Commit Graph
5 Commits
Author SHA1 Message Date
Brandon Thomas b438cdd702 Merge pull request #1135 from vangel76/fix-psd-lenient-layer-section
# Conflicts:
#	crates/engine/src/psd_import.rs
#	crates/engine/src/tests_vector_import.rs
#	crates/psd/src/tests.rs
2026-10-13 04:28:40 -04:00
vangel76andClaude Sonnet 5.5 6259bf0b57 #1132: a damaged PSD layer section keeps the merged image instead of failing the document
Psd::parse drops the layers, records Psd::warnings and keeps the header and
merged image; the importer then imports the flattened image as one layer and
reports 'Layers could not be read'. Header damage and a missing merged image
stay hard errors.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 23:00:40 +02:00
vangel76andClaude Sonnet 5.5 4f9a04fcf5 PSD import: bound group nesting at 64 so thousands of nested groups cannot overflow the stack (#1128)
Psd::tree flattens groups nested deeper than MAX_GROUP_DEPTH into their depth-64 parent, keeping every layer, so the importer recursion and the tree's Drop/Clone/PartialEq are bounded. The import result reports how many groups were flattened.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 22:56:56 +02:00
vangel76andClaude Opus 5.5 d58253cc5a #738: Edit ▸ Paste pastes SVG markup as a shape layer
Problem: After Effects 26.3 pastes copied vector artwork as shape layers. Edit ▸ Paste only
knew the app's own clipboard, so SVG markup on the system clipboard was ignored; turning SVG
into shapes needed an imported footage file and Create Shapes from Vector Layer.

Fix: a new `edit.pasteSvg {svg, name?, comp?}` command builds a shape layer from SVG text with
the same conversion as Create Shapes from Vector Layer (paths, fills, strokes, gradients, clip
masks), above the selected layer with the SVG canvas centred in the comp, as one undo step;
oversized, non-SVG or shapeless text is rejected. In the UI, Ctrl/Cmd+V (and the native Edit ▸
Paste) run it when the system clipboard holds SVG. Copying in the app already replaces the
system clipboard with a note, so SVG there is newer than the app's clipboard.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:43:18 +02:00
Brandon ThomasandClaude Opus 5.5 94e1c86d89 IO-2/SHP-5/PRV-2: PSD import, SVG import + vector/text conversions, persistent disk cache
- effectcraft-psd (L1): PSD/PSB reader from Adobe's published file format spec (layers, groups,
  masks, blend modes, text engine data, lfx2 effects, fill/adjustment layers, vector masks;
  1/8/16/32-bit, RGB/CMYK/Gray/Lab/Indexed, raw/RLE/ZIP) and a minimal writer for fixtures.
- File > Import: importAs footage|composition|compositionLayerSizes, layer (Choose Layer);
  groups -> precomps (pass-through collapses), text -> editable text, styles -> Layer Styles,
  adjustments -> adjustment layers with effects; UI asks the Import Kind for Photoshop files.
- effectcraft-svg (L2): SVG parser (shapes, paths, transforms, use, CSS, gradients) and
  rasteriser; .svg imports as footage, continuously rasterised when the switch is on.
- layer.create: shapesFromVector, shapesFromText, masksFromText, editableText (stub removed).
- Disk cache (render::disk_cache): LZ4 content-keyed frames and layer buffers, LRU size limit
  from prefs, atomic writes, restart persistence; edit.purge clears it, cache.diskStats query;
  viewer frames read/write it and the timeline shows disk-only frames in blue.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:10:48 -04:00