epaint's has_glyph compares face keys, so a glyph drawn by the replacement
face reads as missing. With no face in the stack covering egui's `◻`, Inter's
`?` becomes the replacement and Inter's `•` fails the check, which happens
once another test (the #1141 one) has loaded a system face without `◻`: the
fallback tries loaded faces first. Compare the drawn glyph with the
replacement glyph instead, as assert_drawn already does.
Adding a marker replaced the comp, so every cached frame stopped matching and the preview had to
re-render before its audio could carry on. Plain markers change no pixels; protected time markers
with a duration still do (Responsive Design). Markers count in full again when a project uses
expressions, which can read them.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
The layer bar Quick Offset was followed and ended in its row's code, and
rows out of view aren't drawn. Released with its row scrolled away, it
stayed active: the next drag of that bar, even a plain one, ran as a
Quick Offset from the old origin, into the old undo step.
Like the key drag, it now follows the pointer below the rows and ends
when the button is released, wherever the bar's row is.
Test: a_quick_offset_released_off_screen_ends (release with the row
scrolled away; a plain drag after it moves both layers together as its
own undo step; fails before).
In After Effects a marquee selection staggers in the comp's layer order,
not in the direction the box was drawn. A Shift-click range of layer
bars and a box of keys already come out top layer first; this test makes
both with the pointer (the range from the bottom layer up, the box from
the bottom right to the top left) and checks the Quick Offset that
follows: the top layer stays and the bottom one moves the whole delta.
The Chinese UI fallback was chosen by probing 文, which Japanese faces
cover too. Fallback takes a face already loaded first, so after the
English interface had loaded a Japanese face for kana, switching to
Simplified Chinese reused it, and the simplified-only hanzi (选, 删,
层, 设, 页 ...) drew as boxes. A Simplified Chinese interface now probes
页, as wordcraft does for its interface font (storytold/wordcraft#248).
Ctrl/Cmd+Alt dragging a selected layer bar or a selected key now runs a
Quick Offset (layer.quickOffset / keys.quickOffset with fromStart, one
undo step). The mode is chosen when the drag starts and needs at least
two unlocked layers; the last selected layer moves by whole frames with
the pointer. A readout by the pointer shows the Total Offset and the
offset Per Layer, translated.
A plain drag still moves the selection together, Alt alone still scales
a key group in time (it now leaves Ctrl/Cmd+Alt to Quick Offset), and
Ctrl/Cmd+Alt+click still toggles Hold. The key drag's readout is drawn
by a shared drag_tip. Keys also register timeline.keyAt.<uid>.<ticks>,
exact where keys on subframes can share a frame.
Tests (ui_quick_offset): staggering layer bars in selection order and
keys per layer, one undo each; plain drags and Alt scaling unchanged; the
readout while dragging.
The layer context menu gains an Effects submenu between Blending Mode and Arrange, mirroring the After Effects layer menu: the effect registry grouped by category (sorted), synced with the Effect menu; picking one applies it to the selected layers.
The handle was filled with the colour of its own track (both the field
background), so it only showed while hovered or dragged. It now takes the text
colour, in every scroll area.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Enter closes the editor like its OK button, also while the search field has
focus. It stays with the shortcut recorder (Enter can be recorded), the preset
rename field and an open preset menu.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The floating group's title strip used the same id as its Area's own
background widget, and the Area was shifted back into the window while
the group's rect kept moving, so the two no longer overlapped and egui
painted "Double use of widget ID" over the panel. The strip has its own
id and the group is drawn where its rect says.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The editor's content was a little taller than its dialog, so the outer scroll
area clipped the OK button and its scrollbar covered the right edge. The dialog
now has no outer scroll area: the command list takes whatever height is left,
so the button row always fits, in small windows too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Problem: the built-in animation preset library had no Backgrounds category
(gap 7: 31 presets against After Effects' 621).
Fix: 23 original Backgrounds presets in crates/engine/presets/backgrounds.json,
built from our own generator, noise, colour and stylize effects: Soft Gradient
Drift, Aurora Veil, Slow Fog, Cloud Bank, Dark Smoke, Ember Haze, Magma Flow,
Ice Flow, Pastel Plasma, Cell Drift, Crystal Facets, Hex Mosaic, Mirrored Silk,
Water Caustics, Blueprint Grid, Checker Scroll, Scrolling Stripes, Pulse Rings,
Bokeh Drift, Spotlight Floor, Dawn Sky, Sweeping Light, Grainy Wash.
The preset format gains `expr` (an expression per property, so backgrounds keep
moving for the whole layer) and point parameters written as fractions of the
layer size. Effects & Presets lists them under * Animation Presets > Backgrounds.
Tests: catalogue uniqueness and categories, apply/undo/redo of every preset
(engine), render of every preset with the expression engine: finite,
non-flat, deterministic, moving (host), panel listing and apply (ui-egui).
Sidecar, ATTRIBUTION.md, gaps.md row 7 and effects-parity.md updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Undoes the 800 px Project Settings width from #980: the form is back at the
shared 480 px.
A form's choice popup keeps its 240 px column and ends a long choice (a GPU
adapter's name) in an ellipsis instead of widening the grid past the dialog.
Only the fields scroll, and only vertically; OK and Cancel sit under the
scroll area, so they stay in view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The menus have been complete in Japanese since the menu catalog landed, but the panel
catalog below the menu bar stopped at 410 of the 506 source strings the Chinese catalogs
define. Settings, the Home screen, the viewer tools and the Fast Previews and channel
popups therefore still drew in English for a Japanese interface.
This adds the 96 missing rows. Existing rows are untouched and keep their order; the new
ones follow the canonical (Simplified Chinese) order, which the catalog tests require, and
no row changes the number of `{}` values its English source carries.
Terms follow the Japanese already in the catalog and, wherever a control exists in both,
the wording After Effects 2026 (26.5) itself shows in Japanese: 平面 (Solid), 関心領域
(Region of Interest), フル画質 / 1/2 画質 / 1/3 画質 / 1/4 画質 (viewer resolution),
ドラフト 3D (Fast Previews), 透明グリッド (Transparency Grid), マスクとシェイプのパスを表示
(Toggle Mask and Shape Path Visibility), チャンネルとカラーマネジメント設定を表示 (Show
Channel and Color Management Settings).
The crate's `i18n` unit tests pass (10/10) and rustfmt is clean.
First in the menu, as in After Effects, and for the right-clicked comp rather than the one in the viewer: the dialog keeps the comp it edits and OK passes it to comp.settings. comp.settings with only {"comp": id} opens the dialog on that comp.
F2 Deselect All, Cmd+Shift+T Effect Controls, Cmd+Alt+Left / Right Go to Start /
End, Cmd+Shift+/ Add to Render Queue.
Effect Controls is a menu entry with bound parameters, which could hold one key:
a menu line can now give further default keys after a comma
(F3, Cmd+Shift+T); the menus show the first. MenuEntry gains alt_shortcuts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Drop the 6 px added to expression editor rows (and the matching offset in
the drag-to-resize maths), so the row is a whole number of row heights.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Rows stripe by their index among the non-expression rows, so adding or
removing an expression leaves every other row's stripe unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
anim.reveal keyframes/animation only matched keyframed top-level properties,
so Time Remap vanished from U once its keys were deleted even though enabling
remapping is itself the modification (and freshly enabled remaps, which get
two keys, kept showing). Match the bare timeRemap prop for both kinds, as
modified already did.
The Properties panel kept its own ephemeral per-layer link toggle, so
unlinking Scale there left the Timeline linked and vice versa, and its edit
math differed from the Timeline's. Use the shared per-property unlinked set
and widgets::constrained, with the stable match id instead of the display
name, plus Alt-edits-one-axis like the Timeline.
The message box's only button is OK, the default; Enter now dismisses it
(back to Settings when opened from there), as Escape already does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Renderer: no cover step for adjustment layers (#686); their buffer is the comp below.
Restores a single CPU step in split adjustment stacks.
- Effect Controls rename (#953): focus the name field the frame it exists. Focusing an id
not yet drawn left AccessKit with a focus outside its tree (a panic in the consumer).
The tests double-click at 60 fps, within egui's double-click time.
- i18n: Russian, French and German entries for Copy Frame to Clipboard and the extrusion
Front/Bevel/Side/Back Color submenus added by today's other PRs.
- Tests: "fr" is now a valid language; the marker dialog's comment is focused on open
(#922), so Enter-is-OK is tested with the focus elsewhere; the toolbar gradient tests
give the selected layer its paint kind, since the toolbar mirrors it (#732).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Footage sources: the cancellable wrapper (#784) forwards frame_with (#752 float curves)
and problem (#887); problem's default lives on the trait.
- Media: a called-off decode (#784) is not a footage problem (#887).
- Effect Controls rename (#953): Escape cancels (egui drops focus on Escape the same
frame), the Rename item is translated; regression test.
- i18n (#873): drop the /out-i18n/ ignore rule and the note about an uncommitted script.
- Tests: text range selector caps (#926) re-borrow the layer; the RAM preview test (#793)
sets the comp's own Resolution (#462).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>