//! The viewer on the GPU compositor (egui_kittest with wgpu): frames composited on the GPU match //! the CPU viewer. Skips without a GPU adapter (CI). Set `EC_SNAPSHOT_DIR` to keep PNGs. use effectcraft_engine::Session; use effectcraft_ui_egui::EffectcraftApp; use egui_kittest::Harness; use serde_json::json; fn settle(h: &mut Harness<'_, EffectcraftApp>) { for _ in 0..600 { h.step(); if h.state().frames.inflight() == 0 && h.state().frames.last_ms.lock().map(|v| *v > 0.0).unwrap_or(false) { break; } std::thread::sleep(std::time::Duration::from_millis(20)); } for _ in 0..4 { h.step(); } } #[test] fn viewer_draws_gpu_frames_that_match_the_cpu() { if effectcraft_gpu::Gpu::headless().is_none() { eprintln!("no GPU adapter: skipping"); return; } let mut s = Session::default(); s.execute("file.openDemoProject", json!({})).unwrap(); s.execute("time.set", json!({"time": 2.0})).unwrap(); let mut h = Harness::builder().with_size(egui::vec2(1400.0, 900.0)).with_pixels_per_point(1.0).wgpu().build_eframe(|_| EffectcraftApp::new(s)); settle(&mut h); assert!(h.state().gpu_adapter().is_some(), "GPU compositor on egui-wgpu's device"); let gpu_px = h.state_mut().viewer_pixels().expect("read back the GPU frame"); let gpu_shot = h.render().expect("render"); // Mercury Software Only: the same frame from the CPU. h.state_mut().session.execute("render.backend", json!({"backend": "cpu"})).unwrap(); settle(&mut h); let cpu_px = h.state_mut().viewer_pixels().expect("CPU frame"); let cpu_shot = h.render().expect("render"); assert_eq!(gpu_px.size, cpu_px.size); let mut worst = 0i32; let mut over = 0usize; for (a, b) in gpu_px.pixels.iter().zip(&cpu_px.pixels) { let d = a.to_array().iter().zip(b.to_array()).map(|(x, y)| (*x as i32 - y as i32).abs()).max().unwrap_or(0); worst = worst.max(d); over += usize::from(d > 1); } assert!(over * 1000 <= gpu_px.pixels.len() * 3 && worst <= 4, "viewer GPU vs CPU: {over} pixels > 1/255, worst {worst}/255"); if let Ok(d) = std::env::var("EC_SNAPSHOT_DIR") { gpu_shot.save(format!("{d}/ui_gpu_viewer.png")).unwrap(); cpu_shot.save(format!("{d}/ui_cpu_viewer.png")).unwrap(); } }