The geometry stays on the CPU as per-frame plans shared with the CPU effects (bolts, mask
strokes, scribbles, contour segments, audio marks, glyph strokes, waves, flood-fill region,
eyedropper sample); segments and convex polygons are tile-binned and rasterised on the GPU
with the CPU's coverage functions. CPU output unchanged (gen_golden). CC Threads' exact ties
at round parameter values are a documented exception; Fractal stays on the CPU (needs f64).
Regenerated docs/effects.md, docs/parity.md EFF-5.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Wave Type: Polygon, Image Contours (source layer channel threshold, pre-blur, tolerance,
contour index, source centre) and Mask, rippling outward from the outline (exact signed
distance transform, util::signed_distance).
- Parameters Are Set At Birth via the new EffectHost::params_at; Render Quality; Reflection
off the layer edges; Stroke Profile.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Kernels in fx_generate.wgsl mirror the CPU effects; wipe edges use f64
per-column/per-row terms uploaded as (hi, lo) pairs. CPU helpers shared
with the GPU are now public (camera_lens_spans, gen_mode, pattern_kind,
GrainLook, place_layer). GPU tests in tests_fx_generate.rs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds 105 effects in new modules (keying, matte, channel, blur2, color2, stylize2, noise, generate2, distort2, perspective, transition, utility) plus shared plane/morphology/guided-filter helpers in util.rs, with 96 new unit tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>