Files
effectcraft/crates/project/src/tests.rs
bflatasticandClaude Opus 5.5 e0ed28f55d M3.9: closing a modified project asks to save it first; the modified mark follows undo
- Quit and the window's close button, File ▸ New Project, Open Project, Open Recent, Close
  Project, the demo project and a Home template show Save / Don't Save / Cancel when the
  project has unsaved changes (Save asks for a path when untitled; cancelling that keeps the
  project open). File ▸ Revert asks to discard. Before, all of them dropped unsaved work
  without asking.
- The window title shows the project's path and `*` while it is modified.
- The modified mark follows undo: the session keeps the snapshot it last opened or saved
  (`Session::saved_project`), so undoing, jumping in the History panel or rolling back a batch
  to the saved state clears it.
- An edit that changes nothing (a value set to what it already is) records no undo step and
  doesn't mark the project modified (`Project::same_content`, comparing untouched comps by
  pointer).
- Agents' `engine.execute` / MCP calls are never asked; `ui.menu.invoke` shows the prompt like a
  click (automation ids `dialog.unsaved.save` / `dontSave` / `revert` / `cancel`), and the
  control channel's `app.quit {force: true}` skips it.
- Docs: architecture, agents, control protocol, parity.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 23:02:14 +07:00

107 lines
4.4 KiB
Rust

use effectcraft_keyframe::{Keyframe, ShapePath, Value};
use effectcraft_time::{FrameRate, Tick};
use crate::build::{self, Ids};
use crate::{Comp, ItemKind, LayerSource, MaskMode, Project, Solid};
fn project_with_layer() -> (Project, crate::ItemId) {
let mut p = Project::default();
let comp = Comp::new(1920, 1080, FrameRate::FPS_29_97, Tick::from_seconds_f64(10.0));
let cid = p.add_item("Main", effectcraft_color::Label::Sandstone, None, ItemKind::Comp(comp.clone().into()));
let sid = p.add_item(
"Red Solid",
effectcraft_color::Label::Red,
None,
ItemKind::Solid(Solid { color: [1.0, 0.0, 0.0], width: 1920, height: 1080, pixel_aspect: 1.0 }),
);
let layer = build::layer(&mut p, &comp, "Red Solid 1", LayerSource::Solid { item: sid }, (1920, 1080), None);
p.comp_mut(cid).unwrap().layers.push(layer);
(p, cid)
}
#[test]
fn paths_resolve() {
let (p, cid) = project_with_layer();
let l = &p.comp(cid).unwrap().layers[0];
assert_eq!(l.props.prop("transform/position").unwrap().value, Value::Vec3([960.0, 540.0, 0.0]));
assert_eq!(l.props.prop("Transform/Opacity").unwrap().value, Value::Scalar(100.0));
assert_eq!(l.props.prop("transform/#7").unwrap().match_id, "rotation");
let uid = l.props.prop("transform/scale").unwrap().uid;
let path = l.props.path_of(uid).unwrap();
assert_eq!(l.props.prop(&path).unwrap().match_id, "scale");
assert_eq!(l.props.name_path_of(uid).unwrap(), "Transform/Scale");
}
#[test]
fn masks_and_occurrence_paths() {
let (mut p, cid) = project_with_layer();
let mut next = p.next_id;
let m1 = build::mask(&mut Ids(&mut next), "Mask 1", ShapePath::rect([0.0, 0.0], 10.0, 10.0), MaskMode::Add, [255, 0, 0]);
let m2 = build::mask(&mut Ids(&mut next), "Mask 2", ShapePath::ellipse([0.0, 0.0], 10.0, 10.0), MaskMode::Subtract, [0, 255, 0]);
p.next_id = next;
let l = &mut p.comp_mut(cid).unwrap().layers[0];
let masks = l.props.sub_mut("masks").unwrap();
masks.children.push(m1.into());
masks.children.push(m2.into());
assert_eq!(l.props.group("masks/mask#2").unwrap().name, "Mask 2");
assert_eq!(l.props.group("masks/Mask 2").unwrap().name, "Mask 2");
assert!(l.props.prop("masks/mask#2/feather").is_some());
}
#[test]
fn animate_and_roundtrip_json() {
let (mut p, cid) = project_with_layer();
{
let l = &mut p.comp_mut(cid).unwrap().layers[0];
let op = l.props.prop_mut("transform/opacity").unwrap();
op.set_animated(true, Tick::ZERO);
op.set_value_at(Tick::from_seconds_f64(1.0), Value::Scalar(0.0));
assert_eq!(op.keys.len(), 2);
assert_eq!(op.value_at(Tick::from_seconds_f64(0.5)), Value::Scalar(50.0));
}
let json = p.to_json();
let q = Project::from_json(&json).unwrap();
assert_eq!(p, q);
let _ = Keyframe::new(Tick::ZERO, Value::Scalar(0.0));
}
#[test]
fn unique_names_and_cycles() {
let (p, cid) = project_with_layer();
let c = p.comp(cid).unwrap();
assert_eq!(c.unique_layer_name("Red Solid 1"), "Red Solid 2");
assert_eq!(c.unique_layer_name("Shape Layer 1"), "Shape Layer 1");
assert!(p.comp_contains(cid, cid));
}
#[test]
fn camera_and_light_layers_build() {
let (mut p, cid) = project_with_layer();
let comp = p.comp(cid).unwrap().clone();
let cam = build::layer(&mut p, &comp, "Camera 1", LayerSource::Camera, (0, 0), None);
assert!(cam.props.prop("cameraOptions/zoom").is_some());
assert!(cam.props.prop("transform/poi").is_some());
let light = build::layer(&mut p, &comp, "Light 1", LayerSource::Light { kind: crate::LightKind::Spot }, (0, 0), None);
assert!(light.props.prop("lightOptions/coneAngle").is_some());
}
#[test]
fn same_content_ignores_unused_ids_and_sees_comp_edits() {
let (p, cid) = project_with_layer();
let mut q = p.clone();
assert!(q.same_content(&p));
q.alloc();
assert!(q.same_content(&p), "an allocated but unused id is not a change");
// A comp copied on write but left equal is the same; a changed one is not.
let _ = q.comp_mut(cid).unwrap();
assert!(q.same_content(&p));
q.comp_mut(cid).unwrap().layers[0].name = "Renamed".into();
assert!(!q.same_content(&p));
let mut r = p.clone();
r.item_mut(cid).unwrap().name = "Other".into();
assert!(!r.same_content(&p));
let mut r = p.clone();
r.settings.bit_depth = crate::BitDepth::Bpc16;
assert!(!r.same_content(&p));
}