Commit Graph
714 Commits
Author SHA1 Message Date
onlykshitijandClaude Opus 5.5 c9d823483f Merge upstream main into feat/script-panel-submenus
Upstream moved crates/ui-egui/src/menus.rs into menus/*.rs; the dynamic-menu change that
draws script folders as submenus now lives in menus/bar.rs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 10:56:49 +05:30
aiongg b7b75ed37a style: cargo fmt on the moved files 2026-10-26 21:54:30 +00:00
aiongg 4a5562c35b refactor(engine): move layer commands to cmd/layer/*.rs 2026-10-26 21:49:11 +00:00
aiongg 770e30d3ed refactor(engine): move settings model, page types and schema to settings/prefs/*.rs 2026-10-26 21:49:11 +00:00
aiongg bba3291b24 refactor(engine): move Session methods to session/{dispatch,edit,comps,render}.rs 2026-10-26 21:49:11 +00:00
aiongg 2b4fcdd3db refactor(engine): move error, services, document state, event, fonts and Session methods out of lib.rs 2026-10-26 21:49:11 +00:00
aiongg d76cfc7c45 refactor(engine): move cmd.rs helpers to cmd/{schema,enabled,params}.rs 2026-10-26 21:49:11 +00:00
aiongg eea1f50cd3 refactor(engine): move guard, logging, perf, sysinfo, storage to system/ 2026-10-26 21:49:11 +00:00
aiongg a7660a1e37 refactor(engine): move jobs, offload, remote to background/ 2026-10-26 21:49:11 +00:00
aiongg 85e26db57d refactor(engine): move learn, templates, demo, links to home/ 2026-10-26 21:49:11 +00:00
aiongg 1c565ba2df refactor(engine): move psd_import, vector, xml_project to interchange/ 2026-10-26 21:49:11 +00:00
aiongg d6b53650db refactor(engine): move doc_path, footage_check, footage_reload, sequence, media_browser, media_cache to footage/ 2026-10-26 21:49:11 +00:00
aiongg 9991466ff1 refactor(engine): move prefs, session_settings, config, shortcuts, autosave to settings/ 2026-10-26 21:49:11 +00:00
aiongg 3b5e19027e refactor(engine): move tracking, camera_track, mask_track, warp, roto, models to analysis/ 2026-10-26 21:49:11 +00:00
aiongg 35e66b17a6 refactor(engine): move tests_<topic>.rs files to src/tests/, tests.rs content to tests/session.rs 2026-10-26 21:49:11 +00:00
aiongg 48afb082d5 refactor(engine): move src/remote.rs tests to src/remote/tests.rs 2026-10-26 21:49:11 +00:00
aiongg fd2c828670 refactor(engine): move src/offload.rs tests to src/offload/tests.rs 2026-10-26 21:49:11 +00:00
aiongg a3ea645fc6 refactor(engine): move commands/ to cmd/, keeping commands as an alias 2026-10-26 21:49:10 +00:00
aiongg 887af7f2c6 refactor(engine): move src/commands/mod.rs to src/commands.rs 2026-10-26 21:49:10 +00:00
Dylan M. Taylor c618429252 Sonar: reduce cognitive complexity in footage reload, edit delete and text layout 2026-10-26 16:01:49 -04:00
skylar taylor-barrick 69b9ce2bd1 M0.37: reconcile shared docking and qualify migration follow-up 2026-10-26 06:47:07 +01:00
skylartaylor f842a58a4f M14: clarify text selection and footage playback contracts 2026-10-25 22:25:40 +01:00
Dylan M. Taylor e821feeec4 Merge pull request #2274 from storytold/sonar/rust-s4325-s1612
sonar: method paths instead of closures (rust:S1612)
2026-10-25 16:36:06 -04:00
skylar taylor-barrick 47bf08a15e M-egui037: document migration behavior and guard atomic batch rollback 2026-10-25 19:56:09 +01:00
Dylan M. Taylor e88feff569 engine.batch: drop the events a rolled-back atomic batch queued
A failing atomic batch restored the project, history and state but left the
events its steps had already published, so the UI could open the comp the
rollback had just undone. Snapshot the event count with the other snapshots and
truncate before the rollback bumps.

🤖 Generated with Codebuff
Co-Authored-By: Codebuff <noreply@codebuff.com>
2026-10-25 13:14:28 -04:00
skylar taylor-barrick dec327b98a egui037: Preserve text ownership across unrelated history changes 2026-10-25 13:03:14 +01:00
skylar taylor-barrick 18206c1014 Fix text ownership after composition removal and simplify playback helpers 2026-10-25 11:40:05 +01:00
skylar taylor-barrick 57220d4d6a Fix egui 0.37 text ownership and simplify UI lifecycle handlers 2026-10-25 10:18:26 +01:00
skylartaylor 9ee853715d M0.37: migrate EffectCraft to egui 0.37
Reconcile main 991904888a and preserve the reviewed lifecycle, IME, rendering and lockfile changes.

Formatting, strict lint, layers, assets and WASM passed. Full CI retained 3,961 passes, 14 baseline-matching GPU failures and 31 ignored executions. The local review commit has explicit approval to retain these documented failures; native/browser acceptance and paired app performance remain open.
2026-10-25 02:01:16 +01:00
onlykshitijandClaude Opus 5.5 6e7cc34c9e Scripts: window.scriptPanel opens only ScriptUI panels
It fell back to any script, so a script outside the ScriptUI Panels folder opened as a panel and
was remembered, then reported missing and forgotten at the next launch (restore looks only for
panels). Review feedback from CodeRabbit on #2289.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 20:45:29 +05:30
onlykshitijandClaude Opus 5.5 de88e084e6 Scripts: doc comments for the functions this change touches
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 20:32:47 +05:30
onlykshitijandClaude Opus 5.5 c7dda713d9 Scripts: uninstall never deletes through a subfolder
A subfolder of a Scripts folder can be a link to another folder (an extension's own checkout).
`file.uninstallScript {"name": "Motion Kit/Animate.jsx"}` then deleted Animate.jsx in that
folder, outside the settings folder. Uninstall now refuses `Folder/File.jsx` names and removes
only scripts at the top of the Scripts folders, where Install puts them; listing and running
through a linked folder still work.

Regression test: uninstall_never_deletes_through_a_linked_subfolder (failed before the fix).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 18:46:37 +05:30
onlykshitijandClaude Opus 5.5 bdcd2dc051 Scripts: subfolders of the Scripts and ScriptUI Panels folders become submenus
An extension that ships several panels no longer adds one Window menu entry per panel:
`Scripts/ScriptUI Panels/Motion Kit/Animate.jsx` shows as Window > Motion Kit > Animate.jsx,
and a subfolder of `Scripts/` is a submenu of File > Scripts. Top-level scripts are unchanged.

- Script names may be `Folder/File.jsx`: exactly one folder, each part a bare name (no `..`,
  `\`, NUL or empty part), never `ScriptUI Panels/...` under `Scripts/`.
- window.scriptPanel, file.runScript, file.uninstallScript, file.scripts.list and
  scriptui_panels.json take such names; a panel's tab is titled after its file.
- ConfigStore::list_dirs (DirConfig, MemoryConfig) lists the subfolders.
- menus::dynamic_nodes groups a folder's entries into a MenuNode::Submenu; the egui and native
  menus draw it with their submenu code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 18:05:59 +05:30
Dylan M. TaylorandClaude Sonnet 5.5 4e9fa51f12 sonar: method paths instead of closures (rust:S1612)
Poison recovery, OsStr::to_str and char predicates only; S4325 casts are
f64 to f32 and stay.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 08:17:16 +00:00
aiongg 9a9574baaa Merge #2016: Settings: list the languages alphabetically by their own name (@nikolainyegaard) 2026-10-24 02:12:11 +00:00
aiongg 0db7ddb089 Merge #2228: End an open text edit when Deselect All runs (#2096) (@ChristopherLinnett) 2026-10-24 02:10:16 +00:00
aiongg ad2f3a5e96 Merge #2184: Reload a numbered still as its own file (#2074) (@HEOJUNFO) 2026-10-24 01:12:00 +00:00
aiongg 34e2facd54 Merge #2177: engine: deleting a layer clears the references to it (#2153) (@Anubhav-Rai) 2026-10-24 01:11:56 +00:00
aiongg cce71f69fc Merge #1946: #1926: an edit no longer stamps every image-sequence frame for the disk cache (@ded-achtung) 2026-10-24 01:10:55 +00:00
aiongg 46302da794 Merge #2178: Reject malformed thumbnail text without crashing (#2135) (@Maokus) 2026-10-24 01:10:42 +00:00
aiongg b6c1cff444 Merge #1833: Tests: serialise disk-cache-opening tests with the roto tests (@iannitram) 2026-10-24 00:13:55 +00:00
aiongg d664e403ae Merge #2185: Project Settings: Frame Count, Start at 0 or Start at 1 (@marcoarnulfo) 2026-10-24 00:13:55 +00:00
Christopher Linnett a661f2ed60 Merge main into fix/issue-2096-deselect-during-text-edit
main moved crates/ui-egui/tests/ui_text_edit.rs to tests/it/ (one test binary per crate); this branch's test changes follow the move.
2026-10-24 07:59:29 +08:00
aiongg ac5fc076df Merge #2050: 3D: add a New 3D Primitive dialog to Layer > New (@tylerjenningsw) 2026-10-23 23:33:19 +00:00
aiongg bae27ebbe7 Merge #1841: Cryptomatte: pick the ID under a point into the Selection (effect.pickCryptomatte) (@MatejKozlovsky) 2026-10-23 23:33:10 +00:00
aiongg b7f8eb9019 Merge #2106: engine: a keyframe on the out point no longer warns (#2084) (@gmrmad1) 2026-10-23 23:21:33 +00:00
aiongg 4db5e01f69 Merge #2108: engine: resolve effect match-name paths in prop_ref (#2064) (@gmrmad1) 2026-10-23 23:21:33 +00:00
aiongg fefe4b8a91 Merge #1843: i18n: Georgian (ka) interface language (@devius) 2026-10-23 21:45:52 +00:00
aiongg 295d104e19 Merge #1699: Preview: replaced browser media gets a new disk-cache key (#1253) (@vbasky) 2026-10-23 21:36:58 +00:00
aiongg ce73d42c42 Merge #1929: Layer: replace a layer's source with Alt-drag and Ctrl+Alt+/ (#991) (@ki2pixel) 2026-10-23 21:26:51 +00:00