Files
effectcraft/crates/project/src/lib.rs
T

66 lines
2.4 KiB
Rust

//! The EffectCraft document model.
//!
//! `Project` → items (folders, compositions, footage, solids) → `Comp` → `Layer` → property tree
//! ([`props`]). Compositions sit behind `Arc` so undo snapshots share everything that did not
//! change.
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
pub mod build;
pub mod essential;
mod file_check;
pub mod limits;
pub mod props;
pub mod render_queue;
pub mod render_templates;
pub mod sequence;
pub mod styles;
pub mod tracking;
use std::collections::BTreeMap;
use std::sync::Arc;
pub use effectcraft_color::ColorSpace;
use effectcraft_color::{BlendMode, Label};
use effectcraft_time::{FrameRate, Tick};
pub use props::{Expression, FeatherFalloff, GroupKind, MaskMode, MaskMotionBlur, Node, ParamUi, PropGroup, Property, Uid, parse_path};
use serde::{Deserialize, Serialize};
pub use effectcraft_keyframe as keyframe;
pub use effectcraft_keyframe::{Keyframe, Value};
mod comp;
mod footage;
mod item;
mod layer;
mod settings;
pub use comp::{Comp, Guide, Renderer, Resolution};
pub use footage::{AlphaMode, FieldOrder, Footage, FootageKind, Proxy, Solid, SourceLayer};
pub use item::{Item, ItemId, ItemKind, LayerId};
pub use layer::{AutoOrient, FrameBlend, Layer, LayerSource, LightKind, MatteKind, PrimitiveKind, Quality, Sampling, Switches, TrackMatte};
pub use settings::{
APP_VERSION, BitDepth, ColorEngine, CuePoint, HdrMode, Marker, ProjectError, ProjectSettings, SCHEMA_EFFECT_SPACE, SCHEMA_VERSION, SavedView,
TimeDisplayStyle, is_newer_version, saved_by, saved_view,
};
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Project {
pub schema: u32,
pub settings: ProjectSettings,
pub items: BTreeMap<ItemId, Item>,
pub next_id: u64,
/// The Render Queue (Composition ▸ Add to Render Queue).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub render_queue: Vec<render_queue::RenderQueueItem>,
/// Render Settings / Output Module templates and their defaults.
#[serde(default, skip_serializing_if = "render_templates::RenderTemplates::is_default")]
pub render_templates: render_templates::RenderTemplates,
/// Render Queue preferences (Notify, storage overflow folders).
#[serde(default, skip_serializing_if = "render_queue::RenderQueuePrefs::is_default")]
pub render_prefs: render_queue::RenderQueuePrefs,
}
#[cfg(test)]
mod tests;