Reconcile main 991904888a and preserve the reviewed lifecycle, IME, rendering and lockfile changes.
Formatting, strict lint, layers, assets and WASM passed. Full CI retained 3,961 passes, 14 baseline-matching GPU failures and 31 ignored executions. The local review commit has explicit approval to retain these documented failures; native/browser acceptance and paired app performance remain open.
* Use chrono for UTC/calendar conversion instead of hand-rolled copies
Replaces the hand-rolled civil_from_days / days_from_civil copies (log
timestamp, ISO metadata dates, Align Video to Data timestamp parsing, the
Numbers effect's date, the Home and Render Queue date columns, and the
benchmark report date) with chrono as a workspace dependency. Output formats
are unchanged and pinned by the existing tests. AGENTS.md now says time goes
through chrono.
Follow-up to storytold/cadcraft#1785
* Keep 5-digit years unprefixed; derive Numbers weekday from the same date
chrono's %Y writes a '+' before years past 9999, where the old code wrote
{y:04}. timestamp, iso_date, format_utc, utc_stamp and xtask's utc now write
the year with {:04} again and let chrono format the rest, so a far-future
clock keeps the plain zero-padded year.
date_from_days took its weekday from the raw input modulo while the
year/month/day fell back to the epoch for day counts outside chrono's range,
so an unrepresentable count printed a fallback date paired with the input's
weekday. The weekday now comes from the same resolved date, so both agree.
Tests cover the year-10000 timestamp and the out-of-range Numbers date.
* Keep the whole date in format_ago for five-digit years
format_ago cut format_utc to 10 bytes, so a year past 9999 lost its last
digit (10000-01-0). Take the date up to the space instead. Tested.
* Keep Numbers dates exact past chrono's range
date_from_days converted the day count by building a Unix timestamp and
calling DateTime::from_timestamp, which falls back to the epoch (and so
reads 1970-01-01, a Thursday) once the date leaves chrono's NaiveDate
range near year ±262143. Numbers' `value` slider is a plain scalar with
no range guard, so a keyframed count reaches that: Long Date of
100_000_000 showed "Thursday, January 1, 1970" instead of the real
"Monday, September 13, 275790" -- exactly the plausible unrelated-date
fallback the review rejects, and the derived weekday matched the stand-in
date, not the input.
Route it through the 400-year Gregorian cycle like pdfcraft 9d4cb3ca:
chrono converts the day within one cycle (num_days_from_ce of the rebased
rest, always in range) and the whole cycles are added back as years, in
i128 so i64::MIN/MAX can't overflow. chrono stays the only calendar
logic. The weekday still comes from the resolved date, so it always
agrees with it.
Tested: date_from_days_past_chrono_range pins the pre-chrono dates and
weekdays at/over chrono's bound on both sides of the 2000-01-01 epoch
(and that the extremes don't overflow); numbers_formats adds the same
through the public numbers_text entry (Long/Short Date). cargo test
-p effectcraft-effects, fmt --check and clippy -D warnings all clean.
* time: preserve out-of-range years instead of the epoch
`DateTime::from_timestamp(..).unwrap_or_default()` changed the existing output:
inputs the old hand-rolled civil-from-days converted (e.g. `10_000_000_000_000`
s → 318857-05-20 17:46:40) collapsed to the epoch. Restore the old conversion
domain with a cycle-based helper: reduce by whole 400-year Gregorian cycles
(146_097 days), convert the in-range remainder with chrono, and carry the year
back as i128 (saturating to the output type). Only the year leaves chrono's
range; month, day and time of day stay exact. chrono remains the only calendar
logic (NaiveDate::from_num_days_from_ce_opt); no new features.
Sites (UTC):
- crates/engine logging.rs `timestamp` (u64 ms): far-future clock keeps its year.
10e12 s → "318857-05-20T17:46:40.000Z", u64::MAX ms → "584556019-04-03T14:25:51.615Z"
(was "1970-01-01...").
- crates/engine media_browser.rs `iso_date` (u64): 10e12 s → "318857-05-20T17:46:40Z",
u64::MAX → "584554051223-11-09T07:00:15Z".
- crates/ui-egui panels/home.rs `format_utc` (i64): 10e12 → "318857-05-20 17:46",
i64::MIN → "-292277022657-01-27 08:29".
- crates/ui-egui panels/render_queue.rs `utc_stamp` (u64): 10e12 → "318857-05-20
17:46:40", u64::MAX → "584554051223-11-09 07:00:15".
- xtask bench.rs `utc` (u64): 10e12 → "318857-05-20 17:46 UTC", u64::MAX →
"584554051223-11-09 07:00 UTC"; added a test.
* Name the 400-year range extension as the one exception to the time rule
The rule said never to hand-roll calendar math, but the range fix
(shifting by whole 400-year Gregorian cycles so dates past chrono's year
range keep their old output) is cycle arithmetic, so the rule and the code
disagreed. The rule now names that exception: the library still computes
month, day and time, and only whole cycles are carried in the year.
* Say the library computes month and day; time-of-day is plain arithmetic
Narrows the range-extension wording: the date library computes the
calendar fields, and splitting seconds into hours, minutes and seconds
is ordinary arithmetic, which is what the code does.
Preserve legacy selection repair, modifier routing, viewer lifecycle and workspace persistence through the shared docking integration. Qualify the complete workspace gate by refreshing the 18 stale Audio Spectrum hashes for the existing linear renderer, with an independent synthetic-tone regression.
EXtractoR's Red, Green, Blue and Alpha are text parameters naming
channels, and Effect Controls drew nothing for text parameters: there
was no way to choose a layer or channel. And a multi-layer OpenEXR file
whose colour is only in named layers (`diffuse.R`, Blender's
`ViewLayer.Combined.R`) didn't import at all: the image decoder wants an
unnamed RGB layer ("does not contain non-deep rgb channels").
- Effect Controls: EXtractoR gets a Layer popup listing the footage's
OpenEXR layers. Picking one sets red, green, blue and alpha to its
channels in one undo step, as After Effects' EXtractoR dialog does (a
one-channel layer such as depth goes in all three colours). Red /
Green / Blue / Alpha are popups of the layer's own R, G, B, A, every
channel of the file, and (none). The lists are read only while open,
so playing an EXR sequence doesn't parse files on the UI thread.
- `layer.channels {layer}` lists a layer's EXR layers and channels and
what each layer shows in red, green, blue and alpha, for agents.
- Media: an EXR without an unnamed RGB layer imports and shows its
colour layer (one named combined, beauty or rgba first); its channels
stay available to EXtractoR and the 3D Channel effects.
- Raster: AuxChannels::layers / layer_rgba and split_channel.
Test: extractor_shows_the_chosen_layer_and_channels_of_a_layered_exr
(host: a layered EXR written with the exr crate imports, layer.channels,
EXtractoR renders spec and depth; it failed to import before),
extractor_offers_the_exr_layers_and_channels (UI: Layer popup, one undo
step, channel popup), layered_exr_without_an_unnamed_rgb_layer_imports
(media).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The interface language was English unless Japanese was chosen in
Settings ▸ General ▸ Language. Language now has a Match System choice
(`general.language` = `system`), the new default: the operating
system's interface language where EffectCraft has a translation
(Japanese), else English, as After Effects installs in the system's
language. English and Japanese can still be chosen; a language chosen
before stays. The browser build stays in English with Match System,
since it has no Japanese font of its own.
The system language comes from sys-locale (MIT OR Apache-2.0, no
dependencies on the desktop platforms), on desktop builds only.
Tests: match_system_uses_the_system_language_where_there_is_a_catalog
(i18n), interface_language_is_validated_persisted_and_backward_compatible
(engine).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)
About EffectCraft now has tabs About · Contributors · Models, following the craftrules standard
(standards/contributors.md): contributors/contributors.json is generated by
craftrules/scripts/contributors.py and baked into the binary by crates/ui-egui/build.rs as static
tables. Each contributor line: @username, opt-in display/real name, PRs, commits, lines +/−/Δ,
binary assets +/−, first/last commit. Sortable by every column; alphabetical ignores case and
the leading @. Every control registers an automation id (about.tab.*, about.credits.*).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section
build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The desktop viewer builds the GPU compositor on egui-wgpu's device and,
with Mercury GPU Acceleration, renders frames into RGBA8 textures that are
registered with egui-wgpu and drawn directly (no readback); the RAM preview
cache holds them under a video-memory budget. Pixels are read back only on
demand (Info panel, eyedroppers, histograms). Project Settings gets the
Video Rendering and Effects renderer choice. ui_gpu test: GPU viewer frame
matches the CPU one (skips without an adapter).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- apps/effectcraft-web (L6): eframe web runner booting the shared EffectcraftApp with a browser
session: in-memory file table, <input type=file> pickers and drag-and-drop for open/import,
downloads for Save and Render Queue outputs (several files as one stored .zip), and the
window.effectcraft promise API over the control channel. Demo project on start.
- wasm32 runtime fixes: web-time for Instant/SystemTime (render, engine, export, ui-egui);
Frames renders queued jobs on the UI thread (Frames::pump) instead of a thread pool;
Render Queue runs inline; relative outputs resolve under / ; control PNGs inline.
- effectcraft-export: per-job output Sink (files to memory instead of disk); host FileExporter
carries it; test that sink exports touch no file.
- xtask web [--dev] [--serve PORT] (wasm-bindgen 0.2.129, optional wasm-opt, COOP/COEP server);
effectcraft-web in WEB_CRATES. docs/web.md, headless Chrome smoke test, favicon (+attribution).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Properties panel (panels/properties.rs): Layer Transform with keyframe navigator
or stopwatch, AE value formatting (integers, %, Nx+N° rotation), linked Scale,
Reset; Text (font/style/size/leading/tracking/stroke, fill/stroke toggles);
Paragraph (7 alignments); Text Animation > Add Animator; scrolling.
- Tabs name what they show: Composition <comp>, <comp> timeline, Effect
Controls <layer>, Properties: <layer>.
- Default workspace: full-height right column, Preview over Properties.
- engine: time.go nextKey/prevKey accept prop uid; layer.setText supports all
seven justify modes, applyFill/applyStroke and Auto leading (fixes the
Paragraph 'justify' button mapping to Justify All).
- examples/snapshot: render the real UI headless (egui_kittest + wgpu) with
scripted control-channel steps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>