//! Headless checks for the M13.5 long-tail UI: horizontal scrolling of the Timeline outline and //! Project panel columns (egui_kittest, UI logic only). use effectcraft_engine::Session; use effectcraft_ui_egui::EffectcraftApp; use egui::{Event, Pos2, Rect, pos2, vec2}; use egui_kittest::Harness; use serde_json::json; fn harness(w: f32) -> Harness<'static, EffectcraftApp> { let mut s = Session::default(); s.execute("comp.new", json!({"name": "Tail", "width": 640, "height": 360, "duration": 4})).unwrap(); s.execute("layer.newSolid", json!({"name": "Plate", "color": "#406080", "width": 640, "height": 360})).unwrap(); let mut h = Harness::builder().with_size(egui::vec2(w, 900.0)).build_eframe(|_| EffectcraftApp::new(s)); h.run_steps(3); h } fn rect(h: &Harness<'_, EffectcraftApp>, id: &str) -> Rect { let e = h.state().auto.find(id).unwrap_or_else(|| panic!("no {id}")); Rect::from_min_size(pos2(e.rect[0], e.rect[1]), vec2(e.rect[2], e.rect[3])) } fn drag(h: &mut Harness<'_, EffectcraftApp>, from: Pos2, to: Pos2) { h.input_mut().events.push(Event::PointerMoved(from)); h.input_mut().events.push(Event::PointerButton { pos: from, button: egui::PointerButton::Primary, pressed: true, modifiers: Default::default() }); h.step(); for i in 1..=8 { h.input_mut().events.push(Event::PointerMoved(from + (to - from) * (i as f32 / 8.0))); h.step(); } h.input_mut().events.push(Event::PointerButton { pos: to, button: egui::PointerButton::Primary, pressed: false, modifiers: Default::default() }); h.run_steps(2); } #[test] fn timeline_outline_columns_scroll_horizontally() { let mut h = harness(1100.0); // Every column on: wider than the outline pane. let ctx = h.ctx.clone(); for c in ["keys", "comment", "modes", "parent", "in", "out", "duration", "stretch"] { effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "timeline.column", json!({"column": c, "visible": true})).unwrap(); } h.run_steps(3); let bar = rect(&h, "timeline.outlineScroll"); let name0 = rect(&h, "timeline.header.name").min.x; assert_eq!(h.state().ui.timeline.outline_scroll, 0.0); drag(&mut h, pos2(bar.min.x + 8.0, bar.center().y), pos2(bar.max.x + 50.0, bar.center().y)); h.run_steps(2); let s = h.state().ui.timeline.outline_scroll; assert!(s > 50.0, "{s}"); let name1 = rect(&h, "timeline.header.name").min.x; assert!((name0 - name1 - s).abs() < 1.0, "the columns moved by the scroll: {name0} → {name1} ({s})"); // The scroll is clamped to the overflow and resets when the columns fit again. for c in ["keys", "comment", "modes", "parent", "in", "out", "duration", "stretch"] { effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "timeline.column", json!({"column": c, "visible": false})).unwrap(); } h.run_steps(3); assert_eq!(h.state().ui.timeline.outline_scroll, 0.0); assert!(h.state().auto.find("timeline.outlineScroll").is_none()); } fn styles(h: &mut Harness<'_, EffectcraftApp>) -> Vec { let v = h.state_mut().session.execute("layer.style.list", json!({})).unwrap(); v["styles"].as_array().unwrap().iter().map(|s| s["style"].as_str().unwrap().to_string()).collect() } #[test] fn layer_style_dialog_adds_previews_and_cancels() { let mut h = harness(1400.0); let lid = h.state().session.active_comp().unwrap().layers[0].id.0; h.state_mut().session.execute("layer.select", json!({"layers": [lid]})).unwrap(); let ctx = h.ctx.clone(); // Layer ▸ Layer Styles ▸ Drop Shadow (from the menu): adds the style and opens the dialog on it. effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "layer.style.dropShadow", json!({})).unwrap(); h.run_steps(3); assert_eq!(h.state().dialog, Some(effectcraft_ui_egui::Dialog::LayerStyles)); assert_eq!(styles(&mut h), ["dropShadow"]); assert!(h.state().auto.find("dialog.layerStyle.prop.dropShadow/distance").is_some(), "the style's controls are shown"); // Live preview: the controls edit the real property (here through the same command). h.state_mut().session.execute("prop.set", json!({"layer": lid, "path": "layerStyles/dropShadow/distance", "value": 25, "merge": "x"})).unwrap(); // Pick Stroke in the list (its page: not applied), then Cancel: everything done in the // dialog is rolled back. (Dialog buttons are driven through the dialog's functions: // kittest pointer events don't reach Foreground areas here.) effectcraft_ui_egui::panels::layer_styles_dialog::select(h.state_mut(), "stroke"); h.run_steps(2); assert_eq!(h.state().auto.find("dialog.layerStyle.page").unwrap().label, "stroke"); assert!(h.state().auto.find("dialog.layerStyle.prop.dropShadow/distance").is_none()); assert!(h.state().auto.find("dialog.layerStyle.cancel").is_some()); effectcraft_ui_egui::panels::layer_styles_dialog::finish(h.state_mut(), false); h.run_steps(2); assert!(h.state().dialog.is_none()); assert!(styles(&mut h).is_empty(), "Cancel removes the style added from the menu"); // Layer Style Options… on Stroke, add it (the list check box runs layer.style.add), OK keeps it. effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "layer.style.options", json!({"style": "stroke"})).unwrap(); h.run_steps(3); assert!(h.state().auto.find("dialog.layerStyle.prop.stroke/size").is_none(), "not applied yet"); h.state_mut().session.execute("layer.style.add", json!({"style": "stroke"})).unwrap(); h.run_steps(3); assert!(h.state().auto.find("dialog.layerStyle.prop.stroke/size").is_some(), "its controls appear"); effectcraft_ui_egui::panels::layer_styles_dialog::finish(h.state_mut(), true); assert!(h.state().dialog.is_none()); assert_eq!(styles(&mut h), ["stroke"]); } #[test] fn project_panel_columns_scroll_horizontally() { let mut h = harness(1400.0); for c in ["type", "size", "duration", "fps", "path", "comment"] { effectcraft_ui_egui::panels::project::set_column(&mut h.state_mut().ui.project_columns, c, true); } h.run_steps(3); let bar = rect(&h, "project.hscroll"); let x0 = rect(&h, "project.sort.comment").min.x; let name0 = rect(&h, "project.sort.name").min.x; drag(&mut h, pos2(bar.min.x + 4.0, bar.center().y), pos2(bar.max.x + 40.0, bar.center().y)); h.run_steps(2); let s = h.state().ui.project_hscroll; assert!(s > 20.0, "{s}"); assert!(rect(&h, "project.sort.comment").min.x < x0 - 20.0); assert_eq!(rect(&h, "project.sort.name").min.x, name0, "Name stays frozen"); }