Commit Graph
98 Commits
Author SHA1 Message Date
aiongg 662b620be4 Merge #2182: Regression tests for #354, #382, #979 and #1497 (@skylartaylor) 2026-10-23 23:32:52 +00:00
aiongg 74f7e76f41 Merge #1917: #1812: stills at reduced resolution are resampled once, and their layers cached (@ded-achtung) 2026-10-23 21:34:54 +00:00
skylar taylor-barrick b0c9d47725 Merge remote-tracking branch 'origin/main' into test/backfill-regression-tests 2026-10-23 12:09:54 -06:00
aiongg 89b8db7718 Footage, Lottie and models: resolve stored paths with craft-docpath's resolve_absolute (#1975)
* Footage: use resolve_absolute for stored paths

* Lottie and models: use resolve_absolute for linked files

* CI: release only with git dependencies from storytold

* Use the shared git-sources check and pin checkout in release.yml

* Resolve a model's side files through resolve_absolute; report C:\x as invalid

* CI: parse cargo config, including the legacy .cargo/config, in the git-sources check
2026-10-23 13:02:36 -04:00
aiongg 0173abde8c CI: dev-profile gate, one test binary per crate, nextest, line tables only (#2235)
* Dev profile: line tables only for workspace crates, no debug info for dependencies

* xtask ci: dev-profile gate, nextest, tests without examples, wasm --keep-going

* One integration-test binary per crate

* xtask ci: run effectcraft-gpu's shared-device tests in one cargo test process

* xtask ci: run every stage and report all failures

* xtask ci: name the stage type (clippy type_complexity)

* xtask ci: run every test pass and report all failures

* cargo fmt
2026-10-23 12:59:51 -04:00
skylar taylor-barrick 1c3522be4a #382: test that audio decoding at a zero mix rate does not divide by zero
Resampling footage audio divided by the requested mix rate, so a rate of 0 panicked. The test decodes a 44.1 kHz WAV at rate 0 and expects a read of the requested length. Without the guard it panics with 'attempt to divide by zero'.
2026-10-22 18:55:49 -06:00
dedandClaude Opus 5.5 4cf6580b19 G5: a reduced still's cache key includes its nominal size (#1812)
Review: two footage items of one file with different nominal sizes could share a sized entry,
though one is resampled and the other kept as decoded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 10:42:22 +03:00
dedandClaude Opus 5.5 ea1f2fe984 G5: a still decoded larger than its nominal size is resampled like the renderer does (#1812)
Review: still_at_size returned a smart object's pixels unresampled when they differed from the
footage's nominal size. It now follows footage_buf: pixels larger than nominal are resampled to
the requested size, smaller ones are left for the renderer to scale up.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 04:21:14 +03:00
dedandClaude Opus 5.5 c33d5c20df G5: a still asked for at its own size is the unsized frame (#1812)
Review: frame_at_size at a still's native size made a second cache key, so the pool decoded
and kept a second full-size copy of a frame thumbnail() or frame() already had.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 04:01:07 +03:00
dedandClaude Opus 5.5 57326dc6a7 G5: stills at a reduced render size are resampled once and kept at that size (#1812)
The media pool honoured the requested size only for movies; stills came back
at full size and the renderer resampled them on every frame. A 21120 px wide
plate at Quarter was re-filtered each frame, and four of them (1.85 GB as f32)
did not fit the 1 GiB pool, so they were also decoded again and again.

Stills are now resampled once with effectcraft_raster::resample (the same
call the renderer made, so pixels are unchanged) and the pool keeps the
reduced copy under the sized key.

#1812 project at Quarter, CLI bench: 410 ms -> 33 ms a frame (26 ms with the
layer cache); desktop playback 2% -> 60-99% of real time.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 03:43:33 +03:00
Charles BaumerandClaude Opus 5.5 bd961131a4 Media tests: ffmpeg fixtures survive concurrent first runs on Windows
Tests that share a fixture each generate it on a first run and rename
their temp file into place. On Windows the losing rename fails with
PermissionDenied while the winner has the file open. Treat a failed
rename as "another test made it first" when the fixture exists, as
`png_sequence` already does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 16:23:28 +00:00
Brandon ThomasandClaude Opus 5.5 f3f24ef189 Land batch: fix clippy lints and the #1424 test after #1413 changed layer_menu
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 09:42:33 -04:00
Brandon Thomas 0867d837d4 Merge pull request #1753 2026-10-18 09:35:35 -04:00
Brandon Thomas 25f8bb17f4 Merge pull request #1216 2026-10-18 09:35:32 -04:00
aiongg 816ca95800 Footage: follow stored footage paths only on this computer or the project's share
Footage paths stored in a project are resolved through craft-docpath against
the project file when it is opened or imported: relative paths are taken from
the project's folder, and an item whose path is on another computer, names a
device or is a non-file URL is marked missing without being looked at. The
footage check, the changed-on-disk scan, Reload Footage, Relink, Edit Original
and Reveal in Finder resolve the path again before touching the file, and the
Project panel, Metadata panel and waveforms read no file details of missing
footage.

Lottie image assets are resolved against the Lottie file; one on another
computer is skipped with a warning. Files a 3D model names are read only when
local or on the model's own share.

Reveal in Finder refuses a folder that would open as an app or other bundle.

Files imported or relinked in this session are opened as given.
2026-10-16 17:43:58 +00:00
BFlat cbdd12b27a Merge pull request #1431 from marcoarnulfo/fix/aiff-import
Import: AIFF files import, including EffectCraft's own AIFF renders
2026-10-16 18:08:33 +07:00
arnav-hiwarkarandClaude Opus 5.5 2d216151c6 Import: Composition - Retain Layer Sizes for PDF / Illustrator files (#1536)
The PDF / Illustrator import dialog now offers Composition - Retain Layer
Sizes. Each file layer's footage is cropped to its artwork bounds (fills,
stroke outlines, images, clips) and positioned to keep its place on the
page. Decoding, continuous rasterisation, shape conversion and reload share
one crop (effectcraft_pdf::layer_doc_with_sizes), so they agree.

Also collapses a match guard in the STL reader for current stable clippy.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 13:33:50 +05:30
tylerjenningsw 36a905293b Media: tests for the averaged MP4 frame rate (#1442) 2026-10-14 11:33:49 -04:00
tylerjenningsw eb95f732e5 Media: millisecond-rounded MP4 frame times read at the rate they average to (#1442)
Phones and messaging apps store frame times rounded to whole milliseconds
(33/34 ms at 30 fps, 16/17 ms at 60 fps). FilmCraft's reader takes the
median duration, so such clips imported at 30.303 or 58.824 fps, and New
Comp from Selection and renders followed that rate. When the median is no
standard rate, the durations near it are averaged and snapped to the
standard rate within 0.5 %; exact and variable rates keep the reader's
estimate.
2026-10-14 11:33:49 -04:00
Marco Arnulfo 78b4fe4170 Import: AIFF files import, including EffectCraft's own AIFF renders (fixes #1428) 2026-10-14 13:44:59 +02:00
Kristian Myram 037a21d5a6 #1200: allow TGA proxies and add import regressions 2026-10-13 10:09:51 +00:00
Brandon ThomasandClaude Opus 5.5 6baff9f5fe Integration fixes for the community batch
- Footage sources: the cancellable wrapper (#784) forwards frame_with (#752 float curves)
  and problem (#887); problem's default lives on the trait.
- Media: a called-off decode (#784) is not a footage problem (#887).
- Effect Controls rename (#953): Escape cancels (egui drops focus on Escape the same
  frame), the Rename item is translated; regression test.
- i18n (#873): drop the /out-i18n/ ignore rule and the note about an uncommitted script.
- Tests: text range selector caps (#926) re-borrow the layer; the RAM preview test (#793)
  sets the comp's own Resolution (#462).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 04:27:59 -04:00
Brandon Thomas 02c134fb41 Merge pull request #904 from vangel76/fix-903-multichannel-downmix
#903: downmix 5.1 and other multichannel audio to stereo

# Conflicts:
#	crates/media/src/lib.rs
2026-10-12 04:20:49 -04:00
Brandon Thomas ab12890a9e Merge pull request #887 from vangel76/fix-886-unsupported-video-notice
#886: say why footage the decoders can't read shows no picture

# Conflicts:
#	crates/media/src/pool.rs
#	crates/media/tests/footage.rs
#	crates/render/src/lib.rs
2026-10-12 04:20:43 -04:00
Brandon ThomasandClaude Opus 5.5 6d4e721d2c Media: Targa/HDR stills keep their Exif orientation; DPX test accepts a stated transfer
#755 decoded stills of an extension-decided format with load_from_memory_with_format,
bypassing #827's oriented decode: load_oriented now takes the format.
The DPX ffmpeg oracle test expected the bare codec name; ffmpeg builds that write
the transfer characteristic make it "DPX 8-bit RGB, linear".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:45:49 -04:00
Brandon ThomasandClaude Opus 5.5 42ef79a2fd Media: movies opened in place keep their orientation (#796 × #827)
Opening movies in place (#796) skipped the whole-file bytes #827 read the
track matrix from, so the pool and the probe lost the turn for movies on
disk. stream::movie_header reads just the ftyp and moov boxes (bounded,
positional reads) and both in-place paths derive the orientation from it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:37:34 -04:00
Brandon Thomas c11740f461 Merge pull request #827 from pravdomil/claude/import-exif-orientation
Import: stills and movies respect their orientation

# Conflicts:
#	crates/media/src/pool.rs
2026-10-12 03:23:08 -04:00
Brandon Thomas 4e8e6e10b1 Merge pull request #796 from vangel76/fix-stream-video-open
#794: open movies in place instead of reading them whole

# Conflicts:
#	crates/media/src/lib.rs
2026-10-12 03:22:57 -04:00
Brandon Thomas 565fd4118d Merge pull request #784 from vangel76/fix-329-seek-latency
#329: scrubbing a long movie: superseded viewer frames call off their decodes

# Conflicts:
#	crates/media/tests/footage.rs
2026-10-12 03:22:50 -04:00
Brandon Thomas 1210ba91f4 Merge pull request #768 from vangel76/fix-762-animated-webp
#762: import animated WebP as footage with its frames

# Conflicts:
#	docs/file-format-parity.md
2026-10-12 03:22:30 -04:00
Brandon Thomas 78b32b61d4 Merge pull request #769 from vangel76/gap-mxf-import
#767: import MXF (OP1a / OP-Atom) footage

# Conflicts:
#	crates/ui-egui/src/menus.rs
#	docs/gaps.md
2026-10-12 03:20:05 -04:00
Brandon Thomas 3d02e65f2b Merge pull request #765 from vangel76/gap-dpx-import
#756: import DPX and Cineon stills and sequences

# Conflicts:
#	crates/media/tests/footage.rs
#	crates/ui-egui/src/menus.rs
#	docs/file-format-parity.md
#	docs/gaps.md
2026-10-12 03:20:04 -04:00
Brandon Thomas 05f0d9ec62 Merge pull request #755 from vangel76/gap-tga-hdr-import
#745: import Targa (.tga) and Radiance HDR (.hdr) stills and sequences

# Conflicts:
#	crates/ui-egui/src/menus.rs
2026-10-12 03:20:03 -04:00
Brandon Thomas d57459a7d0 Merge pull request #742 from vangel76/gap-fbx-import
#736: import FBX 3D models (binary and ASCII)

# Conflicts:
#	crates/engine/src/commands/app_more.rs
#	crates/engine/src/commands/model3d.rs
#	crates/engine/src/media_browser.rs
#	crates/media/src/lib.rs
#	crates/media/src/probe.rs
#	crates/model/Cargo.toml
#	crates/model/src/lib.rs
#	crates/ui-egui/src/menus.rs
#	docs/file-format-parity.md
#	docs/gaps.md
2026-10-12 03:20:00 -04:00
Brandon Thomas 4c9a9a9cfa Merge pull request #752 from vangel76/gap-float-working-gamma
#750: float footage follows Working Gamma and is encoded once
2026-10-12 03:03:23 -04:00
Brandon Thomas 41e8bf48d9 Merge pull request #746 from vangel76/fix-474-exr-decode-peak
#474: decoding a multi-layer EXR no longer holds the file's samples twice
2026-10-12 03:03:22 -04:00
vangel76andClaude Sonnet 5.5 64fabbb2fc #903: downmix 5.1 and other multichannel audio to stereo
Problem: footage audio kept only its first two channels, so the centre, LFE and surrounds of a 5.1 file were dropped. AAC 5.1 was worse: FilmCraft's AAC-LC decoder delivers AAC's own order (C L R Ls Rs LFE), so the left output was the centre and front-right was lost.

Fix: crates/media/src/downmix.rs holds one ITU-R BS.775 stereo downmix (centre and surrounds at -3 dB, LFE left out, fixed normalisation by the largest row sum so full scale cannot clip), with channel orders for 3 to 8 channels in WAVE/SMPTE order and AAC's native order, and only the front pair for more than 8. MediaPool::read_stereo applies it, which preview, waveform and export mixdown all read through. Mono and stereo are unchanged.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 20:36:41 +02:00
vangel76andClaude Sonnet 5.5 74b95b0a9d #886: say why footage the decoders can't read shows no picture
Problem: a movie whose profile the software decoders lack (H.264 High 4:2:2 / 10-bit)
probes fine, then every frame read fails; MediaPool logged the error per frame and returned
None, so the layer rendered black with no sign why in the viewer, Project panel or for agents.

Fix: MediaPool records the reason once per file (codec from the probe plus the decoder's text
without error wrappers; I/O errors stay with missing-footage handling), logs it once, and
exposes it through the new FootageSource::problem. The Composition viewer shows it on the
affected layer, the Project panel marks the item with a warning whose tooltip is the reason,
and project.summary / footage.info carry a "problem" field. Cleared when the file is
forgotten; only set when decoding really failed, so a hardware decoder that handles the file
shows nothing.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 18:49:54 +02:00
pravdomilandClaude Opus 5.5 c03b0a7aa7 Import: MP4/MOV movies respect their rotation
A movie shot with a phone held upright stores sideways frames and says so
in its video track header; it imported lying on its side. Probing now
reports the turned size, and decoded frames (full and reduced size) are
turned to match. Only the rotation is used, snapped to a quarter turn;
mirroring, scaling and offsets in the header are ignored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:30:44 +02:00
pravdomilandClaude Opus 5.5 683ec372d9 Import: stills respect their Exif orientation
A photo taken with the camera held sideways (or a mirrored scan) imported
as stored, lying on its side. Probing now reports the size the picture is
seen at, and the still and smart-object decodes apply the rotation or
mirroring to the pixels. A missing or invalid tag decodes as stored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:03:47 +02:00
vangel76andClaude Opus 5.5 d648026ffd #794: open movies in place instead of reading them whole
Problem: probe() and MediaPool's movie sources called std::fs::read and then
filmcraft_codecs::open_bytes, so a clip cost its full size in memory, twice
while probing (a 245 MiB MP4 peaked at 494 MiB just to import).

Fix: container footage on disk is opened through a positional-read
ByteReader (stream::FileReader) and FilmCraft's reader openers
(filmcraft_media::reader::open_reader; MP4/MOV, Matroska/WebM, MXF, Ogg,
MPEG-PS/TS), which read the index and then single samples. Probing takes this
path only when nothing probed before containers (still/model extensions,
PSD/SVG/PDF, image magic) claims the file; everything else, whole-file audio
formats, in-memory files (add_bytes) and wasm32 builds keep the byte path.
Regression test: probing and decoding a frame and audio of a movie with a
256 MiB tail grows peak RSS by <64 MiB (512 MiB before), same results.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:42:24 +02:00
vangel76andClaude Opus 5.5 a0decc80dd #329: superseded viewer frames call off their footage decodes
Problem: scrubbing a long movie showed the frame under the pointer
seconds after the pointer stopped. Every viewer frame a free frame-pool
thread had started kept running: each seeked the movie's one decoder and
decoded up to a GOP, and the newest frame waited behind all of them on
the decoder's lock (45 min 1080p H.264/HEVC, GOP 250: 1.8-3.6 s for the
last frame of a drag; a single jump is 0.1-0.4 s). FilmCraft's decoder
already polls a cancellation flag, but nothing set one.

Fix: FootageSource::cancellable / called_off and CancellableFootage (a
per-render view whose frame reads run under the render's own flag, so
reads on other threads answer to the right render). MediaPool runs them
under filmcraft_media::cancel::with_cancel. The frame workers render
through it, and a newer viewer frame calls off the comp's running viewer
frames of other times. A called-off render is not cached (frames, disk,
layer cache). Drag latency is now 0.1-0.3 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:01:54 +02:00
vangel76andClaude Opus 5.5 f0bd916543 #767: import MXF (OP1a / OP-Atom) footage
Problem: the Media Browser lists .mxf files, but File > Import's dialog
filtered them out and media::is_importable refused them, although the
pinned FilmCraft codecs behind crates/media already demux MXF (AVC,
MPEG-2 / XDCAM / D-10, VC-3 / DNxHD, ProRes, PCM audio) by content.

Fix: add "mxf" to VIDEO_EXTENSIONS and to the File > Import and Set
Proxy dialog filters. Tests check MPEG-2 4:2:2 long-GOP + 24-bit PCM and
DNxHD 36 MXF against ffmpeg frames (>35 dB, measured 64-67 dB), audio
level, and that the Import dialog offers MXF. AVI stays open: FilmCraft
has no AVI demuxer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:30:51 +02:00
vangel76andClaude Opus 5.5 5ba0c60a15 #762: import animated WebP as footage with its frames
Problem: an animated WebP (e.g. ffmpeg -c:v libwebp_anim) imported as a
still and showed only its first frame; probe_bytes handed every WebP to
the still path. Found while measuring #719.

Fix: a webp_anim module, following the animated GIF path. Probing reads
the RIFF chunk headers (VP8X animation and alpha flags, one ANMF per
frame) and describes a WebP with two or more frames as Video footage
(codec "WebP", alpha Straight or Ignore from VP8X). Frame delays give the
rate: delays within 1 ms of each other read as the standard rate they
round to (24, 25, 29.97...), else 1000 / gcd of the delays so uneven
timing is exact; delays of 10 ms or less count as 100 ms as in browsers.
Frames are decoded once with the image crate's WebP AnimationDecoder and
cached in the pool's existing GIF slot; gif_anim::Anim now keeps frame
starts as Ticks and serves both formats. Canvas x frames beyond the
existing memory cap is refused before decoding; a damaged tail keeps the
frames before it; a file without frames is a clear decode error. Still
WebP stays a still.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:29:26 +02:00
vangel76andClaude Opus 5.5 557c0bdbba #756: import DPX and Cineon stills and sequences
Problem: the Media Browser listed .dpx files and After Effects imports
DPX and Cineon scans (stills and numbered sequences), but import
refused them: nothing could decode either format, and .cin was not even
an image to the browser, so its runs never grouped into sequences.

Fix: a small pure-Rust reader written from the public SMPTE 268M and
Kodak Cineon specifications (crates/media/src/dpx.rs): luma, RGB, RGBA
and ABGR at 8/10/12/16 bits, 10-bit filled method A/B, 12-bit in 16-bit
words, both byte orders, lines padded to 32-bit words, unrotated
orientations and the pixel aspect ratio; the codec names the transfer
(log, linear, ...) and code values are shown as stored. RLE, signed,
float, Y'CbCr, packed 10/12-bit and transposed files are refused with a
clear error; every header field is bounds-checked and the data length
verified before allocating. Probe and frame decode use it first;
is_importable, the Media Browser kinds and the import dialog list
.dpx/.cin.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:24:16 +02:00
vangel76andClaude Opus 5.5 cf8b9aebc9 #750: float footage follows Working Gamma and is encoded once
Problem: with no working space and Working Gamma 2.4, a linear EXR still
converted with the sRGB curve (0.18 -> 0.4627, After Effects 0.4902):
float footage was sRGB-encoded at decode, before the render knew the
project's curve. Interpret As Linear Light on float footage then encoded
a second time (0.18 -> 0.7255).

Fix: FootageSource::frame_with asks for float footage with a FloatCurve
(sRGB, a pure 2.4 power curve, or as stored). The renderer asks for the
Working Gamma's curve when unmanaged, sRGB when managed, and the stored
values when Interpret As Linear Light encodes them afterwards.
MediaPool decodes float values that way (Preserve RGB still reads them
as stored) and caches each curve apart.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:03:10 +02:00
vangel76andClaude Opus 5.5 1fdf817cc9 #745: import Targa (.tga) and Radiance HDR (.hdr) stills and sequences
Problem: the Media Browser lists .tga and .hdr files (and groups them into
image sequences), but media::is_importable had neither extension and the
still decoder never tried them, so importing them failed.

Fix: enable the image crate's built-in tga and hdr decoders (no new
dependency), add both to STILL_EXTENSIONS and the File > Import dialog, and
pick a still's format by signature with an extension fallback, since Targa
has no signature. Radiance HDR is linear float light and is sRGB-encoded like
OpenEXR (super-white kept); Targa alpha goes through the existing
unlabeled-alpha interpretation.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:57:13 +02:00
vangel76andClaude Opus 5.5 7aee1d6275 #474: decoding a multi-layer EXR no longer holds the file's samples twice
Problem: `read_exr_channels` kept the exr crate's whole decoded image alive
while it built every f32 plane, and copied each channel through an extra
`Vec` (`values_as_f32().collect()`) before placing it. One decode of a
2560x1440 Blender file with 32 channels briefly held ~320 MB of samples next
to ~470 MB of planes, per concurrently decoded frame.

Fix: consume the decoded image channel by channel, so each channel's samples
are freed (or moved) as its plane is made. A channel that covers exactly the
display window is converted in one pass, and an f32 one (Cryptomatte ranks)
becomes its plane without a copy; other channels are placed into the display
window with bounds-checked indexing, as before. Keeping half channels as f16
and sizing the channel cache by bytes stay open.

Test: a full-window f32 channel's plane is the same allocation; f16 / u32
channels and offset or clipped data windows are placed as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:54:09 +02:00
vangel76andClaude Opus 5.5 977532f135 #736: import FBX 3D models (binary and ASCII)
Problem: After Effects 26 imports FBX models into Advanced 3D comps; File > Import rejected
.fbx, so FBX product shots and scenes could not be used.

Fix: a clean-room FBX 7.x reader in effectcraft-model (binary node records with 32/64-bit
offsets and zlib arrays, ASCII syntax) and a scene builder: meshes with normals, UVs and
per-polygon materials, the Model hierarchy with the SDK transform (pivots, offsets, pre/post
rotation, rotation order, geometric transform), Lambert/Phong materials onto
metallic-roughness with embedded or relative textures, and GlobalSettings axes turned to
Y-up. Wired into import, probing, the media browser and the file dialog. Hostile input
(truncation, corruption, huge arrays, deep nesting) fails with an error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:46:43 +02:00
vangel76andClaude Opus 5.5 5661d5111c #729: import STL 3D models (binary and ASCII)
Problem: After Effects 26 imports STL models besides glTF and OBJ; we
refused .stl files, and the Media Browser and import dialog did not list
them as models.

Fix: a pure-Rust STL reader in effectcraft-model (binary and ASCII,
detected from the contents; several ASCII solids and polygon loops;
VisCAM/SolidView and Materialise Magics facet colours as plain
materials; Z-up turned to the model's Y-up; faceted normals from the
winding). Truncated, empty or non-finite input is an error, never a
crash. .stl is now a model extension for import, probing, the Media
Browser, the import dialog and the system report.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:32:11 +02:00