential`]) mirroring the controls, one child per control with
//! match id `eg<control id>`. Changing a child marks it *overridden* for that instance only;
//! [`sync_project`] keeps the groups in step with the controls (and refreshes the values of
//! controls that are not overridden), [`with_overrides`] builds the project an instance renders.
use serde::{Deserialize, Serialize};
use crate::props::{GroupKind, Node, ParamUi, PropGroup, Property, Uid};
use crate::{ItemId, ItemKind, Layer, LayerId, LayerSource, Project, Value};
/// Match id of the Essential Properties group on precomp layers.
pub const GROUP: &str = "essential";
/// A composition's Essential Graphics definition.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct EssentialGraphics {
/// Template name (Essential Graphics panel ▸ name field; the exported template's title).
#[serde(default)]
pub name: String,
#[serde(default)]
pub controls: Vec<EgControl>,
}
/// One entry of the Essential Graphics panel.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct EgControl {
pub id: u64,
/// Display name (renamable; defaults to the property's name).
pub name: String,
pub kind: EgKind,
/// The control a property is shown as when not its natural one ([`control_type`]): a
/// Source Text property as a [`ControlType::Font`] control, a Scale as a uniform
/// [`ControlType::Scale`] slider.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub as_type: Option<ControlType>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(tag = "type")]
pub enum EgKind {
/// A property of a layer of the comp. `links`: further properties the control drives
/// (they follow the main property in the comp and take the instance's value in every
/// instance).
Property {
layer: LayerId,
prop: Uid,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
links: Vec<EgLink>,
},
/// A mirror: the property of control `of` shown again (its own name and place in the
/// panel; one value, editing either edits both, in the comp and in every instance).
Mirror { of: u64 },
/// Media Replacement: the footage of a footage layer can be swapped per instance.
Media { layer: LayerId },
/// A text note shown in the panel.
Comment { text: String },
/// A named, collapsible group of controls.
Group {
#[serde(default)]
children: Vec<EgControl>,
},
}
/// A further property driven by a property control.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct EgLink {
pub layer: LayerId,
pub prop: Uid,
}
/// The kind of control a property becomes.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum ControlType {
Text,
Color,
Slider,
Checkbox,
Point,
Angle,
Dropdown,
Media,
/// The font family, style and size of a Source Text property (the text itself stays).
Font,
/// One uniform percentage for a Scale property (every axis the same).
Scale,
}
impl ControlType {
/// By label or serde name, case-insensitively (`"font"`, `"Scale"`…).
pub fn parse(s: &str) -> Option<ControlType> {
[
ControlType::Text,
ControlType::Color,
ControlType::Slider,
ControlType::Checkbox,
ControlType::Point,
ControlType::Angle,
ControlType::Dropdown,
ControlType::Media,
ControlType::Font,
ControlType::Scale,
]
.into_iter()
.find(|t| t.label().eq_ignore_ascii_case(s.trim()))
}
pub fn label(self) -> &'static str {
match self {
ControlType::Font => "Font",
ControlType::Scale => "Scale",
ControlType::Text => "Text",
ControlType::Color => "Color",
ControlType::Slider => "Slider",
ControlType::Checkbox => "Checkbox",
ControlType::Point => "Point",
ControlType::Angle => "Angle",
ControlType::Dropdown => "Dropdown",
ControlType::Media => "Media",
}
}
}
/// The control a property is shown as, `None` when Essential Graphics can't expose it (paths,
/// gradients, layer pickers, hidden data).
pub fn control_type(p: &Property) -> Option<ControlType> {
if matches!(p.ui, ParamUi::Hidden) {
return None;
}
Some(match (&p.value, &p.ui) {
(Value::Text(_) | Value::Str(_), _) => ControlType::Text,
(Value::Color(_), _) => ControlType::Color,
(Value::Bool(_), _) | (_, ParamUi::Checkbox) => ControlType::Checkbox,
(Value::Enum(_), _) | (_, ParamUi::Popup { .. }) => ControlType::Dropdown,
(_, ParamUi::Angle) => ControlType::Angle,
(Value::Vec2(_) | Value::Vec3(_), _) => ControlType::Point,
(Value::Scalar(_), _) => ControlType::Slider,
_ => return None,
})
}
/// Whether property `p` can be shown as a `ty` control: its natural control, a Source Text
/// property as Font, a two- or three-dimensional property as uniform Scale.
pub fn can_show_as(p: &Property, ty: ControlType) -> bool {
if matches!(p.ui, ParamUi::Hidden) {
return false;
}
match ty {
ControlType::Font => matches!(p.value, Value::Text(_)),
ControlType::Scale => matches!(p.value, Value::Vec2(_) | Value::Vec3(_)) && !matches!(p.ui, ParamUi::Angle),
ControlType::Media => false,
t => control_type(p) == Some(t),
}
}
/// The control `c` shows for its property `p` (its `as_type`, else the natural one).
pub fn effective_type(c: &EgControl, p: &Property) -> Option<ControlType> {
c.as_type.filter(|t| can_show_as(p, *t)).or_else(|| control_type(p))
}
/// Apply a Font control's value: the font family, style and size of `from` onto `to` (the text,
/// colours and every other attribute stay).
pub fn merge_font(to: &mut Value, from: &Value) {
if let (Value::Text(t), Value::Text(f)) = (to, from) {
t.font = f.font.clone();
t.style = f.style.clone();
t.size = f.size;
}
}
impl EssentialGraphics {
/// Every control, depth first (groups before their children).
pub fn flat(&self) -> Vec<&EgControl> {
fn go<'a>(v: &'a [EgControl], out: &mut Vec<&'a EgControl>) {
for c in v {
out.push(c);
if let EgKind::Group { children } = &c.kind {
go(children, out);
}
}
}
let mut out = vec![];
go(&self.controls, &mut out);
out
}
pub fn find(&self, id: u64) -> Option<&EgControl> {
self.flat().into_iter().find(|c| c.id == id)
}
pub fn find_mut(&mut self, id: u64) -> Option<&mut EgControl> {
fn go(v: &mut [EgControl], id: u64) -> Option<&mut EgControl> {
for c in v {
if c.id == id {
return Some(c);
}
if let EgKind::Group { children } = &mut c.kind
&& let Some(x) = go(children, id)
{
return Some(x);
}
}
None
}
go(&mut self.controls, id)
}
/// Remove a control (anywhere) and return it.
pub fn remove(&mut self, id: u64) -> Option<EgControl> {
fn go(v: &mut Vec<EgControl>, id: u64) -> Option<EgControl> {
if let Some(i) = v.iter().position(|c| c.id == id) {
return Some(v.remove(i));
}
v.iter_mut().find_map(|c| if let EgKind::Group { children } = &mut c.kind { go(children, id) } else { None })
}
go(&mut self.controls, id)
}
/// The list a control is inserted into: a group's children or the top level.
pub fn list_mut(&mut self, group: Option<u64>) -> Option<&mut Vec<EgControl>> {
match group {
None => Some(&mut self.controls),
Some(g) => match &mut self.find_mut(g)?.kind {
EgKind::Group { children } => Some(children),
_ => None,
},
}
}
/// The control exposing property `prop` of `layer`, if any.
pub fn control_for(&self, layer: LayerId, prop: Uid) -> Option<&EgControl> {
self.flat().into_iter().find(|c| matches!(c.kind, EgKind::Property { layer: l, prop: p, .. } if l == layer && p == prop))
}
/// The control exposing property `prop` of `layer` as `as_type` (`None` = its natural
/// control): a property can have one control of each kind (Source Text as Text and Font).
pub fn control_for_as(&self, layer: LayerId, prop: Uid, as_type: Option<ControlType>) -> Option<&EgControl> {
self.flat().into_iter().find(|c| c.as_type == as_type && matches!(c.kind, EgKind::Property { layer: l, prop: p, .. } if l == layer && p == prop))
}
/// The property control a property drives: its main property or one of its links.
pub fn driver_of(&self, layer: LayerId, prop: Uid) -> Option<&EgControl> {
self.flat().into_iter().find(|c| match &c.kind {
EgKind::Property { layer: l, prop: p, links } => (*l == layer && *p == prop) || links.iter().any(|k| k.layer == layer && k.prop == prop),
_ => false,
})
}
/// The control a mirror shows (following mirrors of mirrors); the control itself otherwise.
pub fn resolve(&self, id: u64) -> Option<&EgControl> {
let mut c = self.find(id)?;
for _ in 0..8 {
match c.kind {
EgKind::Mirror { of } => c = self.find(of)?,
_ => return Some(c),
}
}
None
}
/// Mirrors of control `id`.
pub fn mirrors_of(&self, id: u64) -> Vec<u64> {
self.flat().into_iter().filter(|c| matches!(c.kind, EgKind::Mirror { .. }) && self.resolve(c.id).is_some_and(|m| m.id == id)).map(|c| c.id).collect()
}
/// Controls an instance can override (properties, mirrors and media; not comments or
/// groups).
pub fn has_instance_controls(&self) -> bool {
self.flat().iter().any(|c| matches!(c.kind, EgKind::Property { .. } | EgKind::Mirror { .. } | EgKind::Media { .. }))
}
}
impl EgKind {
/// Every property a property control drives: the main one, then the links.
pub fn targets(&self) -> Vec<(LayerId, Uid)> {
match self {
EgKind::Property { layer, prop, links } => std::iter::once((*layer, *prop)).chain(links.iter().map(|k| (k.layer, k.prop))).collect(),
_ => vec![],
}
}
}
/// Match id of an instance property / group for a control.
pub fn match_id(control: u64) -> String {
format!("eg{control}")
}
/// Control id of an Essential Properties child (`eg42` → 42).
pub fn control_of(match_id: &str) -> Option<u64> {
match_id.strip_prefix("eg")?.parse().ok()
}
/// The Essential Properties group of a layer.
pub fn group(layer: &Layer) -> Option<&PropGroup> {
layer.props.sub(GROUP)
}
/// Uids of the overridden master properties of a layer.
pub fn overridden(layer: &Layer) -> Vec<Uid> {
match group(layer).map(|g| &g.kind) {
Some(GroupKind::Essential { overridden }) => overridden.clone(),
_ => vec![],
}
}
/// The source property a control exposes, in `project` (a mirror's: its master's main
/// property).
pub fn source_prop<'a>(project: &'a Project, comp: ItemId, c: &EgControl) -> Option<(&'a Layer, &'a Property)> {
let (layer, prop) = match c.kind {
EgKind::Property { layer, prop, .. } => (layer, prop),
EgKind::Mirror { .. } => match project.comp(comp)?.essential.as_ref()?.resolve(c.id)?.kind {
EgKind::Property { layer, prop, .. } => (layer, prop),
_ => return None,
},
_ => return None,
};
let l = project.comp(comp)?.layer(layer)?;
Some((l, l.props.find(prop)?))
}
/// The linked properties of a property control that exist in `project`: (layer, property).
pub fn linked_props<'a>(project: &'a Project, comp: ItemId, c: &EgControl) -> Vec<(&'a Layer, &'a Property)> {
let Some(cm) = project.comp(comp) else { return vec![] };
match &c.kind {
EgKind::Property { links, .. } => links.iter().filter_map(|k| cm.layer(k.layer).and_then(|l| l.props.find(k.prop).map(|p| (l, p)))).collect(),
_ => vec![],
}
}
/// Whether property `b` can be driven by a control showing `a` (the same kind of value).
pub fn linkable(a: &Property, b: &Property) -> bool {
control_type(a).is_some() && control_type(a) == control_type(b) && std::mem::discriminant(&a.value) == std::mem::discriminant(&b.value)
}
/// The properties a control drives stay equal: when this edit (`before` → `p`) changed one of
/// them, its value and keyframes (moved to each layer's time) go to all the others; otherwise
/// the main property's do.
fn sync_links(before: &Project, p: &mut Project) {
let ids: Vec<ItemId> = p.comps().map(|(i, _)| *i).collect();
for cid in ids {
let Some(comp) = p.comp(cid) else { continue };
let Some(eg) = &comp.essential else { continue };
let old = before.comp(cid);
let mut writes: Vec<(LayerId, Uid, Value, Vec<crate::Keyframe>)> = vec![];
for c in eg.flat() {
let targets = c.kind.targets();
// Font controls take only the font: they never drive whole values.
if targets.len() < 2 || c.as_type == Some(ControlType::Font) {
continue;
}
let get = |cm: &crate::Comp, (l, u): (LayerId, Uid)| cm.layer(l).and_then(|l| l.props.find(u).cloned());
let changed = |t: (LayerId, Uid)| match (get(comp, t), old.and_then(|o| get(o, t))) {
(Some(a), Some(b)) => a.value != b.value || a.keys != b.keys,
_ => false,
};
// The edited property leads (the main one when several changed).
let lead = targets.iter().copied().find(|t| changed(*t)).filter(|t| !changed(targets[0]) || *t == targets[0]).unwrap_or(targets[0]);
let Some(src_l) = comp.layer(lead.0) else { continue };
let Some(src) = src_l.props.find(lead.1) else { continue };
for k in targets.iter().filter(|t| **t != lead) {
let Some(l) = comp.layer(k.0) else { continue };
let Some(dst) = l.props.find(k.1) else { continue };
if !linkable(src, dst) {
continue;
}
let keys: Vec<_> = src
.keys
.iter()
.map(|kf| {
let mut kf = kf.clone();
kf.time = l.layer_time(src_l.comp_time(kf.time));
kf
})
.collect();
if dst.value != src.value || dst.keys != keys {
writes.push((k.0, k.1, src.value.clone(), keys));
}
}
}
if writes.is_empty() {
continue;
}
let Some(c) = p.comp_mut(cid) else { continue };
for (lid, uid, v, keys) in writes {
if let Some(pr) = c.layer_mut(lid).and_then(|l| l.props.find_mut(uid)) {
pr.value = v;
pr.keys = keys;
}
}
}
}
/// The footage item a media control shows by default (the layer's own source).
pub fn source_media(project: &Project, comp: ItemId, c: &EgControl) -> Option<ItemId> {
let EgKind::Media { layer } = c.kind else { return None };
match project.comp(comp)?.layer(layer)?.source {
LayerSource::Footage { item } => Some(item),
_ => None,
}
}
/// Build the Essential Properties group a layer nesting `comp` should have, reusing uids and
/// override values from `old`. Uids for new nodes come from `next`.
fn build_group(project: &Project, comp: ItemId, eg: &EssentialGraphics, old: Option<&PropGroup>, next: &mut u64) -> PropGroup {
let over = match old.map(|g| &g.kind) {
Some(GroupKind::Essential { overridden }) => overridden.clone(),
_ => vec![],
};
let mut alloc = || {
let v = *next;
*next += 1;
v
};
fn find_old<'a>(old: Option<&'a PropGroup>, m: &str) -> Option<&'a Node> {
let g = old?;
g.children.iter().find(|c| c.match_id() == m).or_else(|| g.groups().find_map(|sub| find_old(Some(sub), m)))
}
fn build(
project: &Project,
comp: ItemId,
list: &[EgControl],
old: Option<&PropGroup>,
over: &[Uid],
alloc: &mut dyn FnMut() -> u64,
keep: &mut Vec<Uid>,
) -> Vec<Node> {
let mut out = vec![];
for c in list {
let m = match_id(c.id);
let prev = find_old(old, &m);
match &c.kind {
EgKind::Comment { .. } => {}
EgKind::Group { children } => {
let uid = prev.map(Node::uid).unwrap_or_else(&mut *alloc);
let mut g = PropGroup::new(uid, &m, &c.name);
g.children = build(project, comp, children, old, over, alloc, keep);
out.push(Node::Group(g));
}
EgKind::Property { .. } | EgKind::Mirror { .. } => {
let Some((_, src)) = source_prop(project, comp, c) else { continue };
let prev = prev.and_then(Node::as_prop);
let uid = prev.map(|p| p.uid).unwrap_or_else(&mut *alloc);
let mut p = Property { uid, match_id: m, name: c.name.clone(), keys: vec![], expr: None, ..src.clone() };
// Instance properties follow the source's look but are always editable.
p.static_only = false;
if let Some(prev) = prev.filter(|pp| over.contains(&pp.uid)) {
p.value = prev.value.clone();
p.keys = prev.keys.clone();
p.expr = prev.expr.clone();
keep.push(uid);
} else {
p.value = src.value_at(effectcraft_time::Tick::ZERO);
}
out.push(Node::Prop(p));
}
EgKind::Media { .. } => {
let Some(item) = source_media(project, comp, c) else { continue };
let prev = prev.and_then(Node::as_prop);
let uid = prev.map(|p| p.uid).unwrap_or_else(&mut *alloc);
let mut p = Property::new(uid, &m, &c.name, Value::Scalar(item.0 as f64)).with_ui(ParamUi::Hidden);
p.static_only = true;
if let Some(prev) = prev.filter(|pp| over.contains(&pp.uid)) {
p.value = prev.value.clone();
keep.push(uid);
}
out.push(Node::Prop(p));
}
}
}
out
}
let uid = old.map(|g| g.uid).unwrap_or_else(&mut alloc);
let mut keep = vec![];
let mut children = build(project, comp, &eg.controls, old, &over, &mut alloc, &mut keep);
// Mirrors show their master's instance value (and override state).
for c in eg.flat() {
if !matches!(c.kind, EgKind::Mirror { .. }) {
continue;
}
let Some(master) = eg.resolve(c.id) else { continue };
let Some(src) = find_prop(&children, &match_id(master.id)).cloned() else { continue };
if let Some(dst) = find_prop_mut(&mut children, &match_id(c.id)) {
dst.value = src.value.clone();
dst.keys = src.keys.clone();
dst.expr = src.expr.clone();
keep.retain(|u| *u != dst.uid);
if keep.contains(&src.uid) {
keep.push(dst.uid);
}
}
}
PropGroup {
uid,
match_id: GROUP.into(),
name: "Essential Properties".into(),
kind: GroupKind::Essential { overridden: keep },
enabled: true,
label: None,
children,
}
}
fn find_prop<'a>(nodes: &'a [Node], m: &str) -> Option<&'a Property> {
nodes.iter().find_map(|n| match n {
Node::Prop(p) if p.match_id == m => Some(p),
Node::Group(g) => find_prop(&g.children, m),
_ => None,
})
}
fn find_prop_mut<'a>(nodes: &'a mut [Node], m: &str) -> Option<&'a mut Property> {
nodes.iter_mut().find_map(|n| match n {
Node::Prop(p) if p.match_id == m => Some(p),
Node::Group(g) => find_prop_mut(&mut g.children, m),
_ => None,
})
}
/// An instance's mirror property edited in this edit passes its value to its master (the
/// group build then copies the master back to every mirror).
fn propagate_mirrors(before: &Project, after: &mut Project) {
let ids: Vec<ItemId> = after.comps().map(|(i, _)| *i).collect();
for cid in ids {
let (Some(comp), Some(old_comp)) = (after.comp(cid), before.comp(cid)) else { continue };
let mut writes: Vec<(usize, String, Property)> = vec![];
for (i, l) in comp.layers.iter().enumerate() {
let LayerSource::Comp { item } = l.source else { continue };
let Some(eg) = after.comp(item).and_then(|c| c.essential.as_ref()) else { continue };
let (Some(g), Some(og)) = (group(l), old_comp.layer(l.id).and_then(group)) else { continue };
for c in eg.flat() {
if !matches!(c.kind, EgKind::Mirror { .. }) {
continue;
}
let Some(master) = eg.resolve(c.id) else { continue };
let (mm, cm) = (match_id(master.id), match_id(c.id));
let (Some(mp), Some(cp)) = (find_prop(&g.children, &mm), find_prop(&g.children, &cm)) else { continue };
let (Some(omp), Some(ocp)) = (find_prop(&og.children, &mm), find_prop(&og.children, &cm)) else { continue };
let changed = |a: &Property, b: &Property| a.value != b.value || a.keys != b.keys || a.expr != b.expr;
if changed(cp, ocp) && !changed(mp, omp) {
writes.push((i, mm, cp.clone()));
}
}
}
if writes.is_empty() {
continue;
}
let Some(c) = after.comp_mut(cid) else { continue };
for (i, mm, src) in writes {
if let Some(g) = c.layers[i].props.sub_mut(GROUP)
&& let Some(dst) = find_prop_mut(&mut g.children, &mm)
{
dst.value = src.value;
dst.keys = src.keys;
dst.expr = src.expr;
}
}
}
}
/// Master properties the user changed in this edit (`before` → `after`) become overridden.
fn mark_overrides(before: &Project, after: &mut Project) {
let ids: Vec<ItemId> = after.comps().map(|(i, _)| *i).collect();
for cid in ids {
let Some(comp) = after.comp(cid) else { continue };
let Some(old_comp) = before.comp(cid) else { continue };
let mut changes: Vec<(LayerId, Vec<Uid>)> = vec![];
for l in &comp.layers {
let Some(g) = group(l) else { continue };
let Some(ol) = old_comp.layer(l.id) else { continue };
let Some(og) = group(ol) else { continue };
// Properties overridden before this edit stay as the edit left them (Revert and
// Push to Comp clear overrides by editing them).
let mut over = overridden(l);
over.extend(overridden(ol));
let mut add = vec![];
g.walk("", &mut |_, p| {
if over.contains(&p.uid) {
return;
}
if let Some(op) = og.find(p.uid)
&& (op.value != p.value || op.keys != p.keys || op.expr != p.expr)
{
add.push(p.uid);
}
});
if !add.is_empty() {
changes.push((l.id, add));
}
}
if changes.is_empty() {
continue;
}
let Some(c) = after.comp_mut(cid) else { continue };
for (lid, add) in changes {
if let Some(g) = c.layer_mut(lid).and_then(|l| l.props.sub_mut(GROUP))
&& let GroupKind::Essential { overridden } = &mut g.kind
{
overridden.extend(add);
}
}
}
}
/// After an edit: mark changed master properties as overridden, then add, update or remove the
/// Essential Properties groups of every precomp layer so they match their comp's controls.
pub fn sync_project(before: &Project, after: &mut Project) {
sync_links(before, after);
propagate_mirrors(before, after);
mark_overrides(before, after);
let ids: Vec<ItemId> = after.comps().map(|(i, _)| *i).collect();
let mut next = after.next_id;
for cid in ids {
let Some(comp) = after.comp(cid) else { continue };
let mut updates: Vec<(usize, Option<PropGroup>)> = vec![];
for (i, l) in comp.layers.iter().enumerate() {
let want = match l.source {
LayerSource::Comp { item } => after.comp(item).and_then(|c| c.essential.as_ref()).filter(|e| e.has_instance_controls()).map(|e| (item, e)),
_ => None,
};
let old = group(l);
match want {
Some((item, eg)) => {
let g = build_group(after, item, eg, old, &mut next);
if old != Some(&g) {
updates.push((i, Some(g)));
}
}
None if old.is_some() => updates.push((i, None)),
None => {}
}
}
if updates.is_empty() {
continue;
}
let Some(c) = after.comp_mut(cid) else { continue };
for (i, g) in updates {
let l = &mut c.layers[i];
let pos = l.props.children.iter().position(|n| n.match_id() == GROUP);
match (pos, g) {
(Some(p), Some(g)) => l.props.children[p] = Node::Group(g),
(None, Some(g)) => l.props.children.insert(0, Node::Group(g)),
(Some(p), None) => {
l.props.children.remove(p);
}
(None, None) => {}
}
}
}
after.next_id = after.next_id.max(next);
}
/// One instance override: the control and the value it takes in this instance.
#[derive(Clone, Debug, PartialEq)]
pub struct Override {
pub control: u64,
pub value: Value,
}
/// The project as an instance of `comp` renders it: each overridden control's source property
/// set to the instance value (keyframes dropped; its expression, if any, still applies) and
/// replaced media swapped in. `None` when nothing applies.
pub fn with_overrides(project: &Project, comp: ItemId, overrides: &[Override]) -> Option<Project> {
let eg = project.comp(comp)?.essential.clone()?;
let mut p = project.clone();
let c = p.comp_mut(comp)?;
let mut any = false;
// Whole values first, then Font controls (which change only the font of whatever text the
// instance shows). A mirror acts as its master control.
let is_font = |o: &&Override| eg.resolve(o.control).is_some_and(|c| c.as_type == Some(ControlType::Font));
let ordered = overrides.iter().filter(|o| !is_font(o)).chain(overrides.iter().filter(is_font));
for o in ordered {
let Some(ctl) = eg.resolve(o.control) else { continue };
match &ctl.kind {
EgKind::Property { .. } if ctl.as_type == Some(ControlType::Font) => {
for (layer, prop) in ctl.kind.targets() {
if let Some(pr) = c.layer_mut(layer).and_then(|l| l.props.find_mut(prop)) {
merge_font(&mut pr.value, &o.value);
for k in &mut pr.keys {
merge_font(&mut k.value, &o.value);
}
any = true;
}
}
}
EgKind::Property { .. } => {
for (layer, prop) in ctl.kind.targets() {
if let Some(pr) = c.layer_mut(layer).and_then(|l| l.props.find_mut(prop)) {
pr.keys.clear();
pr.value = o.value.clone();
any = true;
}
}
}
EgKind::Media { layer } => {
let item = ItemId(o.value.as_f64().max(0.0) as u64);
// Replacement media must be footage.
if !matches!(project.item(item).map(|i| &i.kind), Some(ItemKind::Footage(_))) {
continue;
}
if let Some(l) = c.layer_mut(*layer) {
l.source = LayerSource::Footage { item };
any = true;
}
}
_ => {}
}
}
any.then_some(p)
}
// ------------------------------------------------------------------------------ id remapping
/// Shift every id (items, layers, property uids, Essential Graphics controls) of `p` by
/// `offset`, keeping all references consistent: used when merging a template or another project
/// into a project. Ids from a damaged file saturate instead of overflowing.
pub fn offset_ids(p: &mut Project, offset: u64) {
let items = std::mem::take(&mut p.items);
for (_, mut it) in items {
it.id = ItemId(it.id.0.saturating_add(offset));
it.parent = it.parent.map(|f| ItemId(f.0.saturating_add(offset)));
if let ItemKind::Comp(c) = &mut it.kind {
let c = std::sync::Arc::make_mut(c);
for l in &mut c.layers {
offset_layer(l, offset);
}
if let Some(eg) = &mut c.essential {
fn go(v: &mut [EgControl], o: u64) {
for c in v {
c.id = c.id.saturating_add(o);
match &mut c.kind {
EgKind::Property { layer, prop, links } => {
*layer = LayerId(layer.0.saturating_add(o));
*prop = prop.saturating_add(o);
for k in links {
k.layer = LayerId(k.layer.0.saturating_add(o));
k.prop = k.prop.saturating_add(o);
}
}
EgKind::Mirror { of } => *of = of.saturating_add(o),
EgKind::Media { layer } => *layer = LayerId(layer.0.saturating_add(o)),
EgKind::Group { children } => go(children, o),
EgKind::Comment { .. } => {}
}
}
}
go(&mut eg.controls, offset);
}
}
p.items.insert(it.id, it);
}
p.render_queue.clear();
p.next_id = p.next_id.saturating_add(offset);
}
fn offset_layer(l: &mut Layer, o: u64) {
l.id = LayerId(l.id.0.saturating_add(o));
l.parent = l.parent.map(|x| LayerId(x.0.saturating_add(o)));
if let Some(tm) = &mut l.track_matte {
tm.layer = LayerId(tm.layer.0.saturating_add(o));
}
match &mut l.source {
LayerSource::Footage { item } | LayerSource::Comp { item } | LayerSource::Solid { item } | LayerSource::Model { item } => {
*item = ItemId(item.0.saturating_add(o))
}
_ => {}
}
fn group(g: &mut PropGroup, o: u64, essential_parent: bool) {
g.uid = g.uid.saturating_add(o);
match &mut g.kind {
GroupKind::Essential { overridden } => {
for u in overridden.iter_mut() {
*u = u.saturating_add(o);
}
}
// A tracker's Motion Target is a layer of the same comp.
GroupKind::Tracker { settings } => {
settings.target = settings.target.map(|t| LayerId(t.0.saturating_add(o)));
}
_ => {}
}
let is_essential = matches!(g.kind, GroupKind::Essential { .. }) || essential_parent;
for c in &mut g.children {
match c {
Node::Prop(p) => {
p.uid = p.uid.saturating_add(o);
let fix = |v: &mut Value| {
if let Value::Layer(Some(id)) = v {
*id = id.saturating_add(o);
}
};
fix(&mut p.value);
for k in &mut p.keys {
fix(&mut k.value);
}
if is_essential && control_of(&p.match_id).is_some() {
p.match_id = match_id(control_of(&p.match_id).unwrap_or(0).saturating_add(o));
// Media replacement values are item ids.
if matches!(p.ui, ParamUi::Hidden)
&& let Value::Scalar(x) = &mut p.value
{
*x += o as f64;
}
}
}
Node::Group(sub) => {
if is_essential && let Some(id) = control_of(&sub.match_id) {
sub.match_id = match_id(id.saturating_add(o));
}
group(sub, o, is_essential);
}
}
}
}
group(&mut l.props, o, false);
}
/// The items `comp` needs (itself, nested comps, footage, solids), transitively.
pub fn dependencies(project: &Project, comp: ItemId) -> Vec<ItemId> {
let mut out = vec![];
let mut stack = vec![comp];
while let Some(id) = stack.pop() {
if out.contains(&id) {
continue;
}
let Some(it) = project.item(id) else { continue };
out.push(id);
if let ItemKind::Comp(c) = &it.kind {
for l in &c.layers {
if let Some(i) = l.source.item() {
stack.push(i);
}
// Media replacement candidates referenced by instances inside.
if let Some(g) = group(l) {
g.walk("", &mut |_, p| {
if matches!(p.ui, ParamUi::Hidden)
&& control_of(&p.match_id).is_some()
&& let Value::Scalar(x) = p.value
{
stack.push(ItemId(x as u64));
}
});
}
}
}
}
out.sort();
out
}