Files
effectcraft/crates/engine/src/cmd/layer/select.rs
T

74 lines
2.7 KiB
Rust

use super::{EngineError, LayerId, Result, Session, Value, b_p, comp_id, json, resolve_layer};
pub(super) fn select(s: &mut Session, p: &Value) -> Result<Value> {
let cid = comp_id(s, p)?;
let comp = s.project.comp(cid).ok_or(EngineError::NoComp)?;
let ids: Vec<LayerId> = match p.get("layers").or(p.get("layer")) {
Some(Value::Array(a)) => a.iter().filter_map(|v| resolve_layer(comp, v)).collect(),
Some(v) => resolve_layer(comp, v).into_iter().collect(),
None => vec![],
};
let add = b_p(p, "add").unwrap_or(false);
let toggle = b_p(p, "toggle").unwrap_or(false);
if toggle {
for id in ids {
if let Some(i) = s.state.selected_layers.iter().position(|l| *l == id) {
s.state.selected_layers.remove(i);
} else {
s.state.selected_layers.push(id);
}
}
} else if add {
for id in ids {
if !s.state.selected_layers.contains(&id) {
s.state.selected_layers.push(id);
}
}
} else {
s.state.selected_layers = ids;
s.state.selected_props.clear();
s.state.selected_keys.clear();
let keep = s.state.selected_layers.clone();
s.state.selected_vertices.retain(|v| keep.contains(&v.layer));
}
Ok(json!(s.state.selected_layers.iter().map(|l| l.0).collect::<Vec<_>>()))
}
pub(super) fn select_step(s: &mut Session, p: &Value, dir: i64) -> Result<Value> {
let comp = s.active_comp().ok_or(EngineError::NoComp)?;
if comp.layers.is_empty() {
return Ok(Value::Null);
}
let cur = s.state.selected_layers.first().and_then(|id| comp.layers.iter().position(|l| l.id == *id));
let n = comp.layers.len() as i64;
// The next layer that can be selected (locked and hidden shy layers are stepped over); at
// the end of the stack the selection stays.
let start = match cur {
Some(i) => i as i64 + dir,
None if dir > 0 => 0,
None => n - 1,
};
let next = std::iter::successors(Some(start), |i| Some(i + dir))
.take_while(|i| (0..n).contains(i))
.find(|i| crate::cmd::selectable(comp, &comp.layers[*i as usize]));
let Some(i) = next.or(cur.map(|i| i as i64)) else { return Ok(Value::Null) };
let id = comp.layers[i as usize].id;
let add = b_p(p, "add").unwrap_or(false);
if add {
if !s.state.selected_layers.contains(&id) {
s.state.selected_layers.insert(0, id);
}
} else {
s.state.selected_layers = vec![id];
}
Ok(json!(id.0))
}
pub(super) fn select_next(s: &mut Session, p: &Value) -> Result<Value> {
select_step(s, p, 1)
}
pub(super) fn select_prev(s: &mut Session, p: &Value) -> Result<Value> {
select_step(s, p, -1)
}