use effectcraft_color::{BlendMode, Label}; use effectcraft_keyframe::{Keyframe, ShapePath, TextDoc, Value}; use effectcraft_project::build::{self, Ids}; use effectcraft_project::{Comp, ItemId, ItemKind, LayerSource, MaskMode, MatteKind, Project, Solid, TrackMatte}; use effectcraft_time::{FrameRate, Tick}; use crate::render_frame; fn setup() -> (Project, ItemId, Comp) { let mut p = Project::default(); // Exact float maths; 8/16 bpc quantisation has its own tests (tests_color). p.settings.bit_depth = effectcraft_project::BitDepth::Bpc32; let comp = Comp::new(200, 100, FrameRate::FPS_30, Tick::from_seconds_f64(2.0)); let cid = p.add_item("Comp", Label::Sandstone, None, ItemKind::Comp(comp.clone().into())); (p, cid, comp) } fn solid(p: &mut Project, comp: &Comp, color: [f32; 3], w: u32, h: u32) -> effectcraft_project::Layer { let sid = p.add_item("Solid", Label::Red, None, ItemKind::Solid(Solid { color, width: w, height: h, pixel_aspect: 1.0 })); build::layer(p, comp, "Solid", LayerSource::Solid { item: sid }, (w, h), None) } #[test] fn solid_fills_comp() { let (mut p, cid, comp) = setup(); let l = solid(&mut p, &comp, [1.0, 0.0, 0.0], 200, 100); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); assert_eq!(img.get(10, 10), [1.0, 0.0, 0.0, 1.0]); assert_eq!(img.get(199, 99), [1.0, 0.0, 0.0, 1.0]); } #[test] fn position_keyframes_move_layer() { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [0.0, 1.0, 0.0], 20, 20); let pos = l.props.prop_mut("transform/position").unwrap(); pos.keys = vec![Keyframe::new(Tick::ZERO, Value::Vec3([20.0, 50.0, 0.0])), Keyframe::new(Tick::from_seconds_f64(1.0), Value::Vec3([180.0, 50.0, 0.0]))]; p.comp_mut(cid).unwrap().layers.push(l); let a = render_frame(&p, cid, Tick::ZERO, 1.0); assert!(a.get(20, 50)[3] > 0.99 && a.get(100, 50)[3] < 0.01); let b = render_frame(&p, cid, Tick::from_seconds_f64(0.5), 1.0); assert!(b.get(100, 50)[3] > 0.99 && b.get(20, 50)[3] < 0.01); } #[test] fn opacity_and_blend_modes() { let (mut p, cid, comp) = setup(); let bottom = solid(&mut p, &comp, [0.5, 0.5, 0.5], 200, 100); let mut top = solid(&mut p, &comp, [0.5, 0.5, 0.5], 200, 100); top.blend_mode = BlendMode::Multiply; let c = p.comp_mut(cid).unwrap(); c.layers.push(top); c.layers.push(bottom); let img = render_frame(&p, cid, Tick::ZERO, 1.0); assert!((img.get(50, 50)[0] - 0.25).abs() < 1e-4); } #[test] fn half_resolution() { let (mut p, cid, comp) = setup(); let l = solid(&mut p, &comp, [1.0, 1.0, 1.0], 200, 100); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 0.5); assert_eq!((img.width, img.height), (100, 50)); assert!((img.get(50, 25)[3] - 1.0).abs() < 1e-4); } #[test] fn mask_cuts_layer() { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [1.0, 1.0, 1.0], 200, 100); let mut next = p.next_id; let m = build::mask(&mut Ids(&mut next), "Mask 1", ShapePath::rect([50.0, 50.0], 40.0, 40.0), MaskMode::Add, [255, 255, 0]); p.next_id = next; l.props.sub_mut("masks").unwrap().children.push(m.into()); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); assert!(img.get(50, 50)[3] > 0.99); assert!(img.get(150, 50)[3] < 0.01); } #[test] fn track_matte_alpha() { let (mut p, cid, comp) = setup(); let mut matte = solid(&mut p, &comp, [1.0, 1.0, 1.0], 50, 50); matte.props.prop_mut("transform/position").unwrap().value = Value::Vec3([50.0, 50.0, 0.0]); matte.switches.video = false; let mut fill = solid(&mut p, &comp, [0.0, 0.0, 1.0], 200, 100); fill.track_matte = Some(TrackMatte { layer: matte.id, kind: MatteKind::Alpha }); let c = p.comp_mut(cid).unwrap(); c.layers.push(matte); c.layers.push(fill); let img = render_frame(&p, cid, Tick::ZERO, 1.0); assert!(img.get(50, 50)[2] > 0.99); assert!(img.get(150, 50)[3] < 0.01); } #[test] fn shape_layer_draws_fill_and_stroke() { let (mut p, cid, comp) = setup(); let mut l = build::layer(&mut p, &comp, "Shape Layer 1", LayerSource::Shape, (200, 100), None); let mut next = p.next_id; let mut ids = Ids(&mut next); let rect = build::shape_rect(&mut ids, [40.0, 40.0], [0.0, 0.0], 0.0); let fill = build::shape_fill(&mut ids, [1.0, 0.0, 0.0, 1.0]); let stroke = build::shape_stroke(&mut ids, [1.0, 1.0, 1.0, 1.0], 4.0); let g = build::shape_group(&mut ids, "Rectangle 1", vec![rect, stroke, fill]); p.next_id = next; l.props.sub_mut("contents").unwrap().children.push(g.into()); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); let centre = img.get(100, 50); assert!(centre[0] > 0.99 && centre[1] < 0.01, "{centre:?}"); let edge = img.get(80, 50); assert!(edge[1] > 0.5, "stroke on top {edge:?}"); } #[test] fn text_layer_renders_glyphs() { let (mut p, cid, comp) = setup(); let mut l = build::layer(&mut p, &comp, "Text", LayerSource::Text, (200, 100), None); l.props.prop_mut("text/sourceText").unwrap().value = Value::Text(Box::new(TextDoc { text: "HI".into(), size: 60.0, ..Default::default() })); l.props.prop_mut("transform/position").unwrap().value = Value::Vec3([60.0, 80.0, 0.0]); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); let covered = img.data.iter().filter(|px| px[3] > 0.5).count(); assert!(covered > 300, "{covered}"); } #[test] fn precomp_and_3d_render() { let (mut p, cid, comp) = setup(); let inner = Comp::new(100, 100, FrameRate::FPS_30, Tick::from_seconds_f64(2.0)); let iid = p.add_item("Inner", Label::Sandstone, None, ItemKind::Comp(inner.clone().into())); let s = solid(&mut p, &inner, [1.0, 0.5, 0.0], 100, 100); p.comp_mut(iid).unwrap().layers.push(s); let mut pre = build::layer(&mut p, &comp, "Inner", LayerSource::Comp { item: iid }, (100, 100), None); pre.switches.three_d = true; p.comp_mut(cid).unwrap().layers.push(pre); let img = render_frame(&p, cid, Tick::ZERO, 1.0); // A 3D layer at z = 0 with the default camera looks exactly like 2D. let c = img.get(100, 50); assert!((c[0] - 1.0).abs() < 1e-3 && (c[1] - 0.5).abs() < 1e-3, "{c:?}"); assert!(img.get(10, 50)[3] < 0.01); } #[test] fn effects_run_in_pipeline() { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [1.0, 1.0, 1.0], 50, 50); let spec = effectcraft_effects::find("ec.color.tint").unwrap(); let mut next = p.next_id; let mut g = effectcraft_effects::instantiate(spec, &mut Ids(&mut next), "Tint", [50.0, 50.0]); p.next_id = next; if let Some(pr) = g.prop_mut("white") { pr.value = Value::Color([0.0, 1.0, 0.0, 1.0]); } l.props.sub_mut("effects").unwrap().children.push(g.into()); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); let c = img.get(100, 50); assert!(c[1] > 0.99 && c[0] < 0.01, "{c:?}"); } /// Card Dance's Comp Camera through the default comp camera reproduces a 2D layer in place. #[test] fn card_dance_comp_camera_matches_the_default_view() { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [0.2, 0.6, 1.0], 50, 50); add_effect(&mut p, &mut l, "ec.sim.carddance", [50.0, 50.0], &[("cameraSystem", Value::Enum(2))]); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); let c = img.get(100, 50); assert!((c[0] - 0.2).abs() < 0.02 && (c[2] - 1.0).abs() < 0.02 && c[3] > 0.99, "{c:?}"); assert!(img.get(10, 50)[3] < 0.01); } /// A black 2D solid with CC Particle World, under a camera layer panned right by `pan` px. fn particle_world_scene(pan: f64) -> (Project, ItemId) { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [0.0, 0.0, 0.0], 200, 100); let vals = [("birthRate", Value::Scalar(2.0)), ("particle/particleType", Value::Enum(2)), ("particle/birthSize", Value::Scalar(0.1))]; add_effect(&mut p, &mut l, "ec.sim.ccparticleworld", [200.0, 100.0], &vals); let mut cam = build::layer(&mut p, &comp, "Camera", LayerSource::Camera, (200, 100), None); for path in ["transform/position", "transform/poi"] { let pr = cam.props.prop_mut(path).unwrap(); let Value::Vec3(v) = pr.value else { panic!("{path}: {:?}", pr.value) }; pr.value = Value::Vec3([v[0] + pan, v[1], v[2]]); } p.comp_mut(cid).unwrap().layers = vec![cam, l]; (p, cid) } /// The red-weighted centre of the particles (x). fn particles_x(img: &crate::Image) -> f32 { let (mut m, mut sx) = (0.0, 0.0); for y in 0..img.height { for x in 0..img.width { let r = img.get(x as i64, y as i64)[0]; m += r; sx += r * x as f32; } } assert!(m > 1.0, "particles drawn"); sx / m } /// #397: CC Particle World on a 2D layer is seen through the comp's camera layer, and the layer /// cache notices the camera moving. #[test] fn particle_world_follows_the_comp_camera() { let t = Tick::from_seconds_f64(1.0); let (p, cid) = particle_world_scene(0.0); let (q, _) = particle_world_scene(40.0); let cache = crate::LayerCache::default(); let here = render_cached(&p, cid, t, Some(&cache)); let panned = render_cached(&q, cid, t, Some(&cache)); assert_same(&panned, &render_cached(&q, cid, t, None), "cached render after the camera moved"); let (a, b) = (particles_x(&here), particles_x(&panned)); assert!(b < a - 20.0, "panning the camera right moves the particles left: {a} -> {b}"); } // ------------------------------------------------------------------------------ layer cache fn render_cached(p: &Project, cid: ItemId, t: Tick, cache: Option<&crate::LayerCache>) -> crate::Image { let mut r = crate::Renderer::new(p, &crate::NoFootage, crate::RenderOpts::default()); r.cache = cache; r.comp_frame(cid, t) } /// [`add_effect`] for a 200×100 layer. fn add_effect_200(p: &mut Project, l: &mut effectcraft_project::Layer, id: &str, vals: &[(&str, Value)]) { add_effect(p, l, id, [200.0, 100.0], vals); } fn add_effect(p: &mut Project, l: &mut effectcraft_project::Layer, id: &str, size: [f64; 2], vals: &[(&str, Value)]) { let spec = effectcraft_effects::find(id).unwrap(); let mut next = p.next_id; let mut g = effectcraft_effects::instantiate(spec, &mut Ids(&mut next), spec.name, size); p.next_id = next; for (k, v) in vals { g.prop_mut(k).unwrap().value = v.clone(); } l.props.sub_mut("effects").unwrap().children.push(g.into()); } /// A comp with a static effected solid, an animated-trim shape, a moving text layer with a blur. fn cache_scene() -> (Project, ItemId) { let (mut p, cid, comp) = setup(); let mut bg = solid(&mut p, &comp, [0.2, 0.3, 0.4], 200, 100); add_effect_200(&mut p, &mut bg, "ec.color.tint", &[("white", Value::Color([1.0, 0.5, 0.0, 1.0]))]); let mut shape = build::layer(&mut p, &comp, "Shape", LayerSource::Shape, (200, 100), None); let mut next = p.next_id; { let mut ids = Ids(&mut next); let e = build::shape_ellipse(&mut ids, [60.0, 60.0], [0.0, 0.0]); let tr = build::shape_trim(&mut ids, 0.0, 0.0, 0.0); let s = build::shape_stroke(&mut ids, [1.0, 1.0, 1.0, 1.0], 4.0); let g = build::shape_group(&mut ids, "Ring", vec![e, tr, s]); shape.props.sub_mut("contents").unwrap().children.push(g.into()); } p.next_id = next; shape.props.prop_mut("contents/group#1/contents/trim/end").unwrap().keys = vec![Keyframe::new(Tick::ZERO, Value::Scalar(10.0)), Keyframe::new(Tick::from_seconds_f64(1.0), Value::Scalar(100.0))]; let mut text = build::layer(&mut p, &comp, "Text", LayerSource::Text, (200, 100), None); text.props.prop_mut("text/sourceText").unwrap().value = Value::Text(Box::new(TextDoc { text: "AB".into(), size: 40.0, ..Default::default() })); text.props.prop_mut("transform/position").unwrap().keys = vec![Keyframe::new(Tick::ZERO, Value::Vec3([20.0, 70.0, 0.0])), Keyframe::new(Tick::from_seconds_f64(1.0), Value::Vec3([120.0, 70.0, 0.0]))]; add_effect_200(&mut p, &mut text, "ec.blur.gaussian", &[("blurriness", Value::Scalar(6.0))]); let c = p.comp_mut(cid).unwrap(); c.layers = vec![text, shape, bg]; (p, cid) } fn assert_same(a: &crate::Image, b: &crate::Image, what: &str) { assert_eq!((a.width, a.height), (b.width, b.height), "{what}"); for (i, (p, q)) in a.data.iter().zip(&b.data).enumerate() { for c in 0..4 { assert!((p[c] - q[c]).abs() < 1e-6, "{what}: pixel {i}: {p:?} vs {q:?}"); } } } #[test] fn cached_frames_match_uncached() { let (p, cid) = cache_scene(); let cache = crate::LayerCache::default(); for f in [0.0, 0.25, 0.5, 0.5, 1.2, 1.5, 0.25] { let t = Tick::from_seconds_f64(f); assert_same(&render_cached(&p, cid, t, Some(&cache)), &render_cached(&p, cid, t, None), &format!("t={f}")); } // bg is static, text only moves (transform), the shape is static after 1 s: lots of reuse. let st = cache.stats(); assert!(st.hits >= 10, "{st:?}"); } #[test] fn static_and_transform_only_layers_are_reused() { let (p, cid) = cache_scene(); let cache = crate::LayerCache::default(); render_cached(&p, cid, Tick::from_seconds_f64(0.2), Some(&cache)); let before = cache.stats(); render_cached(&p, cid, Tick::from_seconds_f64(0.4), Some(&cache)); let after = cache.stats(); // bg (static) + text (only its position animates) hit; the shape's trim animates: miss. assert_eq!(after.hits - before.hits, 2, "{before:?} {after:?}"); assert_eq!(after.misses - before.misses, 1, "{before:?} {after:?}"); } type Edit = Box; /// Every kind of edit re-renders the affected layer: the cached render of the edited project /// equals a fresh uncached render, and differs from the unedited frame. #[test] fn edits_invalidate_cached_layers() { let (p, cid) = cache_scene(); let t = Tick::from_seconds_f64(0.5); let edits: Vec<(&str, Edit)> = vec![ ( "effect param value", Box::new(|p, cid| p.comp_mut(cid).unwrap().layers[2].props.prop_mut("effects/#1/white").unwrap().value = Value::Color([0.0, 1.0, 0.0, 1.0])), ), ( "effect param keyframes", Box::new(|p, cid| { p.comp_mut(cid).unwrap().layers[0].props.prop_mut("effects/#1/blurriness").unwrap().keys = vec![Keyframe::new(Tick::ZERO, Value::Scalar(0.0)), Keyframe::new(Tick::from_seconds_f64(1.0), Value::Scalar(30.0))] }), ), ("effect disabled", Box::new(|p, cid| p.comp_mut(cid).unwrap().layers[2].props.group_mut("effects/#1").unwrap().enabled = false)), ("effects switch off", Box::new(|p, cid| p.comp_mut(cid).unwrap().layers[0].switches.effects = false)), ( "effect added", Box::new(|p, cid| { let mut l = p.comp_mut(cid).unwrap().layers[2].clone(); add_effect_200(p, &mut l, "ec.channel.invert", &[]); p.comp_mut(cid).unwrap().layers[2] = l; }), ), ( "shape keyframe moved", Box::new(|p, cid| { p.comp_mut(cid).unwrap().layers[1].props.prop_mut("contents/group#1/contents/trim/end").unwrap().keys[1].time = Tick::from_seconds_f64(2.0) }), ), ( "text changed", Box::new(|p, cid| { p.comp_mut(cid).unwrap().layers[0].props.prop_mut("text/sourceText").unwrap().value = Value::Text(Box::new(TextDoc { text: "XYZ".into(), size: 40.0, ..Default::default() })) }), ), ( "solid colour", Box::new(|p, cid| { let LayerSource::Solid { item } = p.comp(cid).unwrap().layers[2].source else { panic!("not a solid layer") }; if let ItemKind::Solid(s) = &mut p.item_mut(item).unwrap().kind { s.color = [0.9, 0.1, 0.1]; } p.comp_mut(cid).unwrap().layers[2].props.group_mut("effects/#1").unwrap().enabled = false; }), ), ( "mask added", Box::new(|p, cid| { let mut next = p.next_id; let m = build::mask(&mut Ids(&mut next), "Mask 1", ShapePath::rect([50.0, 50.0], 40.0, 40.0), MaskMode::Add, [255, 255, 0]); p.next_id = next; p.comp_mut(cid).unwrap().layers[2].props.sub_mut("masks").unwrap().children.push(m.into()); }), ), ("layer time shifted", Box::new(|p, cid| p.comp_mut(cid).unwrap().layers[1].start_time = Tick::from_seconds_f64(0.3))), ]; for (what, edit) in edits { let cache = crate::LayerCache::default(); let orig = render_cached(&p, cid, t, Some(&cache)); let mut q = p.clone(); edit(&mut q, cid); let cached = render_cached(&q, cid, t, Some(&cache)); let fresh = render_cached(&q, cid, t, None); assert_same(&cached, &fresh, what); assert!(orig.data.iter().zip(&fresh.data).any(|(a, b)| (a[0] - b[0]).abs() + (a[3] - b[3]).abs() > 1e-3), "{what}: edit had no visible effect"); } } #[test] fn time_dependent_effects_rerender_every_frame() { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [0.5, 0.5, 0.5], 200, 100); add_effect_200(&mut p, &mut l, "ec.noise.noise", &[("amount", Value::Scalar(50.0))]); p.comp_mut(cid).unwrap().layers.push(l); let cache = crate::LayerCache::default(); let a = render_cached(&p, cid, Tick::from_seconds_f64(0.1), Some(&cache)); let b = render_cached(&p, cid, Tick::from_seconds_f64(0.2), Some(&cache)); assert_same(&b, &render_cached(&p, cid, Tick::from_seconds_f64(0.2), None), "noise at 0.2"); assert!(a != b, "noise must animate"); } #[test] fn effects_see_layer_masks() { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [0.0, 0.0, 0.0], 200, 100); let mut next = p.next_id; let m = build::mask(&mut Ids(&mut next), "Mask 1", ShapePath::rect([50.0, 50.0], 40.0, 40.0), MaskMode::None, [255, 255, 0]); p.next_id = next; l.props.sub_mut("masks").unwrap().children.push(m.into()); add_effect(&mut p, &mut l, "ec.generate.stroke", [200.0, 100.0], &[("brushSize", Value::Scalar(6.0))]); p.comp_mut(cid).unwrap().layers.push(l); let img = render_frame(&p, cid, Tick::ZERO, 1.0); assert!(img.get(30, 50)[0] > 0.5, "stroke on the mask edge: {:?}", img.get(30, 50)); assert!(img.get(50, 50)[0] < 0.01, "inside untouched"); assert!(img.get(150, 50)[3] > 0.99, "mode None mask does not cut the layer"); } /// An open mask (the Pen still drawing it) leaves the layer whole; closed, it masks (#290). #[test] fn open_masks_make_no_transparency() { let render = |closed: bool| { let (mut p, cid, comp) = setup(); let mut l = solid(&mut p, &comp, [1.0, 0.0, 0.0], 200, 100); let path = ShapePath { closed, ..ShapePath::rect([50.0, 50.0], 40.0, 40.0) }; let mut next = p.next_id; let m = build::mask(&mut Ids(&mut next), "Mask 1", path, MaskMode::Add, [255, 255, 0]); p.next_id = next; l.props.sub_mut("masks").unwrap().children.push(m.into()); p.comp_mut(cid).unwrap().layers.push(l); render_frame(&p, cid, Tick::ZERO, 1.0) }; let open = render(false); assert!(open.get(50, 50)[3] > 0.99 && open.get(150, 50)[3] > 0.99, "the open mask cut the layer"); let closed = render(true); assert!(closed.get(50, 50)[3] > 0.99 && closed.get(150, 50)[3] < 0.01, "the closed mask masks"); } #[test] fn effects_read_layer_params() { let (mut p, cid, comp) = setup(); let mut src = solid(&mut p, &comp, [0.0, 0.0, 1.0], 200, 100); src.switches.video = false; let src_id = src.id.0; let mut top = solid(&mut p, &comp, [1.0, 0.0, 0.0], 200, 100); add_effect(&mut p, &mut top, "ec.channel.blend", [200.0, 100.0], &[("blendWithLayer", Value::Layer(Some(src_id)))]); let c = p.comp_mut(cid).unwrap(); c.layers.push(top); c.layers.push(src); let img = render_frame(&p, cid, Tick::ZERO, 1.0); let px = img.get(100, 50); assert!(px[2] > 0.99 && px[0] < 0.01, "{px:?}"); } /// Records whether the GPU compositor was asked to draw a frame. struct ProbeAccel(std::sync::atomic::AtomicBool); impl crate::Accelerator for ProbeAccel { fn name(&self) -> String { "probe".into() } fn comp_frame(&self, _r: &crate::Renderer, _comp: ItemId, _t: Tick) -> Option { self.0.store(true, std::sync::atomic::Ordering::SeqCst); None // fall back to the CPU result } fn supports_effect(&self, _id: &str) -> bool { false } fn effects(&self, _chain: &[crate::FxStep], _buf: &crate::Buf, _levels: Option) -> Option { None } } #[test] fn auto_backend_sends_2d_and_3d_comps_to_the_gpu() { let (mut p, cid, comp) = setup(); p.settings.gpu_acceleration = true; let l = solid(&mut p, &comp, [1.0, 0.0, 0.0], 50, 50); p.comp_mut(cid).unwrap().layers.push(l); let asked = |p: &Project, backend: crate::Backend| { let probe = ProbeAccel(Default::default()); let mut r = crate::Renderer::new(p, &crate::NoFootage, crate::RenderOpts { backend, ..Default::default() }); r.accel = Some(&probe); let _ = r.comp_frame(cid, Tick::ZERO); probe.0.load(std::sync::atomic::Ordering::SeqCst) }; // 2D comp: Auto uses the GPU compositor. assert!(asked(&p, crate::Backend::Auto)); // A 3D layer: Classic 3D runs on the GPU too (M12.7), so Auto still asks it. p.comp_mut(cid).unwrap().layers[0].switches.three_d = true; assert!(asked(&p, crate::Backend::Auto)); assert!(asked(&p, crate::Backend::Gpu)); // Software Only: never. p.settings.gpu_acceleration = false; assert!(!asked(&p, crate::Backend::Auto)); } /// #227: a shape layer's content surrounds its origin, so edge pinning (Turbulent Displace's /// default Pin All, Wave Warp's All Edges) must measure from comp-sized bounds centred on it; /// bounds starting at the origin pinned all but the bottom-right quadrant. #[test] fn edge_pinning_displaces_all_of_a_centred_shape_layer() { for (id, vals) in [("ec.distort.turbulentdisplace", vec![]), ("ec.distort.wavewarp", vec![("pinning", Value::Enum(1))])] { let (mut p, cid, comp) = setup(); let mut l = build::layer(&mut p, &comp, "Shape Layer 1", LayerSource::Shape, (200, 100), None); let mut next = p.next_id; let mut ids = Ids(&mut next); let rect = build::shape_rect(&mut ids, [180.0, 80.0], [0.0, 0.0], 0.0); let fill = build::shape_fill(&mut ids, [1.0, 0.0, 0.0, 1.0]); let g = build::shape_group(&mut ids, "Rectangle 1", vec![rect, fill]); p.next_id = next; l.props.sub_mut("contents").unwrap().children.push(g.into()); p.comp_mut(cid).unwrap().layers.push(l.clone()); let plain = render_frame(&p, cid, Tick::ZERO, 1.0); add_effect_200(&mut p, &mut l, id, &vals); p.comp_mut(cid).unwrap().layers = vec![l]; let warped = render_frame(&p, cid, Tick::ZERO, 1.0); // Alpha change per comp quadrant (TL, TR, BL, BR): the rectangle's edges move in each. let mut q = [0.0f32; 4]; for y in 0..100 { for x in 0..200 { q[(x >= 100) as usize + 2 * (y >= 50) as usize] += (plain.get(x, y)[3] - warped.get(x, y)[3]).abs(); } } assert!(q.iter().all(|&d| d > 20.0), "{id}: per-quadrant change {q:?}"); } } /// Effect points on a shape layer are measured from the top-left of its comp-sized bounds /// (#227), so the default "layer centre" is where the content's origin is. Measured from the /// origin they sat at the comp's bottom-right corner: Twirl changed nothing and Bulge only /// the bottom-right quadrant. #[test] fn default_effect_points_sit_at_the_centre_of_a_shape_layer() { let cases: [(&str, Vec<(&str, Value)>); 2] = [("ec.distort.twirl", vec![("angle", Value::Scalar(90.0))]), ("ec.distort.bulge", vec![("height", Value::Scalar(2.0))])]; for (id, vals) in cases { let (mut p, cid, comp) = setup(); let mut l = build::layer(&mut p, &comp, "Shape Layer 1", LayerSource::Shape, (200, 100), None); let mut next = p.next_id; let mut ids = Ids(&mut next); let rect = build::shape_rect(&mut ids, [180.0, 80.0], [0.0, 0.0], 0.0); let fill = build::shape_fill(&mut ids, [1.0, 0.0, 0.0, 1.0]); let g = build::shape_group(&mut ids, "Rectangle 1", vec![rect, fill]); p.next_id = next; l.props.sub_mut("contents").unwrap().children.push(g.into()); p.comp_mut(cid).unwrap().layers.push(l.clone()); let plain = render_frame(&p, cid, Tick::ZERO, 1.0); add_effect_200(&mut p, &mut l, id, &vals); p.comp_mut(cid).unwrap().layers = vec![l]; let warped = render_frame(&p, cid, Tick::ZERO, 1.0); // Alpha change per comp quadrant (TL, TR, BL, BR): the top and bottom edges move in each. let mut q = [0.0f32; 4]; for y in 0..100 { for x in 0..200 { q[(x >= 100) as usize + 2 * (y >= 50) as usize] += (plain.get(x, y)[3] - warped.get(x, y)[3]).abs(); } } assert!(q.iter().all(|&d| d > 5.0), "{id}: per-quadrant change {q:?}"); // Symmetric about the centre: opposite quadrants change alike. assert!((q[0] - q[3]).abs() < 0.05 * q[0].max(q[3]) && (q[1] - q[2]).abs() < 0.05 * q[1].max(q[2]), "{id}: {q:?}"); } } /// A layer parameter pointing at a shape layer sees all of it (in its effect space), and the /// effect's own masks are in effect space too: Set Matte with a centred shape layer as the /// matte keeps the centre of a full-comp solid (#227). #[test] fn layer_parameters_see_a_whole_shape_layer() { let (mut p, cid, comp) = setup(); let mut shape = build::layer(&mut p, &comp, "Matte", LayerSource::Shape, (200, 100), None); let mut next = p.next_id; let mut ids = Ids(&mut next); let rect = build::shape_rect(&mut ids, [100.0, 50.0], [0.0, 0.0], 0.0); let fill = build::shape_fill(&mut ids, [1.0, 1.0, 1.0, 1.0]); let g = build::shape_group(&mut ids, "Rectangle 1", vec![rect, fill]); p.next_id = next; shape.props.sub_mut("contents").unwrap().children.push(g.into()); shape.switches.video = false; let matte_id = shape.id; let mut s = solid(&mut p, &comp, [0.0, 0.0, 1.0], 200, 100); add_effect_200(&mut p, &mut s, "ec.channel.setmatte", &[("takeMatteFromLayer", Value::Layer(Some(matte_id.0)))]); p.comp_mut(cid).unwrap().layers = vec![s, shape]; let f = render_frame(&p, cid, Tick::ZERO, 1.0); // The matte covers x 50..150, y 25..75: kept inside (all four quadrants), gone outside. for (x, y) in [(60, 30), (140, 30), (60, 70), (140, 70)] { assert!(f.get(x, y)[3] > 0.99, "inside at ({x}, {y}): {:?}", f.get(x, y)); } for (x, y) in [(20, 10), (180, 90), (190, 50)] { assert!(f.get(x, y)[3] < 0.01, "outside at ({x}, {y}): {:?}", f.get(x, y)); } }